GameOver.gr's Scores

  • Games
For 841 reviews, this publication has graded:
  • 46% higher than the average critic
  • 5% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 1.9 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Journey
Lowest review score: 10 Ride to Hell: Retribution
Score distribution:
  1. Negative: 64 out of 841
841 game reviews
    • 58 Metascore
    • 50 Critic Score
    A hack 'n slash/ action RPG Silent Hill? Yes, it's a major deviation from the survival horror genre and not a good one.
    • 58 Metascore
    • 50 Critic Score
    Suitable only for older gamers that would like to feel the nostalgia of an era long gone.
    • 43 Metascore
    • 50 Critic Score
    A game mainly intended for a young audience. Those who saw the movie and wanted to play the video game adaptation of it will be disappointed for sure. Although it has some enjoyable environments and levels, its repetitive objectives and missions will discourage anyone from continued play.
    • 47 Metascore
    • 50 Critic Score
    It may not justify the 400 MS points price tag it bears, but Ice Crashed can be enjoyable for short, five minute "gaming bursts".
    • 71 Metascore
    • 50 Critic Score
    A "collection of memories" that never truly shines.
    • 52 Metascore
    • 50 Critic Score
    A huge disappointment and a step back from the original game. Ghost Hunter 2 is boring, repetitive, and doesn't really immerse you in the world of snipers.
    • 54 Metascore
    • 50 Critic Score
    Playing with a friend over Xbox LIVE or in split-screen mode can be fun, but that's about it. The Devil's Cartel is an obsolete game that belongs to a long-gone gaming era.
    • 57 Metascore
    • 50 Critic Score
    Dead Island: Riptide is an unnecessary addition to the franchise and it has nothing to offer when compared to the first title of the series. Two years was a long time for a company like Techland to improve upon the experience of Dead Island, but nothing was done about it.
    • 51 Metascore
    • 50 Critic Score
    Cyanide managed to improve the mess that was last year's entry by delivering better gameplay and improved pacing, but their franchise still needs some serious work in order to deliver the excitement that the real-life Tour de France has to offer.
    • 72 Metascore
    • 50 Critic Score
    With problematic pacing and a complete lack of the horror element -that was the highlight of the first game- A Machine for Pigs didn't meet our expectations.
    • 65 Metascore
    • 50 Critic Score
    Journey of a Roach has an interesting concept as well as some clever puzzles, but the novelty quickly wears out and all we're left with is a short game with a mostly unexplored idea.
    • 57 Metascore
    • 50 Critic Score
    It's the fact that you can play with 3 of your friends locally using only a card of the game that really saves this poor man's Mario Party from oblivion.
    • 50 Metascore
    • 50 Critic Score
    Sweet animation and charming character aside, Gomo is a lukewarm experience with an almost nonexistent duration and an irrelevant plot.
    • 49 Metascore
    • 50 Critic Score
    If it weren't for the uninspired puzzles and the low production values, Adam's Venture: Chronicles would have gained a much higher place in our hearts.
    • 80 Metascore
    • 50 Critic Score
    Its stripped down battle system and low production values have a huge impact on the overall quality of Stoics game, a game that has a unique charm but cannot earn a place next to the best "tactics" games whether they are "indie/ kickstarter" projects or not.
    • 67 Metascore
    • 50 Critic Score
    Poorly executed and having no true relation with the original Thief games, the latest effort from the guys that gave us the superb Deus Ex: Human Revolution is a missed opportunity that will disappoint fans of the old games and newcomers alike.
    • 61 Metascore
    • 50 Critic Score
    More of an "encyclopedia of car service" than a game. Still, it has its good moments.
    • 69 Metascore
    • 50 Critic Score
    Popcap’s first attempt to transform Plants vs Zombies franchise into a shooter is quite mediocre, as it lacks many basic and fundamental aspects someone would seek in a multiplayer only shooter.
    • 49 Metascore
    • 50 Critic Score
    Even though this new adventure of Pac-Man is targeted towards a younger audience, due to its bad design it can be frustrating and extremely difficult without any kind of real payoff to the gamer.
    • 64 Metascore
    • 50 Critic Score
    It is almost impossible to recommend this edition of The Impossible Game. And this comes from judging the fivefold increase of its price, which is not justified either by the newly added -albeit overly simple- editor nor by the complete absence of new levels.
    • 55 Metascore
    • 50 Critic Score
    It is more than obvious that Monochroma's inspiration is derived -mainly- from the excellent Limbo, presenting a rather interesting dystopian world. Unfortunately the large number of bugs, the unimaginative riddles and the inability to create any interest for the fate of the two brothers make this game utterly forgettable.
    • 59 Metascore
    • 50 Critic Score
    The basic idea behind the game is interesting, but after a while it becomes a monotonous, bland walkabout that is heavily plagued with graphical and gameplay bugs.
    • 57 Metascore
    • 50 Critic Score
    This is more of a "Sacred Citadel 2" rather than a game based on the well-received Action/RPG series. Keep that in mind if you're looking for the sequel of Sacred 2.
    • 68 Metascore
    • 50 Critic Score
    It may provide fast gameplay and charming visuals, but unfortunately the lack of depth and some notable frame rate issues make it difficult to recommend CounterSpy.
    • 70 Metascore
    • 50 Critic Score
    The Sims 4 is a step backwards for the franchise, leaving behind many beloved features of previous installments and following a more casual approach.
    • 69 Metascore
    • 50 Critic Score
    Even though it's a technical masterpiece Murasaki Baby fails to create a strong bond with the player due to a short and -gameplay wise- uninteresting story.
    • 57 Metascore
    • 50 Critic Score
    What seemed to be a nice idea for a co-op game (the inclusion of single player mode should be outright omitted) is marred by a significant amount of bugs as well as weak platforming sections that lead constantly to frustration.
    • 48 Metascore
    • 50 Critic Score
    The legacy of "Alive" and "Reflex" is not represented in this attempt that should have probably been a digital only release.
    • 70 Metascore
    • 50 Critic Score
    Its gameplay is addictive in a Candy Crash Saga kind of way. You will play it for hours and then feel guilty that you spent any amount of time in a game that ultimately is very simplistic, has nothing new to offer and the value of luck is overcoming in a significant way the value of technique and strategy.
    • 43 Metascore
    • 40 Critic Score
    Feelplus and Square-Enixʼs new try in the shooting genre falls way too short, compared even to the weakest 3rd-person shooters of the last five years.