Gameplanet's Scores

  • Games
For 987 reviews, this publication has graded:
  • 51% higher than the average critic
  • 5% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.1 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Rayman Legends
Score distribution:
  1. Negative: 51 out of 987
987 game reviews
    • 61 Metascore
    • 45 Critic Score
    Bland and unpolished, The Dark Eye: Demonicon is a generic and mediocre action role playing game that fails to fully embrace its source material, and therefore will ultimately leave the player unengaged and unfulfilled.
    • 63 Metascore
    • 45 Critic Score
    Gearbox have gone slightly astray with this DLC, it's certainly not on the same level as their previous effort.
    • 54 Metascore
    • 45 Critic Score
    Knack is not at all indicative of the PlayStation 4's potential. The gameplay and the storytelling are banal even by last-gen standards.
    • 52 Metascore
    • 45 Critic Score
    This is a game that feels like an expanded tech demo.
    • 69 Metascore
    • 45 Critic Score
    Beenox is capable of making a decent Spider-Man game – in fact, they have made two already – so the culprit here is surely that this game was rushed out to coincide with the Amazing Spider-Man movie release.
    • 61 Metascore
    • 45 Critic Score
    War in the North, by being a blunt object of a hack-and-slash game with a facile story and an aversion to genuine characterisation, adds itself to the long list of Lord of the Rings games that just aren't Lord of the Rings games.
    • 59 Metascore
    • 45 Critic Score
    Mars: War Logs has big ambitions, but it feels like it was rushed out the door – perhaps due to budgetary constraints. The makings of an impressive game are here, unfortunately it just doesn't hold together particularly well.
    • tbd Metascore
    • 45 Critic Score
    A very short game with a fairly original visual approach. Foreign Legion is a fun-ish third-person shooter but unfortunately lacks enough content to get you hooked.
    • 68 Metascore
    • 45 Critic Score
    If EA plans to get a firm share of the Kinect exercise market they'll need to invest a bit more time in creating a more user-friendly experience.
    • 77 Metascore
    • 45 Critic Score
    But all this said, the game is only US $15, and although hugely infuriating at times, still manages to offer up several hours of cerebral entertainment. Bonus points should be awarded if anyone can play the thing through to the end without turning off the background music, which has clearly been lifted from an elevator in a Disney building somewhere, or not pausing to reflect how inappropriate and darkly sadistic it is to caption each death screen with numerically catergorised examples of what deceased children will never experience.
    • 56 Metascore
    • 45 Critic Score
    Admire Spiders for their ambition, but as with its prior efforts this is again a case of reaching too far and spreading too thin. The result is a game that feels incomplete despite its comparatively short length for the genre.
    • 60 Metascore
    • 45 Critic Score
    A tedious and somewhat repetitive brain training game. Interesting and exciting GUI but the content really feels like a let down.
    • 63 Metascore
    • 45 Critic Score
    Front Mission Evolved is at its core an uninspired third-person mech fighter that throws out the tenets of the series, a move that may turn off long time players. Mech fans will find it lukewarm at best and the rest of us are left to wonder just who the game will appeal to.
    • 60 Metascore
    • 45 Critic Score
    Ryse definitely looks the part, but the gameplay simply isn't up to scratch. It feels unfinished, or like a hardcore title whose mechanics have been dramatically simplified for the Xbox One TV crowd. Thumb down.
    • 52 Metascore
    • 45 Critic Score
    Sniper 2: Ghost Warrior is a well presented game, but its lack of variance quickly diminishes any entertainment and turns it into a chore.
    • 58 Metascore
    • 45 Critic Score
    1954 Alcatraz fails to deliver. There is a lot to like, the narrative and setting are exceptional, but the constant shortcomings of almost every other aspect of the game quickly saps enjoyment and replaces it with frustration and disappointment.
    • 60 Metascore
    • 40 Critic Score
    An also-ran in a stacked genre that somehow further lowers the stock of the most overused enemy type of the past decade, All Zombies Must Die! makes both a bad case for its title and as a game in general.
    • 43 Metascore
    • 40 Critic Score
    We've come to expect mediocre games derived from motion pictures, but Terminator Salvation is about as bad as it gets.
    • 68 Metascore
    • 40 Critic Score
    Deadlight could have been something great. Unfortunately, it's as mindless as the zombies it features.
    • 53 Metascore
    • 40 Critic Score
    A great-looking game let down by poor storytelling, repetitive gameplay and cheap, frustrating puzzles and traps.
    • 50 Metascore
    • 40 Critic Score
    A largely uninteresting game populated by awful characters that is a chore to play, NeverDead deserves to spend eternity alongside those infamous Atari 2600 ET cartridges, or perhaps digesting forever in the belly of The Biggest Loser's loser.
    • 62 Metascore
    • 40 Critic Score
    Kane & Lynch 2: Dog Days is a formulaic third-person co-op shooter that fails to meet the grade. Where the game does try to be different, it frustrates gameplay and pulls the uniform score downward.
    • 49 Metascore
    • 40 Critic Score
    Some will be satisfied that merely having Duke's name attached to the box equals a safe punt. Those suitably enamoured in this respect may possibly be content long after the end credits roll. However, casting a critical eye to this title reveals serious fundamental flaws that Duke, by the mere virtue of being Duke, cannot possibly fix.
    • 54 Metascore
    • 40 Critic Score
    Do yourself and the industry a favour and seek out the original.
    • 57 Metascore
    • 40 Critic Score
    It's a shame that so much of Little Deviants is so difficult and (literally) painful to play. There's a handful of games in it that really work, and a further set of minigame concepts that could have been pulled off if they hadn't been bogged down in unnecessary control complications.
    • 63 Metascore
    • 40 Critic Score
    Ever wanted to wave your arms around to the polyphonic ringtones on your phone? Me neither. Welcome to the world of Wii Music.
    • 56 Metascore
    • 40 Critic Score
    A classic RPG that you will either love or hate, and there are no two ways about it.
    • 46 Metascore
    • 40 Critic Score
    Ubisoft may have been overly optimistic with their chances of entering the arcade football market. The concept of Pure Football is solid, but ultimately it needed a lot more work prior to release.
    • 44 Metascore
    • 40 Critic Score
    Both Deathly Hallows titles are a disappointment, and it's abundantly clear that there was never enough quality content to fill two instalments from the outset. Again, the poor collusion between a game studio and official licensing channels has produced a weak platform to support such a vibrant fantasy as Harry Potter.
    • 44 Metascore
    • 40 Critic Score
    It's a nice attempt, but ultimately falls short of the entertainment we'd expect from such a title. In a market saturated with similarly designed games, this one does little to stand out.