Eurogamer's Scores

  • Games
For 4,674 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 6.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Okami
Lowest review score: 10 George of the Jungle and the Search for the Secret
Score distribution:
4,674 game reviews
    • 54 Metascore
    • 30 Critic Score
    Instead, the game concludes disagreeably, as virtually everyone Jason is supposed to protect is left tortured and dead by his original departure, and he simply has a party because he got what he wanted. For an action RPG elevated beyond its serviceable components by the allure of rich mythology to end in such a desperate contradiction is comprehensively self-destructive.
    • 39 Metascore
    • 30 Critic Score
    Onechanbara: Bikini Samurai Squad might have been enjoyable, in a silly, disposable way, if the gameplay was halfway decent. It isn't, and not even the nicest bottom in the world can make up for that.
    • 37 Metascore
    • 30 Critic Score
    Ready 2 Rumble Revolution has botched controls, faulty technology and unsympathetic style, but I suspect there's a half-decent arcade fighter residing somewhere underneath it all. Even if there is, though, it'll need to go back to the gym for some serious work before showing its face in the ring again. As it is, it dances like a buffalo and stings like wet cabbage.
    • 70 Metascore
    • 30 Critic Score
    The tasteful, minimalist aquatic theme of Art Style: Aquite appears designed to offset what is actually a rather tedious sorting game.
    • 40 Metascore
    • 30 Critic Score
    The graphics are horrible, and made even worse by that hellish "smoothing" filter. Your powered-up hero has a bulky weightlifter's body with a tiny comedy head on top, while enemy designs are lumpy and ugly.
    • 43 Metascore
    • 30 Critic Score
    Right from first touch, it's clear that Republic Heroes hasn't undergone nearly enough of this sort of testing, and the uninspired foundations are further compromised as they are built upon. As a result, this is a product that will make children frustrated and unhappy, the very opposite of that to which Star Wars should aspire.
    • 43 Metascore
    • 30 Critic Score
    Right from first touch, it's clear that Republic Heroes hasn't undergone nearly enough of this sort of testing, and the uninspired foundations are further compromised as they are built upon. As a result, this is a product that will make children frustrated and unhappy, the very opposite of that to which Star Wars should aspire.
    • 42 Metascore
    • 30 Critic Score
    A lazy and predictable slog through 20-year-old game design, stultifying 'action' and glaring, ridiculous omissions. There's no defending it on the grounds of being a kids' game, since most astute children will likely find this turgid, unengaging blast every bit as tedious and repetitive as their adult counterparts.
    • 42 Metascore
    • 30 Critic Score
    Ultimately, all Funky Punch has going for it is the price. It's certainly cheaper than Tekken, but it's also a pale shadow of virtually all its genre peers. If you value frugality over actual value for money, then by all means give this a spin.
    • 42 Metascore
    • 30 Critic Score
    A wonky also-ran.
    • 41 Metascore
    • 30 Critic Score
    A wonky also-ran.
    • 54 Metascore
    • 30 Critic Score
    Painfully thin.
    • 56 Metascore
    • 30 Critic Score
    The sad truth is that there are better looking, better designed twin-stick shooters on the Indie Games channel for a fraction of the price, produced by inspired individuals who have moved on from Beat the Blockoids. Give them your Microsoft Points instead.
    • 44 Metascore
    • 30 Critic Score
    It doesn't help that the game goes from mildly challenging to ridiculously easy within the space of a few hours, and once you hit level 50 nothing in the game will pose any kind of threat.
    • 40 Metascore
    • 30 Critic Score
    Usually, spin-off games can fall back on their inherited audience of existing fans, but with a pointless story that adds nothing to a tale already completed, it's hard to see how even the most devoted follower could get more than an evening of mild amusement from such a scrawny experience.
    • 38 Metascore
    • 30 Critic Score
    If it's erotic imagery you're after, just get some porn. The visuals will be more realistic, the acting will be better and the plot will make more sense.
    • 38 Metascore
    • 30 Critic Score
    It has some redeeming features and won't be the most depressing footballing experience most of us endure in the next 30 days, but rather like most professional footballers, it would do better to focus more on its football than the surrounding pageantry - and on the pitch it can't even get the accents right.
    • 45 Metascore
    • 30 Critic Score
    The only redeeming quality is the echo of ambition that can be faintly heard in the ruins of execution.
    • 56 Metascore
    • 30 Critic Score
    What could have been a mildly enjoyable platform excursion swiftly degenerates into one of the worst adverts for motion control I've ever seen. Suffice to say, we won't be rushing out to check Mission 2.
    • 37 Metascore
    • 30 Critic Score
    The game's central conceit, which has you infiltrating giant towers with the aim of bringing them down from the inside, encourages uninspiring, repetitive internal environments, a problem the game's art team fails to overcome.
    • 35 Metascore
    • 30 Critic Score
    The idea of an interactive comic as narrative expansion is a sound one, but Ignition entirely fails to do the concept justice.
    • 36 Metascore
    • 30 Critic Score
    The idea of an interactive comic as narrative expansion is a sound one, but Ignition entirely fails to do the concept justice.
    • 60 Metascore
    • 30 Critic Score
    This isn't how nostalgia is supposed to feel.
    • 38 Metascore
    • 30 Critic Score
    Even Harry, Ron and Hermione's limp-wristed spell-casting animation looks half-hearted. It's an insult to the fiction, an insult to the increasingly good films, and an insult to bad videogames.
    • 59 Metascore
    • 30 Critic Score
    This isn't how nostalgia is supposed to feel.
    • 46 Metascore
    • 30 Critic Score
    Players wanting an exciting, fast-paced, on-rails light gun shooter on the Wii are far better served by SEGA's Ghost Squad and House of the Dead: Overkill. The developer's failure to fully embrace the arcade approach ensures this game serves no-one, least of all its tired licence.
    • 51 Metascore
    • 30 Critic Score
    No-one cared when this was released on PSP in summer 2009, and they certainly won't give a flying fig about it now.
    • 48 Metascore
    • 30 Critic Score
    FlingSmash's title might be short, snappy and to the point, but the game itself only manages the first of those three.
    • 50 Metascore
    • 30 Critic Score
    Another boarding game! And yes, it's just like Sonic Free Riders! Except Sonic and the stupid albatross have been replaced by a weird green wolf thing and an annoying surfer dude monkey. And the tracks aren't as good. And the power-ups are duller. And it looks horrible.
    • 40 Metascore
    • 30 Critic Score
    Hopefully this is the last we'll see of the human d-pad experiment. I spend enough time under the thumb as it is.