Eurogamer's Scores

  • Games
For 4,687 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 6.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Fallout 3
Lowest review score: 10 Dungeon Keeper
Score distribution:
4,687 game reviews
    • 75 Metascore
    • 70 Critic Score
    At first, it's just a mild irritation, but the further you progress into this 60-level affair, the more aggressive the drones become and the more it starts to aggravate you when you can't see what to avoid.
    • 77 Metascore
    • 70 Critic Score
    The stylised visuals looks great after all these years (and better than most things on GBA, it has to be said), and the exacting, refined gameplay formula still had us as hooked now as it did back then.
    • 83 Metascore
    • 70 Critic Score
    This is undeniably still a good, enjoyable and very pretty game. Nevertheless, at this time, from this developer, Eurogamer won't be alone in mourning the fact it's not nearer a perfect, staggering and beautiful one instead.
    • 73 Metascore
    • 70 Critic Score
    If you've already sampled the mesmeric magnificence of either of the PSP versions, or of the Xbox Live version, or of the mobile phone version, you won't be surprised, or challenged, by anything included here.
    • 73 Metascore
    • 70 Critic Score
    There is depth here, especially for patient or committed fans, but the mercenary way that the game dangles this potentially richer gameplay as bait for overpriced DLC purchases sticks in the throat.
    • 69 Metascore
    • 70 Critic Score
    The lack of real depth to the combat engine means it'll never match up to the standard of its loftier genre peers, and the absence of any co-op or multiplayer mode in a game this demented is inexcusable, but it does make for a more shamelessly enjoyable blade-swinging romp than the similar but oh-so-dull "Heavenly Sword." And it has more naked boobs.
    • 77 Metascore
    • 70 Critic Score
    Playing with others is amazing, but #IDARB doesn't help me out if I don't have quite that many friends available. Instead, it's watchable.
    • 75 Metascore
    • 70 Critic Score
    One of those games which stands inches away from greatness.
    • 80 Metascore
    • 70 Critic Score
    As pretty and playable as it is, in no sense is inFamous: Second Son a post-Grand Theft Auto 5 open-world game. It's just a tidier, shorter and shinier one. It's easy to enjoy and has a winning personality, but it's reluctant to deviate from a stale streetmap of game city. It's no rebel, then. In fact, it's a conformist.
    • Eurogamer
    • 76 Metascore
    • 70 Critic Score
    Hot Pursuit sees the publishing behemoth finally doing justice to its properties.
    • 62 Metascore
    • 70 Critic Score
    Ironically, it's a game that'll probably be criticised for not being the same game as before. But actually that's one of its strengths. Especially if, like me, you're a massive fan of Rogue.
    • 72 Metascore
    • 70 Critic Score
    Snobbery be damned, Life Stories is a thoroughly enjoyable crossover between an established series and the world of casual games.
    • 74 Metascore
    • 70 Critic Score
    There's a good day or so's simple, colourful fun in there for those who can stomach Bomberman's sugar-coated world.
    • tbd Metascore
    • 70 Critic Score
    This is DLC that sticks to what has worked in the past while taking tentative steps towards a different formula in which Call of Duty is many games under one banner. Action movie, slasher horror, sci-fi conspiracy - they're all in here, and often competing with each other.
    • 66 Metascore
    • 70 Critic Score
    Even hardened FF fans can't escape the fact that this is little more than a solid, functional port of a four year old game. As potentially enjoyable as it is (if you put the hours in), and as much content as there is in this all-encompassing release (if you really put the hours in), things have moved on considerably in the MMO scene in the intervening years.
    • 70 Metascore
    • 70 Critic Score
    This is no Trials HD, but it's still great to play as a chummy pass-the-controller game, and nice to have stuck on an SD card for a rainy Sunday afternoon when there are no Columbo re-runs to watch on television. Nostalgic, colourful and modest, this is retro-gaming at its least self-conscious.
    • 76 Metascore
    • 70 Critic Score
    The inescapable truth for Konami is that it has not just failed to better itself, but has gone backwards to the extent that it's no longer our favourite horror series ("Project Zero 2" ["Fatal Frame 2"] claims that throne for now). [JPN Import]
    • 72 Metascore
    • 70 Critic Score
    It falls short of its predecessor, which succeeded thanks to cheeriness, simplicity and fluidity. However, it still stands out ahead of its own worst Jackass era, and many of the new inclusions, especially the video editing and Nail The Grab, deserve your attention.
    • 70 Metascore
    • 70 Critic Score
    Mild improvements in traversal and combat are quickly overwhelmed by the creaking systems onto which they have been grafted. Revolutionary Paris is one of the most beautifully realised environments in a series that has had its fair share of them, but the game you play doesn't really do it justice.
    • 63 Metascore
    • 70 Critic Score
    Although P.N.03 is plainly flawed, with a little perseverance the gameplay still shines through as something relatively new and engaging.
    • 62 Metascore
    • 70 Critic Score
    There have been several crucial moments that made me laugh out loud, and others that made me feel a sense of cerebral accomplishment - feelings that are all-too rare when playing an FPS.
    • 72 Metascore
    • 70 Critic Score
    In its newly 'remastered' form, Dementium is easily one of the most interesting games to appear on the DS in some time, and certainly should have a great appeal to anyone looking for a decent horror offering.
    • 80 Metascore
    • 70 Critic Score
    While it does have hidden depths, then, they're not much more than handfuls of sand scooped out of the bottom of a rock-pool. Fun though it undoubtedly is, it isn't very vicious or memorable. A bit like that Disneyworld ride, actually.
    • 82 Metascore
    • 70 Critic Score
    While the platformer and the puzzler in Henry Hatsworth are perfectly competent, they're nothing special. Neither could be described as classic examples of their genre, and neither offer anything new. The switching mechanic does add interest, but not quite enough to make Henry Hatsworth in the Puzzling Adventure a great game.
    • 83 Metascore
    • 70 Critic Score
    The impenetrable story makes it a no-go for younger gamers who might be more willing to forgive its adolescent excesses. But for the twenty-six, twenty-eight, thirty-year-olds who it's aimed at, the game has little to offer beyond polished sentimentality.
    • 78 Metascore
    • 70 Critic Score
    There are new Achievements, and lots of new things to tinker with, but not a lot of incentive to plod through the campaign missions again or start over ranking up your multiplayer stats.
    • 82 Metascore
    • 70 Critic Score
    A wargame that only hardcore wargamers could love. Historically accurate to a fault, vast in scale, unnecessarily complex and poorly presented, it isn't going to win any new fans for the genre.
    • 81 Metascore
    • 70 Critic Score
    A fairly unremarkable Sims expansion pack on the same disc as a new cut of the original game.
    • 80 Metascore
    • 70 Critic Score
    At PixelJunk Monsters' price-point, Ninjatown would be an essential purchase, but as a full-price DS release it stops slightly short. That said, it's still a likeable, accessible and deceptively complex little strategy game, worth 20-odd quid of any pocket strategist's money, and it keeps on giving, feeding you something new and fun to play with right up until the fist-eatingly difficult last few levels.
    • 59 Metascore
    • 70 Critic Score
    Personally, I found the handling a touch too heavy for my tastes, with accurate cornering a skill that needs more practice than most fair-weather fans will want to bother with. Committed bike nuts, however, will be in hog heaven.