Eurogamer's Scores

  • Games
For 4,687 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 6.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Super Smash Bros. Melee
Lowest review score: 10 Fighter Within
Score distribution:
4,687 game reviews
    • 56 Metascore
    • 30 Critic Score
    There's nothing terribly wrong with all this in theory, but the game's shocking lack of polish makes even this rudimentary gameplay a real chore to get through.
    • 39 Metascore
    • 30 Critic Score
    For everything else in its amazing catalogue of flaws, errors and catastrophes, though, the biggest problem is that the game just stops whenever you can't work out what to do.
    • 51 Metascore
    • 30 Critic Score
    There are undoubtedly excellent ideas hiding behind the scenes; they're just stymied by the method of execution.
    • 39 Metascore
    • 30 Critic Score
    Insultingly simple and clumsy Live Arcade puzzle game, unworthy of your time.
    • 55 Metascore
    • 30 Critic Score
    A short game painfully elongated by mindless repetition, there maybe a half-decent melee game somewhere in the midst of all this movie propaganda, but you'll need super-patience to find it.
    • 48 Metascore
    • 30 Critic Score
    If you're so deep into professional cycling that you'd want to play a game where you navigate sterile menus and tell other people how to ride bikes, then there may be some small morsels of enjoyment to be found here, provided you accept that your own enthusiasm will be picking up the slack for a drab and technically sloppy game.
    • 38 Metascore
    • 30 Critic Score
    Chronically poor AI and a lack of challenge aren't the only problems Code of Honor suffers from. The levels are highly linear and feel artificial, with areas boxed in by fences, barbed wire and impenetrable bushes.
    • 53 Metascore
    • 30 Critic Score
    The marriage of XBLA and boxed game is a nice idea, but the Pub Games themselves are lightweight and boring, and the potential benefits for Fable 2 players are the sorts of things typically bundled on Collector's Edition bonus disks in the first place - and typically overlooked by the majority of players who can think of better ways to spend the extra money.
    • 46 Metascore
    • 30 Critic Score
    I'm certainly not averse to this sort of thing appearing on WiiWare but My Aquarium feels like half an idea, lazily executed. If you like the idea of a virtual fish-tank, and don't mind that your input is minimal, then the price is about as right as it'll ever get for this sort of thing.
    • 38 Metascore
    • 30 Critic Score
    For 25 quid, you could hire Richard Blackwood and Daniel Bedingfield for the afternoon and still have change for an egg sandwich, a Panda Pops and the bus to Lewisham Travelodge. You'd have more fun.
    • 37 Metascore
    • 30 Critic Score
    Off Road is not as hateful as, say, RealPlay Racing, but you still shouldn't buy it.
    • 51 Metascore
    • 30 Critic Score
    Eat Lead is far from a compelling parody, taking weak, ambiguous pot shots at other games. Even though these attacks are often hard to trace to their intended target, it's fair to say that Eat Lead isn't worthy to mock them, because whatever else it's trying to be this is a howling misfire of a cover shooter, neither funny or enjoyable, and guilty of worse crimes than the ones it's attempting to mock.
    • 54 Metascore
    • 30 Critic Score
    Instead, the game concludes disagreeably, as virtually everyone Jason is supposed to protect is left tortured and dead by his original departure, and he simply has a party because he got what he wanted. For an action RPG elevated beyond its serviceable components by the allure of rich mythology to end in such a desperate contradiction is comprehensively self-destructive.
    • 39 Metascore
    • 30 Critic Score
    Onechanbara: Bikini Samurai Squad might have been enjoyable, in a silly, disposable way, if the gameplay was halfway decent. It isn't, and not even the nicest bottom in the world can make up for that.
    • 37 Metascore
    • 30 Critic Score
    Ready 2 Rumble Revolution has botched controls, faulty technology and unsympathetic style, but I suspect there's a half-decent arcade fighter residing somewhere underneath it all. Even if there is, though, it'll need to go back to the gym for some serious work before showing its face in the ring again. As it is, it dances like a buffalo and stings like wet cabbage.
    • 70 Metascore
    • 30 Critic Score
    The tasteful, minimalist aquatic theme of Art Style: Aquite appears designed to offset what is actually a rather tedious sorting game.
    • 40 Metascore
    • 30 Critic Score
    The graphics are horrible, and made even worse by that hellish "smoothing" filter. Your powered-up hero has a bulky weightlifter's body with a tiny comedy head on top, while enemy designs are lumpy and ugly.
    • 43 Metascore
    • 30 Critic Score
    Right from first touch, it's clear that Republic Heroes hasn't undergone nearly enough of this sort of testing, and the uninspired foundations are further compromised as they are built upon. As a result, this is a product that will make children frustrated and unhappy, the very opposite of that to which Star Wars should aspire.
    • 43 Metascore
    • 30 Critic Score
    Right from first touch, it's clear that Republic Heroes hasn't undergone nearly enough of this sort of testing, and the uninspired foundations are further compromised as they are built upon. As a result, this is a product that will make children frustrated and unhappy, the very opposite of that to which Star Wars should aspire.
    • 42 Metascore
    • 30 Critic Score
    A lazy and predictable slog through 20-year-old game design, stultifying 'action' and glaring, ridiculous omissions. There's no defending it on the grounds of being a kids' game, since most astute children will likely find this turgid, unengaging blast every bit as tedious and repetitive as their adult counterparts.
    • 42 Metascore
    • 30 Critic Score
    Ultimately, all Funky Punch has going for it is the price. It's certainly cheaper than Tekken, but it's also a pale shadow of virtually all its genre peers. If you value frugality over actual value for money, then by all means give this a spin.
    • 42 Metascore
    • 30 Critic Score
    A wonky also-ran.
    • 41 Metascore
    • 30 Critic Score
    A wonky also-ran.
    • 54 Metascore
    • 30 Critic Score
    Painfully thin.
    • 56 Metascore
    • 30 Critic Score
    The sad truth is that there are better looking, better designed twin-stick shooters on the Indie Games channel for a fraction of the price, produced by inspired individuals who have moved on from Beat the Blockoids. Give them your Microsoft Points instead.
    • 44 Metascore
    • 30 Critic Score
    It doesn't help that the game goes from mildly challenging to ridiculously easy within the space of a few hours, and once you hit level 50 nothing in the game will pose any kind of threat.
    • 40 Metascore
    • 30 Critic Score
    Usually, spin-off games can fall back on their inherited audience of existing fans, but with a pointless story that adds nothing to a tale already completed, it's hard to see how even the most devoted follower could get more than an evening of mild amusement from such a scrawny experience.
    • 38 Metascore
    • 30 Critic Score
    If it's erotic imagery you're after, just get some porn. The visuals will be more realistic, the acting will be better and the plot will make more sense.
    • 38 Metascore
    • 30 Critic Score
    It has some redeeming features and won't be the most depressing footballing experience most of us endure in the next 30 days, but rather like most professional footballers, it would do better to focus more on its football than the surrounding pageantry - and on the pitch it can't even get the accents right.
    • 45 Metascore
    • 30 Critic Score
    The only redeeming quality is the echo of ambition that can be faintly heard in the ruins of execution.