Gameplanet's Scores

  • Games
For 1,192 reviews, this publication has graded:
  • 51% higher than the average critic
  • 5% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 1.9 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Grand Theft Auto V
Score distribution:
1194 game reviews
    • 61 Metascore
    • 45 Critic Score
    Bland and unpolished, The Dark Eye: Demonicon is a generic and mediocre action role playing game that fails to fully embrace its source material, and therefore will ultimately leave the player unengaged and unfulfilled.
    • 67 Metascore
    • 45 Critic Score
    Bland visuals, rehashed game play, and constant bugs and minor irritations completely overshadow the core Heroes experience. These criticisms, along with the game's complete lack of new ideas, makes it the weakest entry in the long running series. Might & Magic: Heroes VII is best avoided and forgotten.
    • 63 Metascore
    • 45 Critic Score
    Gearbox have gone slightly astray with this DLC, it's certainly not on the same level as their previous effort.
    • 54 Metascore
    • 45 Critic Score
    Knack is not at all indicative of the PlayStation 4's potential. The gameplay and the storytelling are banal even by last-gen standards.
    • 52 Metascore
    • 45 Critic Score
    This is a game that feels like an expanded tech demo.
    • 69 Metascore
    • 45 Critic Score
    Beenox is capable of making a decent Spider-Man game – in fact, they have made two already – so the culprit here is surely that this game was rushed out to coincide with the Amazing Spider-Man movie release.
    • 61 Metascore
    • 45 Critic Score
    War in the North, by being a blunt object of a hack-and-slash game with a facile story and an aversion to genuine characterisation, adds itself to the long list of Lord of the Rings games that just aren't Lord of the Rings games.
    • 59 Metascore
    • 45 Critic Score
    Mars: War Logs has big ambitions, but it feels like it was rushed out the door – perhaps due to budgetary constraints. The makings of an impressive game are here, unfortunately it just doesn't hold together particularly well.
    • tbd Metascore
    • 45 Critic Score
    A very short game with a fairly original visual approach. Foreign Legion is a fun-ish third-person shooter but unfortunately lacks enough content to get you hooked.
    • 45 Metascore
    • 45 Critic Score
    Rodea the Sky Soldier has the odd interesting idea, but numerous gameplay problems betray its troubled development.
    • 68 Metascore
    • 45 Critic Score
    If EA plans to get a firm share of the Kinect exercise market they'll need to invest a bit more time in creating a more user-friendly experience.
    • 77 Metascore
    • 45 Critic Score
    But all this said, the game is only US $15, and although hugely infuriating at times, still manages to offer up several hours of cerebral entertainment. Bonus points should be awarded if anyone can play the thing through to the end without turning off the background music, which has clearly been lifted from an elevator in a Disney building somewhere, or not pausing to reflect how inappropriate and darkly sadistic it is to caption each death screen with numerically catergorised examples of what deceased children will never experience.
    • 56 Metascore
    • 45 Critic Score
    Admire Spiders for their ambition, but as with its prior efforts this is again a case of reaching too far and spreading too thin. The result is a game that feels incomplete despite its comparatively short length for the genre.
    • 60 Metascore
    • 45 Critic Score
    A tedious and somewhat repetitive brain training game. Interesting and exciting GUI but the content really feels like a let down.
    • 43 Metascore
    • 45 Critic Score
    Bombshell is a broken, boring action game with a tin ear for humour and action that rarely rises above tedium.
    • 63 Metascore
    • 45 Critic Score
    Front Mission Evolved is at its core an uninspired third-person mech fighter that throws out the tenets of the series, a move that may turn off long time players. Mech fans will find it lukewarm at best and the rest of us are left to wonder just who the game will appeal to.
    • 60 Metascore
    • 45 Critic Score
    Ryse definitely looks the part, but the gameplay simply isn't up to scratch. It feels unfinished, or like a hardcore title whose mechanics have been dramatically simplified for the Xbox One TV crowd. Thumb down.
    • 52 Metascore
    • 45 Critic Score
    Sniper 2: Ghost Warrior is a well presented game, but its lack of variance quickly diminishes any entertainment and turns it into a chore.
    • 58 Metascore
    • 45 Critic Score
    1954 Alcatraz fails to deliver. There is a lot to like, the narrative and setting are exceptional, but the constant shortcomings of almost every other aspect of the game quickly saps enjoyment and replaces it with frustration and disappointment.
    • 60 Metascore
    • 45 Critic Score
    War Chest is an incredible disappointment given the strength of the series to this point, and the exciting licences within.
    • 60 Metascore
    • 40 Critic Score
    An also-ran in a stacked genre that somehow further lowers the stock of the most overused enemy type of the past decade, All Zombies Must Die! makes both a bad case for its title and as a game in general.
    • 54 Metascore
    • 40 Critic Score
    Berserk has its moments – the Berserker Armor is absolutely hilarious, and getting to play as Zodd is awesome – but a few glimmers of amusement aren't enough to save it. The game doesn't have a lot to offer anybody – newcomers to the series will be left in the dust, long-time fans will be turned off by the clumsy adaptation, and anyone looking for a decent action game should grab a copy of Nioh instead. It's likely this will end up as just another forgotten footnote in the series' troubled history of adaptations.
    • tbd Metascore
    • 40 Critic Score
    What few good points Dungeon Punks has are ultimately overshadowed by some atrocious design choices. Golden Axe was a bit before my time, but if this is what that game was like, then it does not seem like something we need to resurrect.
    • 43 Metascore
    • 40 Critic Score
    We've come to expect mediocre games derived from motion pictures, but Terminator Salvation is about as bad as it gets.
    • 68 Metascore
    • 40 Critic Score
    Deadlight could have been something great. Unfortunately, it's as mindless as the zombies it features.
    • 53 Metascore
    • 40 Critic Score
    A great-looking game let down by poor storytelling, repetitive gameplay and cheap, frustrating puzzles and traps.
    • 50 Metascore
    • 40 Critic Score
    A largely uninteresting game populated by awful characters that is a chore to play, NeverDead deserves to spend eternity alongside those infamous Atari 2600 ET cartridges, or perhaps digesting forever in the belly of The Biggest Loser's loser.
    • 62 Metascore
    • 40 Critic Score
    Kane & Lynch 2: Dog Days is a formulaic third-person co-op shooter that fails to meet the grade. Where the game does try to be different, it frustrates gameplay and pulls the uniform score downward.
    • 57 Metascore
    • 40 Critic Score
    Armikrog is a game that has had obvious care and exacting attention given to its visual design and animation… at the expense of almost everything else. A bland and woefully short game with asinine puzzles and an unresponsive interface, it’s beautiful but that's about it.
    • 49 Metascore
    • 40 Critic Score
    Some will be satisfied that merely having Duke's name attached to the box equals a safe punt. Those suitably enamoured in this respect may possibly be content long after the end credits roll. However, casting a critical eye to this title reveals serious fundamental flaws that Duke, by the mere virtue of being Duke, cannot possibly fix.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • 84 Metascore
    • Critic Score
    It might be a little overwhelming for series newcomers, but to these people I say: have patience, from what I've seen so far, it'll more than likely be worth it.
    • 77 Metascore
    • Critic Score
    If anyone had any doubt about Capcom's ability to deliver a frame-perfect fighting engine, they can rest assured their fears are without merit. Sure, there will likely be balancing changes once the masses pick apart the V-Gauge and EX bars, but absolutely nothing at all about the feel of the game seemed "off" to this seasoned Street Fighter veteran.

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