Eurogamer's Scores

  • Games
For 4,656 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 6.4 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Threes!
Lowest review score: 10 Tecmo Classic Arcade
Score distribution:
4,656 game reviews
    • 45 Metascore
    • 30 Critic Score
    The only redeeming quality is the echo of ambition that can be faintly heard in the ruins of execution.
    • 56 Metascore
    • 30 Critic Score
    What could have been a mildly enjoyable platform excursion swiftly degenerates into one of the worst adverts for motion control I've ever seen. Suffice to say, we won't be rushing out to check Mission 2.
    • 37 Metascore
    • 30 Critic Score
    The game's central conceit, which has you infiltrating giant towers with the aim of bringing them down from the inside, encourages uninspiring, repetitive internal environments, a problem the game's art team fails to overcome.
    • 35 Metascore
    • 30 Critic Score
    The idea of an interactive comic as narrative expansion is a sound one, but Ignition entirely fails to do the concept justice.
    • 36 Metascore
    • 30 Critic Score
    The idea of an interactive comic as narrative expansion is a sound one, but Ignition entirely fails to do the concept justice.
    • 60 Metascore
    • 30 Critic Score
    This isn't how nostalgia is supposed to feel.
    • 38 Metascore
    • 30 Critic Score
    Even Harry, Ron and Hermione's limp-wristed spell-casting animation looks half-hearted. It's an insult to the fiction, an insult to the increasingly good films, and an insult to bad videogames.
    • 59 Metascore
    • 30 Critic Score
    This isn't how nostalgia is supposed to feel.
    • 46 Metascore
    • 30 Critic Score
    Players wanting an exciting, fast-paced, on-rails light gun shooter on the Wii are far better served by SEGA's Ghost Squad and House of the Dead: Overkill. The developer's failure to fully embrace the arcade approach ensures this game serves no-one, least of all its tired licence.
    • 51 Metascore
    • 30 Critic Score
    No-one cared when this was released on PSP in summer 2009, and they certainly won't give a flying fig about it now.
    • 48 Metascore
    • 30 Critic Score
    FlingSmash's title might be short, snappy and to the point, but the game itself only manages the first of those three.
    • 50 Metascore
    • 30 Critic Score
    Another boarding game! And yes, it's just like Sonic Free Riders! Except Sonic and the stupid albatross have been replaced by a weird green wolf thing and an annoying surfer dude monkey. And the tracks aren't as good. And the power-ups are duller. And it looks horrible.
    • 40 Metascore
    • 30 Critic Score
    Hopefully this is the last we'll see of the human d-pad experiment. I spend enough time under the thumb as it is.
    • 56 Metascore
    • 30 Critic Score
    The mini-games do work, and if your idea of a good time is indeed struggling to put on clown make-up on or saw a virtual plank in half you might enjoy them. But I have no idea who you are.
    • 36 Metascore
    • 30 Critic Score
    Once the novelty of the game concept has worn off, which doesn't take long, the frustration caused by the controls really kicks in.
    • 75 Metascore
    • 30 Critic Score
    Offering all the satisfaction of flossing with overcooked spaghetti, FIFA 11 provides an object lesson in how not to make a football title for mobile platforms.
    • 65 Metascore
    • 30 Critic Score
    Capcom fans deserve so much better than this.
    • 70 Metascore
    • 30 Critic Score
    We'd also like to point out that Sega has a whole stack of arcade games in its archives, and could have been a mite more generous than including just four in the package. One for obsessives only.
    • 56 Metascore
    • 30 Critic Score
    It wasn't appropriate to make a GBA Dynasty Warriors, and the inevitable disappointment of an already extremely tired series has been fully realised.
    • 72 Metascore
    • 30 Critic Score
    It's the shortest game ever, and that's not acceptable for a full price release. And no matter how 'pumped' we feel after playing it, it's a minigame. It should be a tenner - not forty quid. [Rating at £10 = 80]
    • 51 Metascore
    • 30 Critic Score
    The pointlessly respawning (and stubborn) enemies quickly become a tedious pain in the arse, the combat mechanics feel redundant, limited and stuck in the past, and the whole locked door/find key/backtrack game design feels utterly stale too.
    • 73 Metascore
    • 30 Critic Score
    If you harbour kleptomaniacal tendencies and find curvy polygons racier than we do, then the increasingly repetitive bouts of volleyball and weakness in the rest of the package won't bother you.
    • 56 Metascore
    • 30 Critic Score
    Yes it's simple and probably meant for kids, and you can get a small amount of fun out of Wrestlemania 21 for a relatively short period of time, but behind the shiny superstars it has a pork pie for a brain. That's the most positive thing we can say, sadly.
    • 51 Metascore
    • 30 Critic Score
    It's a mess of conflicting design elements, glitches and outdated film trivia, casually entertaining for about five minutes and tear-inducingly frustrating from there on out. It tries, clearly, but it fails on almost every count.
    • 42 Metascore
    • 30 Critic Score
    Just consider the gorgeous and stunning packages of Resident Evil, Maximo, Devil May Cry or Killer 7. How are we supposed to accept this unpleasant lump of gristle in comparison?
    • 56 Metascore
    • 30 Critic Score
    The simple, unpalatable, grisly truth for everyone connected to this important summer blockbusting title is that it's so far away from being the title it deserved to be, it could well be reflected upon as one of the biggest disappointments in the history of videogames.
    • 55 Metascore
    • 30 Critic Score
    Shameless money grubbing.
    • 64 Metascore
    • 30 Critic Score
    It's such a shame that Nintendo - the creator of Mario Kart, which is arguably the most fun you can have with platonic friends - just can't seem to sort Mario Party's problems out, even for the seventh instalment in the series. Roll on number eight, eh.
    • 51 Metascore
    • 30 Critic Score
    If Mercenaries Vs was a basic online extra on a full-fledged mobile Resident Evil, you might forgive it, but as a standalone release it has no redeeming qualities. Come on Capcom, you can do better than this.
    • 39 Metascore
    • 30 Critic Score
    For those of us living in the now, it's joyless tat and should be smashed with hammers. Big ones.