Eurogamer Germany's Scores

  • Games
For 683 reviews, this publication has graded:
  • 44% higher than the average critic
  • 7% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Dark Souls II
Lowest review score: 0 RollerCoaster Tycoon 4 Mobile
Score distribution:
  1. Negative: 63 out of 683
683 game reviews
    • 84 Metascore
    • 80 Critic Score
    Even though it doesn't reach the class of Forza Horizon, Most Wanted is an open-world game in the truest of senses. You have to look for the fun to find it. But since there is so much entertainment scattered about Fairhaven, this should be no problem. Those wild and nerve-wrecking police pursuits alone, which regularly develop their own zany dynamics, would be a decent raison d'être for any racing game.
    • 79 Metascore
    • 80 Critic Score
    Future Soldier can be an extraordinary gaming-experience, but it depends heavily on the conditions under which it is played. (...) This is clearly an experience, that has to be shared with friends in the cooperative modes.
    • 79 Metascore
    • 80 Critic Score
    This has 'future' written all over it, but I don't really feel a substantial change. Sure, more Trials is always reason to celebrate, its base gameplay and level design are too fantastic not to. In the end, this feels like a really good update.
    • 75 Metascore
    • 80 Critic Score
    Dragon's Dogma then, a game that only slowly opens up to its guest, and one that certainly hasn't gotten all of the usual RPG-homework right. But if you are persistent and stay curious it will reward you with the most delightful cases of megalomania and delusions of grandeur in a long while.
    • 77 Metascore
    • 80 Critic Score
    It´s a nice little time sink for a single player and a real blast in a group of friends or family. All of these games cater far more to the needs of the classic gamer than Wii Sports ever did and at the same time they manage to show of the capabilities of the new gamepad pretty well. It's not the revelation the Wii once was, on those first evenings after you brought it home. But its an endearingly crafted piece of quality software.
    • 82 Metascore
    • 80 Critic Score
    I can't say if Broken Age is all that you hoped it would be. I for one found that this first act juggles its serious core story, humor and absurdities splendidly. My backer dollars seem very well invested, indeed.
    • 70 Metascore
    • 80 Critic Score
    2D experts might not find quite enough challenge with Hell Yeah! and there's not the most replay value to be found here. Still, the game is absolutely great looking and lots highly enjoyable, just because of its overall level of insanity and its funny antics.
    • 72 Metascore
    • 80 Critic Score
    But these problems fade from memory when Quicos adventure, after about three hours, reaches its mesmerizing, moving climax. You'll sit there, speechless, lump in throat, in wonder about the emotional impact of this brave little game – letting a fantastically cathartic final song wash you out of the game. It wasn't always fun and you're not even sure you want to play it again. What you're sure of, though, is that you just witnessed something that has made videogames a bit more mature.
    • 70 Metascore
    • 80 Critic Score
    This is, essentially, this generation's Beyond Good & Evil. A charismatic, engaging and refreshingly peculiar game that's among the most beautiful of recent years.
    • 77 Metascore
    • 80 Critic Score
    High Moon Studios achieved for Transformers what Rocksteady managed to do for Batman. This is the way licensed-games are done right.
    • 85 Metascore
    • 80 Critic Score
    Sometimes, videogames are thought of as a means of escapism into worlds and universes you always wanted to immerse yourself and spend your time in, but in reality never could. I truly hope I never encounter someone who thinks this way about Hotline Miami.
    • 81 Metascore
    • 80 Critic Score
    Even though the middle part of the trilogy goes a tad bit downhill – with the exception of its brilliant final case – all in all, these are three great interactive stories that deserve their place on your sd-card.
    • 81 Metascore
    • 80 Critic Score
    Even though some might find the asking price for this single player expansion a bit too steep right out of the gate, in terms of quality and content, Ardennes Assault leaves little to be desired.
    • 89 Metascore
    • 80 Critic Score
    Monument Valley is beautiful game. Stylistically, it might not be all that unique, it's inspirations not all that fresh – Escher's been dead for over 40 years. But that doesn't change the fact that this little gem is a relaxing stimulation of the senses.
    • 83 Metascore
    • 80 Critic Score
    After 26 days I stood in tragic disbelief in front of the depopulated remains of the enclave I had cobbled together from trash and others peoples hopes. What other games dare to give you that kind of experience?
    • 78 Metascore
    • 80 Critic Score
    This is a seasoned series delivering sure fire quality. It might not be for you, but if it is, you'll go happily and satisfied into this new round. In the end, it is what you expected: Call of Duty. Love it or hate it. This game doesn't care.
    • 67 Metascore
    • 80 Critic Score
    Until Star Citizen and Elite: Dangerous hopefully re-ignite the space-opera genre, Strike Suit Zero is pretty much as good as it gets.
    • 75 Metascore
    • 80 Critic Score
    Even with all of the convoluted stuff surrounding them, there are at least a hundred good ideas in The Evil Within. Not two levels are alike, no bullet is wasted, not one minute is boring. When this enormous, visually stunning nightmare comes to an end, it leaves you deeply satisfied. That’s no small feat.
    • 76 Metascore
    • 80 Critic Score
    The focused narrative and fighting mechanics work hand in hand to make for a real alternative to more expensive (and expansive) monster-rpgs, without being any less deep or engrossing for it.
    • 80 Metascore
    • 80 Critic Score
    Many, many years we had to wait for the next chapter to one of the best strategy games ever. Naturally, not everything still feels as fresh as it did almost seven years ago, with Relic clearly going for a natural evolution, rather than a revolution. However, this doesn't change the fact, that, a few issues with close camera angles and the AI pathfinding notwithstanding, Company of Heroes 2 makes for an experience as tactically engrossing and challenging as its predecessor.
    • 63 Metascore
    • 80 Critic Score
    It isn't perfect, Sonic never was. But if you accept it for what it is, you'll find this to be a very fresh new take on the famous hedgehog.
    • 81 Metascore
    • 80 Critic Score
    Remaining issues and a lack of innovation aside, Dual Destinies and its witty writing manage to fully captivate you and glue you to the screen.
    • 87 Metascore
    • 80 Critic Score
    Even though Pokemon X is undoubtedly the strongest entry in the series yet, after 14 years of playing with a basically unchanged formula, I kind of expected something more.
    • 76 Metascore
    • 80 Critic Score
    As a follow-up, Alan Wakes´s American Nightmare surprises with a new, fresh feeling of horror in unfamiliar surroundings and with an idea for its storytelling that in the end barely graces the main tale, but still takes a lot of cues from it and even manages to give something back. So if you want to know what the hell is going on in Alan Wake, this is a new and very entertaining puzzle piece to a much larger and still quite hazy picture.
    • 82 Metascore
    • 80 Critic Score
    In the end, it all depends on what kind of game you are looking for. If you want sprawling, open worlds, bustling with life and interesting inhabitants and their stories, Monster Hunter has nothing to give you. However, if you like the idea of your character as the immovable center of a game's universe, one that's yours alone to perfect and hone – and the notion of interacting with others to hunt down some really gigantic beasts, then what are you waiting for? Go ahead and let the hunt begin!
    • 80 Metascore
    • 80 Critic Score
    I'm hard pressed to name a racing game in recent memory that I found this engaging. Rivals is a very mature design of wonderfully open and cleverly connected arcade racing, even though the current gen versions leave quite a bit room for improvement, from a technical standpoint.
    • 80 Metascore
    • 80 Critic Score
    Some troubles aside, in the here and now, I'll leave this one with the most glowing of compliments. Outlast's not particularly original, but its extremely effective brand of horror makes for a haunted mansion experience that's all too easy to recommend. It's almost as if this one was shoving the finger into all of the horror has-beens' faces: "Look, if you dare, what only ten people can do!" I for one can't imagine they'd like what they'd see.
    • 81 Metascore
    • 80 Critic Score
    With its trimmed down roster of fighters, a laughably bad story mode and a general lack of options as well as gameplay-variations, Soul Calibur 5 could easily be called guilty of having jumped the gun. But then there's the beautiful visuals and the top-notch playability. Fighter animations are sublime, the characters very detailed and the controls are super-smooth. And in the end, that is what counts.
    • 80 Metascore
    • 80 Critic Score
    Resurrection is great and just one of the many little treasures buried deep in Capcom's lair of gaming classics.
    • 86 Metascore
    • 80 Critic Score
    Blizzard has once again proven its flair and a sure hand in expanding upon StarCraft 2's multiplayer. Don't expect big innovations, though, it's just reasonable improvements that are on display here. The campaign is entertaining enough and some of the mission designs are a real treat, even though 'zerging' through enemies by way of simple bases still promises sure success a bit too often.

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