Eurogamer's Scores

  • Games
For 4,582 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 6.4 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Company of Heroes
Lowest review score: 10 Gene Troopers
Score distribution:
4,582 game reviews
    • 93 Metascore
    • 100 Critic Score
    Braid is beautiful, entertaining and inspiring. It stretches both intellect and emotion, and these elements dovetail beautifully rather than chaffing against each other. Still wondering if games can be art? Here's your answer.
    • 93 Metascore
    • 90 Critic Score
    Maybe the one notable down-side of this incredible sequel is that it is 'just' the second part of a game we all loved two years ago, and even die-hards like myself have to acknowledge that. As such, as refined and honed as the gameplay is as a whole, you can never quite replicate the wow factor of the original - even if it ends up being a better game.
    • 93 Metascore
    • 90 Critic Score
    And, more to the point, because millions will thoroughly enjoy StarCraft II regardless, thanks to a dense, thrilling, relentlessly clever and class-leading campaign adventure that takes this RTS to the masses in spite of itself. It might be less than half this sumptuous package, but it's a lot more game than almost anything else.
    • 93 Metascore
    • 90 Critic Score
    SSX
    One of the best games ever thanks to its gameplay, it also happens to be visually stunning, with beautifully designed 3D polygonal characters, all animated exquisitely with very few (if any) perceptible glitches in the modelling.
    • 93 Metascore
    • 100 Critic Score
    This is, in almost every way that matters, the perfect Street Fighter.
    • 93 Metascore
    • 100 Critic Score
    Minecraft is a towering achievement in the very possibilities of gaming, and it does this without losing itself to either esoterica or cynicism. It is a game anyone can play and anyone can get something out of, no matter how skilled or imaginative they are. They will make something and they will have an experience that feels like theirs and theirs alone.
    • 93 Metascore
    • 90 Critic Score
    Thematically, too, Persona 4 has real impact. Ostensibly, this is a game about being a teenager living in extraordinary circumstances - but beneath the murder-mystery premise, it's easier to relate to than that. It's a game about negotiating the murky waters of adolescence, rolling with the hurtful buffeting of pubescent relationships, grappling with self-image, peer pressure and modern life's demand that we all grow up quicker than our parents did.
    • 93 Metascore
    • 90 Critic Score
    Just buy the sodding game - it's one of the best of the year.
    • 93 Metascore
    • 90 Critic Score
    The visuals are beautiful, the soundtrack atmospheric, the single player campaign (mostly) engaging, and the multiplayer is excellent. It's only really let down by suspect AI and a few tedious missions.
    • 93 Metascore
    • 90 Critic Score
    But you’ll also love Splinter Cell for being a challenge in an age when videogames have all the interaction of a fairground ride.
    • 93 Metascore
    • 100 Critic Score
    Right from the start it conjures an atmosphere of being something special, but to keep that level of quality up consistently over 60 hours ensures that this will be a game that will be talked about for years to come...A work of art, you might say.
    • 93 Metascore
    • 100 Critic Score
    Fallout 3 almost effortlessly succeeds in its central aim of reviving a much-loved brand to appeal to the vast majority of players. It's a thrilling, all-consuming experience that will absorb you for weeks, whether you're attracted by the action, the adventure, or the role-playing, as you fall in love with the relentless excitement, incredible atmosphere, sense of place and sheer choice...Bethesda has once again delivered a game of life-affirming brilliance that will be heralded as a classic, and talked about for years to come.
    • 93 Metascore
    • 90 Critic Score
    The real star, however, is Horde, a ballistic assault on your worst score-rush tendencies that transforms maps into Gears-flavoured Mutant Storm: weapons spawn, then a wave of enemies hits, then more weapons and then another, tougher, wave.
    • 93 Metascore
    • 100 Critic Score
    For the vast majority of the gaming world, this is quite easily the best 3D beat 'em up ever made.
    • 93 Metascore
    • 100 Critic Score
    As with any game that dares to be ambitious, deconstruct Mass Effect 3 into its constituent parts and of course there are flaws, but taken as a whole this is arguably the first truly modern blockbuster, a game that transcends the genre boundaries of old and takes what it needs from across the gaming spectrum in order to finish its story in the most compelling, thrilling, heartbreaking way possible. Few gaming sagas come to a definitive close, but this one signs off in breathtaking style.
    • 93 Metascore
    • 100 Critic Score
    It is the most formally inventive Zelda in a long time (admittedly, that's not saying a great deal). But it's the game's carefree attitude, quick tempo and warm heart that do the most to make it feel new...Skyward Sword will surely be the greatest adventure money can buy.
    • 93 Metascore
    • 90 Critic Score
    Pitched perfectly for casual on-the-move play, it's the kind of game you can happily fill a couple of bored minutes with, or power through for a couple of hours, trying to snag every star. With 100 stages included for starters, and more on the way via updates, welcome to your new favourite waste of time.
    • 93 Metascore
    • 100 Critic Score
    Breathtaking in ambition and crafted with the skill of a studio that's been making music games for 15 years, Rock Band 3 is Harmonix's masterpiece – a towering achievement not just for the genre, but for the medium itself.
    • 93 Metascore
    • 90 Critic Score
    It's a timeless piece of quality gaming that, with the exception of its visual element, would probably work on any format, past or present.
    • 93 Metascore
    • 80 Critic Score
    For the hardcore fighter, it's without doubt an essential purchase, in that it's a test of true skill and grit, has oceanic depth and subtlety, and rewards patience and persistence.
    • 93 Metascore
    • 90 Critic Score
    Divisive though its hip-hop ideology may be, and under-furnished some areas may feel, it still edges close enough often enough to be worthy of one of our highest marks.
    • 93 Metascore
    • 80 Critic Score
    This is the greatest fantasy MMO in existence, the absolute state of the art in orc-bashing. But the nagging feeling I can't shake is that, for me, that's not quite enough anymore.
    • 93 Metascore
    • 90 Critic Score
    It's the sort of game where you still yearn for goals even when you're 5-0 up in injury time. [JPN Import]
    • 92 Metascore
    • 100 Critic Score
    For the vast majority of the gaming world, this is quite easily the best 3D beat 'em up ever made.
    • 92 Metascore
    • 90 Critic Score
    The gameplay is just as well-balanced and finely tuned as it is in the PC version. The presentation is up to the same high standards, while the control system is perhaps even improved. Like so many PopCap titles, PvZ is slick, pretty, charming and funny.
    • 92 Metascore
    • 90 Critic Score
    A technical marvel, but with all the clever stuff turned towards the aim of very basic gratification. There are no branching paths, no complex decisions, and no multiplayer modes, but this particular game is all the better for it, since the results are rich and focused rather than drawn-out and a little ragged. Ultimately, if you want to revel in old-school pleasures decked out in the very brightest new armour, this is about as good as it gets.
    • 92 Metascore
    • 90 Critic Score
    One of the key successes is the complete abandonment of convention - screw physics, we want to breakdance on the boards in mid-air. SSX Tricky is bigger and better, with more explosions.
    • 92 Metascore
    • 90 Critic Score
    And with the improved mechanics of the second game, the old songs work even better - Bark At The Moon's once nigh-impossible solo is now made a hell of a lot easier while Frankenstein goes from being a chore to an absolute delight.
    • 92 Metascore
    • 90 Critic Score
    You've probably done a lot of the things you'll do in Prince of Persia before, but never to this standard, and apart from the innovations, the consistency, the logic and the spell-binding presentation, what makes it so special is just how well made it is.
    • 92 Metascore
    • 80 Critic Score
    It is a majestic tribute to cinema, a movie game in the literal sense, and your enjoyment will be in precise step with your appreciation of that objective - and whether or not you believe it to be Drake's great deception, or Drake's great delight.