Game Informer's Scores

  • Games
For 5,955 reviews, this publication has graded:
  • 63% higher than the average critic
  • 4% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 0.5 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Grand Theft Auto IV
Lowest review score: 1 Legends of Wrestling II
Score distribution:
5,955 game reviews
    • 56 Metascore
    • 55 Critic Score
    Disciples III is pretty enough, but it doesn't take long to figure out that there's no soul behind the enticing facade. [Sept 2010, p.95]
    • Game Informer
    • 49 Metascore
    • 55 Critic Score
    I love using the right analog to reel in and the left to set the hook, but other than that, the gameplay is pretty drab (and I mean that in comparison to OTHER fishing games.) [Sept 2003, p.121]
    • Game Informer
    • 69 Metascore
    • 55 Critic Score
    Multiplayer is amusing in that hanging out with your friends is fun anyway, but the single-player content is truly terrible. A series of boring one-off challenges punctuated by simplistic exploration and the occasional full game makes up Mario’s quest to foil Bowser Jr. via baseball. Yes, it’s as insipid as it sounds.
    • 36 Metascore
    • 55 Critic Score
    The sounds, graphics, and controls are all painfully ported from the PC, and all of them are worse for wear. [Apr 2003, p.89]
    • Game Informer
    • 65 Metascore
    • 55 Critic Score
    Explodemon isn't a broken game by any accounts, but the presentation, controls, and level design are wholly unoriginal and unsatisfying if you enjoy action platformer. Those that dig deep enough may find some fun buried beneath the repetition, but it won't last long. If you're looking for a downloadable distraction on your PS3, there are many more fulfilling options than Explodemon.
    • 72 Metascore
    • 55 Critic Score
    This is a fetch quest of unparalleled proportions. [Jan 2004, p.160]
    • 71 Metascore
    • 55 Critic Score
    The game's pace is painfully slow, and like most puzzle games of this type, the payoff is far from satisfying. [Jan 2002, p.83]
    • Game Informer
    • 56 Metascore
    • 55 Critic Score
    The races, which conclude each tournament, offer smooth controls and track designs loaded with jumps and tight turns, but given how frequently players get power-ups, they end up being more of a crapshoot of who is dealt the best hand.
    • 65 Metascore
    • 55 Critic Score
    I've been a big fan of the series' portable outings in the past, but htis is just a big dud. [Feb 2006, p.113]
    • Game Informer
    • 43 Metascore
    • 55 Critic Score
    If you have such a child in your household, I would do everything in my power to ensure they never catch wind of this game.
    • 60 Metascore
    • 55 Critic Score
    With the startling amount of missing content, kneecapped modes, and uneven gameplay in NHL 15, either EA Sports isn't giving EA Canada the same level of resources as its other sports franchises or the development team is woefully incapable of negotiating a console transition. If the publisher doesn't care to put a winning effort into its NHL series, hockey fans have no reason to jump over the boards and buy the game.
    • 60 Metascore
    • 55 Critic Score
    At its best, Blade Dancer offers familiarity, along with a half-hearted attempt at multiplayer. [Aug 2006, p.93]
    • Game Informer
    • 59 Metascore
    • 55 Critic Score
    Don't let the allure of authentic arenas and improved NBC-branded commentary fool you - NHL 15 is a colossal disappointment. Missing modes like the six-on-six EASHL, GM Connected, and Live the Life, NHL 15 starts the game down a man. When you add the fact that existing modes like Be a Pro and Be A GM have been fundamentally stripped of essential features, it's downright insulting to hockey fans everywhere.
    • 54 Metascore
    • 55 Critic Score
    The one saving grace of Flower, Sun, and Rain is the story. [July 2009, p.90]
    • 64 Metascore
    • 55 Critic Score
    Urban Trial Freestyle may throw in the occasional little tweak, but they aren’t enough to elevate the game past the level of a flattering wannabe. If you're into the idea of a platforming-heavy motorbike game, stick with the tried and true Trials series.
    • 69 Metascore
    • 55 Critic Score
    The control scheme is poor. While it “works” on a basic level, steering Sonic through levels like an Excite Truck vehicle while flicking the remote to attack enemies is, more often than not, a mess.
    • 71 Metascore
    • 55 Critic Score
    What you do in the first ten minutes is what you're going to be doing for the rest of your excruciating experience with this game. [July 2003, p.106]
    • Game Informer
    • 35 Metascore
    • 55 Critic Score
    The controls give no feel of racing, the graphics are bland at best, and the sound is forgettable. [Dec 2002, p.144]
    • Game Informer
    • 61 Metascore
    • 55 Critic Score
    I can only say one good thing about War in the North: It could have been awesome.
    • 69 Metascore
    • 55 Critic Score
    With unresponsive skating and stickhandling skills, NHL 2K10 is a troubled hockey prospect. With so many red flags, we recommend passing this prospect over.
    • 63 Metascore
    • 55 Critic Score
    I can only say one good thing about War in the North: It could have been awesome.
    • 69 Metascore
    • 55 Critic Score
    As much as I enjoyed the world of the original Blue Dragon, I'm just going to pretend this dismal follow-up never happened. [Mar 2009, p.95]
    • 55 Metascore
    • 55 Critic Score
    Collecting puzzle pieces and 3D figures should be a nice distraction, but they're certainly not enough incentive to replay these tedious levels. Rabbids Travel in Time 3D offers no real sense of what you're doing, who you're fighting, or why you should care. This wouldn't matter if the platforming was interesting, but its low difficulty and lack of variety make this an entirely forgettable experience.
    • 51 Metascore
    • 55 Critic Score
    This game will please neither action fans nor followers of the "Tekken" franchise, and comes off as a marketing scheme gone horribly awry. [March 2005, p.132]
    • Game Informer
    • 57 Metascore
    • 55 Critic Score
    With Beholder's no frills (and I'm not exaggerating) isometric combat, there's little here that really screams out for attention. [Mar 2003, p.91]
    • Game Informer
    • 66 Metascore
    • 55 Critic Score
    Just rent "Hackers" again and forget this junk heap. [Oct 2005, p.134]
    • Game Informer
    • 55 Metascore
    • 55 Critic Score
    Kinect Star Wars is a bad game. If you go into it knowing that you are getting full-on camp like The Star Wars Holiday Special rather than a legitimate Star Wars experience, it can be fun, but you do have to tolerate faulty Kinect recognition the whole time. Ever since Nintendo introduced the Wii, I've been hoping LucasArts would deliver a great motion-based lightsaber experience, but Kinect Star Wars left me wanting a controller again.
    • 73 Metascore
    • 55 Critic Score
    Though Supersonic Warriors retains the show's flavor, it fails to measure up to the standards of a passable 2D fighter. [Sept 2004, p.118]
    • 56 Metascore
    • 55 Critic Score
    It's not a complete failure, per se, but its gameplay is generations behind games that were released five years ago. [June 2002, p.79]
    • Game Informer
    • 62 Metascore
    • 55 Critic Score
    If I had more space I could detail the game's numerous flaws in control, design, and AI, but I don't. Thank God. [Jun 2006, p.112]
    • Game Informer