GameOver.gr's Scores

  • Games
For 833 reviews, this publication has graded:
  • 45% higher than the average critic
  • 5% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 1.9 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 The ICO & Shadow of the Colossus Collection
Lowest review score: 10 Ride to Hell: Retribution
Score distribution:
  1. Negative: 63 out of 833
833 game reviews
    • 53 Metascore
    • 60 Critic Score
    A take on Minecraft and Metal Slug that needs immediate polishing in order to deliver what it has in store.
    • 53 Metascore
    • 60 Critic Score
    It's probably the most bland and repetitive DBZ game of this generation, with its only saving grace being the immense roster of characters.
    • 64 Metascore
    • 60 Critic Score
    Even though it has some "Nintendo magical moments" Yoshi's New Island never truly shines.
    • 68 Metascore
    • 60 Critic Score
    This specific genre will continue to be missed even though the Director's Cut of Strike Suit Zero is a nice little game that can offer some hours of intense space combat gameplay.
    • 55 Metascore
    • 60 Critic Score
    From developer Beenox we expected something more than a bland, open-world Spidey game that loses almost all its interest after 5 hours.
    • 66 Metascore
    • 60 Critic Score
    While Among The Sleep’s central idea is absolutely brilliant and unique, its execution in gameplay, puzzles and storytelling simply doesn’t reach the potential it could and should have.
    • 59 Metascore
    • 60 Critic Score
    If the awful stealth moments were removed and the story was longer, Murdered: Soul Suspect might have been a great adventure game. As it is, it just leaves some promises for an improved sequel.
    • 62 Metascore
    • 60 Critic Score
    The next-gen debut of the beloved Worms by Team 17 can be fun especially if you try the multiplayer modes. Besides that there's nothing here that you haven't seen or played before.
    • 59 Metascore
    • 60 Critic Score
    By borrowing ideas from Rez and Frequency, Entwined offers a "chill-out" experience that can be difficult and challenging at times.
    • 65 Metascore
    • 60 Critic Score
    After the step-up Piranha Bytes had with Risen 2, this one feels like going backwards to a time where bugs, glitches and many other issues were a norm for the developer.
    • 70 Metascore
    • 60 Critic Score
    With a very low price tag and an addictive structure, you can surely overlook its flaws and have a good time with this tactical RPG from Interbellum.
    • 73 Metascore
    • 60 Critic Score
    Instead of giving us a lengthy story of a great character (Fetch) Sucker Punch offers an interesting albeit short campaign, packed with a bland and boring arena mode.
    • 69 Metascore
    • 60 Critic Score
    What starts as a fascinating tale of a psychological horror game, soon changes into a repetitive experience that feels like it drags on even in its short length of less than two hours.
    • 64 Metascore
    • 60 Critic Score
    The time has come for Codemasters to try some groundbreaking changes and finally move this franchise to the next generation.
    • 58 Metascore
    • 60 Critic Score
    The first step of the beloved wrestling franchise towards the next generation of consoles was not the one we hoped it would be.
    • 61 Metascore
    • 60 Critic Score
    It may have the prospects to become a great MMO racer, but at the moment The Crew is not able to deliver ever a fragment of what Reflections promised it would offer with this racer.
    • 61 Metascore
    • 53 Critic Score
    It can be fun and addictive at times, but it came out almost the same time as LittleBigPlanet Karting and Sonic Racing Transformed which are far superior than Codies' latest.
    • 53 Metascore
    • 50 Critic Score
    Although it uses a tried and successful gameplay design - that of the Monster Hunter series - Lord of Arcana feels like a rushed, poor-man's version of Capcom's games. There's almost nothing original here and the few and far between clever ideas are wasted by some awkward design choices.
    • 62 Metascore
    • 50 Critic Score
    The changes and problems Rearmed 2 had during its development cycle are obvious in the final game. Some level design flaws, borings boss fights and an often problematic gameplay, will probably let down even the most loyal of the Bionic Commando franchise's fans.
    • 63 Metascore
    • 50 Critic Score
    The changes and problems Rearmed 2 had during its development cycle are obvious in the final game. Some level design flaws, borings boss fights and an often problematic gameplay, will probably let down even the most loyal of the Bionic Commando franchise's fans.
    • 50 Metascore
    • 50 Critic Score
    An interesting idea, with 80 scenes from some of the most memorable movies ever. But Yoostar 2 is heavily flawed by some technical problems and the fact that the aforementioned 80 scenes are far too few.
    • 64 Metascore
    • 50 Critic Score
    Conduit 2 never truly delivers what we were promised. The multiplayer modes and the superb controls try to save the day, but the overall experience is that of a generic, uninspired and boring FPS.
    • 65 Metascore
    • 50 Critic Score
    Rio
    Just another mediocre movie tie-in, in the fashion of all the similar games that have preceded it and, probably, many of the ones that will follow it. It could be enjoyable, but just for kids and only for a couple of hours. That's about it.
    • 60 Metascore
    • 50 Critic Score
    Rio
    Just another mediocre movie tie-in, in the fashion of all the similar games that have preceded it and, probably, many of the ones that will follow it. It could be enjoyable, but just for kids and only for a couple of hours. That's about it.
    • 58 Metascore
    • 50 Critic Score
    An enjoyable, nicely crafted and beautiful game that does justice to the unique characteristics of the 3DS. However, we cannot recommend a full priced game that lasts only a couple of hours.
    • 72 Metascore
    • 50 Critic Score
    No more Heroes: Heroes' Paradise for the PS3 is a sloppy port from the Wii version (2008). The Move controller can be used very effectively for the hack-n-slash part of the game, but the missions are repetitive and boring. Technical problems like bad frame rate, the lack of anti-aliasing and insane tearing are also present.
    • 46 Metascore
    • 50 Critic Score
    A simplistic hack-n-slash game, with various co-op options for local and online gameplay. The basic action/ RPG part works, but overall the game feels unfinished and with many serious bugs.
    • 61 Metascore
    • 50 Critic Score
    This new co-op offering from Bethesda may be quite flawless from a technical standpoint but, unfortunately, its characters are too shallow to care for and the action is extremely repetitious and uninspired to retain our interest for more than a few hours, even when playing with a friend.
    • 57 Metascore
    • 50 Critic Score
    This new co-op offering from Bethesda may be quite flawless from a technical standpoint but, unfortunately, its characters are too shallow to care for and the action is extremely repetitious and uninspired to retain our interest for more than a few hours, even when playing with a friend.
    • 59 Metascore
    • 50 Critic Score
    After the release of War for Cybertron, expectations from High Moon Studios were high. But this is not a game like War for Cybertron, but a movie tie-in with all the flaws and weaknesses this particular genre is plagued by.