Game Informer's Scores

  • Games
For 5,915 reviews, this publication has graded:
  • 63% higher than the average critic
  • 4% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 0.5 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Mass Effect 3
Lowest review score: 1 Legends of Wrestling II
Score distribution:
5,915 game reviews
    • 52 Metascore
    • 70 Critic Score
    "Quotation Forthcoming"
    • Game Informer
    • 52 Metascore
    • 60 Critic Score
    Quite and ugly game. There's more pop-up than a toaster, and the music is unappealing to anyone without a straw hat. [Apr 2002, p.79]
    • Game Informer
    • 52 Metascore
    • 65 Critic Score
    I did enjoy the escort missions, and the co-op is decent, but they can't hide the fact that 187 is just plain mediocre. [Oct 2005, p.128]
    • Game Informer
    • 52 Metascore
    • 50 Critic Score
    Sniper: Ghost Warrior 2 feels like a bad parody of military shooters, but with poorly textured environments and sub-par mechanics. I like being the lone-wolf sniper as much as the next shooter fan, but City Interactive fumbles the power-trip from start to finish.
    • 52 Metascore
    • 20 Critic Score
    South Park fans will be disappointed by the pandering references and lazy writing, and platforming fans will hate the awful level design. This is a game for no one.
    • 52 Metascore
    • 55 Critic Score
    You might have some fond memories of this series, but I suggest you avoid eye contact with this game the next time you're at the store. [Feb 2009, p.86]
    • 52 Metascore
    • 48 Critic Score
    After this miserable showing, the only waters that Jaws will be patrolling are those of the great video game toilet. [Aug 2006, p.84]
    • Game Informer
    • 52 Metascore
    • 60 Critic Score
    Umbrella may have filled Raccoon City with horrific creatures, but SlantSix has tainted the fabled town in its own way. It's difficult recommending a return to Raccoon when you have to endure buggy AI, clunky gameplay, and terrible glitches like disappearing floors. Yes, on more than one occasion my friends and I had to ditch whole missions because we kept falling into an empty void.
    • 52 Metascore
    • 30 Critic Score
    The worst part is that, for all the simplistic level goals and unimaginable gameplay, the horrible control almost manages to make this inane garbage somewhat challenging. [May 2002, p.88]
    • Game Informer
    • 52 Metascore
    • 75 Critic Score
    To paraphrase Wooderson, Matthew McConaughey's character from "Dazed and Confused": "Racing games keep getting better; Auto Modellista just stays the same." [Apr 2004, p.106]
    • 52 Metascore
    • 60 Critic Score
    It’s great that Team Soho has tried to break out in some new directions; it’s a pity that the gameplay and missions aren’t up to the challenge. The most disappointing aspect for me was the total linearity and lack of freedom that makes this an “open world” game in name only.
    • 52 Metascore
    • 45 Critic Score
    I'm not your financial advisor, and I don't care how you spend your money. As one human being to another, I feel a responsibility to advise you not to bother with this boring mess. There are way better bad games out there to play, and even more good ones that are worth your time.
    • 52 Metascore
    • 40 Critic Score
    Winback 2 is an abysmal relic of gamings that sets a new low bar for itself and fails miserably to even hit that. [Jun 2006, p.112]
    • Game Informer
    • 52 Metascore
    • 60 Critic Score
    As disappointing as Spare Parts is, I hope that we do see the characters again. They deserve to be in a better game.
    • 52 Metascore
    • 40 Critic Score
    Soulcalibur Legends is a trap, luring in gullible gamers with the promise of two-player co-op and a cast of characters from the series. Once you take the bait, the whole rusty contraption snaps shut – and you will carry the scars of playing it for the rest of your life.
    • 52 Metascore
    • 50 Critic Score
    It's tough to be impressed by a game based on a Pixar movie, when it's a given Pixar's CG is 2,000 times better than anything a current game system could offer. [Apr 2002, p.77]
    • Game Informer
    • 52 Metascore
    • 60 Critic Score
    If "Driver" married its cousin, there's a good chance the spawn of said union would look a lot like The Dukes of Hazzard: Return of the General Lee. [Oct 2004, p.129]
    • Game Informer
    • 52 Metascore
    • 60 Critic Score
    Cing's latest blend of game and novel could've been an intriguing "whodunit" if streamlined into a more digestible package. Instead, the glacial pace of weak plot development and the few poke-around puzzles in between left much to be desired.
    • 52 Metascore
    • 50 Critic Score
    Offers nothing but mindless button-mashing, boring level design, and horrible pacing. [May 2004, p.100]
    • 52 Metascore
    • 30 Critic Score
    Like a waterlogged corpse afloat in a handheld sea, Jack Sparrow's PSP adventure stinks. [Sept. 2006, p.100]
    • Game Informer
    • 52 Metascore
    • 60 Critic Score
    Umbrella may have filled Raccoon City with horrific creatures, but SlantSix has tainted the fabled town in its own way. It's difficult recommending a return to Raccoon when you have to endure buggy AI, clunky gameplay, and terrible glitches like disappearing floors. Yes, on more than one occasion my friends and I had to ditch whole missions because we kept falling into an empty void.
    • 52 Metascore
    • 60 Critic Score
    It feels like National Geographic and Ultimate Fighting mushed together in a bad, bad way. [July 2006, p.106]
    • Game Informer
    • 52 Metascore
    • 50 Critic Score
    Final Four gets a nonstop trip to Dumpsville. [Dec 2001, p.50]
    • Game Informer
    • 52 Metascore
    • 65 Critic Score
    Whether you are defending the colony from a hornet invasion by manning goo cannons, racing an obstacle course with a team of ants, or foraging for food, the game keeps things fresh. Too bad none of it is exciting. [Feb. 2007, p.102]
    • Game Informer
    • 52 Metascore
    • 65 Critic Score
    It’s an evolution, for sure, but not an entirely exciting one.
    • 52 Metascore
    • 40 Critic Score
    Unless you despise the X-Men movies and simply want more ammo that can be used to insult your friends, I strongly advise that you avoid this game like you would a French kissing toad. [July 2006, p.104]
    • Game Informer
    • 52 Metascore
    • 68 Critic Score
    Time Ace picks up a little bit after the first few levels, but never quite flies high enough for me. [June 2007, p.119]
    • 52 Metascore
    • 75 Critic Score
    If you've already invested a portion of your life to the game on other platforms, it's probably not as essential because you've already done all it has to offer and more. Still, it's a great way to experience the fun of a Hoarders-style train wreck while you're on the road.
    • 52 Metascore
    • 70 Critic Score
    There are few tables to choose from, all of which are fairly standard in design. [May 2005, p.136]
    • Game Informer
    • 52 Metascore
    • 60 Critic Score
    At its worst, Game of Thrones is difficult to tolerate, but the burden of its many problems isn't enough to render the experience worthless. For those already familiar with the franchise, the story of Mors and Alester is consistent with the world and provides insight into events beyond the reach of the regular series cast. However, you must be a forgiving and devoted fan to enjoy the best that this game can offer.

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