Game Positive's Scores

  • Games
For 112 reviews, this publication has graded:
  • 33% higher than the average critic
  • 8% same as the average critic
  • 59% lower than the average critic
On average, this publication grades 2.4 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 96 The Orange Box
Lowest review score: 33 Deca Sports
Score distribution:
  1. Positive: 65 out of 112
  2. Negative: 3 out of 112
112 game reviews
    • 62 Metascore
    • 64 Critic Score
    Harvey Birdman: Attorney at Law will appeal to fans of the Cartoon Network show, but those not enamored of the humor and art style will probably end up bored.
    • 89 Metascore
    • 63 Critic Score
    There's some innovation in the cooperative play and some interesting moments of aesthetics, storytelling, and decision-making; but for a game that plays like an RPG, there is surprisingly little sophistication in the implementation of character development, inventory, and NPC interactions.
    • 62 Metascore
    • 62 Critic Score
    The promise of fantastic squad features falls flat due to the poorly applied AI throughout the game.
    • 78 Metascore
    • 61 Critic Score
    If you enjoy 3D platform puzzlers, you could do a lot worse than purchase Switchball. However, some of the negative factors in the game can make it an incredibly frustrating experience.
    • 55 Metascore
    • 60 Critic Score
    If you are a fan of the series or this style of hack and slash gameplay, there is enough here to warrant your time. Otherwise, you may want to keep your distance or stick to a rental.
    • 54 Metascore
    • 60 Critic Score
    If you are a fan of the series or this style of hack and slash gameplay, there is enough here to warrant your time. Otherwise, you may want to keep your distance or stick to a rental.
    • 70 Metascore
    • 60 Critic Score
    If the level design did a better job of integrating exploration, platforming, and environmental puzzles, it could have overcome its deficiencies on the combat front. As it is now, Bionic Commando is only worth a rent or bargain bin purchase.
    • 71 Metascore
    • 60 Critic Score
    If the level design did a better job of integrating exploration, platforming, and environmental puzzles, it could have overcome its deficiencies on the combat front. As it is now, Bionic Commando is only worth a rent or bargain bin purchase.
    • 63 Metascore
    • 60 Critic Score
    Ultimately, the longevity of the game depends on how much fun you can derive from improvising with a lackluster soundtrack.
    • 75 Metascore
    • 60 Critic Score
    Its serviceable but unremarkable combat, overhaul of familiar gameplay, and blacklisting of different character classes add little to the franchise.
    • 72 Metascore
    • 59 Critic Score
    Proving Ground is not a terrible game in most of its execution; it's just that what essentially amounts to a third of the game is irreparably broken, and what's left is recycled from previous years.
    • 65 Metascore
    • 58 Critic Score
    Overdose suffers most from its overall lack of polish. Had the levels and balancing received a bit more attention, this could have been another solid entry in the Painkiller series. There is still some mindless enjoyment to be had here, but the dated presentation and slow loading times conspire to spoil that too.
    • 73 Metascore
    • 58 Critic Score
    Nintendo has seen fit to take a three year-old DS game, pretty it up for the Wii, and tack on a few shallow features on top of an increased price tag.
    • 67 Metascore
    • 57 Critic Score
    Squad Command quickly moves from being a game with great potential to yet another bust on Sony's handheld.
    • 66 Metascore
    • 56 Critic Score
    From collecting silly objects to calculating whether or not said silly objects will be of importance, the game truly suffers from one of the worst cases of poor planning.
    • 47 Metascore
    • 53 Critic Score
    What it can best be described as is a glorified demo. With only one track, no customization, and not much to accomplish outside of the missions, the game is extremely shallow.
    • 57 Metascore
    • 52 Critic Score
    Rocketmen: Axis of Evil is far too short a game at the ten dollar price tag and will do nothing more than frustrate and annoy casual fans of the shooter genre.
    • 62 Metascore
    • 50 Critic Score
    Wanted: Weapons of Fate tries hard to let you experience the same thrills as last year's film, but in the end, falls short of its own ambitions.
    • 61 Metascore
    • 50 Critic Score
    Wanted: Weapons of Fate tries hard to let you experience the same thrills as last year's film, but in the end, falls short of its own ambitions.
    • 51 Metascore
    • 49 Critic Score
    Indianapolis 500 Legends seems to be founded upon some interesting ideas, but the game ultimately suffers from far too much repetition. Between the graphics, sound and dull gameplay, Legends is one of the most average games ever created for the DS; absolutely nothing stands out.
    • 45 Metascore
    • 42 Critic Score
    Given the amount of quality puzzle alternatives already available on XBLA, Mr. Driller Online should be avoided at all costs.
    • 50 Metascore
    • 33 Critic Score
    In the end, Deca Sports comes off as a feeble attempt to compete with Wii Sports.