Game Informer's Scores

  • Games
For 5,447 reviews, this publication has graded:
  • 63% higher than the average critic
  • 4% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 0.5 points higher than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score:
Critic Score 100
Lowest review score:
Critic Score 1
Score distribution:
5,447 game reviews
    • Metascore: 86
    • Critic Score 95
    The surperbly implemented online tracking and ranking services, plus the rich and varied content, makes Resistance's multiplayer one of the game’s strongest features. Graphically, the game is simply stunning, and when you tie in all the single player and mutliplayer components it is easily the PlayStation 3's premiere, must-have title.
    • Metascore: 90
    • Critic Score 95
    Corruption isn’t just the best-looking Wii game to date; it’s the best Metroid Prime game period. This is due in large part to the fluid controls. The highly debated, stubborn lock-on aiming system has been replaced with something far better. You can finally look around while moving by aiming the Wii remote.
    • Metascore: 90
    • Critic Score 95
    It may not live up to the lofty standards recently displayed in "Twilight Princess", but this adventure is worthy of Zelda canon, and still has enough great stuff going for it to be considered one of the year's best adventures. [Oct 2007, p.126]
    • Metascore: 93
    • Critic Score 95
    With extremely tight controls and finely tuned balance, the core fighting mechanics and local multiplayer are spot on. There’s still nothing like learning the intricacies of every character, discovering possibly the most unlockables in any game yet, and using all of that to beat the crap out of your friends late into the night.
    • Metascore: 81
    • Critic Score 95
    Its stunning visual style, high concept story, and wildly open level design are like nothing else, even if too much repetition begins to frustrate in the later hours. It’s a game people will still be talking about five years from now.
    • Metascore: 85
    • Critic Score 95
    Super Paper Mario's seemingly simple concept - giving the player the ability to flip between 2D and 3D worlds - pays off in level designs that are nothing short of brilliant.
    • Metascore: 93
    • Critic Score 95
    Oblivion on PS3 is one of the biggest and most impressive role-playing games in history, and you owe it to yourself to play it if you haven’t already experienced it elsewhere.
    • Metascore: 86
    • Critic Score 95
    Shivering Isles is a bona fide masterpiece and the best that the Elder Scrolls series has to offer.
    • Metascore: 86
    • Critic Score 95
    With that said, it should come as no surprise to hear Shivering Isles is a bonafide masterpiece and the best the Elder Scrolls series has to offer. [Apr 2007, p.94]
    • Metascore: 91
    • Critic Score 95
    As improved as the Resident Evil 4 controls were compared to the tank-like schemes of its predecessors, they still aren’t ideal. The final version of the game would have been the perfect time for Capcom to polish the controls with new features that nearly every game now takes for granted – like strafing and being able to shoot your gun while moving. Unfortunately, Leon still isn’t capable of performing these basic moves.
    • Metascore: 95
    • Critic Score 95
    LittleBigPlanet is a gaming epiphany – one of the rare titles that opens new horizons on the landscape and changes the way you think about interactive entertainment.
    • Metascore: 83
    • Critic Score 95
    Like Sudoku or crossword puzzles, this is one of those endlessly replayable games. The solution is always there, right in front of you. It’s just a matter of using logic and careful planning to place the block correctly.
    • Metascore: 86
    • Critic Score 95
    Beyond the Sword is unquestionably one of the best expansion packs I’ve ever played, and not just because the original release is so strong. The amount of content it adds, and the quality of those additions, is top-notch. This kind of massive depth, smooth polish, and unending replayability is what PC gaming is all about.
    • Metascore: 88
    • Critic Score 95
    Combine its lengthy single-player experience with the new co-op and head-to-head modes, and you can’t help but love this classic reborn.
    • Metascore: 82
    • Critic Score 95
    With Dark Athena releasing on all high-powered consoles, there is absolutely no excuse not to play this incredible game.
    • Metascore: 80
    • Critic Score 95
    One of the year’s best deals in gaming.
    • Metascore: 90
    • Critic Score 95
    This is one of the most sophisticated, entertaining, and historically accurate strategy games ever made.
    • Metascore: 89
    • Critic Score 95
    Nearly every one of the many praises and criticisms of the console version can accurately be applied to this port, but I'd recommend this edition of Mass Effect to anyone with a good PC.
    • Metascore: 93
    • Critic Score 95
    This game is massive, and as your character’s stature in the Wasteland grows, so does the excitement. It’s not a true sequel to the Fallout series, but as a fan of the games of old, I found it to be every bit as good.
    • Metascore: 90
    • Critic Score 95
    This game is massive, and as your character's stature in the Wasteland grows, so does the excitement. It's not a true sequel to the Fallout series, but as a fan of the games of old, I found it to be every bit as good.
    • Metascore: 92
    • Critic Score 95
    Batman: Arkham Asylum is this year's "BioShock," not just from the connection established with the world, but from its ability to innovate where new ideas are needed, and moreover, deliver an adventure unlike any other. [Sept 2009, p.82]
    • Metascore: 91
    • Critic Score 95
    Batman: Arkham Asylum is this year's "BioShock," not just from the connection established with the world, but from its ability to innovate where new ideas are needed, and moreover, deliver an adventure unlike any other. [Sept 2009, p.82]
    • Metascore: 80
    • Critic Score 95
    One of the year’s best deals in gaming. [May 2009, p.78]
    • Metascore: 88
    • Critic Score 95
    Not content to settle for second place, DICE throws down the gauntlet with Bad Company 2, delivering its best multiplayer package since Battlefield 2 and a remarkably improved single-player campaign that openly mocks its rival while cribbing from them at the same time. [Issue#203, p.84]
    • Metascore: 88
    • Critic Score 95
    Not content to settle for second place, DICE throws down the gauntlet with Bad Company 2, delivering its best multiplayer package since Battlefield 2 and a remarkably improved single-player campaign that openly mocks its rival while cribbing from them at the same time. [Issue#203, p.84]
    • Metascore: 90
    • Critic Score 95
    Assassin’s Creed II is a complex, mature, and engaging journey from beginning to end. It stands as a benchmark for design that combines innovative ideas with tried-and-true techniques to create one of the great games of this generation.
    • Metascore: 91
    • Critic Score 95
    Assassin’s Creed II is a complex, mature, and engaging journey from beginning to end. It stands as a benchmark for design that combines innovative ideas with tried-and-true techniques to create one of the great games of this generation.
    • Metascore: 89
    • Critic Score 95
    The newest chapter in the undead uprising now oozes with even more of the proven developer’s trademark personality and polish. If you are among those who think the sequel is coming too soon, prepare to eat your words like so many brains. Left 4 Dead 2 is everything a sequel should be: perfected, expanded, and an absolute riot.
    • Metascore: 89
    • Critic Score 95
    Left 4 Dead 2 is swollen with action that will leave your controller sweaty and worn, and emerges as one of the most powerful online co-op experiences I have ever had.
    • Metascore: 87
    • Critic Score 95
    It's barely a game in the popular sense of the word, but Quantic Dream's masterpiece makes groundbreaking strides in storytelling and character development, demonstrating that interactive entertainment still has a deep well of untapped potential. [Issue#203, p.91]