Game Informer's Scores

  • Games
For 5,813 reviews, this publication has graded:
  • 63% higher than the average critic
  • 4% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 0.7 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Grand Theft Auto: San Andreas
Lowest review score: 1 Legends of Wrestling II
Score distribution:
5,813 game reviews
    • 50 Metascore
    • 68 Critic Score
    Its boring, unimaginative combat lays shame to the fact that Philip K. Dick (whose short story the movie is based on) came up with a pretty original idea to write about.
    • Game Informer
    • 50 Metascore
    • 20 Critic Score
    This title is exactly what all the haters were afraid of when the DS was originally announced: boring, tired game design with crappy touch screen control tacked on. [Jun 2006, p.118]
    • Game Informer
    • 50 Metascore
    • 55 Critic Score
    Unfortunately, the good parts like the unlockable skills are obscured by generic enemy designs, monotonous combat and the most tedious boss battles I’ve seen.
    • 50 Metascore
    • 73 Critic Score
    Makes some strides in the genre, but it seems like the company didn't finish the job. [Oct 2002, p.85]
    • Game Informer
    • 50 Metascore
    • 80 Critic Score
    Graphically, the cutscenes are very stylish, exhibiting some striking sequences and Gigeresque character desings... Despite its shortcomings, I was charmed by Galerians: Ash. [Mar 2003, p.83]
    • Game Informer
    • 50 Metascore
    • 50 Critic Score
    In the end, I think all Left Brain, Right Brain reliably tests is patience. [Feb 2008, p.102]
    • Game Informer
    • 50 Metascore
    • 65 Critic Score
    Empire Earth III’s handful of units per tech tier, problematic unit AI and pathfinding, and lackluster factional differences between the West, East, and Middle East types do little to give RTS players anything they haven’t seen before.
    • 50 Metascore
    • 65 Critic Score
    It’s equal parts silly, gory, and stupid – exactly what you’d expect from the concept.
    • 50 Metascore
    • 45 Critic Score
    Put simply, NARC is a mess. Every time it starts to show a little potential, it blindsides you with a nearly unplayable mission, amazing camera failure, or a flat-out boring sidequest. [May 2005, p.112]
    • Game Informer
    • 50 Metascore
    • 40 Critic Score
    There is one and only one good thing to say about Two Worlds: the game truly gives you the freedom to align with any faction and change the gameworld by your choices. Everything else – and I mean everything else – sucks.
    • 50 Metascore
    • 60 Critic Score
    Despite its technical imperfections, Yoostar 2 can be enjoyable if you step out of your shell and be a total ham. Bring in some friends for a full cast, and you'll get some laughs during your acting debut.
    • 50 Metascore
    • 70 Critic Score
    Legends has a very unique gameplay style and makes good use of all the GameCube controller's buttons. [August 2002, p.82]
    • Game Informer
    • 50 Metascore
    • 40 Critic Score
    This lack of polish wouldn't be nearly as frustrating if not for the fact that the game's primary feature – the dismemberment of the main characters – makes the game less fun than it would have been as just a plain old third-person action game. Sure, it's a unique idea – but not every idea is worth pursuing. In the case of NeverDead, this concept should have been left on the cutting room floor. You could say the same about the game itself.
    • 50 Metascore
    • 30 Critic Score
    The simplistic flick-your-wrist-and-sometimes-press-a-button interface is probably great for testing the motor skills of chimpanzees, but humans should do themselves a favor and use this same arm motion to fling this Hudson game into the Hudson River.
    • 50 Metascore
    • 40 Critic Score
    Avoid at all costs.
    • 50 Metascore
    • 40 Critic Score
    On a console, you're left with a classic board game and no nifty little houses to roll around in your hand and lost under the couch. [Dec 2002, p.144]
    • Game Informer
    • 50 Metascore
    • 65 Critic Score
    Legendary is by no means awful — it’s just about as vanilla as first-person shooters get. It all wraps up with a completely unsatisfying “wait for the sequel” type cliffhanger. We’ll see.
    • 50 Metascore
    • 65 Critic Score
    Legendary is by no means awful — it’s just about as vanilla as first-person shooters get. It all wraps up with a completely unsatisfying “wait for the sequel” type cliffhanger. We’ll see. [Jan 2009, p.66]
    • Game Informer
    • 50 Metascore
    • 55 Critic Score
    The game, however, is a complete disaster, and is just barely playable. The content is definitely worth seeing, but you’ll have to trudge through gaming hell to see it.
    • 50 Metascore
    • 50 Critic Score
    Sadly, the gameplay is buggy. [June 2002, p.79]
    • Game Informer
    • 50 Metascore
    • 58 Critic Score
    Unfortunately, the cartoony graphics, stilted shooter gameplay, and completely rancid car missions fail what could otherwise be a passing game.
    • 50 Metascore
    • 60 Critic Score
    Basic combat just isn't very fun. [Feb 2006, p.104]
    • Game Informer
    • 50 Metascore
    • 30 Critic Score
    xXx
    About as soulless as the faceless Activision suit that signed off on its feast of mundane side-scrolling. [Oct 2002, p.94]
    • Game Informer
    • 50 Metascore
    • 50 Critic Score
    This side-scrolling button masher's personality is as dry as Ben Affleck's and the gameplay sucks about as much as J-Lo (take that however you see fit). [Mar 2003, p.91]
    • Game Informer
    • 50 Metascore
    • 50 Critic Score
    Kung Fu Panda 2 may win over fans on the cinematic front, but I can't say the same about its Kinect counterpart. Kung Fu Panda 2's charming cast of characters do a great job of moving the Kinect title's story mode along, however lag in full body combat sequences and noticeable lack of polish in minigames do little in making the user feel like the ultimate kung fu master.
    • 50 Metascore
    • 40 Critic Score
    Unless you despise the X-Men movies and simply want more ammo that can be used to insult your friends, I strongly advise that you avoid this game like you would a French kissing toad. [July 2006, p.104]
    • Game Informer
    • 50 Metascore
    • 70 Critic Score
    Add in some middling environment and character visuals on top of the lackluster gameplay, and X-Men Destiny has some big problems.
    • 50 Metascore
    • 50 Critic Score
    Target Liberty should receive a citation for roughing up the prestigious SWAT franchise. We can only hope the next effort more closely resembles its fantastic predecessors.
    • 50 Metascore
    • 43 Critic Score
    Activision is far too good of a publisher to unleash a game this poor onto the unsuspecting public. Fans of the series should skip this horrid excuse for a shooter and keep their glowing memories of previous Soldier of Fortune battles intact.
    • 50 Metascore
    • 58 Critic Score
    Unfortunately, the cartoony graphics, stilted shooter gameplay, and completely rancid car missions fail what could otherwise be a passing game.