Game Informer's Scores

  • Games
For 5,716 reviews, this publication has graded:
  • 63% higher than the average critic
  • 4% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 0.6 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Grand Theft Auto IV
Lowest review score: 1 Legends of Wrestling II
Score distribution:
5,716 game reviews
    • 70 Metascore
    • 50 Critic Score
    While Atelier Annie offers some entertaining strategic elements, the lack of depth, exploration, and compelling battles keeps the game short of a winning recipe. [Jan 2010, p.91]
    • 56 Metascore
    • 50 Critic Score
    Unless you're a hardcore fan of BurgerTime, Peter Pepper's Ice Cream Factory or Bad Dudes, you're better off saving your quarters. [Issue#203, p.97]
    • 60 Metascore
    • 50 Critic Score
    If pushed and polished, Create could have been a rewarding experience. Instead, it feels like EA Bright Light needed some inspiration of its own. [Jan 2011, p.82]
    • 61 Metascore
    • 50 Critic Score
    If pushed and polished, Create could have been a rewarding experience. Instead, it feels like EA Bright Light needed some inspiration of its own. [Jan 2011, p.82]
    • 44 Metascore
    • 50 Critic Score
    Myriad control problems, brain dead AI, and a cringe-worthy storyline make Mindjack a shooter worth skipping.
    • 43 Metascore
    • 50 Critic Score
    Myriad control problems, brain dead AI, and a cringe-worthy storyline make Mindjack a shooter worth skipping.
    • 57 Metascore
    • 50 Critic Score
    Difficult to recommend. [Mar 2011, p.98]
    • 65 Metascore
    • 50 Critic Score
    For kids just getting into video games, it's a great place to start. [Nov 2001, p.123]
    • 25 Metascore
    • 50 Critic Score
    The control is stiff and imprecise; and the number of gameplay modes is pathetic. [June 2003, p.105]
    • 67 Metascore
    • 50 Critic Score
    I hate this game's archaic point of view which I've dubbed Pole Position Syndrome. [June 2002, p.87]
    • 71 Metascore
    • 50 Critic Score
    Extremely boring. [Jan 2002, p.98]
    • 55 Metascore
    • 50 Critic Score
    I'd avoid this game faster than doing the skeleton in the nude. [Apr 2002, p.89]
    • 37 Metascore
    • 50 Critic Score
    Playing the trivia games was about as fun as Bliz got. [Dec 2001, p.118]
    • 71 Metascore
    • 50 Critic Score
    A strange deviation that's uninspiring to say the least. [Mar 2002, p.91]
    • 72 Metascore
    • 50 Critic Score
    Doomed to be as bland as the Rock's acting. [June 2002, p.87]
    • 51 Metascore
    • 50 Critic Score
    I think I'd rather have Gandalf turn me into something unnatural - like a hairy newt - rather than play this game again. [Dec 2002, p.150]
    • 44 Metascore
    • 50 Critic Score
    The play is way too shallow and unforgiving. [May 2002, p.89]
    • 59 Metascore
    • 50 Critic Score
    Not only does its gameplay come nowhere near replicating the physics and control of rally racing, but it also looks like a chunky ass. [Mar 2003, p.92]
    • 50 Metascore
    • 50 Critic Score
    This side-scrolling button masher's personality is as dry as Ben Affleck's and the gameplay sucks about as much as J-Lo (take that however you see fit). [Mar 2003, p.91]
    • 83 Metascore
    • 50 Critic Score
    This innovative concept proves to be very frustrating in real life. [Oct 2003, p.142]
    • 73 Metascore
    • 50 Critic Score
    Gamers looking for a satisfying meal in Temple of the Frog will find themselves going hungry. [Nov 2001, p.131]
    • tbd Metascore
    • 50 Critic Score
    The gameplay is fairly one-dimensional. [Feb 2002, p.100]
    • 65 Metascore
    • 50 Critic Score
    Only in Cel Damage does a guy with an axe beat out a gatling gun. [Dec 2001, p.101]
    • 71 Metascore
    • 50 Critic Score
    I’m all for blowing things up, but after tooling around for a while, I was more interested in turning the guns on myself instead. [Feb 2002, p.91]
    • 57 Metascore
    • 50 Critic Score
    Same crap, different console. [Dec 2001, p.109]
    • 77 Metascore
    • 50 Critic Score
    It's better to play it with quarters (i.e. in the arcade) than it is with bills (i.e. fifty singles at the store). [May 2002, p.87]
    • 79 Metascore
    • 50 Critic Score
    Doesn't offer enough depth or strategy. [Jan 2003, p.114]
    • 64 Metascore
    • 50 Critic Score
    It's a pretty loaded disc, but how much do you want to eat at a buffet where everything tastes like crap? [Feb 2006, p.109]
    • 56 Metascore
    • 50 Critic Score
    As with most poor racing titles, the control is only solid in the first-person view - the mark of mediocrity. [June 2003, p.113]
    • 66 Metascore
    • 50 Critic Score
    It's not that XGRA is bad per se, it's that the game has absolutely no soul. None. Zip. Zero. I have never played a game so devoid of personality. [Nov 2003, p.171]