Eurogamer's Scores

  • Games
For 4,687 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 6.6 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Sunless Sea
Lowest review score: 10 Ninjabread Man
Score distribution:
4,687 game reviews
    • 20 Metascore
    • 30 Critic Score
    If you're even slightly tempted, just remember that at the maelstrom's core is a very basic and ugly game made by a company that is both dishonest and incompetent. Combining disgraceful ethics with endemic failures of design, The War Z is a real disaster.
    • 37 Metascore
    • 30 Critic Score
    The game's central conceit, which has you infiltrating giant towers with the aim of bringing them down from the inside, encourages uninspiring, repetitive internal environments, a problem the game's art team fails to overcome.
    • 67 Metascore
    • 30 Critic Score
    X manages to fail on almost every level.
    • 52 Metascore
    • 30 Critic Score
    Then there's the combat. It's messy. You'll fling ranged spells at enemies and they'll mysteriously miss, presumably due to line-of-sight issues, but it's difficult to tell. Even melee combat seems buggy at times, with monsters you can't hit even though they're stood right next to you.
    • 51 Metascore
    • 30 Critic Score
    It's one of those games that seems to be actively trying to bore or frustrate you at every turn, and it's so charmless and poorly designed that it makes you wonder whether it was just that nobody had the heart to say anything.
    • tbd Metascore
    • 30 Critic Score
    As well-intentioned as this remake probably was, the harsh truth is that the gameplay hasn't aged well. If you can stomach even a quarter of the game's 16 levels, you'll deserve a Medal of Honour for special feats of tolerance.
    • 60 Metascore
    • 30 Critic Score
    Movement is on the analogue nub, camera controls on the face buttons. It's a system that has worked okay for other PSP shooters, but there's a stiffness here that makes it feel more like Super Treacle Squad than a simulation of impeccably-trained Special Ops.
    • 71 Metascore
    • 30 Critic Score
    We're hugely disappointed in this utterly botched effort by Sega. What should have been the revival of a classic franchise has been turned into a poor rip-off of a Capcom title that wasn't even the dog's bollocks in the first place.
    • 50 Metascore
    • 30 Critic Score
    Another boarding game! And yes, it's just like Sonic Free Riders! Except Sonic and the stupid albatross have been replaced by a weird green wolf thing and an annoying surfer dude monkey. And the tracks aren't as good. And the power-ups are duller. And it looks horrible.
    • 49 Metascore
    • 30 Critic Score
    There are no injuries, field goals, audibles, safeties, penalties; it's just pick a play and then pick up and play, with as few things to think about as possible. We expected that, but it turns out it's also the main reason that NFL Tour is rubbish: American football needs these things. It needs a bit of complexity and nuance. Without it, it's only ever slightly entertaining.
    • 48 Metascore
    • 30 Critic Score
    Even if it were polished to an acceptable, 2013-standard AAA shine, Colonial Marines would still only be a generic effort coasting on borrowed iconography. Weighed down by so many grindingly obvious mechanical issues, it never even gets off the ground. For a game all about exterminating bugs, it's a fatal irony.
    • 40 Metascore
    • 30 Critic Score
    Inevitably, it's the mini-games that really muff things up though.
    • 50 Metascore
    • 30 Critic Score
    You wouldn't think it possible, but cartoon games have an even worse track record than film adaptations. South Park, Futurama, The Simpsons - all have debased themselves thoroughly when making the leap from telly to joypad. And yet even by those low standards, Family Guy is a pretty desperate experience.
    • 55 Metascore
    • 30 Critic Score
    A short game painfully elongated by mindless repetition, there maybe a half-decent melee game somewhere in the midst of all this movie propaganda, but you'll need super-patience to find it.
    • 72 Metascore
    • 30 Critic Score
    It's the shortest game ever, and that's not acceptable for a full price release. And no matter how 'pumped' we feel after playing it, it's a minigame. It should be a tenner - not forty quid. [Rating at £10 = 80]
    • 59 Metascore
    • 30 Critic Score
    The problem lies in the way you coast through the levels without any real sense of progress or achievement until you realise you’re finished.
    • tbd Metascore
    • 30 Critic Score
    Poor controls, lacklustre source material and almost non-existent extras all combine to make this one to avoid unless you have a particularly nostalgic longing for this particular slice of gaming antiquity.
    • 50 Metascore
    • 30 Critic Score
    Half-arsed dross.
    • 56 Metascore
    • 30 Critic Score
    Regardless of how great it was considered back then, Spelunker HD is the kind of shoddy remake best ignored. The download scene is hardly short of platforming fun, now is it?
    • 70 Metascore
    • 30 Critic Score
    We'd also like to point out that Sega has a whole stack of arcade games in its archives, and could have been a mite more generous than including just four in the package. One for obsessives only.
    • 40 Metascore
    • 30 Critic Score
    The graphics are horrible, and made even worse by that hellish "smoothing" filter. Your powered-up hero has a bulky weightlifter's body with a tiny comedy head on top, while enemy designs are lumpy and ugly.
    • 57 Metascore
    • 30 Critic Score
    It's a crude and unappealing game, marred by at least three design decisions (the scrolling, the time-limited weapons, the long-winded upgrade system) that immediately make the gameplay a grind rather than a blast.
    • 40 Metascore
    • 30 Critic Score
    Is it unfair to demand £19.99 for something that's as unfinished, badly designed and devoid of deliberate entertainment value as Aurora Watching? Definitely.
    • 50 Metascore
    • 30 Critic Score
    A punch, kick and throw marathon that bears more resemblance to early 90s side scrolling beat ‘em ups from Capcom than a 21st Century action adventure on a next generation console.
    • 44 Metascore
    • 30 Critic Score
    This is one of the biggest disappointments of the system, and the year.
    • 51 Metascore
    • 30 Critic Score
    Wing Commander Arena is a rudimentary shooter, the sort of thing that might have passed muster as a homebrew PC title ten years ago, but an unimpressive trudge for console gamers today.
    • 45 Metascore
    • 30 Critic Score
    The only redeeming quality is the echo of ambition that can be faintly heard in the ruins of execution.
    • 43 Metascore
    • 30 Critic Score
    It deserved to be left dying in the gutter, begging for loose change, and is in no way a glorious representation of a fondly remembered era of classic arcade gaming. It's a clunky, somewhat charming period piece that's interesting for five minutes if you have childhood associations with it, but, for everyone else, it isn't even worth going beyond the free trial version.
    • 47 Metascore
    • 30 Critic Score
    On the real-life TV programme, it's the usual kind of knockabout fun where not getting knocked into the water provides the goofy incentive. On the 360, though, most of the time is spent mangling yourself into forms that the Kinect sensor has rather too much trouble interpreting.
    • 38 Metascore
    • 30 Critic Score
    Even Harry, Ron and Hermione's limp-wristed spell-casting animation looks half-hearted. It's an insult to the fiction, an insult to the increasingly good films, and an insult to bad videogames.