GamePro's Scores

  • Games
For 4,571 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 2.7 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Viewtiful Joe
Lowest review score: 10 NBA Unrivaled
Score distribution:
4,571 game reviews
    • 91 Metascore
    • 90 Critic Score
    Offers more multiplayer options than you’ll likely ever use combined with a single-player experience that’s wonderful but somewhat typical. Still, it’s the best PC D&D game ever, bar none.
    • 82 Metascore
    • 90 Critic Score
    What makes Ape Escape 2 rule is that it simply feels like no other game, thanks to an intuitive analog control scheme in which pressing or rotating the right stick both aims and activates your various gadgets.
    • 84 Metascore
    • 90 Critic Score
    The most remarkable new feature, though, is the cavernous Career mode.
    • 80 Metascore
    • 90 Critic Score
    As original in gameplay as it is in visual design.
    • 85 Metascore
    • 90 Critic Score
    The utterly perfect soundtrack delivers exactly the mood you want, from the smooth coolness of the Predator’s snarl to the eerie silence of the Marine’s pinging motion tracker.
    • 77 Metascore
    • 90 Critic Score
    You’ll get an unforgettable experience of different military tactics, plus you’ll have a better idea of what the Army went through in Somalia.
    • 90 Metascore
    • 90 Critic Score
    Its premise is straightforward, yet there’s so much to do and see, along with some sizeable challenges that will test even the brightest adventure veterans.
    • 80 Metascore
    • 90 Critic Score
    The Dual Shock organizes controls logically and offers the sharp response, especially considering the cool Bullet Time and Shootdodge aspects, which slow down time for Matrix-style gunfights.
    • 83 Metascore
    • 90 Critic Score
    With a four-player mode and user-created remixes, the replay value goes through the roof.
    • 91 Metascore
    • 90 Critic Score
    It’s a huge, sprawling, wonderfully involved game that makes you feel as though you’ve read a fantasy trilogy by game’s end.
    • 77 Metascore
    • 90 Critic Score
    What little it lacks in gameplay sits UT a close second to Eidos' excellent "TimeSplitters."
    • 77 Metascore
    • 90 Critic Score
    All-Star Baseball was always one of the best console baseball series when it was on the Nintendo 64, but it's amazing how much the PS2 and Acclaim Sports' two years of development have added to the series. Most impressive are the excellent player models and faces.
    • 66 Metascore
    • 90 Critic Score
    Brings more than just fierce punches and kicks -- it features an engaging story and plenty of gameplay modes that offer a high replay value. Hands down, this is one of the best PS2 games.
    • 75 Metascore
    • 90 Critic Score
    A wild, chaotic, and intense strategy game as much as it is an action title, so those of you who've always wanted to be a war hero can strap on some armor and get to it.
    • 81 Metascore
    • 90 Critic Score
    Online FPS fans who like the heat of tactical team action will really dig the constant squad-level action of PlanetSide.
    • 92 Metascore
    • 90 Critic Score
    With a massive amount of features to unlock and enjoy, SSX Tricky gives fans a whole lot of tasty treats to chew on.
    • 88 Metascore
    • 90 Critic Score
    By virtue of simple, solid gameplay, Starcraft has managed to rise above a predictable approach and been-there-done-that mechanics, and the final product (much like "Warcraft II" in 1995) seems fresh and new.
    • 84 Metascore
    • 90 Critic Score
    As long as you don’t mind a slightly more technical feel and a hefty challenge, you’ll find the best thing to happen with jetskis since the N64’s Wave Race.
    • 78 Metascore
    • 90 Critic Score
    The quest is absolutely enormous, especially for this style of game, with tons of lengthy missions and a few character-specific side-quests. There’s also a great weapon-and-item customization feature that vastly increases the already impressive equipment possibilities.
    • 83 Metascore
    • 90 Critic Score
    Although it doesn't break much new ground and the series' vibe has become more mainstream with age, Wipeout Fusion is simply an excellent, action packed racing game. [July 2002, p.73]
    • 81 Metascore
    • 90 Critic Score
    Granted, it’s a very short game that certainly won’t mesmerize you for weeks, but the value of its multiplayer side as a killer party game makes it a very worthy addition to your PS2 library.
    • 80 Metascore
    • 90 Critic Score
    If you like first-person shooters with lots blood, fire fights, screaming and explosions… then you’ll rip through this – loving every minute of it.
    • 82 Metascore
    • 90 Critic Score
    It’s a well-crafted, brilliantly designed, and lovingly developed space adventure that’s every bit as gripping as "EverQuest" ever was.
    • 84 Metascore
    • 90 Critic Score
    Quake III Revolution’s frantic combat is wicked fast and packed with addictive, exciting action that heavily favors quick reflexes and itchy trigger fingers over deep strategies.
    • 79 Metascore
    • 90 Critic Score
    The series could use a bit more depth and original features, but its pedigree as a top-ranked fighter remains intact.
    • 86 Metascore
    • 90 Critic Score
    It’s repetitive and, at times, stupidly frustrating, but overall the insanely awesome outweighs the bad. You won’t find more intense action on PC, and no game will make you feel like more of a badass.
    • 75 Metascore
    • 90 Critic Score
    And while you must have a mind for strategy and business to really enjoy it, you do get to see dinos bleed now and then—and that’s worth something.
    • 86 Metascore
    • 90 Critic Score
    The feel of the driving is what earned the McRae series its reputation, and the controls remain impeccable in this PS2 edition.
    • 85 Metascore
    • 90 Critic Score
    The controls for all versions do a masterful job of managing the fierce action. Even in battle so pitched that you literally lose sight of your character amid the multitudinous combatants, you still feel you’re the master of your fate.
    • 85 Metascore
    • 90 Critic Score
    Oh, if only those Gummi Ship segments didn’t exist! They’re the only blemish in what’s otherwise the best action/RPG since the two N64 Zeldas.
    • 85 Metascore
    • 90 Critic Score
    Delivers in modes what it lacks in next-gen flash.
    • 78 Metascore
    • 90 Critic Score
    Its combination of old-school shooter gameplay and high-end graphics makes it a blast to play.
    • 87 Metascore
    • 90 Critic Score
    Most importantly—and this will make Dark Cloud fans very happy—Level-5 has fixed nearly everything wrong with the first game.
    • 85 Metascore
    • 90 Critic Score
    Aside from the usual jump-trick combo gameplay, Inline contains innovative character actions that make virtual roller skating even more enjoyable to play.
    • 87 Metascore
    • 90 Critic Score
    The visuals are flat out gorgeous with environments that are both intricately detailed and quite enormous...[though] it’s short for an RPG (about 11 Hours) even if its main focus is action.
    • 90 Metascore
    • 90 Critic Score
    A magnificent example of fine-tuning, Ratchet & Clank: Going Commando sculpts the successes of the first one to near-perfection...but too many similarities to the original make it all seem just a teensy bit stale.
    • 83 Metascore
    • 90 Critic Score
    The game's voice recognition works great and enables you to switch from a low baritone to high falsetto without confusing the judging. Unfortunately, it doesn't distinguish whether you’re actually singing the correct lyrics, so you can get by with just "na, na, na'ing" it when you’re in trouble.
    • 82 Metascore
    • 90 Critic Score
    Simply put, DDRMAX2 is the DDR that players know and love, but slightly flashier. Fans won’t be disappointed.
    • 86 Metascore
    • 90 Critic Score
    If the offensive and defensive balance were just a bit more fine-tuned..., NBA Live 2004 would have the legs for multiple plays through the Dynasty mode and a clear shot as the top hoops game.
    • 79 Metascore
    • 90 Critic Score
    Easily the best bargain for the PS2 this side of "VF4 Evo."
    • 69 Metascore
    • 90 Critic Score
    While CNK may not break new ground, it does a quality job of delivering another kart racer in Crash’s universe. It will put gamers' mettle to the test and offer hours of "wait, one more time..." gameplay.
    • 83 Metascore
    • 90 Critic Score
    A fantastic platformer with a long and challenging adventure that also packs a healthy amount of replay value. However, it is highly recommended that you check out the first game before tackling the Zin.
    • 73 Metascore
    • 90 Critic Score
    Immensely playable...Easily the most enjoyable first-person shooter available for the PS2. [June 2005, p.74]
    • 87 Metascore
    • 90 Critic Score
    The best and most substantial addition, however, is the new Jungle mission in which Fisher must maneuver through a beautifully rendered Indonesian forest of death.
    • 89 Metascore
    • 90 Critic Score
    A remarkable game: immersive, challenging, beautifully designed. Unlike a lot of the other eye-candy out there, it has both steak and sizzle. The level designs contain some of the most breathtaking sights ever seen in a computer game and they are filled with cunning enemies just waiting to sink their steel claws into your smoking carcass.
    • 85 Metascore
    • 90 Critic Score
    With so many EQ-me-toos out there, it’s refreshing to play something new, and to have it be this good is like finding a cooler of lemonade in the middle of the desert.
    • 93 Metascore
    • 90 Critic Score
    The game isn't flawless, nor is it technically finished - a good many quests fall into a "kill 20 of enemy X and collect 9 of item Y" pattern, a lot of promised end-game content still isn't in, and there are still bugs being squashed - but it's easily the closest MMORPGs have yet come to perfection. If this one doesn't hook you, nothing will.
    • 72 Metascore
    • 90 Critic Score
    Siren’s ghouls not only search for you with flashlights and come at you with shovels, but they also skitter along telephone wires and snipe you from rooftops. They don’t die.
    • 78 Metascore
    • 90 Critic Score
    MLB 2005 has a great tactile feel - in your first trip to the plate, you'll notice right away how much the ball moves like it should coming off the bat...Will have strong appeal to diehard baseball fans. [May 2004, p.88]
    • 85 Metascore
    • 90 Critic Score
    Aside from the Leon bait-and-switch, there are few surprises in Onimusha 3—it’s a great game that fits like an old glove, so the old saying goes. A soul-sucking, flesh-leeching glove with one creepy, blinking, hollow eye.
    • 82 Metascore
    • 90 Critic Score
    Simplicity works both and for against BFME: on one hand it's appealing to the less hardcore, on the other it may leave those who enjoyed more complex games like "Kohan II" yearning for a bit more.
    • 72 Metascore
    • 90 Critic Score
    If you're an action-shooter fan, looking for a pleasant distraction, the game delivers a quality experience, considering the $20 price tag. However, if you're a fan of the comics and were hoping for some of the glorious art style and heavy plot twists, you might just wish that XS Games had left The Red Star on the shelves to rot.
    • 93 Metascore
    • 90 Critic Score
    To say that this game is "fast" is an understatement - it absolutely blazes, so much so that blinking becomes a liability. [Nov 2004, p.96]
    • GamePro
    • 79 Metascore
    • 90 Critic Score
    Stellar cell-shaded graphics, excellent voice acting (with Patrick Stewart reprising his cinematic role as Professor X), and multiplayer mayhem that make Legends look and feel like the A-list game that it is.
    • 78 Metascore
    • 90 Critic Score
    Best of all is the vicious melee attack, dealt out with a forearm blade. It's enough to make the Fett family green with envy.
    • 94 Metascore
    • 90 Critic Score
    The inconsistent camera (that destroyer of other games) takes its toll as it makes seemingly simple tasks like navigating lengthy catwalks more perilous than it should be, and some of the puzzles rely excessively on split-second timing and result in repetitive trial-and-error.
    • 79 Metascore
    • 90 Critic Score
    The game's greatness lies in its intuitive interface and ease of use. Just about anyone can sit down and make music in a matter of minutes. [Aug 2004, p.68]
    • GamePro
    • 95 Metascore
    • 90 Critic Score
    San Andreas's chief advantage over "Vice City" is size. And for many players, that's good enough. But another group of fans will come to quietly understand that, at least for the time being, "Vice City" remains the high point of the GTA series.
    • 73 Metascore
    • 90 Critic Score
    A game that finally does the Western action genre some tough justice.
    • 75 Metascore
    • 90 Critic Score
    Its otherworldly sets... are done up in such bewildering detail that you'll want to wipeout P.O.ed spacemen if only to have a more leisurely look-see at all their busy, mind-bending contraptions.
    • 80 Metascore
    • 90 Critic Score
    What this FPS game lacks in antagonistic aliens and demons from hell, it more than makes up with good old-fashioned gunplay and an unbeatable theatric presentation.
    • 88 Metascore
    • 90 Critic Score
    Action/adventure fans who dare to the take the plunge will find themselves drawn in to a compelling world of puzzles, traps, stealth, animal acrobatics, thumb-burning boss battles, and wise-guy humor.
    • 88 Metascore
    • 90 Critic Score
    Each gameplay aspect has its own place, joyously gelling together to create a diverse but pleasant experience.
    • 81 Metascore
    • 90 Critic Score
    Deception's drop-dead gorgeous graphics are loaded with clever details (Mileena's thinly veiled mouth or razor-sharp teeth, for instance) and vibrant colors.
    • 85 Metascore
    • 90 Critic Score
    With splendid visuals, new fighting innovations, and a snappy sense of humor that anyone can comprehend, Shadow Hearts: Covenant dazzles you every step of the way. [Nov 2004, p.156]
    • 84 Metascore
    • 90 Critic Score
    As fun as these excursions into petty theft and extortion might be, the essence of The Warriors is combat, and it's the first game in ages to truly nail it.
    • 80 Metascore
    • 90 Critic Score
    But it's now clear that Dungeon Siege II is now undeniably one of the action RPG stars. It makes many, many welcome tweaks and improvements--far to many to list here--and is sure to thrill any action RPG fan.
    • 91 Metascore
    • 90 Critic Score
    While this third adventure is pretty much more of the same, you also get online gameplay that's guaranteed to keep you blasting on well into the future. [Dec 2004, p.98]
    • 80 Metascore
    • 90 Critic Score
    The best Spider-Man game yet made. From the rich combat system to the simple, inexhaustible joys of swinging through the city, Spider-Man 2 delivers the experience web-slinger fans have been begging for since time immortal.
    • 73 Metascore
    • 90 Critic Score
    Instead of just slapping together a string of mayhem-filled events, Monster created an absorbing and surprisingly unique Career mode that makes the game worth playing for a good while. [Oct 2004, p.78]
    • 85 Metascore
    • 90 Critic Score
    Expectations for its follow-up were lofty, and though Viewtiful Joe 2 is a total blast, the new features it introduces don't stack up against its reliance on rehashed ideas enough to keep you from feeling you've tread this path before.
    • 77 Metascore
    • 90 Critic Score
    As for controls, combat and inventory-sorting are quick and clean. Spellcasting can be frustrating, though, as aiming projectiles is often a trial-by-error process. [March 2005, p.90]
    • 85 Metascore
    • 90 Critic Score
    Make no mistake; this is the definitive version of KOTOR II.
    • 81 Metascore
    • 90 Critic Score
    May not have the best control scheme or huge production values, but it does have heart - this one pays like a labor love. Crazy, wacky, weird, mad love. [Oct 2004, p.110]
    • GamePro
    • 74 Metascore
    • 90 Critic Score
    Every once in a while there comes a game that truly defines creativity. Destroy All Humans is indeed one such game; it has all the right elements to make it a smart, intuitive, and hilarious experience.
    • 83 Metascore
    • 90 Critic Score
    The character is easy to control, but learning the large quantity of combos makes for a highly rewarding game.
    • 84 Metascore
    • 90 Critic Score
    Having to worry about more than button mashing is something new for Devil May Cry, and it can make things tricky in the beginning--even on the easiest level, you'll need to fight intelligently from the start or you'll die a quick, painful death.
    • 87 Metascore
    • 90 Critic Score
    By any measure, Kingdom Hearts II is an outstanding adventure made all the more spectacular by its uncanny ability to weave disparate strands of fiction into a single, engaging conglomeration of iconic characters and settings.
    • 88 Metascore
    • 90 Critic Score
    An excellent game, better than it has any right to be. But the premium bonus content (including arcade-perfect ports of the first three Tekken titles, plus a spiritual successor to Tekken Force) catapult the entire package to "must-have" status.
    • 86 Metascore
    • 90 Critic Score
    Despite the shortcomings, ESPN NHL 2K4 is the Cup champ because it really plays and, aside from the rather sluggish-moving players, feels like a hockey simulation should. [Dec 2004, p.144]
    • GamePro
    • 81 Metascore
    • 90 Critic Score
    I would love to see this title moved to a console, where the controls could be streamlined and hopefully the load times reduced. As it stands, The Witcher is an extremely fun game with the nasty habit of succumbing to narcolepsy at the most inappropriate moments.
    • 83 Metascore
    • 90 Critic Score
    The Story Mode is decidedly different in that it doesn’t feel like a rehash of THUG and the inclusion of Classic Mode is brilliant—that’s without accounting for the expansive customizable and multiplayer options. Simply put, this game is skating nirvana.
    • 73 Metascore
    • 90 Critic Score
    Simply put, if you're already a fan of 2D fighters, you'll love what Guilty Gear Isuka has to offer. [Dec 2004, p.110]
    • 88 Metascore
    • 90 Critic Score
    The kind of huge game that's easy to lose yourself in for weeks and months on end, sparkling with a ridiculous array of ways to play, great controls, and more unlockables than you can count. [Nov 2004, p.138]
    • 81 Metascore
    • 90 Critic Score
    By no means a perfect game - however, it's quite addictive and has the best controls for any soccer game so far. [Nov 2004, p.145]
    • 90 Metascore
    • 90 Critic Score
    Luckily, novice joystick jockeys can rest easy knowing that Capcom has graciously inserted a new "Easy" difficulty setting while also adding Devil May Cry's Dante as a selectable character in this Playstation 2 version. [Oct 2004, p.80]
    • 84 Metascore
    • 90 Critic Score
    The slam dunk matchup is a slick game within the game, but let's not forget what got you to the gym in the first place. NBA Live 2005 is an all-pro caliber b-ball game that continues to show improvements. [Dec 2004, p.140]
    • GamePro
    • 78 Metascore
    • 90 Critic Score
    Maybe the option that tips the scales for you is Madness's all-mascot teams. [Jan 2005, p.106]
    • GamePro
    • 80 Metascore
    • 90 Critic Score
    Quotation forthcoming. [Dec 2005]
    • GamePro
    • 88 Metascore
    • 90 Critic Score
    And for some bizarre reason, scoring a "critical hit" on enemies instantly increases your capacity to take damage. Dramatic as hell, but ludicrous. Shogo should bring a smile to any anime fan's face, but even the Japanimationally challenged will find a solid, slick shooter with tons of replayability.
    • 82 Metascore
    • 90 Critic Score
    Blood's flaws are easily swept aside when your guns start blasting and the bodies start falling. If you crave a good, violent corridor shooter, this is a great addition to your PC library. It's bloody fun--right down to the last drop.
    • 82 Metascore
    • 90 Critic Score
    There's no doubt that it's yet another improvement on the concept. The game rocks...and so will you. [Dec 2004, p.118]
    • 91 Metascore
    • 90 Critic Score
    It's still a winner - but this time by a very narrow margin.
    • 77 Metascore
    • 90 Critic Score
    The weak Story mode is the only blemish on what's otherwise the best DBZ game yet.
    • 93 Metascore
    • 90 Critic Score
    San Andreas for the PC has the most to offer. But considering the steep system specs and the key binding headaches, casual players may find that it's more trouble than it's worth. [Sept 2005, p.52]
    • GamePro
    • 64 Metascore
    • 90 Critic Score
    An enticing blend of action and RPG adventure. The game mixes the best elements of both genres, resulting in a title that is just a hair away from greatness. Musashi may not be Zelda's equal, but it sure is close. [Apr 2005, p.84]
    • 86 Metascore
    • 90 Critic Score
    At $19.99 this game is the best steal in videogame basketball. The top-rated basketball action offers just the right mix for players, coaches, and budding athletic directors alike.
    • 75 Metascore
    • 90 Critic Score
    More than any other launch title Feel the Magic was conceived and constructed to fully express the unique technological potential of the DS, and its Wario-inspired mini-games require quick reflexes, pinpoint accuracy, a steady hand, strong lungs, and a healthy sense of the absurd to successfully complete.
    • 96 Metascore
    • 90 Critic Score
    While the controls can get a tad touchy and the visuals aren't quite as crisp as they once were, any gamer in the know deserves to check this game out. It's just that good.
    • 88 Metascore
    • 90 Critic Score
    The most striking change is in the innovative control scheme--where you use the right analog stick to throw jabs, hooks, and uppercuts--which has now been slightly altered to enable you to fight more like a professional pug in the ring.