GamePro's Scores

  • Games
For 4,560 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 2.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Dead Space
Lowest review score: 10 NBA Unrivaled
Score distribution:
4560 game reviews
    • 65 Metascore
    • 70 Critic Score
    The sex appeal factor is just okay, so it’s not going to blow you away if you’re mainly in the market for eye candy or compromising situations.
    • 67 Metascore
    • 70 Critic Score
    Non–Dragon Ball Z fans, however, may have a hard time not only grasping the quirky DBZ story, but also wrapping their fingers around the repetitious controls.
    • 85 Metascore
    • 70 Critic Score
    A sloppy single-player campaign met with matchless multiplayer makes for an unbalanced first-person shooter experience.
    • 68 Metascore
    • 70 Critic Score
    It won't replace scheduled sessions with Team Fortess 2 -- nor is it as good -- but Lead and Gold is extremely fun and has an exceptional amount of potential if Fatshark is willing to fix some of its more glaring issues.
    • 71 Metascore
    • 70 Critic Score
    Despite my gripes, Shank is a badass game. It could've done with a little more content (maybe a boss rush mode?), but it's a hack-and-slash murderfest that can easily stand toe-to-toe with the likes of Castle Crashers and Scott Pilgrim.
    • 55 Metascore
    • 70 Critic Score
    If there's a problem with Rabbids 3D it's that it's a little too forgiving, despite the game's best efforts to be otherwise in its latter half. Still, given the as-of-yet anemic selection of 3DS releases available, Rabbids 3D is one of the better options.
    • 71 Metascore
    • 70 Critic Score
    Armageddon's not bad, it's just plain. The game feels like Volition started from scratch, but accidentally threw out too much of what made the last game great.
    • 69 Metascore
    • 70 Critic Score
    You can easily beat the game in one sitting -- pretty disappointing, especially for "Strider" veterans.
    • 69 Metascore
    • 70 Critic Score
    Despite it's aesthetic weaknesses, Sempai Legends is a good trading-card game and definitely a match for its competitors.
    • 67 Metascore
    • 70 Critic Score
    Wacky camera angles that can be frustrating and difficult to adjust during heated battles plague every level.
    • 78 Metascore
    • 70 Critic Score
    It's a little repetitive, but smooth controls and varied weapons make this pig's tale an addictive game of revenge.
    • 83 Metascore
    • 70 Critic Score
    A very, very, very old-school platformer that doesn’t have enough standout new features to keep it fresh in this day and age.
    • 72 Metascore
    • 70 Critic Score
    Even if you strip away the Robotech coolness, you still have a decent action game that entertains but doesn’t surprise.
    • 83 Metascore
    • 70 Critic Score
    Valkyria Chronicles 2 isn't at all a bad game, but it is frustrating, both for newcomers that need to master the combat system and for fans that have to unlearn habits formed around the first game.
    • 71 Metascore
    • 70 Critic Score
    No one can deny the Tiger Woods PGA Tour franchise the rank of golf sim head honcho, but sometimes even the best needs to change - and soon. [Jan 2006, p.48]
    • GamePro
    • 65 Metascore
    • 70 Critic Score
    Quantum of Solace is a good first-person shooter that, in my opinion, is the best Bond game since Goldeneye.
    • 58 Metascore
    • 70 Critic Score
    Bladestorm is a fun medieval experience, and veterans of the tactical action games will enjoy, though it may be a good jumping-on point for those new to the genre.
    • 74 Metascore
    • 70 Critic Score
    The graphics aren’t much different from those in FIFA with players still having that stiff, android feel.
    • 72 Metascore
    • 70 Critic Score
    Daunting price point aside, Rocket Knight is a fun, albeit short, adventure with a variety of gameplay that doesn't reinvent what was great about the 16-bit era, but instead serves to remind us how much fun it was.
    • 66 Metascore
    • 70 Critic Score
    Deep statistics are offset by a clunky interface. A deep career mode is offset by annoying seasonal goals. Hi-res graphics are offset by frame rate issues. Great musics and stadium songs are offset by flimsy on-field sound effects.
    • 69 Metascore
    • 70 Critic Score
    Blitz is no work of art. It's quirky, bizarro entertainment that grabs you like a swift kick to the testosterone sack and is best played live with guys in an M-rated atmosphere.
    • 55 Metascore
    • 70 Critic Score
    While not as advanced or socially oriented as the recent Bomberman releases, players will find the original Bomberman pleasantly and subversively enjoyable. [Sept 2004, p.93]
    • 70 Metascore
    • 70 Critic Score
    The open-ended levels seen in the original Tenchu are replaced with mostly linear levels that have artificial bottlenecks, forcing the player to follow specific paths.
    • 65 Metascore
    • 70 Critic Score
    This game makes me a little sad, because it's a fun action-RPG with a lot of potential that just feels a little bit undercooked.
    • 83 Metascore
    • 70 Critic Score
    The missions are unimaginative (even compared to the original), navigation issues prevent you from ever attaining a movement rhythm, and the various narratives are a mess. But worse still, the combat isn't as tight as it could be and the world itself just seems less polished than its predecessor. Yet, for those moments when the game shines, it shines brightly.
    • 55 Metascore
    • 70 Critic Score
    The glitches and sense of sterility make everything feel just a little out of alignment, but Totaled!'s arcade-sy core and multiplayer mode still make it fun. [August 2002, p.82]
    • 74 Metascore
    • 70 Critic Score
    But even though it offers some worthwhile moments, it unfortunately squanders most of its vast potential on a heavily scripted experience that doesn't take full advantage of the compelling world around it.
    • 68 Metascore
    • 70 Critic Score
    Does a fair job of showing off the PSP's technical prowess. As a fairly straightforward hack-and-slash RPG, Untold Legends fits the bill. Just don't expect it to match the bliss that is "Diablo II."
    • 72 Metascore
    • 70 Critic Score
    The between-level load times are also slow, but the greatest concern is the unhelpful and idiotic friendly A.I. that leaves you alone, fending off hordes of attacking wolves while your siblings stand stupidly by.
    • 71 Metascore
    • 70 Critic Score
    Tiger for the Wii is a lot like the real sport of golf: wonderfully fun and tremendously frustrating. But unlike the real deal, it just isn't always worth the aggravation.

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