Eurogamer Germany's Scores

  • Games
For 683 reviews, this publication has graded:
  • 44% higher than the average critic
  • 7% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Guild Wars 2
Lowest review score: 0 RollerCoaster Tycoon 4 Mobile
Score distribution:
  1. Negative: 63 out of 683
683 game reviews
    • 80 Metascore
    • 80 Critic Score
    The Darkness 2 then – a game that definitely doesn't get everything spot on or even tread new ground. But it shows that even the most linear of shooters hell bent on delivering maximum entertainment don't always have to go in only one direction. Under all this blood and gore there's loads of character driven interludes that show the developers' understanding of how to dress up a game as a well-paced experience.
    • 67 Metascore
    • 80 Critic Score
    In its good moments – of which there are quite many – the fight against 'King Washington' DLC still features some of the most engaging Assassin's Creed gameplay we have played over the last few years.
    • 75 Metascore
    • 80 Critic Score
    A lot of bullet-hell fans have declared Akai Katana the best there is when it comes to the gameplay mechanics and especially love the slash-mode. I think I understand them, even though I'm not so sure I understand everything that's going on in this game. In slash, Akai may well be the most complex Shoot 'em Up there is.
    • 77 Metascore
    • 80 Critic Score
    There are no heroes here and it´s not up to you to be one. This is as far away from the shiny-happy shooterindustry as you can get, as long as you still want to sell a few units. The 'fun'-part lies in the excessive shooter-sequences, that will spare The Line from the fate of being a highly praised but commercially unsuccessful case of auteur gaming.
    • 79 Metascore
    • 80 Critic Score
    I didn't get what I initially wanted: A great campaign. What I got instead was something that was almost better. A multiplayer mode that birthed quite a bit of enthusiasm and some challenging and thrilling trials deeply engrained into the core gameplay.
    • 74 Metascore
    • 80 Critic Score
    You´ve got to hand it to Daedalic: They know, what an expertly crafted point and click adventure has to look like. Veterans of the genre and newcomers alike can give this one a go without hesitation, especially considering the low price tag.
    • 75 Metascore
    • 80 Critic Score
    The Dark Eye arrived safely in the point'n'clink-world on the first go. Daedalic didn't go for crazy experiments, but instead kept to the proven formulas of the genre and also to the adapted game-world. Everybody can be happy about that, adventure-fans as well as The Dark Eye Nerds.
    • 82 Metascore
    • 80 Critic Score
    You know and recognize the Telltalte template, sure, but the funny Tales from the Borderlands draws a lot of entertainment value from removing itself from the more dramatic Wolf among Us and The Walking Dead.
    • 81 Metascore
    • 80 Critic Score
    Treasure Tracker is a heartwarming, well thought-out and engaging puzzler.
    • 80 Metascore
    • 80 Critic Score
    Gods & Kings does not make Civilization V a new game, but a better one. You can´t ask more out of an add-on.
    • 84 Metascore
    • 80 Critic Score
    So it's true. One does not simply walk into Mordor. But seeing as we're already here, we might as well pull some Uruk Hai strings, watch a few heads roll and make ourselves at home.
    • 74 Metascore
    • 80 Critic Score
    Even though its graphics engine won't win awards anymore, especially on PC, the game succeeds in finding its place in the upper echelons of multiplayer-shooting. If you're looking for a great offline experience, though, you might want to look somewhere else.
    • 70 Metascore
    • 80 Critic Score
    Seemingly small decisions can have such far reaching consequences, that it's impossible to dislike Dead State.
    • 82 Metascore
    • 80 Critic Score
    If you liked Horizon 2 and are in the mood for more extreme weather conditions and something more off-road in nature, you should absolutely consider a visit to Storm Island.
    • 81 Metascore
    • 80 Critic Score
    If you already liked Shadow Run Returns, this will give you a few very entertaining evenings well worth the price, even considering all the well done and ambitious mods for the main game.
    • 83 Metascore
    • 80 Critic Score
    If you're a fan of Final Fantasy's music – and seriously, how could you not be? – and unless you are allergic to rhythm games, Theatrhythm is something you need to try.
    • 74 Metascore
    • 80 Critic Score
    As a title that perfectly knows its talents and sets its priorities accordingly, Dead Nation is as good as it gets.
    • 75 Metascore
    • 80 Critic Score
    Fract OSC works just as well as a strict puzzle game than it does as an audiovisual experience. And if you're not interested in these aspects, you will appreciate the freedom and clever structure.
    • 80 Metascore
    • 80 Critic Score
    A great "remake" of a timeless classic without any real flaws. Who would have suspected with a cover this ugly?
    • 83 Metascore
    • 80 Critic Score
    You got to admire Gravity Rush for its commitment to its idea. It's the kind of pure, to-the-point design philosophy, that classics like Super Mario or Halo have written on their banners: if the experience is enjoyable on its most basic level of interaction, the rest will follow on its own.
    • 83 Metascore
    • 80 Critic Score
    That's FFXIV in a nutshell: a technically very stable, functionally well thought-out and at times even brave MMO. It's just a shame that so much of your time is wasted on bread-and-butter adventuring. Still, this world is not only new, but also enticing enough that you don't always have to follow a higher calling to enjoy yourself.
    • tbd Metascore
    • 80 Critic Score
    Like Mirror´s Edge or inMomentum, it lives for those moments, where you seem to fly through the levels and can almost feel the breeze.
    • 85 Metascore
    • 80 Critic Score
    Even though Ninja Theory didn't finish as spectacularly as I would have hoped after the first half of the campaign, this game leaves you in the soothing certainty that you can count on Dante again. For the most part DmC is a pretty damned exciting and good-looking title that exactly knows where it belongs and what it wants to be. And because the Cambridge-based developers are quite the storytellers, this technical and elegant slasher works on even more levels than just the combat, something that was never really true for the DMC's of old.
    • 82 Metascore
    • 80 Critic Score
    With great playability and presentation as well as a lot of surprisingly subtle humor, Iron Brigade keeps up with the high level of Double Fine's previous releases.
    • 71 Metascore
    • 80 Critic Score
    Let yourself be drawn into Corpse Party and you will find japanese horror in its purest form. A haunting, cruel and tragic ghost story for the connoisseur. Only rarely pixels this large haven been this disturbing.
    • 90 Metascore
    • 80 Critic Score
    Pullblox is not only an extremely clever little puzzler, but also incorporates the 3D-effect in a neat way to support the gameplay itself.
    • 80 Metascore
    • 80 Critic Score
    Trying to get the maximum out of the new hardware, Bend Studios has tampered with things that didn't need fixing and thusly don't do anything for the game. In fact, the opposite is the case. (...) The experience alone, having this astonishly good-looking and perfectly well playing Uncharted game on a handheld would have been enough to justify the Vita's 250 dollar price tag. Because as soon as you learn to disregard the bad touchscreen bits you immerse yourself in this adventure and forget that you're "only" playing a handheld game.
    • 80 Metascore
    • 80 Critic Score
    The new fractions and maps play well and distinguish themselves from the pack, while complementing quite well what's already there.
    • 80 Metascore
    • 80 Critic Score
    In keeping with its title, the steep learning curve is a form of natural selection of its own. If you're not willing or able to drop the badass space-marine demeanor you have been conditioned to adopt by other titles, you'll regularly play a huge part in the downfall of your team. At the same, it's a hugely satisfying experience to act as a well functioning military unit or monstrous collective. I'm sure this form of intergalactic Darwinism will continue to thrive in its own little biotope.
    • 74 Metascore
    • 80 Critic Score
    Blackguards 2 is a way more well-rounded and ambitious game than its predecessor was.

Top Trailers