Eurogamer's Scores

  • Games
For 4,514 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 6.5 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Chrono Trigger
Lowest review score: 10 Tecmo Classic Arcade
Score distribution:
4,514 game reviews
    • 41 Metascore
    • 30 Critic Score
    Frankly terrible considering the rich potential the Wii controller offers for games of this ilk.
    • 46 Metascore
    • 30 Critic Score
    The bottom line is that the core gameplay is tedious beyond belief - so much so that I doubt you'd even get value from renting it.
    • 53 Metascore
    • 30 Critic Score
    The nagging question is why on earth should a second-rate FPS game that's so indebted to its peers - and one of which, in the case of BF2, does a persistent character thing for free - think it can get away with demanding a subscription fee for any of its content? Answer: It really can't.
    • 27 Metascore
    • 30 Critic Score
    The characters make annoying noises all the time and their hit-and-miss one-liners are repeated too often. All in all Acme Arsenal is a chore to play, even if you're...
    • 55 Metascore
    • 30 Critic Score
    The worst kind of licensed game: utterly ignorant of the series' charms it's designed to complement, and bad enough at what it does attempt to make baby Hera cry.
    • 57 Metascore
    • 30 Critic Score
    A very short, and very dull, brawler. Double Dragon does include some nice "extras" - configurable controls, and some arcade flyers, which should be worth an extra point, but throws the point away with quite possibly the worst (unstoppable) menu music I have ever heard in my entire life.
    • 54 Metascore
    • 30 Critic Score
    To produce a technically sloppy title is one thing, but the game is horribly flawed from conception to execution in a way we haven't seen since, ulp, Driv3r. Marred by a remarkably vacuous combat system, the pathetic driving and undercooked flying elements merely underline what a thoroughly wasted opportunity this was.
    • 52 Metascore
    • 30 Critic Score
    To produce a technically sloppy title is one thing, but the game is horribly flawed from conception to execution in a way we haven't seen since, ulp, Driv3r. Marred by a remarkably vacuous combat system, the pathetic driving and undercooked flying elements merely underline what a thoroughly wasted opportunity this was.
    • 38 Metascore
    • 30 Critic Score
    As the back of the box says: Identify (that the game's a bit rubbish). Eliminate (it off your shopping list). Survive (with your dignity intact).
    • 51 Metascore
    • 30 Critic Score
    Wing Commander Arena is a rudimentary shooter, the sort of thing that might have passed muster as a homebrew PC title ten years ago, but an unimpressive trudge for console gamers today.
    • 41 Metascore
    • 30 Critic Score
    The ideas aren't all bad and on paper this must have sounded like a rich and promising game. However, the game far overreaches itself and the coding, visuals and execution of those ideas is comprehensively unpolished.
    • 66 Metascore
    • 30 Critic Score
    Turtles is about as shallow as gaming gets, with even less to offer than Renegade, a game already three years old by the time this hit the arcade...Even at 400 points, that's pretty shoddy value.
    • 43 Metascore
    • 30 Critic Score
    If Churchill had died, we might all be speaking German, but at least we wouldn't have to put up with nonsense like this.
    • 56 Metascore
    • 30 Critic Score
    As Tenchu Z is already outclassed in every area by last generation stealth games like "Metal Gear Solid 2," it fails almost completely when stacked up against "Hitman: Blood Money," "Splinter Cell: Double Agent" or upcoming treats like "Assassin's Creed."
    • tbd Metascore
    • 30 Critic Score
    Poor controls, lacklustre source material and almost non-existent extras all combine to make this one to avoid unless you have a particularly nostalgic longing for this particular slice of gaming antiquity.
    • 58 Metascore
    • 30 Critic Score
    The combat's inexcusably awful. The duelling is absolutely mind-numbingly uninspired. The platforming and exploration feel tacked-on, overly basic and adds little variety, and the fetch quests plumb new depths in their tedious pointlessness...One of the most dreadfully vacuous and uninspired movie tie-ins in recent memory.
    • 57 Metascore
    • 30 Critic Score
    It's a crude and unappealing game, marred by at least three design decisions (the scrolling, the time-limited weapons, the long-winded upgrade system) that immediately make the gameplay a grind rather than a blast.
    • 56 Metascore
    • 30 Critic Score
    Some of the most renowned old games ever have a terrible knack of ageing horribly. Take Gyruss. By virtue of the fact that it was created by Yoshiki 'Street Fighter 2/Final Fight' Okamoto in 1983, it appears to have been granted a disproportionate level of historical interest, despite not actually being anything special in its own right.
    • 52 Metascore
    • 30 Critic Score
    Then there's the combat. It's messy. You'll fling ranged spells at enemies and they'll mysteriously miss, presumably due to line-of-sight issues, but it's difficult to tell. Even melee combat seems buggy at times, with monsters you can't hit even though they're stood right next to you.
    • 62 Metascore
    • 30 Critic Score
    If you want to play with chums, you're going to have to reselect your gang for every two-minute game, as the interface will dump you all back in the wild as soon as it's over. Easier is jumping in with strangers, but none of the tracks/games hold enough allure to inspire much of this.
    • 43 Metascore
    • 30 Critic Score
    It deserved to be left dying in the gutter, begging for loose change, and is in no way a glorious representation of a fondly remembered era of classic arcade gaming. It's a clunky, somewhat charming period piece that's interesting for five minutes if you have childhood associations with it, but, for everyone else, it isn't even worth going beyond the free trial version.
    • 59 Metascore
    • 30 Critic Score
    The cinematic cut-scenes are poorly voiced, the characters unconvincing, and the plot is so-so at best.
    • 57 Metascore
    • 30 Critic Score
    It's dull, it's lacklustre, and it entirely betrays the series' name by having no perceptible sense of speed.
    • 49 Metascore
    • 30 Critic Score
    There are no injuries, field goals, audibles, safeties, penalties; it's just pick a play and then pick up and play, with as few things to think about as possible. We expected that, but it turns out it's also the main reason that NFL Tour is rubbish: American football needs these things. It needs a bit of complexity and nuance. Without it, it's only ever slightly entertaining.
    • 56 Metascore
    • 30 Critic Score
    There's very little challenge or strategy, and very little imagination has gone into anything besides the visuals, which were done by other people anyway. Xbox 360 wasn't a good system for kids and families before this came out, and nothing's changed. Teach them to play Viva PiƱata instead.
    • 60 Metascore
    • 30 Critic Score
    A thoroughly unnecessary isometric brawler that ranks alongside Transformers and Pirates of the Caribbean as being one of the worst uses of a high profile license we've seen this year.
    • 53 Metascore
    • 30 Critic Score
    Big Willy Unleashed is toss. The controls make playing the game feel like trying to do the washing-up with a pair of chopsticks, using clogs instead of rubber gloves. It looks revolting. The script is appalling.
    • 52 Metascore
    • 30 Critic Score
    It's too complex for a party game; you try explaining the importance of ball choice and oil patterns to small children or drunk people.
    • 53 Metascore
    • 30 Critic Score
    Although you can excuse Sega for trying it on with a true classic like Sonic, foisting dated crap like Ecco on us yet again feels like a monumental waste of everyone's time. Download the free trial if you must, but don't even think about parting with your hard-earned cash for this. It might still look pretty, but Ecco plays like a dog.
    • 66 Metascore
    • 30 Critic Score
    In short, EA Playground is fun for neither kids nor adults. The mini-games don't have the depth of those in Wii Sports or the quirky innovations of those in Wario Ware. The visuals don't have the appeal or charm of a Disney/Pixar game, or even that one about the puppets in the garden Tom likes so much.