EGM's Scores

  • Games
For 455 reviews, this publication has graded:
  • 52% higher than the average critic
  • 3% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 1.1 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Far Cry 3
Lowest review score: 5 Ride to Hell: Retribution
Score distribution:
  1. Negative: 49 out of 455
455 game reviews
    • 75 Metascore
    • 70 Critic Score
    Showdown probably isn't the sequel DiRT fans were anticipating, but if you can look past the dramatic shift in tone and the overly aggressive AI, you'll find plenty of unpretentious arcade fun.
    • 75 Metascore
    • 65 Critic Score
    Ultimately, Thieves in Time is still an above-average platformer, but it’s not nearly as good as it could’ve been.
    • 75 Metascore
    • 80 Critic Score
    Hakuoki: Memories of the Shinsengumi brings the world of Japanese girls’ romance games to English-speaking 3DS owners in a game that’s a fascinating experience into typically uncharted gaming territory.
    • 75 Metascore
    • 40 Critic Score
    Colossatron features a noticeably more punishing microtransaction model than Halfbrick’s previous efforts, and the gameplay isn’t inherently fun or varied enough to disguise the lengthy grind required to advance.
    • 74 Metascore
    • 85 Critic Score
    The rough controls of the first Prototype have been tweaked and revamped to allow for a more user-friendly experience. The story also flows a lot more smoothly than the more conspiracy-driven first game. Unfortunately, even with Heller's different powers, Prototype 2 does become tedious at times as there is little variety in mission parameters, but you should still find some fun in blowing up everything that gets in your way.
    • 74 Metascore
    • 85 Critic Score
    Leon and Jake's respective campaigns mark a return to greatness for this franchise, but Chris's bro-fest campaign comes up a little short.
    • 74 Metascore
    • 65 Critic Score
    Batman: Arkham Origins is a massive step back from Rocksteady’s Arkham efforts due to countless technical problems, poor gadget balancing, and a needless addition of versus multiplayer.
    • 74 Metascore
    • 85 Critic Score
    The Play Set portion of Disney Infinity consists of average to slightly above-average platformers, with enough collectibles to send players with OCD off the deep end. Things get better in the Toy Box, where the potential for player-crafted adventures really opened up the experience. Overall, Disney Infinity is an excellent addition to the fairly new toy-enhanced game genre.
    • 74 Metascore
    • 85 Critic Score
    While it doesn’t completely escape the shortcomings of its original outing, Capcom’s HD-ified version of Resident Evil: Revelations is still as fun and enthralling as it was on the 3DS—while now also benefiting from the improvements in controls, visuals, and audio that other gaming platforms can offer. If you previously missed this chapter of the legendary Resident Evil saga, this is the best way to rectify that.
    • 74 Metascore
    • 55 Critic Score
    The potential from a reunion of the original three Disgaea protagonists is betrayed by the lackluster execution here. The core strategy is still enjoyable—though several holes are evident even in that aspect—but the disappointingly subpar story, packaging, and writing aren’t worthy of the Disgaea name.
    • 74 Metascore
    • 75 Critic Score
    Though not quite as ambitious as it could (or should) be, Naruto Shippuden: Ultimate Ninja Storm Generations is an enjoyable and accessible fighting game-one that you don't have to be a Naruto fan in order to enjoy.
    • 74 Metascore
    • 80 Critic Score
    By eliminating class and level systems, the game allows players to take a more free-form approach to character development, effectively allowing a single character to fulfill multiple roles, depending on what the situation calls for. Add in a deep story, diverse quest structure, and some amazingly dark and horrific environs, and the end result is one of the biggest surprises in recent years. Once Funcom squashes all of the bugs-and assuming they continue to support it with new content-The Secret World could become the hit it deserves to be.
    • 74 Metascore
    • 85 Critic Score
    While it can’t always escape the reality of being a dungeon-crawling RPG originally released in 1997, Shin Megami Tensei: Devil Summoner—Soul Hackers has stood up amazingly well to the tests of time, and it still stands as an enjoyable, engrossing experience into the near-future world of demonic warfare.
    • 74 Metascore
    • 75 Critic Score
    At certain moments, Syndicate was a beautiful, engaging shooter that had me on the edge of my seat, but there were just as many phoned-in, shoot-by-numbers sequences that left me feeling that it's bound a bit too tightly by a set of conventions that lead to an unfortunately predictable experience. Starbreeze definitely knows its way around the genre, but I can't help but wish that they would've strayed a bit farther from the script with this one.
    • 74 Metascore
    • 75 Critic Score
    Dead or Alive 5 provides just enough new content and combat tweaks to stay fresh, but the sequel ultimately feels like Dead or Alive 4.5 instead of a bold new title.
    • 74 Metascore
    • 75 Critic Score
    While it certainly won't win any points for originality, Battle Royale is a solid Smash Bros. clone that brings a few interesting, if flawed, innovations to the casual brawler.
    • 74 Metascore
    • 60 Critic Score
    Drox Operative has a solid base and an incredibly advanced AI at its heart. It basically ticks all the boxes for the genre, but the later level grinding will suck your soul dry, leaving all but the most hardcore of players wanting something more.
    • 73 Metascore
    • 75 Critic Score
    Narrative issues and a lack of ingenuity in multiplayer plague what could’ve been an all-time great Call of Duty game. As is, Ghosts is still an enjoyable experience and shows that Infinity Ward can still hold the line—but the concept falls short of its true potential.
    • 73 Metascore
    • 70 Critic Score
    Shadow Fall serves up decent sci-fi themed first-person-shooter action complete with teases of what the new console generation has in store for us. It’s not particularly inspired, nor is it anything to write home about, but as something to make your early adoption feel justified, I think Killzone does the trick.
    • 73 Metascore
    • 70 Critic Score
    If you can look past the fact that it's essentially ModNation Racers with a Sackboy-colored coat of paint, LittleBigPlanet Karting is an enjoyable enough vehicular romp. Still, it's hard to shake the sense that United Front has already made this game once-and they did it better the first time.
    • 73 Metascore
    • 70 Critic Score
    BandFuse leans a bit too heavily on fluffy video interviews with musicians that offer little educational value, but the underlying systems and mechanics are a smart aid for learning to play the guitar.
    • 73 Metascore
    • 80 Critic Score
    If you play Assassin’s Creed primarily for the single-player experience, The Tyranny of King Washington is definitely worth it. Think of it in terms of Marvel’s alternate-storyline What If comics: It’s fun for what it is, but it doesn’t surpass the original in terms of enjoyment.
    • 73 Metascore
    • 65 Critic Score
    The last of the “Operation Rainfall Three,” Pandora’s Tower borrows heavily from Shadow of the Colossus—young lad must rescue his beloved from a gruesome fate by felling massive beasts—but you can’t help but think you’ve played a far better version of this game before. Hardcore Japanese RPG fans might forgive some of the glaring flaws here, but Pandora’s Tower certainly won’t have the mass appeal of Team Ico’s 2005 PS2 classic.
    • 73 Metascore
    • 75 Critic Score
    The concept might seem a bit gimmicky at first glance, but Baller Beats is a well made, respectable peripheral-driven rhythm game in the tradition of Dance Dance Revolution or Guitar Hero. Some technical limitations keep the game from outright greatness, but there's a lot of fun-and real world benefits-to be had here.
    • 73 Metascore
    • 70 Critic Score
    Game Freak returns to the non-Pokémon world with HarmoKnight, a music-infused platformer that will be a light-hearted romp for casual fans of the genre—but which might not be memorable enough for more dedicated rhythm-game devotees.
    • 73 Metascore
    • 85 Critic Score
    Scribblenauts Unlimited is a perfect match for the Wii U's hardware, making brilliant use of the GamePad controller to deliver a wonderfully creative sandbox puzzler.
    • 73 Metascore
    • 65 Critic Score
    5th Cell does some remarkable things with the still-evolving cover-based shooting mechanic, but Hybrid is ultimately hindered by lingering matchmaking issues, dumb AI companions, and limited multiplayer depth.
    • 73 Metascore
    • 65 Critic Score
    These challenges fall into four different mission types: stealth, combat, mobility, and puzzle. Some are a lot of fun, but some are just time-wasters. For $5, the value is here, but this isn't the Dishonored DLC that fans really wanted.
    • 73 Metascore
    • 80 Critic Score
    Despite my dislike for the Star notes that have been sprinkled into its gameplay, Project Diva F remains a fantastically fun music rhythm games for those hardcore fans of computers singing about being a cat.
    • 73 Metascore
    • 65 Critic Score
    While I’m still not a fan of Killer Instinct’s dial-a-combo mentality nor its eclectic cast of characters, Double Helix’s efforts to bring the series back from the dead are commendable—and while some mistakes were made along the way, this is probably the most interesting and enjoyable the franchise has ever been.