Gamenikki's Scores

  • Games
For 284 reviews, this publication has graded:
  • 41% higher than the average critic
  • 6% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 0.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 F.E.A.R.
Lowest review score: 20 The Guy Game
Score distribution:
  1. Negative: 19 out of 284
284 game reviews
    • 73 Metascore
    • 90 Critic Score
    Raises the bar from what to expect from Media Vision, and leaves a lot for Wild Arms: the 4th Detonator to live up to.
    • 73 Metascore
    • 70 Critic Score
    A fun, challenging puzzle game with some great ideas and additions.
    • 73 Metascore
    • 70 Critic Score
    An interesting study of a series in transition, but ultimately not a compelling purchase. KoF 2002 is a failed attempt to recall "KoF '98 Dream Match," and 2003 is, while more accessible to new fans, lacks the eye-candy if not necessarily the depth of newer games like "Guilty Gear X2."
    • 73 Metascore
    • 60 Critic Score
    Please do not buy this or even rent it. To do so would make you think less of Remedy and Max Payne 2, an absolutely terrific game on other consoles. Try another version instead.
    • 72 Metascore
    • 65 Critic Score
    The variety of innovating aspects are balanced by multiple flaws, making this one strictly for the horror-obsessed.
    • 72 Metascore
    • 70 Critic Score
    If you're a hardcore puzzle fan that lives life at Level 9/High 5, or have a buddy to tangle with, Puyo Pop Fever is a worthy purchase.
    • 72 Metascore
    • 80 Critic Score
    The first game in almost a decade that feels like a return to the series' roots in any fashion.
    • 72 Metascore
    • 60 Critic Score
    Lockdown has a steep learning curve and an unfair difficulty level for all players not intimately familiar with the Rainbow Six setup.
    • 72 Metascore
    • 60 Critic Score
    The online experience as a whole needs some serious work. I’m not sure if it’s lag-related, or simply poor coding, but it’s not unusual to see cars sort of “stutter” their way ahead of or behind you in turns. Collision detection is also fairly shoddy online.
    • 71 Metascore
    • 50 Critic Score
    Graphically, both King of Fighters 2000 and 2001 are nearly pixel-perfect ports. Unfortunately, this is as much a liability as anything. The character sprites are low-resolution, as befits three-year-old Neo-Geo games, and the backgrounds are muddy and annoyingly aliased.
    • 71 Metascore
    • 70 Critic Score
    Sort of an allegorical comparison to "Inside Drive" itself. It wants to be one of the big boys, and it certainly has the potential to get there, but if you’ll pardon the pun, they both need to spend another year at the college level before they make the jump.
    • 71 Metascore
    • 65 Critic Score
    For a one man project, Starshatter is a graphical tour-de-force. Infinitely customizable. Once the problem areas are tweaked, Starshatter will shine.
    • 71 Metascore
    • 70 Critic Score
    Breakdown was meant for a rental from start to finish, assuming you have a strong stomach to handle the first-person camera. Stick with the game and it can offer plenty of satisfying fun to accompany the initial frustration.
    • 71 Metascore
    • 70 Critic Score
    There aren't enough courses - six feels more like an appetizer than a gourmet feast - and no obvious expectation of future additions via Xbox Live.
    • 71 Metascore
    • 60 Critic Score
    In the end, Shrek 2 is going to appeal to a pretty limited market. Older gamers aren’t going to want to bother with it much, but young children who idolize their movie heroes (and why do you think "Finding Nemo" sold so well?) will probably eat it up despite its mediocrity.
    • 70 Metascore
    • 75 Critic Score
    Horror buffs will want to check it out now, but FPS fans won’t find much joy in the game’s generic and unappetizing engine.
    • 70 Metascore
    • 80 Critic Score
    Although the game features some rough patches from a 3D engine that isn’t entirely seamless, Worms 3D has all the loveable qualities necessary to be worth a purchase.
    • 70 Metascore
    • 60 Critic Score
    Comparable to the PS2 version, except with much longer loading times.
    • 70 Metascore
    • 70 Critic Score
    If you can get past the atrocious camera and shut out the screeching voice acting, there's a pretty neat game waiting for you. Just don't trade in "Ninja Gaiden" to get it, eh?
    • 70 Metascore
    • 80 Critic Score
    While some players may be disgruntled by the lack of action and lack of length, fans of the point and click adventure genre will be thrilled with this artistically-inclined entry from Nintendo.
    • 70 Metascore
    • 70 Critic Score
    Above average- it's just far from amazing.
    • 70 Metascore
    • 80 Critic Score
    One of the better platformers available on the PS2, certainly more so than games like Vexx and Sphinx. It’s not quite on the level of the Ratchet & Clank or Jak & Daxter series, but then, so few games are.
    • 70 Metascore
    • 60 Critic Score
    It's not the Xbox version or even "SOCOM: Navy Seals," but this version of Rainbow Six 3 is decent, on its own merits.
    • 69 Metascore
    • 70 Critic Score
    The thing is, though, there’s no multiplayer mode in PQ, so you can’t see who can complete a given puzzle faster (other than by playing single-player and uploading your score afterward), but that also means no opportunity for increasing challenge factors.
    • 69 Metascore
    • 70 Critic Score
    Essentially, it's new levels for a pretty decent game, without really bringing anything new to the table for your $19.95.
    • 69 Metascore
    • 70 Critic Score
    I had an enjoyable time when all was said and done, but the length and general quality of the experience left me wanting more--perhaps the polish only a sequel can deliver.
    • 69 Metascore
    • 60 Critic Score
    But I still would have to advocate passing, particularly since The Matrix: Path of Neo still hovers at a full MSRP price point for what is essentially Enter the Matrix with a facelift.
    • 69 Metascore
    • 60 Critic Score
    Really tends to disappoint when it comes to replay value. I expect strategy games to at least last 20 hours or so, but the multiple campaigns, single player maps and multiplayer gameplay will have a tough time reaching that magic number.
    • 69 Metascore
    • 80 Critic Score
    It's not so much a major 3D advancement or a 3D reinvention of the series as it is a nice 3D sequel, with some little technical qualms that may occasionally prove to be frustrating.
    • 68 Metascore
    • 60 Critic Score
    Worst game ever? No, not really. That was an exaggeration fed largely by the flames of my initial frustration. But it’s not really a very good game, either; probably slightly below average, in the scheme of things.