GamePro's Scores

  • Games
For 4,559 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 2.3 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 XIII
Lowest review score: 10 NBA Unrivaled
Score distribution:
4,559 game reviews
    • 55 Metascore
    • 40 Critic Score
    Crazy Machines Elements gives me a similar feeling where I just want to play with the pieces and see what can be built. But, like a parent worried their child will choke on the board game's tiny pieces, Crazy Machines Elements doesn't trust players with all of its tools from the start, preventing many from ever finding the fun lurking just beneath the surface.
    • 73 Metascore
    • 40 Critic Score
    Utter frustration. Every part of the controller is used, including both analog sticks, which have dual functions. It's nearly impossible to master these controls.
    • 55 Metascore
    • 40 Critic Score
    For someone interested in videogame design or history, The War of the Worlds is an interesting case study. But is it fun? Dear god, no. Just, no.
    • 69 Metascore
    • 40 Critic Score
    Graphics and sound alone can't save sub-par gameplay, however, and even the most staunch WWII shooter fan won't find much to enjoy with Heroes 2.
    • 77 Metascore
    • 40 Critic Score
    The combination of puzzles, exploring, and Phoenix Wright-style point-counterpoint gameplay is honestly an interesting concept along with the attractive art, but the production is mired in soulless English dialogue, badly looping music, and awkward navigation controls.
    • 60 Metascore
    • 40 Critic Score
    Wii Play: Motion offers a better balance of quality to questionable content than the original release, with more total games and play variations in the package, but in this day and age the experience feels very insignificant. Along with Mario Sports Mix, Nintendo's Wii offerings to date in 2011 seem content to mine past concepts with middling success, which may be fine to the dwindling number of new console owners -- but it's tough to believe existing Wii owners will feel the urge to rush out for another unremarkable mini-game medley.
    • 72 Metascore
    • 40 Critic Score
    Corridor-shooter gamers in general should be pleased with Blood II, but bloodthirsty fans of the original game may be disappointed. Spilling Blood is still a thrill, but it was more fun the first time around.
    • 48 Metascore
    • 40 Critic Score
    While there are some cheap thrills to be found in the title's rail-shooter segments and hardcore Terminator fans will no doubt want to rent the title just for the chance to go toe-to-toe with a T-600, I can't recommend Salvation as anything more than exactly that: a rental.
    • 77 Metascore
    • 40 Critic Score
    You like nice graphics? Go and buy it. Otherwise, stick with your current copy of "SimCity 3000"... and save your kopeks for the new crop of exciting releases scheduled to hit stores in the next couple of months.
    • 39 Metascore
    • 40 Critic Score
    A neck-stabbingly frustrating bore. [Apr 2004, p.86]
    • 53 Metascore
    • 35 Critic Score
    Even with the odd original game in the mix, these still aren't the type of things you want to do everyday - especially with the lame scoring system.
    • 47 Metascore
    • 35 Critic Score
    The worst part is that Jake Hunter had a lot of potential. [July 2008, p.84]
    • 38 Metascore
    • 35 Critic Score
    In truth, the biggest mystery here isn't how vampires evolved and rose to power, but how any publisher could justify a $60 price tag for a tiresome exercise in imitation and slipshod execution.
    • 59 Metascore
    • 35 Critic Score
    It probably would have been best if the PSP version of Untamed were kept in its cage.
    • 58 Metascore
    • 35 Critic Score
    A young fan of the TV show could theoretically search out a modicum of fun from this game, and perhaps they would find the puzzles more brow-furrow worthy. Maybe. I have a feeling, though, that this one will make its way swiftly to the bargain bins.
    • 48 Metascore
    • 30 Critic Score
    You’ll often spot limbs and objects poking through solid surfaces, but you’ll almost never see your opponent properly framed—the camera angles are simply dreadful and rarely offer a decent view of the combat (or even the immediate surroundings).
    • 42 Metascore
    • 30 Critic Score
    An evil off-road ATV racer that will sap the happiness and energy out of all who play it.
    • 61 Metascore
    • 30 Critic Score
    A watered down racing title that won't do much for even the most dedicated dirt bike or ATV enthusiast.
    • 30 Metascore
    • 30 Critic Score
    The mind numbs along with your thumbs. Though the streets fill with indistinguishable enemies, clogging the frame rate, you'll never find the excitement you crave amid the mechanical melee, only a dull realization that you can't tell which thug is yours, and that you don't much care.
    • 59 Metascore
    • 30 Critic Score
    The flaccid sounds are joined by dreadful physics—it’s like driving a balloon. The fighting game-style combo system is unwieldy, and a sense of speed would have been a good idea, too.
    • 52 Metascore
    • 30 Critic Score
    It's not at all surprising to play a franchise launch game that lacks polish and precision, but The Sims 3 comes off as careless -- especially for a series with such strong cultural and consumer cachet. Even the much cheaper iPhone version offers a richer portable take on the series, and that came out in 2009!
    • 44 Metascore
    • 30 Critic Score
    Combat of Giants might work great as an early technical showcase of the 3DS' power, but there's really not much game -- or value -- here to speak of.
    • 58 Metascore
    • 30 Critic Score
    If it weren't for the torrid pace at which you're required to gather edibles, Lost in Blue 2 would be an enjoyable game. The developers obviously wanted to instill a sense of urgency, but really, all they did was rob the game of its fun.
    • 51 Metascore
    • 30 Critic Score
    From its terrible graphics to its awkward controls, Mercenaries is a complete and utter disaster. The iPhone version of Mercenaries is not the version you want to play.
    • 46 Metascore
    • 30 Critic Score
    There is just so much wrong with this title that it is crazy to think that this passed the focus testing from Nintendo.
    • 39 Metascore
    • 30 Critic Score
    Thor: God of Thunder looks terrible, plays poorly, and was obviously rushed out to market with no fine-tuning whatsoever. Considering that the DS version is so much better by comparison (along with the vastly superior free Flash title from Marvel Studios), I'm saddened that this game had to ever exist.
    • 38 Metascore
    • 30 Critic Score
    Thor: God of Thunder looks terrible, plays poorly, and was obviously rushed out to market with no fine-tuning whatsoever. Considering that the DS version is so much better by comparison (along with the vastly superior free Flash title from Marvel Studios), I'm saddened that this game had to ever exist.
    • 35 Metascore
    • 30 Critic Score
    The problem with Star Raiders is that it feels too bland.
    • 28 Metascore
    • 30 Critic Score
    Kung Fu Funk has a fantastic style, pulling from the craziness found in '70s era kung-fu action movies; however, none of the fun found in its art has translated into its gameplay.
    • 46 Metascore
    • 30 Critic Score
    At the risk of repeating myself, the game is just broken. And in this age of "eh, we'll fix that with a first-week patch," it's particularly sad to see what feels like so little effort put into living up to what can even objectively be described as a legendary property.