Eurogamer Sweden's Scores

  • Games
For 624 reviews, this publication has graded:
  • 38% higher than the average critic
  • 4% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 5.5 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Zuma's Revenge!
Lowest review score: 10 Truth or Lies
Score distribution:
  1. Negative: 75 out of 624
624 game reviews
    • 81 Metascore
    • 30 Critic Score
    A really great game has been demolished by the GamePad, Pro Controller and Wii-mote. All technical specifications and content is up to par with its competitors, but that doesn't matter at all if the controllers ruins the entire experience.
    • 75 Metascore
    • 40 Critic Score
    As a grindhouse-esque story House of the Dead: Overkill - Extended Cut doesn't impress much. Neither does it as an on-rails shooter, or as a fun experience. However, with a friend this can remind you of gaming sessions of old at your local arcade, and that's at least something.
    • 73 Metascore
    • 30 Critic Score
    Birds of Steel is an unpolished, unforgiving (not in a good way) and simply put a bad game. I have a hard time finding anything positive to say about it and it feels more like a chore to play than a pleasure, which is among the worst things I can say about a game.
    • 71 Metascore
    • 20 Critic Score
    Developer Yuke's celebrates the phrase "Going through the motions" with this loveless and utterly uninspired effort. Last-gen style graphics and a mind-numbingly tedious campaign beckons one serious question: Why?
    • 71 Metascore
    • 40 Critic Score
    At first glance I thought Gotham City Impostors would provide an interesting take on the FPS genre but I was sadly mistaken. This is just Call of Duty with homemade weapons and a quirky sense of humor, except it lacks everything I enjoy in modern shooters. The grappling hook is a fun addition, but in all honesty a good game without a Batman license will always be better than a mediocre game with a Batman license.
    • 71 Metascore
    • 30 Critic Score
    Fruit Ninja Kinect hardly contains any news, apart from a hefty price tag. Unfortunately, it's not as fun playing it with Kinect as on a smartphone, and the original version on mobile devices is far superior.
    • 70 Metascore
    • 40 Critic Score
    Pid
    What could have been a unique, quirky platformer with a distinct visual style is unfortunately dragged down by its core mechanics and some poor design decisions. With Pid, Might and Delight, instead delivers a frustrating, trial-and-error-based platformer where death and frustration are equally certain.
    • 68 Metascore
    • 40 Critic Score
    Kinect Rush is an attempt to bring back Disney games to status they had twenty years ago. The presentation is superb and looking at a trailer you might actually think its a good game, but sadly its not. The Kinect controls are frustratingly inconsistent and after just an hour or two the game feels extremely stale.
    • 68 Metascore
    • 20 Critic Score
    Serious Sam Double D XXL is a mockery of games in general and to Serious Sam especially. The first games are really entertaining, so I'm afraid that this can be the death blow to my dear old Sam.
    • 68 Metascore
    • 40 Critic Score
    The problem is not that Game Dev Tycoon is a Game Dev Story-clone; the problem is that the game neither brings anything new to the table nor manages to live up to its role model.
    • 66 Metascore
    • 40 Critic Score
    Carnival Island uses the Move-controllers in a great way. So it is too bad that the developers seemingly ran out of ideas after creating just a few minigames.
    • 63 Metascore
    • 40 Critic Score
    This is a mediocre and lackluster RTS that clearly isn’t ready for launch. When the playtime is doubled because of crippling bugs and still feels far too short you know something is not right. It gets extra credits for a charming design but demands that the player doesn’t need a motivation for killing innocent civilians.
    • 61 Metascore
    • 30 Critic Score
    Rayman 3D is an uninspiring game with long loading times between every sequence and an awful camera, which makes this a game that shouldn't even had a new version now or five years earlier. I didn't think I would say this, but I miss those hysterical rabbits. They had at least a little charm.
    • 61 Metascore
    • 40 Critic Score
    Good dialog, story and that charming tongue-in-cheek Fable-feel does not alleviate horribly unresponsive game mechanic and an arm as well as mind numbing experience. Only for the die-hard Fable fan or those infatuated with driving horse and carriage.
    • 60 Metascore
    • 40 Critic Score
    Rigonauts has an interesting concept but never really manages to make a good game out of it. The lack of polish makes the game feel very unfinished and the cumbersome controls along with lack of information and unpredictable physics make the gameplay frustrating.
    • 60 Metascore
    • 40 Critic Score
    Carrier Command: Gaea Mission manages to take a number of interesting features and turn them into a rather broken mess of incapacitated AI and extended waiting. The framework and presentation of the game however show that the developer has both skill and dedication, which leaves me surprised that the game is released in this state. Promising concepts and frustration awaits the one who dares venture out on the open sea.
    • 60 Metascore
    • 40 Critic Score
    Besides being unchallenging and repetitive, it's the lack of polish and content that really makes Jeremy McGrath's Offroad feel like the budget title it is. It's certainly accessible but in this case that just means oversimplified, all in all creating nothing more than a poor man's Dirt.
    • 59 Metascore
    • 40 Critic Score
    It tries to improve upon the problems bogging down the first Epic Mickey game but only manages to feel like a watered-down version of itself. With most of the control and camera issues still in place, there's not much improvement except for better graphics. The story and levels feel lackluster and lacks soul, which is weird given the Disney heritage. This is not Warren Spector at his finest, for sure.
    • 59 Metascore
    • 30 Critic Score
    A substandard, lazy port only serves to highlight how dated Killzone HD feels. What could have been a brilliant reimagining of the originals dark, futuristic story in a more modern game engine instead brings back memories of yesteryear. Dated shooting mechanics, busted damage models and corridor-layouts with illusions of larger, open environments are only saved by the visual style and the sound engineering. Unfortunately, that's not enough to create an enjoyable gaming experience.
    • 59 Metascore
    • 40 Critic Score
    Doom 3: BFG Edition is a somewhat odd release that actually makes the classic game worse. The lack of graphic options and forced flashlight mode among other things makes this a very lazy and lacking remake that's hard to recommend to anyone.
    • 58 Metascore
    • 40 Critic Score
    A licensed game that tries to emulate the Dynasty Warriors formula, but fails rather miserably. Gorgeously animated celshaded characters are not enough to lift up the repetitive hack and slash formula and the more than slightly nonsensical storyline. The fighting system is fun, but extremely limited, and can be stimulating for a few hours, but after you've had your fill there really isn't much incentive to pick it up again.
    • 58 Metascore
    • 40 Critic Score
    Lacking the clarity of vision and focus from the earlier two games, Ninja Gaiden 3 no longer feels like a proper Ninja Gaiden game. Without Itagaki at the helm, the first concession seems to be the difficulty and the precise controls. In an attempt to broaden the appeal of the franchise, the design decisions have removed the soul of the series and the result is a lackluster button mashing experience intercut with quick time elements.
    • 58 Metascore
    • 40 Critic Score
    Marvel Heroes defines most of the things i hate about Free to play-titles. It's a broken experience that doesnt feel finished at all, instead it feels like a cheap cash in on the current popularity of Marvel characters. The lack of rotation on the free heroes and the absurd pricing for new ones is just one example of crappy design decisions. Stay away.
    • 57 Metascore
    • 40 Critic Score
    Namco Bandai may have the heart, but my brain gets bored quickly from this game. Too many insults and not enough constructive gameplay makes this more of a chore than an exciting exercise.
    • 56 Metascore
    • 40 Critic Score
    This is not Sid Meiers Pirates. It's a quest based single player game which happens to have its setting in the Caribbean. And the first hour just keeps on repeating itself.
    • 56 Metascore
    • 30 Critic Score
    If Milestone had chosen to make MUD either a full-fledged simulator or an arcade racer, toned down all the in-game advertising and gotten rid of the soundtrack, we could have had an entertaining game. But not even a level set in the Swedish city Uddevalla can save this mess from being a really bad game.
    • 55 Metascore
    • 40 Critic Score
    Overall Super Monkey Ball 3D contains two insultingly bad games and one that's quite alright, as long as you turn off the 3D effects and gyroscope controls. This is of course very disappointing, and we were expecting so much more from the series debut on 3DS.
    • 55 Metascore
    • 40 Critic Score
    A descendent of classic PC-puzzler The Incredible Machine, almost 20 years down the line, and Crazy Machines: Elements manages to be the worse game. There is some enjoyment to be had in the unlockable challenge mode, but most of the experience lacks real creative freedom and is let down by control issues.
    • 55 Metascore
    • 30 Critic Score
    It has been a long time since I was so utterly bored with a game that I have been with Fabel Heroes. It tries to do a little bit of everything but fails to do anything really well. All in all a very uninspired title that I can't really recommend to anyone.
    • 55 Metascore
    • 20 Critic Score
    I always try to approach a new game with an open mind regardless of genre, developer, budget and so on. Sometimes you get positively surprised by a game when you don't have preconceptions. Iron Front: Liberation 1944 offers the complete opposite.
    • 55 Metascore
    • 30 Critic Score
    With nothing in common with the original, Yars' Revenge is a terrible bad incarnation of the original classic. Hopefully Atari will learn from this mistake and do something better the next time they decide to to a HD remake of one of their classics.
    • 54 Metascore
    • 40 Critic Score
    Games for children don't have to be ugly or boring, which is why Marvel Super Hero Squad - The Infinity Gauntlet feels like such a wasted opportunity. If you create a game according to the popular LEGO games you need to give it a lot of charm, which sadly hasn't been done here.
    • 54 Metascore
    • 40 Critic Score
    If you want to make the perfect home for your hero, look elsewhere. Hearthfire provides a very limited and clumsy building system and the pointless possibility of adoption. However, if you just need a larger and better storage container for your loot it might just be worth the low price.
    • 54 Metascore
    • 40 Critic Score
    Trying to create the next big social title after Singstar and Guitar Hero is no easy feat. Yoostar 2 tries, but the lack of game modes and challenges makes makes for a game that's fun game for one party evening, but not several.
    • 54 Metascore
    • 40 Critic Score
    Although the game has some really good training exercises with athletes like Kaká and Jessica Ennis as your personal trainer, it fails to be entertaining and encouraging me to keep sweating three days a week due to a lack of motion recognition with Kinect and some really weird pauses in the middle of the training. It simply feels like a mediocre training exercise DVD rather than a game.
    • 53 Metascore
    • 30 Critic Score
    Blades of Time is a decidely below-average game that tries to make up for it's generic nature by invoking the "sexy card". The treasure hunter Ayumi, is promoted in and out-of game as 'the sexy, gorgeous treasure hunter', but even her bare midriff can't hide the flaws in this action platformer. With a story and characters that are as thin and predictable as game manuals these days, there isn't much to appreciate in Blades of Time.
    • 53 Metascore
    • 40 Critic Score
    A really small collection without any of the greatest Dreamcast Games. Space Channel 5: Part 2 and Crazy Taxi may be interesting if you haven't played them before (or the far superior sequels to Crazy Taxi). But they good games are cheaper to buy via Xbox Live Arcade directly instead.
    • 53 Metascore
    • 30 Critic Score
    Fans of the novels or the TV show will do best in staying away from this game. Winter is coming and the Game of Thrones video game will not survive.
    • 53 Metascore
    • 40 Critic Score
    The puzzles are practically non-existant, the quick time events are sloppy and the voice acting sounds like it was written by eight-year olds. It's more like a modern day Dragon's Lair than an exciting adventure game.
    • 52 Metascore
    • 20 Critic Score
    Sniper: Ghost Warrior 2 is a broken, horrible game. It's so bad that I almost feel sorry for the developers, who tried to make a sequel that is bigger, better and prettier. Unfortunately they failed miserably and gave us a game that's inferior in every way.
    • 52 Metascore
    • 40 Critic Score
    Spare Parts feels like a movie license game without a movie, and not even the interesting things - like co-op and Simon Pegg's voice - manage to brighten up this bland and uninspiring affair.
    • 52 Metascore
    • 30 Critic Score
    The Sims 3 for Nintendo 3DS is nothing but a rushed and soulless conversion of the popular series. Only the most essential functions remain, and the use of 3 in the games title remains a mystery. This shouldn't even be called Sims 1,5. Stay away.
    • 51 Metascore
    • 40 Critic Score
    It's not just the dated game mechanics and the misogynism that drags the experience down. Somewhere along the way, Gearbox have lost track of the series' charm, and have effectively killed the franchise for good with their blunt approach. It feels like I'm saying goodbye to an old friend that I've grown apart from and have nothing in common with any more. And I'm out of gum too. What a bummer.
    • 51 Metascore
    • 40 Critic Score
    Confrontation is a classic action-rpg without any real finesse. This is a title that neither does role playing fans nor lovers of the old game justice.
    • 50 Metascore
    • 40 Critic Score
    With the abundance of first person shooters we live in today, it's strange that some still persist in making mediocre games. Exactly who is supposed to be impressed by Bodycount, I don't know, when there are at least a dozen better games out there. I'm negatively surprised.
    • 50 Metascore
    • 10 Critic Score
    Do you like videogames? Do you like horror in your videogames? Do you like life in general? If you've answered yes to any of these questions, stay as far away from Afterfall: Insanity as possible.
    • 50 Metascore
    • 30 Critic Score
    NeverDead has clearly some ambitions with a new game mechanic and completely new universe, but fails on an otherwise broken implementation and repetitive gameplay.
    • 49 Metascore
    • 20 Critic Score
    I advise everyone to stay as far away from Lights, Camera, Party as possible, because it's definitely the worst game to be released this year so far, due to its horrible design, controls and much, much more.
    • 49 Metascore
    • 40 Critic Score
    Puzzle Bobble Universe has a great lack of content and it's missing both multiplayer and regular leaderboards. The game is also very easy to beat, extremely short and a bit hacky feel in the control, although some of the core gaming is still fairly solid.
    • 48 Metascore
    • 30 Critic Score
    It's a shame that the game adaptation of Tour de France hasn't been treated better than this. The classic competition deserves a game that can be as exciting and intense as the real thing. I hope future games can capture that feeling and become the game that I wish Le Tour de France 2013 was.
    • 47 Metascore
    • 30 Critic Score
    Supremacy MMA is a fighting game sporting brutal combat and brutal graphics. Caught somewhere between sport simulation and entertainment violence, it fails to achieve much success with either, resulting in a title that is probably only of interest to those too young to buy it.
    • 46 Metascore
    • 40 Critic Score
    Dungeons & Dragons: Daggerdale is a very elemental and simplified game. For good and bad. Many of the expected components are there, but the end result is uninspiring. The fact that you can play with three friends over the Internet or in your couch enhances the experience somewhat – but for the most part this game cannot challenge its competitors.
    • 45 Metascore
    • 30 Critic Score
    Ghostbusters: Sanctum of Slime is nothing more than a great disappointment. The gameplay is repetitive and lacks creative thought, and the same goes for the story and enemy design. The fact that players cant jump in or out of ongoing games is yet another problem, and the use of the Ghostbusters licence is completely wasted.
    • 43 Metascore
    • 30 Critic Score
    Ape Escape for the PS3 is a title that turns your Move into a fan and the avid fan into a disappointed person. A year ago, Sony promised us that they would not just use Move for braindead titles where we just wave it around like fools. But this is precisely one of those titles, and even though Ape Escape with its 15 levels is quite short, it's still terribly boring.
    • 43 Metascore
    • 30 Critic Score
    The Harry Potter videogame franchise goes out with a whimper, not a bang. Where the series could have ended on a satisfying note, this is a short, linear and ultimately unsatisfying ending that not even the most hardest core of Potterophiles will enjoy.
    • 43 Metascore
    • 20 Critic Score
    Do you enjoy reading a book and unlocking Achievements at the same time? Rise of the Guardians is the game for you. It lacks variation, finesse and any kind of challenge. If you enjoy the movie, stay clear. Actually, if you enjoy video games at all: stay clear.
    • 43 Metascore
    • 40 Critic Score
    It has been delayed for more than a decade and yet it still has parts that look that old and still not finished. A basically broken Aliens game is to some degree saved by Gearbox's unquestionable love for the franchise and the ability to play the campaign split-screen.
    • 43 Metascore
    • 40 Critic Score
    Air Conflicts Vietnam tries to be easy to pick up but merely manages to be easy to put down. The theme of the Vietnam conflict is portrayed well but besides that the experience left me wanting. Lack of AI and some bugged out missions pull the game down from being just mediocre.
    • 42 Metascore
    • 20 Critic Score
    I would rather spend the rest of my life listening to William Shatner's albums than spend another second with Star Trek: The Video Game.
    • 42 Metascore
    • 40 Critic Score
    Boring story with a prepubescent side goal of trying to get up skirts and wet t-shirt shots of the main lead, who actually deserves a better fate than this repetitive junk. I want to go back in time the 25+ hours I gave this game and swiftly take it back.
    • 42 Metascore
    • 30 Critic Score
    Bloodforge is a God of War for Xbox, except that it's not very good at all. It's a promising idea turned to nothing by too many mistakes.
    • 41 Metascore
    • 30 Critic Score
    This is a game that lacks quality and ambition to be a better game. Even if you live for fishing games you should avoid this game.
    • 41 Metascore
    • 40 Critic Score
    This mediocre Bond game brings nothing new. Almost saved by solid multiplayer fun and some cool gadgets, but sadly the monotonic gameplay and almost identical boss fights sink what could have been a proper salute to the 50 year old movie franchise.
    • 41 Metascore
    • 40 Critic Score
    I feel like a dog after playing this game, a dog that's fatigued after running in circles to get a nab of its tail. During the sprint I also come across of a lot of annoying bugs that hits my face and gets me out of focus while trying to achieve something that the world has made sure is impossible. And yet I'll try again later on. And once again.
    • 39 Metascore
    • 20 Critic Score
    A low budget game with no intention to entertain its audience. Deep Black: Reloaded is just a bad carbon copy of every other game released post Gears of War. Avoid at all costs.
    • 39 Metascore
    • 20 Critic Score
    Rollercoaster Tycoon 3D shouldn't be sold as a new part in the classic series. It's so full of bugs, bad graphics and boring design that it shouldn't have been released at all. Both fans of the original and newcomers will do best in staying as far away as possible.
    • 38 Metascore
    • 30 Critic Score
    Steel Battalion has some bold ideas that makes me imagine how the games in the future will implement Kinect into them. Unfortunately it's poorly executed, and despite great ambitions and some good parts, the brutal difficulty and the lack of precision (both controller and Kinect) makes this game so bad that it's going to be featured in articles about the worst game this year.
    • 35 Metascore
    • 30 Critic Score
    As a $1-title in your favorite app store, it might have passed - but Wreck-It Ralph is actually so boring that even that might be too much to ask from us customers.
    • 35 Metascore
    • 20 Critic Score
    It has been long time since I encountered a game that fails to deliver on all counts. Everything promised feels wasted, incomplete or just old. The graphics are outdated and boring, there is no depth in the strategic elements what so ever and the combat is repetitive. This may have worked in 1979, but not 32 years later.
    • 33 Metascore
    • 20 Critic Score
    Given more time, I think Nihilistic could have made a great Call of Duty-game. Instead, we are now given a worthless experience that fails to entertain even a dedicated Call of Duty fans like myself. Stick with Black Ops II, because Declassified needs to be relieved of duty as soon as possible.
    • 32 Metascore
    • 20 Critic Score
    The idea behind Survival Instinct seems temping enough, but the final product is a disappointment in every possible way. This is simply put a licensed game at its worst. If you're faced between being eaten by a zombie and playing this game, choose the first option.
    • 31 Metascore
    • 30 Critic Score
    This shooter reminds me of a ten year old underdeveloped flash game. Just die, die, die already.
    • 25 Metascore
    • 10 Critic Score
    AMY
    Amy tries to be a survival-horror game, but fails on most accounts due to tiring trial-and-error based design decisions which strip away any horror elements due to the repetition required. One possible, redeeming use for this game could be in treatment of gaming addiction, since any prolonged exposure is sure to guarantee aversion towards video games as a whole.
    • 11 Metascore
    • 10 Critic Score
    I'm really upset that it isn't illegal to sell garbage like this to innocent children, at a very steep price at that. Any kid who gets this as a Christmas present will have his or her holidays ruined, and anyone who bought it should get their money back with personal apologies from the game's developer.
    • tbd Metascore
    • 10 Critic Score
    There's no reason to buy this game, or for it to even exist, as the only thing it brings to the table is to interpret if the player is telling the truth or a lie. And since this is done haphazardly it's more like having a really annoying person in the room with you. Don't waste your money.

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