Eurogamer's Scores

  • Games
For 4,687 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 6.9 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Rez HD
Lowest review score: 10 Gene Troopers
Score distribution:
4910 game reviews
    • 59 Metascore
    • 40 Critic Score
    All in all, it's hard to see how even the most ardent SpongeBob fan could get a lot out of this game, even with three friends and four controllers on hand. There's just not a big enough selection of games, fundamentally, and too many niggles.
    • 58 Metascore
    • 40 Critic Score
    It's a game that, like other examples of the genre, is utterly simplistic, and little more than a carefully engineered route down the reward pathway of the player's brain.
    • 55 Metascore
    • 40 Critic Score
    If you're looking for a slick, tactile contraption puzzler, then you're far better off looking to the mobile scene for the many superior (and cheaper) offerings. By comparison, Crazy Machines Elements is a step into a murky past best forgotten.
    • 45 Metascore
    • 40 Critic Score
    The more interesting large-scale fire fights and planning truck upgrades provide some reasons to stick with it, along with nostalgia for dear old Interstate 76. If only Targem had concentrated on lending the missions more of the depth I76's sported, the other faults would be far more forgivable.
    • 58 Metascore
    • 40 Critic Score
    It's worrying when the nicest thing you can say about a game is that the early sections manage to be boring in an interesting way, but it's true for Lost Planet 3. It's a game that manages to make third-person shooting feel like work - and one that makes work feel like something that more games should explore.
    • 48 Metascore
    • 40 Critic Score
    It's yet another example of a distinctly average "extreme sports" game that lacks the polish and creativity of the real-life sportsmen it's trying to emulate-slash-harness.
    • 56 Metascore
    • 40 Critic Score
    RF Online is like playing an endless game of slow-motion whack-a-rat, without the entertainment of the fairground surroundings.
    • 65 Metascore
    • 40 Critic Score
    This empty feeling you get from playing The Omega Strain will be etched all over your drained face within minutes - it's a depressingly bland experience, and frankly not one we'd advise anyone but the most committed online console gamer to even bother having a look at.
    • 75 Metascore
    • 40 Critic Score
    Gone is the marriage of lush, detailed and hugely compelling space combat missions to key moments in the film trilogy, replaced by poorly put together ground-based approximations of the old style, and a series of gimmick-driven vehicle missions that barely even summon up an initial "wow" factor.
    • 66 Metascore
    • 40 Critic Score
    Maximum Impact 2 feels so incredibly sloppy and dated that the only real benefit of its existence is highlighting just how great sister title "KOF XI" really is by comparison.
    • 61 Metascore
    • 40 Critic Score
    The intricate layering of tasks and guard puzzles merely proves frustrating, and with the lack of anything beyond the game's eight lengthy single-player levels, which you probably won't feel much like completing, it's a game that looks good in theory but falls flat in execution.
    • 79 Metascore
    • 40 Critic Score
    While fun can be had here, it's from the mini-games and the experience rather than solid table designs - and that's a cardinal sin in pinball.
    • 50 Metascore
    • 40 Critic Score
    Pathetically short, entirely uneventful and clearly stuck together from existing assets, Awakened doesn't add anything to its parent game other than a punchline that makes it clear that Isaac's trials on Tau Volantis were ultimately a waste of his - and our - time.
    • 46 Metascore
    • 40 Critic Score
    It is an exercise in immense frustration and painful tedium. When it works, and this feels a stupid sentence at this point, it does manifest the correct semiotic indicators of first-person shooting. You are mowing down literally hundreds of baddies with big metal guns. But that's it. And it isn't all that much.
    • 46 Metascore
    • 40 Critic Score
    Barrel Blast is an abortive and uncannily anachronistic attempt at a character racer with impossible controls, dreadful, imbalanced AI and boring design. It's not even worth the hour of your time that it takes to get completely sick of it.
    • 50 Metascore
    • 40 Critic Score
    Art of Murder is poorly paced, illogically structured and often downright laughable.
    • 62 Metascore
    • 40 Critic Score
    Have you been-there-and-done-that with the previous Namco collections? Raided the MAME tomb? Been stung by other retro collections? If so, there's no need to bother with this one.
    • 68 Metascore
    • 40 Critic Score
    There's just not enough imagination, invention, and engagement with the source material to entice me back. If you think the game plot sounds interesting then you're really far better off reading the book or getting hold of the superb 1945 movie.
    • 63 Metascore
    • 40 Critic Score
    As part of the Guild portmanteau it's a curio that earns its place, an eccentric exercise whose existence you can't help but be grateful for. Torn away from its more substantial partners, though, it never does enough to stand out on its own.
    • 55 Metascore
    • 40 Critic Score
    What does make it a poor game is the crappy driving, ridiculous shooting, cackhanded interface and nonsense story.
    • 59 Metascore
    • 40 Critic Score
    You'll find yourself cursing the lack of inventory spaces, and the inability to drop objects (which was only introduced in Resident Evil Zero), and all told the trip down memory lane merely serves to illustrate how far games have come generally, and how forgiving we must have been back then to put up with such wholly irritating fundamentals.
    • 66 Metascore
    • 40 Critic Score
    For all the control innovations that come tantalisingly close to solving the riddle of joypad RTS play, Universe at War is constantly blighted by unforgivable slowdown that, at its worst, all but breaks the game.
    • 57 Metascore
    • 40 Critic Score
    Overall, despite the admittedly sloppy combat, Kuon manages miraculously to be even less than the sum of all its parts, diminishing and lowering the playability of the game as a whole.
    • 56 Metascore
    • 40 Critic Score
    EA has shoe-horned a PS2 game onto the Wii with little thought for what the platform is actually meant to do, and lo and behold - the result is a distinctly below average, derivative, boring and badly implemented mess.
    • 63 Metascore
    • 40 Critic Score
    Final Fantasy II was a poor videogame in 1988 and no amount of spit and polish will perform the necessary shifts to its foundations to produce a good one in 2007.
    • 67 Metascore
    • 40 Critic Score
    Lacking both a challenge and soul, and failing to even engage on a narrative level, what you're left with is an overly forgiving shooter with weak strategy elements, which only serve to make it even easier for you. Having played right to the end, I wish there was something I could point to in its defence, but all I'm left with is the empty realisation that they've managed to somehow make this even less entertaining than the flawed original.
    • 51 Metascore
    • 40 Critic Score
    The basic Lemmings meets Itchy & Scratchy idea is sound, but the final product feels half-baked.
    • 70 Metascore
    • 40 Critic Score
    At its best, Tengami is something you want to freeze-frame and hang on the wall. For a video game, that shouldn't be taken as a compliment.
    • 54 Metascore
    • 40 Critic Score
    Sonic's stuck in a rut, then: he can run as fast as he likes, but no matter the fancy new tricks he learns, he just can't seem to keep up any more.
    • 59 Metascore
    • 40 Critic Score
    If you can live with all the problems, irritations and lack of inspiring gameplay, there’s actually a reasonably big game locked away. Real, hardcore Tolkien nuts, who live and breath the man’s work, may get something out of this.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • 85 Metascore
    • Critic Score
    A magical experience that is comfortable enough for VR newcomers to enjoy, while intricate and immersive enough to thrill VR veterans. [Recommended]
    • 75 Metascore
    • Critic Score
    This is possibly the most focused, directly enjoyable game Polyphony Digital has put out since the heady days of Gran Turismo 3. Racing improves the breed, industrialist Soichiro Honda once said, and Gran Turismo Sport is proof positive of that. [Recommended]
    • 73 Metascore
    • Critic Score
    The latest Lego game is a typically crammed tribute to Marvel comic lore that buffs the well-worn formula up to a shine.
    • 79 Metascore
    • Critic Score
    Sledgehammer takes Call of Duty back to its roots, refining rather than redefining the series for the best entry in years. [Recommended]
    • 73 Metascore
    • Critic Score
    It's sure to find a decent following among the Souls hardcore as there's a lot here that's familiar for them to enjoy, but really these players have two fights on their hands - that against the enemies of The Surge, and that against the feeling The Surge isn't all it could have been. And that bloody, incessant song, of course.
    • 87 Metascore
    • Critic Score
    A modern indie classic on PC finds in Nintendo's Switch the perfect platform. [Essential]
    • 97 Metascore
    • Critic Score
    One of the most daring and influential game designs of all time makes a long overdue comeback in Mario's most madcap adventure yet. [Essential]
    • 81 Metascore
    • Critic Score
    Ninja Theory crafts a highly competent action game and a nuanced, powerful exploration of mental health. [Essential]
    • 61 Metascore
    • Critic Score
    Need for Speed returns in this, a grossly unremarkable open world racer that marks another step back for the series.
    • 86 Metascore
    • Critic Score
    Final Fantasy's weirdest, most wonderful curio is a bright reminder of the power of crisp invention in high-risk blockbuster development. [Recommended]
    • 70 Metascore
    • Critic Score
    The 90s classic has never looked better, but beneath the makeover it can creak.
    • 76 Metascore
    • Critic Score
    Hob
    Intricate and ingenious, Hob is a true spiritual successor to A Link to the Past. [Recommended]
    • 82 Metascore
    • Critic Score
    NetherRealm has shown what can be done to make the genre appeal to those who don't fancy getting torn to shreds online. Unfortunately the developers at Bandai Namco's Tekken team seemingly failed to notice.
    • 81 Metascore
    • Critic Score
    Media Molecule protégé Tarsier turns in a masterpiece of meat and malice, swiftly consumed but with a lingering aftertaste.
    • 75 Metascore
    • Critic Score
    A continent-sized anthology of American campfire tales that will keep pulling you in deeper, once you acclimatise to its slow pace. [Recommended]
    • 79 Metascore
    • Critic Score
    Speed and gleeful violence merge in one of the most delirious feats of game design ever. [Essential]
    • 87 Metascore
    • Critic Score
    Arcade Edition is a breath of fresh air for Street Fighter 5, which is finally the game it should have been at launch. [Essential]
    • 71 Metascore
    • Critic Score
    A scrappy tribute to the long-lost Road Rash series whose raw spirit just about overcomes its shortcomings.
    • 73 Metascore
    • Critic Score
    Playtonic's tribute to Banjo is a gentle, irreverent platformer let down by spotty handling and a slight shortage of genius.
    • 80 Metascore
    • Critic Score
    Rime doesn't rely on a twist ending anyway. Rather, this is the twist ending's older and more appealing sibling: the sense of dawning realisation. This game has it all, really. It has a sense of wonder, of poise and, over time, a true sense of emerging character. And it has something to say. Something that is worth hearing. [Recommended]
    • 76 Metascore
    • Critic Score
    LawBreakers is an inventive, electric and expertly engineered classic competitive shooter that deserves your time. [Recommended]
    • 83 Metascore
    • Critic Score
    The true sequel to the best-loved contemporary JRPG is unrestrained in its ambition, and the result is a chaotic kind of brilliance. [Recommended]
    • 73 Metascore
    • Critic Score
    HAL Laboratory delivers a brilliant chemistry set of a 2D platformer. [Recommended]
    • 86 Metascore
    • Critic Score
    A brutal game that's equal parts frustrating and exhilarating, delivered in the mesmerising style of a prohibition-era cartoon.
    • 74 Metascore
    • Critic Score
    Ode
    Music and movement combine in a game that mints joy from wonderful organic weirdness. [Recommended]
    • 80 Metascore
    • Critic Score
    Tooth and Tail is a deft and minimalist RTS that's slick as a knife through the ribs. [Recommended]
    • tbd Metascore
    • Critic Score
    A smart and charming puzzle game that has respect for your time and money. [Recommended]
    • 59 Metascore
    • Critic Score
    A wonky blaster retains its charm, but Rogue Trooper still deserves better.
    • 78 Metascore
    • Critic Score
    TumbleSeed is challenging in all the right ways. It never feels mean-spirited, yet it requires patience, perseverance, and experimentation to unlearn everything you know about how to manipulate a video game character. [Recommended]
    • 76 Metascore
    • Critic Score
    Breathless action combines with perfect pixel art in a game of real character and delight. [Recommended]
    • tbd Metascore
    • Critic Score
    Please Knock on My Door effectively encompasses the isolation and strain those who experience depression go through on a day-to-day basis. [Recommended]
    • 61 Metascore
    • Critic Score
    Although its augmentations are selective and skin deep, Outcast remains a generous and uniquely captivating game. [Recommended]
    • 66 Metascore
    • Critic Score
    Rain World, for all its stark beauty, feels overly punitive. As such, the audience who will view its impositions as a welcome challenge rather than a grim deterrent will be small.
    • 81 Metascore
    • Critic Score
    A highly accomplished sequel that innovates without losing sight of what made the first one great. [Recommended]
    • 70 Metascore
    • Critic Score
    This roguelite shooter is a beautiful piece of work. [Recommended]
    • 44 Metascore
    • Critic Score
    Bubsy's return is more than a little underwhelming.
    • 85 Metascore
    • Critic Score
    Dirt 4 is an authentic and innovative off-road racer, though it lacks the focus and finesse of its exceptional predecessor.
    • 83 Metascore
    • Critic Score
    Perhaps not the greatest Yakuza game, but Kazuma Kiryu's farewell certainly makes for the most human. [Recommended]
    • 75 Metascore
    • Critic Score
    People Can Fly's cult sci-fi shooter - and booter, and whipper, and blower-upper - returns in an impressively lavish package.
    • 71 Metascore
    • Critic Score
    Like Police Quest meets Papers, Please on a grim day.
    • 65 Metascore
    • Critic Score
    There is unique and unusual pleasure to balancing this world just so, but without a straightforward way to restart chapters, or way to wind the clock back to undo decisions, the troughs of frustration eventually come to overwhelm the peaks of delight.
    • 72 Metascore
    • Critic Score
    Animal Crossing has previously shined as a portable game, but this stripped-back mobile spin-off provides none of the same charm.
    • 79 Metascore
    • Critic Score
    The Dragon's Trap's HD sheen belies the simplistic gameplay of its era, but there's undeniable charm in that simplicity. [Recommended]
    • 74 Metascore
    • Critic Score
    A harmonious meeting of two traditions, Fire Emblem Warriors explores a different, yet no less beguiling, type of battlefield strategy. [Recommended]
    • 80 Metascore
    • Critic Score
    A greatly expanded and improved action game let down by a dreadful story.
    • 86 Metascore
    • Critic Score
    What's old has become new, and Sonic is once again the star he was supposed to be. [Essential]
    • 84 Metascore
    • Critic Score
    Pokémon returns for a 3DS victory lap in this generous, definitive retelling of the Alolan story. [Recommended]
    • 84 Metascore
    • Critic Score
    If this Hitman has a design limitation, it's that maps don't evolve as much in response to assassinations as they could - it strains credibility that you can bump off three of four targets in Colorado without plunging the fourth into a panic. That aside, this is among the most expertly-made, engrossing stealth simulations of recent years, and a tale of A-listers meeting their comeuppance to give any Fortune 500 member the shivers. Agent 47 is back with a vengeance, and vengeance has seldom tasted sweeter. [Recommended]
    • 84 Metascore
    • Critic Score
    Pokémon returns for a 3DS victory lap in this generous, definitive retelling of the Alolan story. [Recommended]
    • 86 Metascore
    • Critic Score
    Perhaps Resident Evil 7's most intriguing quality is how it plays around with the idea of retracing your steps.
    • 85 Metascore
    • Critic Score
    Though a return to Kamurocho isn't far away, Yakuza 0 is, in many respects, the end of an era - and a heck of a finish it is, too. [Recommended]
    • 73 Metascore
    • Critic Score
    I'd even go so far as to say that SpellForce 3 is the best Baldur's Gate meets Age of Mythology ever. [Recommended]
    • 80 Metascore
    • Critic Score
    Gravity Rush seemed like an oddity on Vita, but then, the entire Vita was an oddity, wasn't it? On the radio friendly unit shifter that is the PS4, however, Gravity Rush 2 still seems wonderfully unlikely and out of place. What a strange delight. [Recommended]
    • 80 Metascore
    • Critic Score
    Ultimately though, while it's not quite perfect, Vicarious has a beautifully crafted remake let down only by its 30fps target. If you've been looking to revisit Crash, it's difficult to go wrong with this package. It's clear that the developers have poured a lot of love into re-creating these games, and if the aim has been to re-introduce this neglected mascot to modern audiences, it's a job well done. Our hope is that this paves the way for an all-new Crash title - one that pairs the beautiful visuals of the N.Sane Trilogy with a fresh batch of gameplay ideas. [Digital Foundry]
    • 85 Metascore
    • Critic Score
    This is a joyous fairy-tale that, like the best fairy tales, transcends the fashions of the day. [Recommended]
    • 93 Metascore
    • Critic Score
    A CRPG of unparalleled breadth and dynamism, Original Sin 2 is Larian's masterpiece. [Essential]
    • 56 Metascore
    • Critic Score
    David Jaffe returns with an obnoxious, sketchy shooter that packs a surprising - if not entirely pleasant - punch.
    • 64 Metascore
    • Critic Score
    Generous and inventive, this 3D platformer is filled with charm. [Recommended]
    • 70 Metascore
    • Critic Score
    Fe
    An earnest eco-platformer that is at once under and overcooked.
    • 90 Metascore
    • Critic Score
    Stephen's Sausage Roll is a design masterclass. It's also a game about the joys of getting stuck. Don't savour the victories. This is about the precious moments of being absolutely lost, stumped and clueless within a tight, beautiful thing that defies any sense of how it came to be.
    • 85 Metascore
    • Critic Score
    The Omega Collection is a wonderful reminder of those heady times, as well as a reminder of the potency of the formula concocted by a small team in Liverpool. When WipEout clicks - when the track falls away in perfect tandem with the bassline, sending your stomach turning as if a Mitsubishi Turbo has just spun into action as you take your first step onto the dance floor - there's nothing else like it, and given the premature demise of Studio Liverpool it's quite likely there'll never be anything like it again. There may well be other, better futuristic racers out there - but there are none that can boast this much style. [Recommended]
    • 86 Metascore
    • Critic Score
    PlayerUnknown's Battlegrounds is ground zero for battle royale games in the way that World of Warcraft was ground zero for MMOs or League of Legends was for MOBAs - not the first, but the one that made it. [Recommended]
    • 58 Metascore
    • Critic Score
    Clearly not a wholehearted recommendation for shooter aficionados then, but as a lifelong fan of Space Hulk who's been eagerly awaiting a 40k shooter that plays to the strengths of the lore rather than tries to fit the lore into the standard shooter template, I'd probably ignore my own advice and buy the game anyway.
    • 88 Metascore
    • Critic Score
    War of the Chosen is a generous expansion that's bustling with brilliant new systems that's a must for anyone who's completed XCOM 2. [Recommended]
    • 76 Metascore
    • Critic Score
    Super Mario Run? This is Mario, for the first time in an age, running on hardware that was not designed by Mario's people. And you know what's frightening? When Mario's people are involved, they make the hardware feel like they designed it anyway. Super Mario Run's not just ingenious and demanding and infuriating and delightful. It's a game born of a deep understanding of its platform.
    • 75 Metascore
    • Critic Score
    Weather its bugs and lacklustre stealth, and Ghost of a Tale is a quietly ravishing potted epic with a serious subtext. [Recommended]
    • 68 Metascore
    • Critic Score
    DICE goes big in a Call of Duty-baiting package that's as maddening, uneven and spectacular as the Star Wars films themselves.
    • 83 Metascore
    • Critic Score
    Frozen Wilds' wintry wasteland looks awe-inspiring, but its story breeds the same disappointment as a melted snowman on Christmas morning.
    • 84 Metascore
    • Critic Score
    A brisk running time and lower stakes do the Uncharted formula no harm at all - even if this spin-off sticks a bit too close to the script. [Recommended]
    • 85 Metascore
    • Critic Score
    It all adds up to an underwhelming return. MercurySteam now has the curious distinction of being the one developer to have worked on both Metroid and Castlevania on the 3DS and fallen wide of the mark on both. This isn't quite the disappointment that was Mirrors of Fate, and there's a hard-edged gem to be found in what was always going to be a troubled exercise. Samus Returns is ultimately a noble remake that fixes so many of the original's problems, but it doesn't do so without introducing a handful of its own.
    • 87 Metascore
    • Critic Score
    Dragon Ball FighterZ feels like playing a Dragon Ball game built by the anime's biggest fan. For me, Dragon Ball FighterZ is the best tag-based fighting game since Marvel vs. Capcom 2. I can't think of higher praise. [Essential]
    • 86 Metascore
    • Critic Score
    Codemasters delivers a detailed, deep and passionate take on motorsport's top tier that might be even more enjoyable than the real thing. [Recommended]
    • 83 Metascore
    • Critic Score
    A perfectly horrid, wonderfully thought-out mixture of Majora's Mask-style time rewinding and Metroidvania exploration. [Recommended]
    • 77 Metascore
    • Critic Score
    Arms does for fighting games what Mario Kart did for driving games, and the results are absolutely splendid. [Recommended]
    • 80 Metascore
    • Critic Score
    An already sterling fighter gets a new coat of paint and a few new tricks. It's not revolutionary, but it's the best Nidhogg has ever been. [Recommended]
    • 69 Metascore
    • Critic Score
    Improvements abound, but Knack's adventures still suffer from a lack of charm.
    • 82 Metascore
    • Critic Score
    Despite the monochrome palette and simple, wholesome story, Minit's world is stuffed with charm and character that belies its lo-fi presentation - and it's a lovely way to while away a few spare minutes of your own. [Recommended]
    • 81 Metascore
    • Critic Score
    A brave VR murder mystery experiment inspired by immersive theatre, but the asking price is too high.
    • 71 Metascore
    • Critic Score
    A trashy, overwrought psychodrama with the odd inspired touch that alternates between simple forensic puzzles and gimmicky gunplay.
    • 76 Metascore
    • Critic Score
    Resident Evil 4 meets the Truman Show in an entertaining but unremarkable follow-up, held back by tepid stealth and warmed-over scares.
    • 71 Metascore
    • Critic Score
    An entertaining slice of Pokémon sleuthing set within a vibrant version of the series' world. [Recommended]
    • 67 Metascore
    • Critic Score
    The all-star fighter returns via the arcade for a deep, characterful game that struggles to endear itself to fans and newcomers alike.
    • 81 Metascore
    • Critic Score
    Sega's brilliant puzzler Puyo Puyo makes a long overdue return to the west as part of this outstanding package. [Recommended]
    • 69 Metascore
    • Critic Score
    Lost Sphear is a more ambitious JRPG than its predecessor, yet it risks abandoning its purpose to return to the genre's simpler days.
    • 64 Metascore
    • Critic Score
    A gleefully gory throwback to 90s shooters wrapped in a rogue-like shell, Strafe is let down by uneven pacing and underwhelming guns.
    • 76 Metascore
    • Critic Score
    Instead of challenging the Dark Age it reinterprets 615 years later, the game seems to delight in it. Instead of seeing notes in the margin of a history book, we get what feels like a glossy pamphlet advertising an escape into an oddly romanticised past. And it's that, ultimately, which makes me too uneasy about Warhorse's work to be able to recommend it.
    • 91 Metascore
    • Critic Score
    A melancholy masterpiece is reborn in this faithful and breathtakingly beautiful remake.
    • 84 Metascore
    • Critic Score
    Housemarque has just made the game of its career. [Essential]
    • 90 Metascore
    • Critic Score
    Monster Hunter opens up for the most accessible, most detailed and most magnificent entry yet. [Essential]
    • 95 Metascore
    • Critic Score
    Despite eye-catching changes, the heart of this series remains gloriously unaltered. [Recommended]
    • 69 Metascore
    • Critic Score
    This basic puzzle-platformer captures none of the depth and panic of Miyamoto's surreal strategy games, but a good deal of the charm.
    • 88 Metascore
    • Critic Score
    An elegiac, memorable and affecting tale of the misfortunes suffered by the members of a deeply eccentric family. [Recommended]
    • 80 Metascore
    • Critic Score
    The FMV thriller is fully exhumed in this splicing of game and cinema, where high production values fail to obscure the creative fissures.
    • 81 Metascore
    • Critic Score
    This isn't even the 3DS' best Fire Emblem, ultimately, but it's certainly one of the most interesting entries in the series' long history, an eccentric offshoot with an identity all of its own. It forgoes the soap opera of recent games and delivers a different brand of strategy that's remarkably refreshing - and it's a chance to spin back the turnwheel and see what might have been. [Recommended]
    • 69 Metascore
    • Critic Score
    A wasteland you'll love to wander, but not a game you'll necessarily relish, The Signal from Tölva is a dark, frustrating work.
    • 82 Metascore
    • Critic Score
    Innovations in the right places keep an old veteran match fit. [Recommended]
    • 66 Metascore
    • Critic Score
    Supermassive's dour whodunnit is a poor vehicle for PlayLink's experiment in multiplayer narrative - a woeful mismatch of genre and form.
    • 72 Metascore
    • Critic Score
    Housemarque widens its lens with a take on 90s run and gunners, resulting in an enjoyably chaotic if overly slight adventure.
    • 79 Metascore
    • Critic Score
    An ornate and clever if slightly under-cooked System Shock successor, which makes the most of a truly magnificent space station setting. [Recommended]
    • 67 Metascore
    • Critic Score
    There's a slight disappointment that the tale it tells isn't as smart as the idea that powers it, a blot on an otherwise wonderful game. Scanner Sombre is a remarkable experiment, its only downfall being that once you've shed some light on your surroundings you realise there's not really that much to it at all.
    • 63 Metascore
    • Critic Score
    Despite several shortcomings It is more than a cheap knock-off, though, and thanks to some smart ideas and novel twists there's an enjoyable tribute to be found here. Just be warned that NBA Playgrounds is a few steps away from being much more than an overly fuzzy dose of nostalgia.
    • 93 Metascore
    • Critic Score
    Persona 5 is unconscionably sublime. Every beat, every subtlety, every movement of the camera - it all translates into a kinetic masterpiece, strung together with the best visuals this side of Atlus. Persona 5 won't change your mind on JRPGs if you lack a taste for the genre, but if you're in any way a fan, well -Why the hell are you still reading this? Go forth and damn well purchase. [Essential]
    • 85 Metascore
    • Critic Score
    Bigger and better - but there's not enough genuinely new for Destiny 2 to achieve greatness. [Recommended]
    • 83 Metascore
    • Critic Score
    A timely overhaul that should take a great game to new heights - though it's not quite on peak form this year. [Recommended]
    • 71 Metascore
    • Critic Score
    Where the original Mass Effect games kept you moving through the story, Andromeda relegates its critical path to second place, offering up a spread of loosely associated scenarios that just happens to include a fairly uninspired tussle with a genocidal tyrant. It's a game that is more interested in keeping you busy than keeping you in suspense about what happens next, or making you feel the consequences of your actions.
    • 76 Metascore
    • Critic Score
    A short, sweet translation of Gone Home's cosy environmental storytelling into the realm of speculative fiction. [Recommended]
    • 77 Metascore
    • Critic Score
    Intelligent and enriching, this is a preview worth playing. [Recommended]
    • 82 Metascore
    • Critic Score
    If you've got the stamina - and the space - then Sprint Vector is an awful lot of fun. [Recommended]
    • 83 Metascore
    • Critic Score
    An improvement in nearly every way on one of Nintendo's finest games in years, Splatoon 2 is only let down by a lack of big new ideas. [Recommended]
    • tbd Metascore
    • Critic Score
    Clickers meet twin-sticks in a game that will eat your time like no other. [Recommended]
    • 65 Metascore
    • Critic Score
    The musou genre needed new ideas - but reinventing it as a shoddy open-world game wasn't the answer.
    • 59 Metascore
    • Critic Score
    Playing World Series is like going to see your favourite band live and finding out most of their setlist is made up of new songs. It's nice to see something new, but that's not why you bought your tickets. You bought them so you could mosh along to the oldies.
    • 85 Metascore
    • Critic Score
    Dazzling and mysterious, this ambitious party-based RPG is a masterpiece. [Essential]
    • 84 Metascore
    • Critic Score
    Inspired and transporting, this is a game unlike any other.
    • 88 Metascore
    • Critic Score
    An oppressively beautiful portrayal of an undersea environment, and a well-wrought survival game with a vaguely eco-friendly message. [Recommended]
    • 81 Metascore
    • Critic Score
    Sadly, the game which unfolds around these interludes isn't half as enjoyable. The first instalment to be set in North America, Far Cry 5 is Far Cry at its least engrossing, clumsiest and most basic, though there's still just enough going on here to keep a returning fan involved.
    • 89 Metascore
    • Critic Score
    The follow-up to FTL is just as punishing - and just as elegant. [Recommended]
    • 76 Metascore
    • Critic Score
    This ruminative travel game is beautiful, poised, and a little predictable.
    • 85 Metascore
    • Critic Score
    A delightful co-op action RPG that's sadly stymied by its insistence on making it hard to play together.
    • 77 Metascore
    • Critic Score
    This is a game that manages to remain optimistic about human can-do while never forgetting that Mars looks like a bit of a dive and it's going to be properly awful trying to live there. Awful, but interesting. We will go to Mars to find out who we actually are. [Recommended]
    • 66 Metascore
    • Critic Score
    Mr. Shifty's action-packed adventure about a teleporting hero offers a similar adrenaline high as Hotline Miami and Superhot. [Recommended]
    • 44 Metascore
    • Critic Score
    A shooter that earns its place alongside Rogue Warrior, Turning Point and Hour of Victory as one of the very worst games you could play. [Avoid]
    • 56 Metascore
    • Critic Score
    Sniper Ghost Warrior 3 is a great sniping game let down by a mediocre open world, poor voice acting, technical hitches and terrible writing.
    • 87 Metascore
    • Critic Score
    The New Colossus is a game that straddles moods and periods, caricature and biting insight, cartoon villainy and insidious real-world malevolence. It is a well-wrought FPS caught on the rocks of some marvelous, horrendous discussions about race, gender, discrimination and complicity. It is frequently crude and half-baked, mixing fart jokes with oafish interpretations of trauma. But it is also both strikingly ambitious and a lot more intelligent than it often seems. What it needs now, I think, is a new lead and possibly even, whisper it, a change of genre. There is more to be said about a character like BJ Blazkowicz, but there is also more to be said about this universe - and our own - than is possible with BJ at the helm. [Recommended]
    • 62 Metascore
    • Critic Score
    A bizarrely hollow yet mechanically competent open world action RPG that struggles to justify its own existence.
    • 88 Metascore
    • Critic Score
    A platformer aimed at speedrunners is also an adventure for the rest of us to savour. [Recommended]
    • 72 Metascore
    • Critic Score
    Sumo Digital makes its solo debut with an old school platformer that's inventive, charming and a little too frequently infuriating.
    • 63 Metascore
    • Critic Score
    Visually, then, Pop-up Pilgrims is a hit, providing something unique to look at in a shooter-obsessed world. Unfortunately the gameplay proves to be paper-thin and veteran VR users will absolutely find the package to be an underwhelming experience.
    • 84 Metascore
    • Critic Score
    Thimbleweed Park is what would happen if you moved Nightvale into Monkey Island, and gave everyone too much rum. [Recommended]
    • 84 Metascore
    • Critic Score
    Polybius, for all its ranginess, its generosity, is a game about tight confines. And it is magical. [Recommended]
    • 59 Metascore
    • Critic Score
    The apes are charismatic and the storyline is passable, but this interactive drama tie-in forgets to find a role to cast the player in.
    • 69 Metascore
    • Critic Score
    Blending solitaire with role-playing, combat and a racy, buccaneering plot, Shadowhand is a delight - and a true British eccentric. [Recommended]
    • 97 Metascore
    • Critic Score
    It's hard to overstate the courage and conviction with which producer Eiji Aonuma, director Hidemaro Fujibayashi and their team have rewritten their own work, and the size of the risk Nintendo has taken with a beloved property. Breath of the Wild isn't just the most radical departure from the Zelda tradition in its 30-year history, it's the first Nintendo game that feels like it was made in a world where Half-Life 2, Halo, Grand Theft Auto 3 and Skyrim happened. It's inspired by those greats and others, but it doesn't ape them any more than it rests on its own laurels. [Essential]
    • 87 Metascore
    • Critic Score
    No matter how good a Total War game is, the follow-up campaign is always better. Warhammer 2's is no exception. [Recommended]
    • 58 Metascore
    • Critic Score
    The diminutive size of the controllers, combined with their tactile precision, makes the games feel fresh and contemporary. Switching between a specific game and the selection screen is quick and responsive, minimising the load-time lulls that can scupper any game-party.
    • 84 Metascore
    • Critic Score
    High-scoring fun from EA Sports, but FIFA 18 is an unspectacular upgrade. [Recommended]
    • 88 Metascore
    • Critic Score
    Nier: Automata isn't the most elegant title on the market, but it's the most captivating game I've played in ages. You don't need to look far to find its glaring flaws, but those searching for an endlessly imaginative dreamlike journey will find Nier: Automata too mesmerising to look away from. There's nothing else quite like it - and that includes the original Nier. [Recommended]
    • 92 Metascore
    • Critic Score
    The detail, the care and the craft on show amount to a package that feels luxurious, a feeling only emboldened by this deluxe edition, and the few tweaks made here underline its brilliance. There was some debate when it originally came out about whether Mario Kart 8 was the best in the series - with Deluxe, that's now no longer in doubt. [Essential]
    • 75 Metascore
    • Critic Score
    A one-of-a-kind blend of blood-thumping martial arts, combo curation and grindy multiplayer set in a ravishing wasteland. [Recommended]
    • 81 Metascore
    • Critic Score
    As fanciful as the game can be, the technology feels unnervingly true to its period - right down to the inherent awkwardness of microfilm readers. [Recommended]
    • 76 Metascore
    • Critic Score
    An occasionally unwieldy but likeable adventure with a timely and resonant message.
    • 88 Metascore
    • Critic Score
    For the most part, though, Night in the Woods is a triumph, comparable to Gone Home in mood and thrust, but with a delicacy and a humour that is all its own. [Recommended]
    • 71 Metascore
    • Critic Score
    Again and again, it's quietly thrilling to leap from the mountainside and the board beneath my feet, up to the overhead view of the entire mountain range, in which my rider is suddenly a dot, lost amongst the rumpled whiteness, and then instantly warp to a distant drop zone. As an extreme sports game, Steep is fine. As a place, it's frequently amazing. [Recommended]
    • 81 Metascore
    • Critic Score
    Where other RPGs are still content with a dragon or some apocalyptic end of the world boom, here the stakes are personal, as well as both asking and inviting far more interesting questions than how much fire you can fling from your fingertips. It's a far more welcoming game than the original Torment, though a slower burner as far as the main plot goes, and one that never quite has its predecessor's dark confidence. It is, however, as close as we've had in the last 15 or so years, and certainly doesn't invoke the name in vain. [Recommended]
    • 82 Metascore
    • Critic Score
    A wonder of animation and AI smoke-and-mirrors, the beast in The Last Guardian is primarily a masterpiece of observation. [Essential]
    • 62 Metascore
    • Critic Score
    It's a sensation I don't feel very often in games, and in that moment all the frustration, the annoying bugs, the torturous dialogue, felt worthwhile. Take on Mars isn't short of problems, but when everything works together, it really does feel like you're there.
    • 72 Metascore
    • Critic Score
    A brainless, buggy open-world game that's forgotten the second you put down the pad.
    • 80 Metascore
    • Critic Score
    Messy, boisterous, chaotic - Civilization 6: Rise and Fall is the antidote to the Enlightenment. [Recommended]
    • 79 Metascore
    • Critic Score
    Halo Wars 2 does an incredible job of ensuring console players can enjoy the RTS genre and there's certainly a lot of content here, but it's difficult to get really excited about any of it. The campaign doesn't push any boundaries and the game's most exciting multiplayer mode, Blitz, is hampered by the feeling that players who spend more money are given an unfair advantage over their opponents. It's exciting to see another high-profile RTS game released, but this one doesn't do quite enough to move things forward.
    • 81 Metascore
    • Critic Score
    In chasing that scale the bigger picture can sometimes get a little obscured, but importantly Final Fantasy 15 retains that love of smaller stories, the ones that often prove to be so much more memorable.
    • 72 Metascore
    • Critic Score
    This puzzle-platformer lives in the shadow of Playdead's Inside, but its rage against Romanian Communism is authentic and raw.
    • 82 Metascore
    • Critic Score
    Project Cars 2 improves upon its predecessor for a racing game of unprecedented scope - unfortunately hampered by a series of small issues.
    • 78 Metascore
    • Critic Score
    If For Honor occasionally feels like a game at war with itself, its edge blunted by some less arresting modes and design-by-committee add-ons, the heart of the game beats strongly enough to overcome these blemishes. [Recommended]
    • 81 Metascore
    • Critic Score
    Assassin's Creed returns and its vast and evocative Egypt inspires wonder - even if much in the game remains familiar. [Recommended]
    • 89 Metascore
    • Critic Score
    Horizon Zero Dawn is a work of considerable finesse and technical bravado, but it falls into the trap of past Guerrilla games in being all too forgettable. For all its skin-deep dynamism it lacks spark; somewhat like the robotic dinosaurs that stalk its arrestingly beautiful open world, this is a mimic that's all dazzle, steel and neon yet can feel like it's operating without a heart of its own.
    • 49 Metascore
    • Critic Score
    Stripped of the context of time (the 1980s) and space (the amusement arcade, where every life has a financial cost attached), that spell has been severely weakened.
    • 62 Metascore
    • Critic Score
    I've got a huge soft spot for Super Bomberman R; it's a gentle throwback to simpler times, and a welcome revival for a local multiplayer classic for what's set to be an outstanding local multiplayer machine. An effective slice of nostalgia, then, albeit one that comes at a considerable price.
    • 76 Metascore
    • Critic Score
    A wobbly first-person horror whose moments of splendid unease are spoiled by clunky stealth, casual misogyny and warmed-over scares.
    • 84 Metascore
    • Critic Score
    A worthwhile, if familiar, successor to Super Meat Boy. [Recommended]
    • 88 Metascore
    • Critic Score
    Primarily single-player games are on the decline right now, but Nioh is a strong argument for the merits of this withering form. [Recommended]
    • tbd Metascore
    • Critic Score
    Undeniably Islands sits to the far left of the sliding scale that runs between digital art installation and Call of Duty. That only adds to its transgressive appeal. It expands the definition of what games can and might be. [Recommended]
    • 77 Metascore
    • Critic Score
    Rebellion has folded in the essence of stealth greats such as Splinter Cell and Metal Gear while keeping the characterful flavour of Sniper Elite itself, and for the first time it's not necessary to make any excuses on its behalf. Sniper Elite 4 is a really good video game. It's as simple as that. [Recommended]
    • tbd Metascore
    • Critic Score
    An odd combination of Dead Space and Dear Esther, ICARUS.1 isn't particularly challenging to play through or exciting to conclude, but it does offer a premise and a pace to enjoy it that never feels that it has to rely on the obvious survival/horror tropes, preferring instead to evoke the spirit of classic science fiction, from a time before all astronauts were armed and the mysteries of the universe could be solved with a blaster.
    • 87 Metascore
    • Critic Score
    The world of Pokémon is finally, exactly that: a world, with charming, textured characters not just in the named friends and foes you meet, but the random people on your journey, the region you live in, the music, the Pokémon themselves and the very soul of the journey. At long last, Pokémon is not just back. With Sun and Moon, it feels fresh again. [Essential]
    • 87 Metascore
    • Critic Score
    The world of Pokémon is finally, exactly that: a world, with charming, textured characters not just in the named friends and foes you meet, but the random people on your journey, the region you live in, the music, the Pokémon themselves and the very soul of the journey. At long last, Pokémon is not just back. With Sun and Moon, it feels fresh again. [Essential]
    • 78 Metascore
    • Critic Score
    Fresh presentation and admirable dedication to its big idea can't save this two-player adventure from mediocrity.
    • 87 Metascore
    • Critic Score
    Despite annoyances with the gear system and the loot boxes, Injustice 2 is a huge amount of fun. There's tonnes of stuff to do, it looks the part and the new fighting mechanics serve a purpose while deftly avoiding adding complexity. Injustice 2 is also a game I thoroughly appreciate for the lovely little touches. [Recommended]
    • 43 Metascore
    • Critic Score
    Don't be fooled. Rollercoaster Tycoon World is Dismaland without the irony, a machine designed to fleece your pockets and offer the bare minimum in return.[Avoid]
    • 54 Metascore
    • Critic Score
    The only sane reason to invest in Valkyria Revolution is to send a message to Sega that this series should live on, and to hope that somehow it leads to the revival the originals deserve. Given the state it's left in after this turgid affair, though, that time may have already been and gone. [Avoid]
    • 84 Metascore
    • Critic Score
    It's not without its problems, but Planet Coaster is the finest park construction simulator yet. [Recommended]
    • 61 Metascore
    • Critic Score
    Myst's spiritual successor offers a lot of the same delights as its 1993 forbear, but is hampered by litany of technical issues.
    • 81 Metascore
    • Critic Score
    Motorsport Manager's a couple of tweaks away from greatness, then, but it's far from a disappointment.
    • 69 Metascore
    • Critic Score
    A winningly nasty turn-based cult sim with beautiful monochrome art and surgical orchestral audio. [Recommended]
    • 75 Metascore
    • Critic Score
    Last Day of June is a touching story of love and loss, its emotional weight cemented by eerie visuals and a spine-tingling soundtrack.
    • 78 Metascore
    • Critic Score
    Mario Golf and Earthbound combine for one of the most delightful games you'll find on Nintendo's Switch. [Recommended]
    • 88 Metascore
    • Critic Score
    Arkane manages to better the already exceptional Dishonored in nearly every way, creating a masterpiece of open-ended design. [Essential]
    • 74 Metascore
    • Critic Score
    A sublime blend of Metroidvania and Lovecraft with beautiful hand-drawn art, tarnished a little by the element of repetition. [Recommended]
    • 76 Metascore
    • Critic Score
    The only thing that's missing here? That Data East logo in all of its desert chrome glory, something that's been unceremoniously cut from the title screen. It's an excision I can live with, I think, in what's otherwise a gloriously handled port of a 90s arcade masterpiece that's every bit as dazzling today as it was back then. It's been polished up, but at its heart this remains a slightly scratchy, bluntly simplistic sports game that still exudes a magic of its own.
    • 85 Metascore
    • Critic Score
    This wonky crossover is the unlikely source of a superbly designed tactical combat challenge as well as a charmingly silly adventure. [Recommended]
    • 82 Metascore
    • Critic Score
    Where Watch Dogs 2 leads the field is in closing the thematic gap between our world and the open world, and in offering players more ways to hit their targets than those delivered down the barrel of a gun. [Recommended]
    • tbd Metascore
    • Critic Score
    This is a beautiful game. It scared me. It moved me. Most of all, it made me stop what I was doing and think. [Recommended]
    • 38 Metascore
    • Critic Score
    An ambitious and mysterious puzzler that's ultimately as frustrating as it is fascinating.
    • 71 Metascore
    • Critic Score
    An earnest and impactful adventure, written within the margins of an homage to 80s cinema. [Recommended]
    • 80 Metascore
    • Critic Score
    The dark cousin of Pillars of Eternity may not be as polished or comprehensive as Obsidian's standout RPG. But I think, in the end, Tyranny has far more of import to say, and it'll make you listen whether you like it or not. [Recommended]
    • 77 Metascore
    • Critic Score
    Relic has had the audacity to launch it into an unexpected frontflip, and what a glorious, inventive somersault of design Dawn of War 3 is, even if it doesn't completely stick the landing. [Recommended]
    • 85 Metascore
    • Critic Score
    A winning premise of cleverly combined genres let down by a series of irritating design issues.
    • 75 Metascore
    • Critic Score
    A powerfully grim, fleet-footed cyberpunk action odyssey that is caught in the spell of its own nihilism.
    • 79 Metascore
    • Critic Score
    An adorable platforming adventure that steadily finds it own voice. [Recommended]
    • 69 Metascore
    • Critic Score
    A limited and simplistic pirate adventure, but one with an abundance of character and a thrilling conviction in its own ideas. [Recommended]
    • 66 Metascore
    • Critic Score
    I've been walking around all week thinking about east and west and how to tell the difference between the two when I haven't got a compass to hand. I have been thinking about reckoning. This allows the game's fiction to create compelling moments - I have been genuinely lost in Sea of Thieves at times. But it also allows it to do what every game like this truly hopes to do - to cross over, to seep into your everyday life.
    • 81 Metascore
    • Critic Score
    South Park: The Fractured But Whole is an RPG with tangible qualities and enjoyable passages, but without the bite or imagination you'd expect of the name.
    • 70 Metascore
    • Critic Score
    This ambitious survival game emerges from Early Access fully featured but just as in danger of toppling in on itself as ever before.
    • 71 Metascore
    • Critic Score
    PlayStation VR gets some much-needed support from Sony, but unfortunately Farpoint is a hollow novelty.
    • 85 Metascore
    • Critic Score
    Not the charmer its predecessor was, but a jolly 40 hour epic with dashing combat and an engrossing empire-building subgame. [Recommended]
    • 61 Metascore
    • Critic Score
    The fact that I've had a good time with it even on half-melted servers demonstrates the strength of its emergent horror. Like the towering killer himself, Friday the 13th has come out of nowhere, and while it isn't invulnerable, it's more than capable of stealing your heart.
    • 79 Metascore
    • Critic Score
    Heat Signature is, in theory, another empire-building game like Far Cry or Assassin's Creed, in which you prise away nodes of geographical control, amassing plunder if not XP or character levels. It never feels like that, though. It cultivates an air of supreme disposability instead, its ships thrown together only to be picked apart as you'd pull the legs off a spider, its adventurers little more than loadouts with funky labels and an optional bespoke final mission. Inevitably, this framework rings a bit hollow after a few hours of continuous play (you could spend upwards of 20, I think, reeling in every last space station and beating every last Defector quest) - these systems remain charming to the finish, but there's a sense that Heat Signature is reliant on players being heartily sick of games that invest such acts of open-ended vandalism with broader significance. Forgive it that, however, and this is a piratical delight.
    • 76 Metascore
    • Critic Score
    A glorious ride down a futuristic California that never was. [Recommended]
    • 80 Metascore
    • Critic Score
    It's a little insubstantial, and rather too limp as a solo endeavour, but there's real heart to its raucous, collaborative core. If Switch's underlying ethos inspires more games like this, then there'll be no complaints here.
    • 81 Metascore
    • Critic Score
    Emily is Away Too is a surprisingly poignant trip down memory lane. [Recommended]
    • 79 Metascore
    • Critic Score
    A joyous, deep and rewarding tactical shooter.
    • 70 Metascore
    • Critic Score
    An open world adventure that does away with combat, Yonder's beauty is ultimately undone by its mundanity.
    • 80 Metascore
    • Critic Score
    An entertaining but slightly unbalanced remake whose biggest draw is a regular distraction from one of the series' best stories.
    • 85 Metascore
    • Critic Score
    A 3DS classic gets a follow-up that doubles down on the charm. [Recommended]
    • 72 Metascore
    • Critic Score
    Incredibly sweet and beautifully written, this is a meow-nificent choice for cat lovers, as long as you don't mind a bit of repetition. [Recommended]
    • 62 Metascore
    • Critic Score
    Beautiful but bug-riddled, Impact Winter isn't the game it could be yet.
    • 65 Metascore
    • Critic Score
    The people behind Grow Home return with an ingenious multiplayer battler. [Recommended]
    • 69 Metascore
    • Critic Score
    Gang Beasts is far from perfect, then; it's all a little too messy for its own good, and it's still a super slight package despite its extended stay in Early Access. That spark is still there, though, and this remains a uniquely boisterous party game that's well worth having on tap. It's earned its place - just - with those other modern multiplayer classics, even if it doesn't quite have their class.
    • 64 Metascore
    • Critic Score
    Pared-back and wonderfully focused, this is a welcome blast of Burnout magic. [Recommended]
    • 66 Metascore
    • Critic Score
    Street Fighter 2 on Switch is a disappointing release made worse by the rip-off price. [Avoid]
    • 67 Metascore
    • Critic Score
    Hokey, uneven and janky, Elex is nonetheless a compelling throwback to a time before open worlds became choose your own to-do lists.
    • 57 Metascore
    • Critic Score
    Though not without its moments, Forces is a depressing return to form for Sonic the Hedgehog after the joys of Mania.
    • 89 Metascore
    • Critic Score
    A rich and rewarding expansion to the Final Fantasy MMO, with a strong storyline, but a little inaccessible to less committed players. [Recommended]
    • tbd Metascore
    • Critic Score
    On Sony's Vita (it's worth noting that it's also available on PlayStation 4, with cross-buy part of the package), it nestles alongside contemporary classics such as Spelunky, TxK, Hotline Miami and Proteus and cements the cult status of this much-loved, ill-starred handheld. Heck, it may well be the best of the lot. [Recommended]
    • 82 Metascore
    • Critic Score
    A morbid, potent epilogue for Dishonored 2 equipped with new powers, some great locations and some overdue tweaks. [Recommended]
    • 70 Metascore
    • Critic Score
    Beautiful, strange and sometimes a bit fiddly, Tokyo 42 offers a dazzling toybox to explore. [Recommended]
    • 78 Metascore
    • Critic Score
    A splendid hybrid of CSI, cyberpunk and Silent Hill woven around a potent central performance, spoiled a bit by unconvincing scare tactics. [Recommended]
    • 72 Metascore
    • Critic Score
    Great fighting, but a drab art style and disappointing roster of characters let the side down.
    • 78 Metascore
    • Critic Score
    A vibrant interpretation of golf that expands on the series' distinguished lineage without compromising, or distracting from, its strengths. [Recommended]
    • 70 Metascore
    • Critic Score
    Wildlands is an environment worth lingering over, but the mechanics and themes it propagates are wearing extremely thin.
    • 65 Metascore
    • Critic Score
    A middling racer in a dreary package that contains one of the finest achievements in the racing genre in years. [Recommended]
    • 82 Metascore
    • Critic Score
    Another handsome, well built and entertaining Forza rolls off the production line - though there are controversial changes under the hood. [Recommended]
    • 60 Metascore
    • Critic Score
    Metal Gear's first post-Kojima outing plays fast and loose with the formula, with results that are equal parts brilliant and baffling.
    • 72 Metascore
    • Critic Score
    Witty and wonderfully scrappy, turn-based combat has never looked quite like this before. [Recommended]

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