GamerArchive's Scores

  • Games
For 91 reviews, this publication has graded:
  • 23% higher than the average critic
  • 7% same as the average critic
  • 70% lower than the average critic
On average, this publication grades 1.1 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Half-Life 2
Lowest review score: 40 DRIV3R
Score distribution:
  1. Positive: 41 out of 91
  2. Negative: 3 out of 91
91 game reviews
    • 70 Metascore
    • 70 Critic Score
    It’s been surpassed in both it’s genre, and it’s subject matter, so once again it seems that Tenchu will stay in the dark world of the cult classic, and have to wait for it’s next instalment to possibly burst it’s way into the minds of more gamers.
    • 71 Metascore
    • 70 Critic Score
    Despite the flaws, and perhaps the slight over reliance on the "extreme physics" in order to gain a few more sales, Flatout is a quite solid, if never spectacular racing title. If you can work your way through the slow start, once the faster, more powerful cars become available to you, you'll be a very happy man (or woman).
    • 74 Metascore
    • 70 Critic Score
    The fact that the game is so terribly easy, giving even the more gaming challenged gamer the capabilities to blast their way through the game in a mere weekend, gives the impression that Red Dead Revolver was never really meant for the hardcore types.
    • 74 Metascore
    • 70 Critic Score
    If you manage to look past the extreme gore and violence overkill, there’s a pretty good game hidden away in there.
    • 79 Metascore
    • 70 Critic Score
    If Capcom wanted to create a real anniversary package, they should have put in Street Fighter Alpha 1, 2, 3, as well as these two games, to give the full chronology of the 2D masterpiece. Instead, this is a pricey, if undeniably fun stab at nostalgia.
    • 64 Metascore
    • 70 Critic Score
    It falls just short of having anything that innovative or of a grand scale enough to rise above the crowd and become one of "the few and the proud", must-have titles of our day.
    • 67 Metascore
    • 60 Critic Score
    X-File fans are going to adore this. Sadly enough, to the rest of us we’re left with an uninspiring, if mildly enjoyable, Resident Evil clone with a few moments of annoyance as we find ourselves missing other subtle references to the TV series.
    • 64 Metascore
    • 60 Critic Score
    None of the major elements in the game is anything that hasn’t been seen in other stealth games. Nor are they as good. Which gives it the score of 6, but Alias fans should take that score with a pinch of salt...
    • 73 Metascore
    • 60 Critic Score
    Humour has been shoe-horned in there, ranging from the grin inducing, all the way to the stone cold stare.
    • 58 Metascore
    • 60 Critic Score
    If you have a creation fix which has grown and nurtured with The Sims and it’s ilk, then no doubt this is a logical next step and you’ll find there’s hours of enjoyment to be had as you get your virtual Romeo and Juliet to consummate their blossoming relationship. If however you’re the complete opposite, it’s a given that you’ll find this to be a dull and repetitive experience.
    • 63 Metascore
    • 60 Critic Score
    Two nice game styles, both of which are nice enough to warrant addictive gameplay, yet both suffer from a very shallow nature.
    • 64 Metascore
    • 60 Critic Score
    Despite the short length, the few hours you’ll find yourself playing the game, you will be quite enthralled.
    • 74 Metascore
    • 60 Critic Score
    Praise does have to go to Namco for trying a new idea, and one that will surely be copied across all sports games in the coming years, but it unfortunately isn’t implemented quite as well as we could have all hoped for.
    • 74 Metascore
    • 60 Critic Score
    If you’re like me and you’re obsessed with gaming, you may find that playing Massive Assault Network is like being a chain smoker on a nicotine patch.
    • 63 Metascore
    • 60 Critic Score
    It appears as if Team 17 are eager to kill their Worms series with new additions. Gimmicks do nothing for a game like Worms.
    • 48 Metascore
    • 60 Critic Score
    The A.I. problem is magnified with the previously mentioned broad orders, there are too many times when you need that precision control expected of commanding soldiers.
    • 83 Metascore
    • 60 Critic Score
    In the end the game gets a slightly better than average review score on gaming merits, but if you love high octane cinema, prefer ‘the getaway’ to ‘vice city’, or just plain want to be a British secret service agent and pull Shannon Elizabeth, then this is for you.
    • 66 Metascore
    • 60 Critic Score
    The high difficulty will be a major cause of frustration to quite a high number of you out there, so those on the lookout for an easy ride may be well advised to steer well clear.
    • 60 Metascore
    • 60 Critic Score
    The graphics are average at best, and at worst are no better than some of the later PS1 titles with some very rudimentary texture’s. The levels themselves, right from the off seem to be needing another few months work to give them a much more paced feeling.
    • 79 Metascore
    • 60 Critic Score
    The actual in ring fighting is solid, if unspectacular, it's very much pleasing on the eye, and the story mode is of a slightly lower quality than we could have hoped for. However, the package as a whole does come together quite well.
    • 71 Metascore
    • 50 Critic Score
    The single player experience never ranges either way from being stunningly average, and therefore this PS2 exclusive is a major disappointment.
    • 68 Metascore
    • 50 Critic Score
    It’s hard not to feel that everybody would have been happier if Tak went straight to the TV screens.
    • 70 Metascore
    • 50 Critic Score
    After witnessing and playing through some of the most incredibly well designed, and fantastically vast levels in Halo 2, there's nothing but disappointment to gain from Killzone.
    • 58 Metascore
    • 50 Critic Score
    The average aesthetics, the incredibly poor enemy AI, and poor linear level design drag down the score. The sense of actually being in a terrifying conflict however is well done here, and praise must go to the developers for creating quite an immersive experience.
    • 77 Metascore
    • 50 Critic Score
    Fundamentally this game just probably wasn’t a plausible idea, and I don’t think that anyone beyond a Law & Order watching point-and-click enthusiast who happens to be entranced by the mystery of a good storyline will become that excited about this game.
    • 55 Metascore
    • 50 Critic Score
    In practice the repetitive nature becomes all too tired, all too quickly. The fact that you never really see anything new after the first 10 minutes of play is one that does grate.
    • 64 Metascore
    • 50 Critic Score
    Ugly, jerky, and all round poorly presented characters culminate in cut scenes that you’d wish you could just skip right on.
    • 74 Metascore
    • 50 Critic Score
    It's under a pound a game, although it is more like five pounds each for the three titles you will play almost exclusively over time. Given the amount of cash you put into these things as a kid (multiplied up by a million times because of inflation and interest lost) it's a steal.
    • 63 Metascore
    • 40 Critic Score
    It is very depressing to see a game unashamedly take ideas from existing franchises. Worst still, Black Ship Games have not in anyway tried to improve on the game they so hopelessly ripped off.
    • 72 Metascore
    • 40 Critic Score
    Take away the license for IndyCar Series and you are left with nothing more than a below average racer.