Gameblog.fr's Scores

  • Games
For 1,887 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Dragon Quest IX: Sentinels of the Starry Skies
Lowest review score: 0 Reality Fighters
Score distribution:
1887 game reviews
    • 67 Metascore
    • 40 Critic Score
    You won't be able to blame A Walk In The Dark for concealing its influences. It's an open and blatant mix of Super Meat Boy, VVVVVV, Bit.Trip Runner and Limbo. Unfortunately, mixing the best elements is not always the recipe of success, when you don't cook it well enough. It's not nearly as fun and enticing as the sum of its parts, or even of a single one of them. The music is still superb, though.
    • 61 Metascore
    • 40 Critic Score
    The original question was : "is it better if we're two players?". The answer is definitely yes, but it's still quite mediocre. Prettier, much better designed than the first one, but this Episode 2 still remains a sad version of a platformer with annoying musics and dull level design.
    • 51 Metascore
    • 40 Critic Score
    Knights Contract seems to have strong qualities... at first. A sexy witch with interesting powers, which is ultimately too limited ; a super strong knight, which is uninspired in his fighting style; an atypical universe, which is finally overwhelmed... and the complementarity gameplay couldn't save this duo. They are not made for each other, as this title is repetitive and dated in many ways. Do not sign this contract!
    • 46 Metascore
    • 40 Critic Score
    To be honest, we weren't really expecting any sort of surprise when booting up Tom Clancy's Ghost Recon. The experience can remain nice when played casually, but only when you are two to enjoy it, and haven't played through all the others railshooters out there. There's probably a safest bet you haven't tried yet, though.
    • 43 Metascore
    • 40 Critic Score
    One may enjoy Naughty Bear for a while, but quickly enough, reality will catch up. The idea of a massacre starring adorable fluffy bears is undoubtedly a brilliant one, but it is poorly implemented here. Slow, imprecise, poised by narrow levels, and a to-soon to come lack of inspiration to continue driving the original idea further make it a concept that couldn't mature and blossom to become a good enough game.
    • 54 Metascore
    • 40 Critic Score
    Harry Potter for Kinect offers a nice immersion for our younger ones, when it's only their hands they need to use. But when the rest of the body is required as well, not so much. Some challenges are plain tedious, dull or unimaginative, and it clearly overshadows the better crafted missions.
    • 49 Metascore
    • 40 Critic Score
    What could have been a kid's dream come true is far too limited both in terms of gameplay and content to succeed. The younger gamers will be able to get some fun with it, but that's it.
    • tbd Metascore
    • 40 Critic Score
    A Gamebook for tablets and smartphones - Superb idea. But Hamnasya suffers from serious issues with bugs, interface shortcomings, and too much relying on pure luck. In terms of story, it's decent, but incredibly classic heroic fantasy and sometimes written with excessive verbose.
    • 60 Metascore
    • 40 Critic Score
    Pikachu is back in this sequel, which is clearly designed for kids. But some gameplay issues and a global lack of inspiration in the minigames make it less appealing than it could have been.
    • 55 Metascore
    • 40 Critic Score
    This cute beat'em all spin-off in the world of Albion could have been a fun experience, if only it didn't suffer from a less than dynamic gameplay, a progression system that lets too much up to randomness, and an overall feeling of disconnection to its gameworld. If you fancy a good 4 player beat'em all, go the Castle Crashers route.
    • 67 Metascore
    • 40 Critic Score
    We thought the added horsepower of the 3DS could have given a new breath to the FIFA franchise on Nintendo's portable line, but it's not. It might yet be satisfying for kids, but this 3DS FIFA doesn't have much in common with the HD versions, it even lacks some official licences. Also, there is no online play.
    • 71 Metascore
    • 40 Critic Score
    One Piece deserves much better than this opportunist and disappointing multi-platform port of a title released last year in Japan on 3DS.
    • 79 Metascore
    • 40 Critic Score
    Impossible not to be disappointed after so long a wait. But when one witnesses the result, on will probably think that this cross-over wasn't meant to be. I love spaghetti, and I love chocolate spread, but with a little thinking, I wouldn't mix the two. Maybe that's how they should have contemplated this wedding between Layton and Wright. Even the brilliant production values, 3D transition and exquisite music are not enough to make us forget about the dull situations one has to repeat over and over again. It's the poorest of the Phoenix Wrights and the most laughable Layton.
    • 65 Metascore
    • 40 Critic Score
    The concept, gameplay, challenge and atmosphere of Choplifter HD are quite good. It is a nice trip back in the 80's, even if it is far from being a must-have today, as the game is particulary repetitive and its price is quite high.
    • 71 Metascore
    • 40 Critic Score
    The concept, gameplay, challenge and atmosphere of Choplifter HD are quite good. It is a nice trip back in the 80's, even if it is far from being a must-have today, as the game is particulary repetitive and its price is quite high.
    • 74 Metascore
    • 40 Critic Score
    We were waiting for this game passionately, and maybe with too many high hopes. But "It's About Time" is disappointing, and really, doesn't measure up to the legendary trilogy. There's no real excitement playing through this first episode, and it's quickly forgotten once finished. Now, let's pray that Telltale will be able to spice things up and reach the 88 mph bar with the next episode.
    • 68 Metascore
    • 40 Critic Score
    This is clearly for kids who have too much energy to spend. But some movements are quite complicated, and can prove to be tedious and frustrating, even for kids. It's ok for one hour of play, but kind of loses its appeal beyond that.
    • 64 Metascore
    • 40 Critic Score
    Mario Sports Mix has a nice Wiimote gameplay, and both Volleyball and Dodgeball mini-games will grant you a nice and funny afternoon. But beyond that... with but four sports and repetitive game mechanics, the title seems to be a little stingy compared to Wii Sports Resort or the Mario & Sonic series. On the Wii, Mario Sports Mix comes only as the third wheel.
    • 65 Metascore
    • 40 Critic Score
    Atelier Rorona is not directed specifically to RPG fans, but rather adventurous young girls who will take their first steps in a world of stylish packaging and simple, but repetitive, routines.
    • 50 Metascore
    • 40 Critic Score
    Bodycount is supposed to be a violence venting machine. A very arcady FPS, if you will. But though the action itself is indeed there, nothing is making it stand out from the other productions of the genre, and the load of shortcomings (poor AI, average production values, uninteresting special moves system, completely dull story) will probably ruin the fun for most. With some heavy eights of the genre incoming, or already there, it's impossible to recommend.
    • 53 Metascore
    • 40 Critic Score
    With A Game of Thrones Genesis, Cyanide tackles too large a task for its own means, so disappointment ensues. Despite that, it's still the perfect licence to introduce fresh and new boardgames mechanics, and that helps to make it a nice multiplayer experience. But it still suffers from poor production values, ugly graphics, a lack of ambition, and unclear or insufficient visual cues as to what exactly is happening.
    • 53 Metascore
    • 40 Critic Score
    Bodycount is supposed to be a violence venting machine. A very arcady FPS, if you will. But though the action itself is indeed there, nothing is making it stand out from the other productions of the genre, and the load of shortcomings (poor AI, average production values, uninteresting special moves system, completely dull story) will probably ruin the fun for most. With some heavy eights of the genre incoming, or already there, it's impossible to recommend.
    • 66 Metascore
    • 40 Critic Score
    The theme of the game and the originality of playing as a child can't save this adventure-horror game that is neither scary nor moving, and whose incoherent narrative takes us into an imaginary world without great play value.
    • 55 Metascore
    • 40 Critic Score
    A game that slashes gameplay in favor of dynamic visuals, very true to the anime. But the illusion of pretty graphics quickly disappears, revealing dull combats, repetitive gameplay, and other shortcomings. Even the most hardcore fans will not find this fun for a long time.
    • 58 Metascore
    • 40 Critic Score
    A game that slashes gameplay in favor of dynamic visuals, very true to the anime. But the illusion of pretty graphics quickly disappears, revealing dull combats, repetitive gameplay, and other shortcomings. Even the most hardcore fans will not find this fun for a long time.
    • 55 Metascore
    • 40 Critic Score
    Start the Party! is quite a good party-game, which uses the capabilities of the PlayStation Move very well. The problem is that we actually just can "start" a good party with it... You will quickly want to move on to something else, as it quickly becomes tiresome. Blame it on a glaring lack of events and game modes.
    • 66 Metascore
    • 40 Critic Score
    Your children are in the mood for a get together at the carnival? This is the perfect title. In this magical atmosphere, there are dozens of little events such as rifle shooting or mini-bowling and basketball, as well as tickets to spend on balloons and other accessories. The PS Move controls are very accurate and the game is fun... but not for longer than an afternoon, given its lack of variety and really deep gameplay.
    • 58 Metascore
    • 40 Critic Score
    For their first 360 game, the raving rabbids deliver a mixed experience. The augmented reality enabling the rabbids to spawn in your living-room is fun, but lacks precision. The main issue resides within the fact that those levels do not constitue the majority of the game, more classic ones are, and they lack originality and rythm. The animated styled mini-games are funny, but we've already seen much better with a wiimote in hand in Wario Ware.
    • tbd Metascore
    • 40 Critic Score
    Quotation forthcoming.
    • tbd Metascore
    • 40 Critic Score
    Quotation forthcoming.