Eurogamer's Scores

  • Games
For 4,687 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 6.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Sunless Sea
Lowest review score: 10 Gene Troopers
Score distribution:
4,687 game reviews
    • 81 Metascore
    • 70 Critic Score
    Mostly, this is a relaxing Sunday-afternoon game, and good at either accompanying the digestion of a roast dinner or the slow exorcism of a hangover.
    • 81 Metascore
    • 70 Critic Score
    While Distant Worlds may be a paragon of its style, I can only recommend it to a select few: those with beefy computers and plenty of time to really dig into the meat of this stunningly elegant and impressively wide-ranging bit of software.
    • 81 Metascore
    • 70 Critic Score
    This is an enjoyable but rarely essential entry to the Mario & Luigi suite, then. AlphaDream is to be commended for its willingness to build each new game around a different kernel of an idea, but, perhaps inevitably, some of those ideas will be smaller than others.
    • 81 Metascore
    • 70 Critic Score
    Worse for the game's long term prospects, the ability to toss yourself round corners and into awkward spaces is too difficult to master, because even with the ability to change camera rotation speed, precision is difficult to attain.
    • 81 Metascore
    • 70 Critic Score
    A fairly unremarkable Sims expansion pack on the same disc as a new cut of the original game.
    • 81 Metascore
    • 70 Critic Score
    Once you've scratched the surface and delved around beneath, that's when you'll realise that a game like PlanetSide needs constant development and a flow of new content to keep it fresh and interesting. And at the moment, that just isn't happening.
    • 81 Metascore
    • 70 Critic Score
    What is really starting to take its toll on The Walking Dead is the way it burns off goodwill with too many false choices - or worse, moments when players are meant to share guilt in situations we had no real say in.
    • 81 Metascore
    • 60 Critic Score
    An entertaining package when it gets things right, but it's also riddled with design flaws, technical flaws and various minor irritations that conspire to detract from your overall enjoyment.
    • 81 Metascore
    • 70 Critic Score
    If EA wants people to buy these games year in, year out, then it has to fight for those high marks, and Tiger Woods doesn't know how to do that any more.
    • 81 Metascore
    • 70 Critic Score
    But as ultra hardcore as Flux remains, concessions have finally been introduced, such as checkpoints, and the ability to select each mission at your leisure.
    • 81 Metascore
    • 70 Critic Score
    A fairly unremarkable Sims expansion pack on the same disc as a new cut of the original game.
    • 81 Metascore
    • 70 Critic Score
    But really it all comes back to the fact that Yoshi's Island was doing almost everything for the first time, and Artoon is cribbing from the same notes.
    • 81 Metascore
    • 70 Critic Score
    Although the controls could do with tweaking and the multiplayer doesn't hold much excitement, it's still fundamentally entertaining. It's an odd concoction, built around an idea we'd love to see developed further than it is here, but thanks to some genius AI, enjoyable level design, simple objectives and underlying black humour, it works.
    • 81 Metascore
    • 70 Critic Score
    This is a robust FPS, comfortably the strongest on its platform and, while derivative of its strongest rivals, it's still able to compete in key areas.
    • 81 Metascore
    • 70 Critic Score
    Unfortunately though we can't really see Kirby's latest adventure lasting anybody for particularly long, multiplayer games and secret hunting notwithstanding.
    • 81 Metascore
    • 60 Critic Score
    The unremitting bleakness has a certain stylistic charm, but such is the relentlessness of it all, Vampire Smile is too intense to digest for more than a few levels at a time. It's an-all-you-can eat banquet at gunpoint.
    • 81 Metascore
    • 70 Critic Score
    No matter how much the schoolboy-humour commentary grates, no matter how repetitive the bits in between the set-pieces start to feel and no matter how frustrating the later levels become, MadWorld provides a rush of blood to the head almost as often as it provides a rush of blood to the pavement.
    • 81 Metascore
    • 70 Critic Score
    Hitman GO might not be broad in its scope, it might be a relatively straightforward puzzle game at heart, but it's still clever, cute and creative in quite a few ways, so much so that I don't really want to spoil some of the surprises it introduces as you make progress. Perhaps most importantly, it's loyal to its forefathers by upholding the tradition that the best of the Hitman games have displayed: it makes killing a pleasure.
    • 81 Metascore
    • 70 Critic Score
    If dabbling in the Sims 2 appealed, but you desired something with a bit more structure, an application to the Sims 2 University is well worth filling in.
    • 81 Metascore
    • 70 Critic Score
    Taken as a rousing aerial shooter, it's easy to recommend - and sadly rather too easy to complete. There's a ton of content, at least, and it's all presented in a whiz-bang style that draws you in with heart-pounding action without belittling the history behind the explosions. It's just a shame that for such a venerable simulator series, it's the more serious game modes where Birds of Prey feels most compromised by its hardware.
    • 81 Metascore
    • 70 Critic Score
    Just when it seemed there was no hope of Midway's ancient arcade classic ever being dusted down for the mobile generation, up pops this bright and breezy tribute to insatiable alcoholism.
    • 81 Metascore
    • 70 Critic Score
    It isn't the perfect game, and the anal attention to detail may reduce the appeal it has to the general game playing populous.
    • 81 Metascore
    • 70 Critic Score
    Oboromuramasa is shallow, rather simple and relatively short-lived, but nonetheless wonderful in its way. As a piece of visual videogame art it's at the very peak of the medium's achievements, along with Okami and Odin Sphere, and it's crafted with such obvious, loving care and attention to detail that it's impossible not to like. If only its combat were as precise and considered as the faultless presentation, this might be an enduring love rather than a fleeting but indisputably beautiful affair. [JPN Import]
    • 81 Metascore
    • 60 Critic Score
    Poker Smash doesn't really work. Borrowing familiar poker hands is a nice idea on paper, but the need to include colours, winking icons and bombs ought to have been clue enough to leave it there alongside the spider-web doodles.
    • 81 Metascore
    • 70 Critic Score
    "Solid" is one of those terrible damning-with-faint-praise words which will have anyone cringing but it's the one that applies. It's a well-built, well-made, well-designed well-solid RTS, and of its type, one of the finest of the year.
    • 81 Metascore
    • 70 Critic Score
    This is a saga that has clearly been tugged and squeezed, compromised and spoiled by many, many cooks.
    • 81 Metascore
    • 70 Critic Score
    If, however, Konami plans to turn this into an ongoing spin-off with commercial potential then it needs serious work to either shape it into something outlandish that could only be done online with the Metal Gear series, or to better blend the Metal Gear elements into the established tropes of the multiplayer action genre.
    • 81 Metascore
    • 70 Critic Score
    Perhaps the biggest flaw though is that the controls never stop being cumbersome. With several important information screens requiring more than one button to be held to be seen (never mind a strange and convoluted "emoticon" system for multiplayer matches).
    • 81 Metascore
    • 60 Critic Score
    The combat's fluid, relatively deep and involving once it gets going, but it's also a wholly repetitive game that's been surpassed in so many meaningful ways that you can't simply be content with 'more of the same' anymore.
    • 81 Metascore
    • 70 Critic Score
    Veteran trainers, on the other hand, need to ask themselves if they want more of the sameā€¦ again.