Four Fat Chicks' Scores

  • Games
For 209 reviews, this publication has graded:
  • 69% higher than the average critic
  • 0% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 7.4 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 Sam & Max Episode 101: Culture Shock
Lowest review score: 25 Mystery of the Druids
Score distribution:
  1. Negative: 9 out of 209
209 game reviews
    • 86 Metascore
    • 100 Critic Score
    Frankly, Max Payne 2 makes me confident that the best is yet to come for gaming, that the awesome narrative and creative capability of this medium has yet to be explored to its fullest extent.
    • 86 Metascore
    • 100 Critic Score
    This is an entertaining romp with just enough variation, humor and story to hold your attention right to the end.
    • 87 Metascore
    • 100 Critic Score
    Dark Cloud 2 has a great story, lots of adventure, unique characters and monsters and Spehda! What's not to love? This one is a keeper!
    • 87 Metascore
    • 100 Critic Score
    A fine RPG, very loosely based upon a simplified Dungeons & Dragons motif. The game mechanics are easy, leaving you to focus on the puzzles, the high-adrenaline battles, and the lustful visuals.
    • 65 Metascore
    • 100 Critic Score
    With very, very few adventure titles can I say: "If this was a book, I'd like to read it." Journey falls into that category.
    • 74 Metascore
    • 100 Critic Score
    SpellForce enlisted my involvement and playing dedication with the incredible opening cinematic, the brilliant tutorial and, ultimately, the absolutely captivating game adventure itself.
    • 87 Metascore
    • 100 Critic Score
    DOOM 3 joins the tiny handful of games we've seen this year that really are all they're cracked up to be. It's got fun, excitement, good looks—everything people look for both in a potential mate and in a video game.
    • 85 Metascore
    • 100 Critic Score
    I have never seen a game use light the way Deadly Shadows does, nor have I seen such realistic environments rendered on the fly. For those who can get it to work well on their systems, this is an astounding visual experience.
    • 63 Metascore
    • 100 Critic Score
    Indeed, A Quiet Weekend exhibits not only two of the hallmarks of fine adventure titles—story accompanied by relevant puzzles—but also adds the unusual component of a real place that can even simply be toured, if you wish!
    • 80 Metascore
    • 100 Critic Score
    It is a masterwork when viewed as an exemplar of the video game as art, one of the very best fusions of story and imagery extant in the medium today, and for that reason alone it deserves a place in the eventual Electronic Entertainment Hall of Fame.
    • 85 Metascore
    • 100 Critic Score
    A classic. That's what it is. Obsidian may be the most innovative, imaginative puzzle adventure ever conceived.
    • 80 Metascore
    • 100 Critic Score
    GK3 is a long, difficult, immersive game with a strong, adult-oriented plot.
    • 82 Metascore
    • 100 Critic Score
    However, its extreme nonlinearity, the inclusion of violent scenes, and a sense of being what is in reality a completely timed game set it apart from standard pure adventure fare.
    • 86 Metascore
    • 100 Critic Score
    From involving story to eye-popping graphics, very funny script, incredible characters, great voice acting, ultra-smooth gameplay, and an unusual range of extended play options, FFVTR brings it all together better than any PC game I've played in the past year.
    • 77 Metascore
    • 100 Critic Score
    Justice is Served is, by far, the best in this illustrious series. It's excellently written, bigger in scope, longer, better looking. It gets my highest recommendation as a must-buy for any fan of the show and really any adventure gamer looking for an involving and entertaining mystery to be solved.
    • 80 Metascore
    • 100 Critic Score
    With satisfactory graphics, outstanding audio and acting, involving mystery-like story, smooth gameplay mechanics, The Suffering moves to the top ranks, joining such titles as "Clive Barker's Undying" and "Eternal Darkness."
    • 83 Metascore
    • 100 Critic Score
    Warrior Within is not a perfect game. In many ways, it stands as a badly written testament to exactly what is wrong with video games: sexism, teenage hormones, amateurish writing, clumsy franchise handling. But it's entertaining. It's incredibly entertaining.
    • 53 Metascore
    • 100 Critic Score
    I haven't had a game eat away at me like this for a long time...For the amount of gameplay in the game, and the breadth of it, I would definitely say that it is worth every cent of the purchase price.
    • 77 Metascore
    • 100 Critic Score
    The high production values, unique setting, beautiful graphics, and lack of old chestnuts in terms of puzzles make this a refreshing alternative to the usual generic Egypt-Atlantis-maze-sliding-tiles pabulum we've been force-fed for the past few years.
    • 70 Metascore
    • 100 Critic Score
    One of the best adventure games of 2004 and likely the best ever to deal with a futuristic, Orwellian theme of corruption and conspiracy. Story, dialogue, character development, settings, artwork, acting, and music are all superb.
    • 96 Metascore
    • 100 Critic Score
    The most amazing thing about Bioshock is that it never comes off as preachy or self-indulgent. For all its many themes, it is, and can be enjoyed as, exactly what Ken Levine has always said it is: a shooter. One of the very cleanest, best-executed shooters ever made.
    • 74 Metascore
    • 100 Critic Score
    For those who've never played the original, Bad Mojo Redux is a must-have. Load it up and see what all the shouting was about. For those who've played the Win3.1 version, Bad Mojo Redux is what the game should have looked like and, when coupled with the companion DVD, is the deal of the year.
    • 67 Metascore
    • 100 Critic Score
    Seriously scary and atmospheric without being horrifying, more of an elegant Vincent Price scare than an 80s slasher movie. Think Goth Disney, and you've got the right idea.
    • 91 Metascore
    • 100 Critic Score
    Simply put, this game is so brilliant that it ought to be fined. Created by the same team responsible for 2001's critically acclaimed "Ico," it follows a similar sort of theme and demands even more sentimental investiture than its predecessor did. Its elegant simplicity, its beauty, its unbelievable capacity to draw you in are without peer. I have never played a game like Shadow of the Colossus, because there are no games like it.
    • 70 Metascore
    • 100 Critic Score
    Trace Memory is a cracker-jack adventure game developed and beautifully suited for the DS system. It's not at the level and complexity of the best adventure titles for the PC, but it's not reasonable to expect that from a handheld title. What it does bring to the table is an engaging, wonderfully done and integrated story with facilitating puzzles.
    • 85 Metascore
    • 100 Critic Score
    The short version is that Ubisoft has continued its storied tradition of doing nearly everything wrong yet somehow managing to produce a great game. Prince of Persia: The Two Thrones is awesome.
    • 93 Metascore
    • 100 Critic Score
    Okami has elements of many genres—platforming, adventure, RPG and action all apply. But there's more to it than that. There's something so ... joyous about it, in Amaterasu's happy barks, in her running, her jumping, her digging of holes. I found myself ignoring the game for stretches, just doing these things. I don't know if it's the way the controls handle, or the graphics, or what, but it's there. Okami is the video game version of Professor Dumbledore, managing somehow to be both gleeful and august.
    • 72 Metascore
    • 100 Critic Score
    Wild Earth picked up three prizes at the 2003 Independent Game Festival: Game of the Year, Innovation in Game Design, and Innovation in Visual Arts. All well-deserved. Even three years later, it remains a stunner.
    • 73 Metascore
    • 100 Critic Score
    AGON is a lovely game, beautifully constructed, refreshingly different from the usual adventure title. The makers have done everything right. Interface and other technical features are flawless and couldn't be better. Graphics are colorful and clear, if not outstanding. Voice acting and ambient sounds are exemplary. Most importantly, the essential idea of a journey of discovery rewarded episodically by a fascinating new board game leads this reviewer to an enthusiastic Gold Star.
    • 69 Metascore
    • 100 Critic Score
    The measure of a puzzle game is not, of course, how pretty it looks or how convincing it sounds. The measure is how well it plays. I am happy to report that Safecracker 2006 plays beautifully. There are some familiar puzzles, some unfamiliar puzzles, and some very clever twists on the whole idea of what constitutes a puzzle.