Eurogamer's Scores

  • Games
For 4,605 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 6.4 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Grand Theft Auto Double Pack
Lowest review score: 10 Fighter Within
Score distribution:
4,605 game reviews
    • 43 Metascore
    • 30 Critic Score
    Oh, Haemimont. You've broken my heart...Omerta: City of Gangsters is patchy and clunky, but it's also dull and frustrating.
    • 48 Metascore
    • 30 Critic Score
    Even if it were polished to an acceptable, 2013-standard AAA shine, Colonial Marines would still only be a generic effort coasting on borrowed iconography. Weighed down by so many grindingly obvious mechanical issues, it never even gets off the ground. For a game all about exterminating bugs, it's a fatal irony.
    • 70 Metascore
    • 30 Critic Score
    There's a good game somewhere within Real Racing 3 - and there are plenty of free-to-play games that prove this model can work successfully while respecting the player. Firemonkeys, and perhaps more pertinently EA, have got that balance horribly, horribly wrong, to an extent where the business model becomes the game - with gut-wrenching results.
    • 45 Metascore
    • 30 Critic Score
    It's repetitive, disposable and artificially inflated. Most of all it's frustrating: frustrating because of the poor execution of a promising concept and because it's nowhere near the game that it could have been.
    • 38 Metascore
    • 30 Critic Score
    I expected better from Terminal Reality. Ghostbusters wasn't quite the real deal, but it suggested a studio that could go on to much better things - and then Kinect Star Wars, and now this. If you don't want The Walking Dead tarnished forever, then avoid Survival Instinct: it is simple hackwork, fan exploitation at its most crude.
    • 38 Metascore
    • 30 Critic Score
    Low-budget games can be delightful and surprising, but only if the core elements work. Here, they don't. In its best moments, this is only ever a reminder of better games. In its worst moments - of which there are far too many - Dark frustrates and irritates as only a clumsy stealth game can.
    • 33 Metascore
    • 30 Critic Score
    All it had to do was actually simulate farming. That, apparently, is too much to ask from a game called Farming Simulator. In its own weird way, the complete lack of ambition shown by this underdog has disappointed me more than any lacklustre blockbuster ever will.
    • 33 Metascore
    • 30 Critic Score
    Small and fussy, Storm of Vengeance crudely pastes Warhammer 40K branding on top of a thin and generic one-button mobile game framework. What depth it does offer is limited in scope and too often obscured by game mechanics that become irritating or repetitive almost immediately. It's simply no fun to play.
    • 38 Metascore
    • 30 Critic Score
    To call Lost Swords a failed experiment would be an insult to every ambitious game that fell flat on its face. It feels like Namco put barely any thought into making the not-so-micro-transactions justifiable or even making sure that the single-player focus felt consistently engaging.
    • 49 Metascore
    • 30 Critic Score
    Light should be better than it is, but it was doomed from the start. Very few great stories have come from such an uninspired setting, and hiding all empathy and humanity behind a haughty desire for a slick minimalism doesn't help.
    • 38 Metascore
    • 20 Critic Score
    Let's not beat about the bush and get straight to the obvious: Simpsons Skateboarding is diabolical... a cash-in in the purest sense of the term.
    • 48 Metascore
    • 20 Critic Score
    There are endless beat-'em-ups, platformers and third-person action adventures that do everything Crouching Tiger does infinitely better, and manage to make it fun while they're at it.
    • 53 Metascore
    • 20 Critic Score
    Feels like a total waste of time, and if we had any white boots right now we'd ram our studs through its rubbish cover so it could never bother us again.
    • 44 Metascore
    • 20 Critic Score
    The most striking thing about SOE2 is its tragic pointlessness. As a sequel in a franchise that is almost entirely unloved, in a world where there are countless games which do any part of this game better, it's sad to think that a group of people developed it, because then we'd have to blame them for putting out such a diabolical piece of cack.
    • 60 Metascore
    • 20 Critic Score
    A fundamentally broken game, riddled with graphical glitches and bizarre bugs, that doesn't even have the good grace to be a fascinating failure. For all its yelps and screeches, it's deathly dull to play and so there's no incentive to suffer its idiosyncrasies.
    • 48 Metascore
    • 20 Critic Score
    Perhaps it's because death is only a temporary setback that arbitrary cold-blooded massacres of innocents are met with a gaming blind eye.
    • 35 Metascore
    • 20 Critic Score
    Even if you loved the film, even if gullible children are tearfully begging you to buy them this game, even if there's been a nuclear holocaust and the only games to survive are this and "Army Men: Green Rogue"; please, just say No.
    • 26 Metascore
    • 20 Critic Score
    The controls are awful, the camera is beyond appalling, the graphics are hideous, the environments are bare, the gameplay is unbearably repetitive and the whole thing is an utter chore to play.
    • 49 Metascore
    • 20 Critic Score
    The dreaded bottom line is that we've seen it all before, and much, much better.
    • 62 Metascore
    • 20 Critic Score
    To describe what EA has produced here as dreadful would be to do a terrible disservice to things that merely inspire dread.
    • 38 Metascore
    • 20 Critic Score
    The DS's wireless abilities means that it's able to offer two-player mode on a handheld, which would be tremendous, if it didn't require two copies of the game to play. A ridiculous rip-off for a game nearly two decades old.
    • 52 Metascore
    • 20 Critic Score
    You'll hope developers like Amaze don't go within 100 miles of a movie license ever again, and pray that BVG has the good sense to try harder next time. Consider yourself warned.
    • 58 Metascore
    • 20 Critic Score
    The critical requirements of a Monster Rancher title, that monster-raising be streamlined and rewarding, and the RPG sections be challenging and playable, are miserably out of reach for Monster Rancher EVO, with almost every part of the title a confusing, tedious mess that should make the average player ill with boredom.
    • 46 Metascore
    • 20 Critic Score
    What should have been a dramatic return to form for Sonic, as signalled by the hugely promising trailer videos from earlier this year and the bold decision to use the original Sonic the Hedgehog name, has turned out to be an absolute mess.
    • 42 Metascore
    • 20 Critic Score
    Whoever, wherever, whatever you are, there is absolutely zero reason to own this atrocious excuse for a video game.
    • 41 Metascore
    • 20 Critic Score
    Aside from championship you get standard quick race, split-screen and time trial options, and Drift Combo, an incongruous, aggressively arcadey and frankly unplayable mode that challenges you to string long sequences of slides together.
    • 56 Metascore
    • 20 Critic Score
    A fundamentally broken game, riddled with graphical glitches and bizarre bugs, that doesn't even have the good grace to be a fascinating failure. For all its yelps and screeches, it's deathly dull to play and so there's no incentive to suffer its idiosyncrasies.
    • 42 Metascore
    • 20 Critic Score
    This is a poorly thought out, drab racer that might have been considered passable on mobiles but on dedicated games machines we deserve better. Don't buy this. Don't let anyone else buy this. Don't let the games industry know it's okay for them to port mobile phone games to superior hardware without upgrading them in any way.
    • 43 Metascore
    • 20 Critic Score
    Flushed Away is absolute toilet. Sorry, again (but not as sorry as anyone involved in making the game should be).
    • 48 Metascore
    • 20 Critic Score
    Eragon drags up torrid memories of the bad old days when movie licensed games were not only terrible games, but had sod-all to do with the subject matter. Judged on its own merits, it's clearly below par game in every single area imaginable. Technically bereft, poorly designed and coma-inducing to play, it's about as far away from being an example of where gaming is today as you can imagine.