Gamer.nl's Scores

  • Games
For 1,715 reviews, this publication has graded:
  • 32% higher than the average critic
  • 5% same as the average critic
  • 63% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Uncharted 2: Among Thieves
Lowest review score: 10 Leisure Suit Larry: Box Office Bust
Score distribution:
1,715 game reviews
    • 55 Metascore
    • 45 Critic Score
    Shinobido 2 is a game with a few nice ideas. For instance: it has a decent pace for a stealth game with open levels that offer multiple paths. But before you'll be able to see the good that it has to offer, you'll most likely be scared off by the other awful aspects it has, like atrocious graphics, too many menus and load screens, a boring and cliché-filled story and constant repetition in gameplay.
    • 52 Metascore
    • 45 Critic Score
    Resident Evil: Operation Raccoon City lacks insight. It lacks good level design, good shooting mechanics or a good cover system. It can be fun to relive some recognizable Resident Evil-moments with a few friends, but for no more than half an hour. After that, you'll crave for a game with a well thought-through design.
    • 55 Metascore
    • 45 Critic Score
    Fable Heroes is a beat-'em-up game that doesn't challenge, has clumsy controls, has a handful of average mini games but boasts a decent, though not optimally executed graphical style. The foremost purpose that this game serves is providing in-game gold for the upcoming Fable: The Journey.
    • 73 Metascore
    • 45 Critic Score
    Be careful what you wish for. Everyone who wondered why ModNation Racers wasn't a LittleBigPlanet game to begin with, gets an answer. LittleBigPlanet Karting misses a lot of the elements present in ModNation Racers, a few of which are spunk, depth, well implemented social elements and well-built editors for karts and racers. Even the narration of Stephen Fry can't save this disaster.
    • 45 Metascore
    • 45 Critic Score
    Tank! Tank! Tank! Is a questionable budget game that gets sold for nearly full price. Driving around in a tank and shooting everything into the afterlife barely manages to entertain for a few hours at the most, not in the least because levels have to be replayed over and over again. The multiplayer might entertain a bit more thanks to hectic action, but that too gets old really soon.
    • 45 Metascore
    • 45 Critic Score
    Instead of an intense horror-experience with amazing action-scenes, Aliens: Colonial Marines manages to feel like an interactive extra on a bonus-dvd that came with the movie. The game is a horrible disappointment thanks to the Xeno’s lack of ferocity, the absence of an exciting story and many bad design decisions.
    • 58 Metascore
    • 45 Critic Score
    God Mode tries to vary, but fails to do so completely. It comes down to being a game in which you'll shoot a lot of enemies, mindlessly running towards you. Which is as exciting and original as it sounds: not at all.
    • 83 Metascore
    • 45 Critic Score
    Knights of Pen and Paper is being praised as a pocket sized Dungeons & Dragons-simulator. Because of the indie-spirit, many geeky references and addicting gameplay you might actually start to believe it. But then you’d be fooling yourself and you’re missing the essence of role playing games. This is a grinding simulator, not a night of D&D.
    • 58 Metascore
    • 45 Critic Score
    Space Hulk offers little value as a videogame and is in many ways even inferior to the board game. The slow pace doesn't translate well to the digital version, with sluggish and boring games as a consequence. We'll forgive it for its lack of atmosphere and uninspired look, but that the very important multiplayer is plagued by technical problems is an unforgivable flaw.
    • 69 Metascore
    • 45 Critic Score
    Castle of Illusion is badly made, and not a very good game in and of itself. This remake has no right to exist whatsoever and is better off forgotten.
    • 54 Metascore
    • 45 Critic Score
    The Witch and the Hundred Knight saves its fun elements until long after the opening. By then you'll probably be long done with this game, which tells a semi-acceptable story extremely badly and regularly frustrates with its gameplay.
    • 55 Metascore
    • 40 Critic Score
    This game is a boring affair where the logic in the design is nowhere to be found. Instead of the Circle of Doom, we rather prefer a Red Ring of Death.
    • 65 Metascore
    • 40 Critic Score
    Too Human wants to be everything, but ends up being nothing. Buggy controls and no challenge whatsoever take out a lot of the fun. And fun is why whe play games. For an action RPG the game lacks any form of RPG depth and the action part isn't strong enough to carry the game. What remains is a dull and tedious game of killing monsters. Too Human lacks any humanity.
    • 65 Metascore
    • 40 Critic Score
    The series had some good games but this latest addition doesn't convince us. The storyline and fighting are simply poor. The movements just aren't right. The developers probably had good idea, we just don't see them in-game.
    • 71 Metascore
    • 40 Critic Score
    Star Wars: The Force Unleashed could have been a great game, however it doesn't live up to its premise. The story and physics give a new dimension to the Star Wars franchise, but the countless technical glitches and shallow gameplay make this game a huge diasppointment that's not worth your money.
    • 57 Metascore
    • 40 Critic Score
    Bomberman Land Wii is simply the weaker version of Bomberman Land Touch!. The game which was released a year ago for the NDS. The visuals and audio of the game disappionts us. The minigames are average of quality and it lacks a WiFi support. Luckily the developer has put the original Bomberman game on the disc as well. Else the result would even been lower.
    • 66 Metascore
    • 40 Critic Score
    Universe at War: Earth Assault is a bad game, just as simple as that. The controls work, but the framerate and camera ruin the party. So again we keep waiting for a good strategy game on the console.
    • 63 Metascore
    • 40 Critic Score
    SOCOM Confrontation feels like a dud. It feels like an old and unfinished product that will make few gamers happy. In the end SOCOM has little to offer to justify a purchase. Except when you are truly a SOCOM-fan and are willing to look beyond the flaws.
    • 58 Metascore
    • 40 Critic Score
    Fishing Master is a game with quite a few negative points. Mainly the fishing is just horrible. Fishing with the Wii-Remote and the Nun-chuck is simply boring. Once you how to do it, it's all basically the same. The only advantage to the game is that you're able to buy new fishing rods and lures and join tournaments. But it doesn't compensate for the fishing system.
    • 53 Metascore
    • 40 Critic Score
    Obscure II was an acceptable game on the PlayStation 2, since it was made as a former generation consolegame. The graphics are average and have some clear mistakes. The controls feel illogical and make the Wii version of Obscure II the worst game of all its console releases.
    • 51 Metascore
    • 40 Critic Score
    Conflict: Denied Ops feels and plays like an early preview version of an inspireless budget game. It looks very suspicious that the devolopers might have intended to make a cheap outdated product in order to make us pay money. Even the coop mode is really unplayable. Now we understand why Eidos waited one month before sending us a review copy.
    • 64 Metascore
    • 40 Critic Score
    Worms: A Space Oddity is another uninspired game which brings nothing new to the series. The special Wii-controls to use weapons is funny, but also very gimmicky. Besides that the space theme brings absolutely nothing special, unless you've always wanted to blow up blue worms.
    • 49 Metascore
    • 40 Critic Score
    Unfortunately Ninja Reflex consists of only six minigames. Although the minigames have a unique concept, it becomes quite frustrating to play the same minigames over and over again. The lack of variation will make sure everyone will put this game in the closet after an hour of playing.
    • 54 Metascore
    • 40 Critic Score
    Unfortunately Ninja Reflex consists of only six minigames. Although the minigames have a unique concept, it becomes quite frustrating to play the same minigames over and over again. The lack of variation will make sure everyone will put this game in the closet after an hour of playing.
    • 74 Metascore
    • 40 Critic Score
    Free Time is so uninspiring compared to some other Sims add-ons. The combination of developing your hobbies, making a career and maintaining your Sims is a difficult one. The add-on adds little to the concept. Only for Sims-addicts.
    • 67 Metascore
    • 40 Critic Score
    Had the Playstation 3 version of Lost Planet been released as a launch game of the console, it would probably have gotten less critisism. In the meantime many better games have passed it by, which makes this one just another shooter. No one will get sleepless nights from this title.
    • 63 Metascore
    • 40 Critic Score
    This is a brain trainer done bad. Even though the concept is good enough, the game does not offer any form of fun or challenge. Even the target audience, young students and seniors, won't really enjoy themselves. Dutch language is also missing, which makes this difficult for some people.
    • 67 Metascore
    • 40 Critic Score
    What looks like an open world, is in fact a closed snowfield that only gives you the illusion of freedom.
    • 39 Metascore
    • 40 Critic Score
    This wacky racer sucks about as much as the cartoons. There's no good reason to play this game. It's about as interactive as its cartoon brother. Better spend your cash elsewhere.
    • 45 Metascore
    • 40 Critic Score
    Iron Man is a typical movie game. The game has outdated graphics, repetitive gameplay and unsatisfying controls. Almost everything in this game feels wrong. Even the official licenses and soundtrack don't do the game justice. Even Marvel fanatics should stay far away from this product.
    • 47 Metascore
    • 40 Critic Score
    Most race fans won't enjoy themselves much by playing this game. The controls of the Vehicles in Off Road are good, but the races are simply too boring to keep playing.
    • 60 Metascore
    • 40 Critic Score
    The most important reason why Beijing 2008 doesn't work is that the events become plain boring after a few tries. After an hour of playtime your fingers will hurt from the button bashing. The multiplayer is alright, but you would do well to spend your money elsewere, unless you're a complete (Olympic) sportsfan.
    • 56 Metascore
    • 40 Critic Score
    Velvet Assassin is in one word: weak. The story never reaches its full potential and furthermore the technical side is flooded with flaws. And even though the game has its moments of tension, the game fails horribly in being worth your money. Try to sneak past this one if you can.
    • 61 Metascore
    • 40 Critic Score
    Velvet Assassin is in one word: weak. The story never reaches its full potential and furthermore the technical side is flooded with flaws. And even though the game has its moments of tension, the game fails horribly in being worth your money. Try to sneak past this one if you can.
    • 48 Metascore
    • 40 Critic Score
    Stormrise, and more so the Whip-system, could have pushed the boundaries of the consoles RTS to a higher level. Too bad it failed during the process. The game lacks a decent overview and you have little control over your units, making the game difficult to play. The game makes up for lost ground in multiplayer, but why would you settle for a mediocre RTS-game when there are so many others games that offer a lot more.
    • 51 Metascore
    • 40 Critic Score
    Stormrise, and more so the Whip-system, could have pushed the boundaries of the consoles RTS to a higher level. Too bad it failed during the process. The game lacks a decent overview and you have little control over your units, making the game difficult to play. The game makes up for lost ground in multiplayer, but why would you settle for a mediocre RTS-game when there are so many others games that offer a lot more.
    • 68 Metascore
    • 40 Critic Score
    A breakdancing rhythm game without any gimmick to make it stand out from the Guitar Heroes and Rock Bands of this generation. The strange thing is, the button presses you have to perform are not in line with the rhythm at all! A low difficulty, even lower satisfaction level. Do yourself a favor and let this one pass.
    • 67 Metascore
    • 40 Critic Score
    The first Still Life was a breath of fresh air in the old adventure genre, but the second game is a mess. The story has no tension, puzzles are confusing, the menus are disorienting and the game suffers from bad animation and terrible voice acting.
    • 68 Metascore
    • 40 Critic Score
    When a succesfull game is ported to a different platform it doesn't necessarily means that it's going to work. Especially with a game like the Buzz! series. Ment to be a party game, there is not mucht left to party on a PSP when you're all by yourself. And handing over your PSP in the multiplayer modus isn't going to fix that. This Buzz is going out with a sizzle.
    • 54 Metascore
    • 40 Critic Score
    Again Sega doesn't seem to realise what made the old Sonic games so much fun. By wielding a sword, the game loses a lot of speed and the choice to let Sonic play short and meaningless missions doesn't fit the franchise. Even Sonic fans will have a hard time liking this game. It seems that Sonic blew his changes on the Wii.
    • 59 Metascore
    • 40 Critic Score
    Need for Speed Undercover is a big step backwards for the series. It's almost as if the franchise has the same disease as FIFA had a couple of years ago. EA promises a lot new features but in the end there just isn't enough to justify a new game. Thankfully the FIFA-syndrom offers perspective, because after a few mishaps the franchise has produced an instant classic. That's why we keep hope for a worthy Need for Speed game in the near future.
    • 44 Metascore
    • 40 Critic Score
    At first the game will get your sympathy. It looks nice with it's 3D surroundings and cute looking cartoon characters, but it won't take long before the very, very bad game concept destroys everything that you might like. Tornado offers little less than looking around for objects and remembering were they are when you need them a second time. On top of that you hardly see anything of the surroundings, resulting in a well earned insufficient grade.
    • 53 Metascore
    • 40 Critic Score
    The idea behind Eat Lead sounds more than fine and the humor and self-mockery in the game should be an example for other developers. For the rest there is little to be proud of. Return to sender.
    • 51 Metascore
    • 40 Critic Score
    The idea behind Eat Lead sounds more than fine and the humor and self-mockery in the game should be an example for other developers. For the rest there is little to be proud of. Return to sender.
    • 64 Metascore
    • 40 Critic Score
    3 on 3 NHL Arcade is not a very bad game, but lacks some fundamental gameplay elements. The controls are, in combination with the specific type of gameplay, far from practical. On top of that, the idea of being a funny game never quite makes it with the decent look. What remains is the question: What did EA Canada had in mind when they made this game? Whatever the answer may be, it won't be enough to salvage this title.
    • 61 Metascore
    • 40 Critic Score
    Dead to Rights: Retribution might not be particularly bad in a certain aspect, but it’s so mediocre and uninspired that there is no valid reason to spend your time on it.
    • 60 Metascore
    • 40 Critic Score
    Dead to Rights: Retribution might not be particularly bad in a certain aspect, but it’s so mediocre and uninspired that there is no valid reason to spend your time on it.
    • 37 Metascore
    • 40 Critic Score
    The concept behind Ready 2 Rumble: Revolution sounds great but in reality the game is far from good. The good things the game has to offer are overshadowed by the horrible controls and the uninspiring characters. If you are planning to buy this game, make sure that you also buy a punching bag. Just in case if you want to unleash your frustrations.
    • 55 Metascore
    • 40 Critic Score
    Naruto: Ninja Destiny II is just like its predecessor: A poor fighting game. Again, the combat system is to simplistic, the available game modes pretty pathetic and on top of that it's a disgrace to the franchise. So, if you ever get your hands on this game, just throw it as far away as possible. Even if you're fond of yellow spiked hair and bright colored pajamas.
    • 53 Metascore
    • 40 Critic Score
    Pretty sweet, using the camera in the brand new DSi for a bunch of minigames. Too bad that number of minigames involved is so few that you can hardly call it a game. And with a price tag of 500 points, the only thing we can cheer about is the idea of doing something new.
    • 66 Metascore
    • 40 Critic Score
    Wolfenstein 3D gave birth to the first person shooter genre, but failed to deliver a great game. The remake offers, at most, a little hint of nostalgia and some form of history lessons, but can't hide the fact that the game nowadays isn't fun enough to actually pay for it. And besides that, there are plenty of good alternatives.
    • 54 Metascore
    • 40 Critic Score
    We should’ve known that Ghostbusters on the PSP wouldn’t be up to the standards of the console version. But the concessions are made in all the wrong area’s. The cartoon-like looks make the nostalgic feelings disappear and the ghost hunting is plain boring. A bad port of the PS2-version, which in itself was a bad enough port.
    • 54 Metascore
    • 40 Critic Score
    The marriage between Pokémon and Mystery Dungeon should end up in divorce right now if it were up to us. Nowhere have there been any improvements implanted compared to the previous games in the series. It’s also not a very clever concept: making a game that’s for the hardcore Pokémon fan simpler so anyone can play it? Who’s going to play it besides the hardcore Pokémon fan then? The little critters are still cute, but that’s the only positive thing to be said here.
    • 57 Metascore
    • 40 Critic Score
    In 2010, Guitar Hero: Van Halen should have never been released in stores at full price. It's absurd. We'd rather applaud you to wait for the release of Guitar Hero 6, since Guitar Hero Van Halen has the same lack of content as it has lack of love for our frettapping guitar legend. Or as Eddie would probably put it: Aint Talkin' Bout Love.
    • 59 Metascore
    • 40 Critic Score
    In 2010, Guitar Hero: Van Halen should have never been released in stores at full price. It’s absurd. We’d rather applaud you to wait for the release of Guitar Hero 6, since Guitar Hero Van Halen has the same lack of content as it has lack of love for our frettapping guitar legend. Or as Eddie would probably put it: Aint Talkin’ Bout Love.
    • 50 Metascore
    • 40 Critic Score
    In 2010, Guitar Hero: Van Halen should have never been released in stores at full price. It’s absurd. We’d rather applaud you to wait for the release of Guitar Hero 6, since Guitar Hero Van Halen has the same lack of content as it has lack of love for our frettapping guitar legend. Or as Eddie would probably put it: Aint Talkin’ Bout Love.
    • 56 Metascore
    • 40 Critic Score
    Percy Jackson & The Lightning Thief feels mediocre in every way. The lacklustre presentation fails to create any real connection to the story, the solid fighting system is only entertaining for the first couple of hours and the game is downright easy. You can’t shake the idea you should rather read the book.
    • 40 Metascore
    • 40 Critic Score
    Prison Break is a disappointment on all fronts. The fighting system has been badly implanted and the presentation is lacklustre. The only redeeming features are the sneaking around and the development of the plot, but it’s not enough to keep this game from falling flat on it’s face. Someone throw the keys away.
    • 42 Metascore
    • 40 Critic Score
    Prison Break is a disappointment on all fronts. The fighting system has been badly implanted and the presentation is lacklustre. The only redeeming features are the sneaking around and the development of the plot, but it's not enough to keep this game from falling flat on it's face. Someone throw the keys away.
    • 58 Metascore
    • 40 Critic Score
    All Points Bulletin has an interesting premise and offers you the possibility to alter the game experience, but bad controls and the lack of mission variety make this MMO-shooter a waste of time.
    • 56 Metascore
    • 40 Critic Score
    Rooms: The Main Building not only suffers from a terrible name, but also from a bad storyline, blurry graphics and a lingering difficulty that stays easy for way too long. It has some good ideas gameplay-wise, but they will present themselves long after you've put this game down.
    • 62 Metascore
    • 40 Critic Score
    Shrek: Forever After is a mediocre licensed title which tries to distinguish itself with cooperative play, but does not succeed to do that in an interesting way.
    • 57 Metascore
    • 40 Critic Score
    Shrek: Forever After is a mediocre licensed title which tries to distinguish itself with cooperative play, but does not succeed to do that in an interesting way.
    • 63 Metascore
    • 40 Critic Score
    The action in Kane & Lynch 2: Dog Days is weak, without impact and uninteresting. Not very fortunate when the game revolves around action. The game can be played through in just about four hours.
    • 62 Metascore
    • 40 Critic Score
    The action in Kane & Lynch 2: Dog Days is weak, without impact and uninteresting. Not very fortunate when the game revolves around action. The game can be played through in just about four hours.
    • 62 Metascore
    • 40 Critic Score
    Poképark Wii Pikachu's Adventure is a disappointment. Instead of an adventure you receive a never ending stream of tedious chores. The variety of attractions that are unlocked make the game bearable, but nothing more than that.
    • 57 Metascore
    • 40 Critic Score
    The PSP-version of EyePet could have been a good game. Instead, it is a crippled one, with a small collection of uninteresting mini-games.
    • 47 Metascore
    • 40 Critic Score
    Sonic Free Riders has some interesting ideas, but fails with its horrible controls. And what use is a racing games with sloppy controls?
    • 58 Metascore
    • 40 Critic Score
    If you want to get irritated by a game, Tron: Evolution is the one for you. The sluggish controls ruin the experience and the story doesn't make up for it at all. The beautiful looking world can't save the game from being anything more than a cheap marketing tool for Disney.
    • 58 Metascore
    • 40 Critic Score
    If you want to get irritated by a game, Tron: Evolution is the one for you. The sluggish controls ruin the experience and the story doesn't make up for it at all. The beautiful looking world can't save the game from being anything more than a cheap marketing tool for Disney.
    • 52 Metascore
    • 40 Critic Score
    As a starter in the running towards Red Faction: Armageddon, Red Faction: Battlegrounds doesn't exactly work enticingly. And when viewing the game as a separate project, not much remains. What holds the game down the most is the meagre singleplayer campaign, which has little variation and too small maps. The items you'll unlock for Armageddon just don't suffice.
    • 49 Metascore
    • 40 Critic Score
    As a starter in the running towards Red Faction: Armageddon, Red Faction: Battlegrounds doesn't exactly work enticingly. And when viewing the game as a separate project, not much remains. What holds the game down the most is the meagre singleplayer campaign, which has little variation and too small maps. The items you'll unlock for Armageddon just don't suffice.
    • 49 Metascore
    • 40 Critic Score
    The pre-historic puzzle-animals Bub and Bob shoot bubbles in three different dimensions this time, which really says it all. The game has no multiplayer modes, doesn't use the unique 3D-capabilities and can be finished in a few hours. The game simply isn't worth your money.
    • 43 Metascore
    • 40 Critic Score
    Offers little variation and hardly requires strategic input, which leaves a mindless third-person shooter. The well-executed story and great looking characters make it a tad more interesting, but these elements can't hide the fact that the four-eyed magician often turns to his wands for simple and selfish needs.
    • 44 Metascore
    • 40 Critic Score
    Offers little variation and hardly requires strategic input, which leaves a mindless third-person shooter. The well-executed story and great looking characters make it a tad more interesting, but these elements can't hide the fact that the four-eyed magician often turns to his wands for simple and selfish needs.
    • 55 Metascore
    • 40 Critic Score
    Ultimate Tenkaichi suffers due to a very limited combat system. This is all luck and no skill. The story with the clips from the cartoon make things bearable, but there isn't any other motivation to keep playing this game.
    • 38 Metascore
    • 40 Critic Score
    Take your hard earned money and spend it on something else. Or grab a pen and paper to play some actual old school Battleship.
    • 44 Metascore
    • 40 Critic Score
    There's a nice idea hidden somewhere in Ridge Race for the Vita, but it just doesn't come out of its shell. The focus lays on online races, and not even very expansive. Just being able to have a good race has been overlooked with this racer.
    • 52 Metascore
    • 40 Critic Score
    Krater is a disappointment. The game has the atmosphere and potential to be an excellent strategy-RPG, but it misses a few of the basic aspects that make a good game. Much of the time, Krater isn't even fun to play.
    • 49 Metascore
    • 40 Critic Score
    Whenever you’ve seen everything there is to see in a game in under half an hour, usually there’ll be few reasons to return to it. Dollar Dash is one of those games. With an emphasis on online gameplay and playing with friends on a couch, it loses all of its appeal when someone gets near. Playing bankrobber has never been this mediocre.
    • 65 Metascore
    • 40 Critic Score
    A new Tour de France, a new Pro Cycling Manager 2013. It almost seems to be a copy of the previous game. And a copy of the one that came out before that, with the footnote that it has a few very nasty bugs. Hopefully Cyanide understands that they will have to go all out next year.
    • 53 Metascore
    • 40 Critic Score
    Deadfall Adventures is an uninterrupted stream of clichés, awful cutscenes, mindless shooting and a decent puzzle here and there. Whoever was hoping for Uncharted on the PC is better off buying a PlayStation with Drake's adventures. It might be a bit more expensive, but much, much better.
    • 60 Metascore
    • 40 Critic Score
    With its pretty pictures, Ryse: Son of Rome doesn't manage to hide that it has the depth of a glass of water. The far from perfect combat system turns the game into a bore in no-time.
    • 69 Metascore
    • 40 Critic Score
    Boom Beach is a time management app with funny pictures and a light atmosphere. You can't call it a game though, because it lacks any fun, whatsoever. There are numerous good free-to-play games. Boom Beach isn't one of them.
    • 47 Metascore
    • 40 Critic Score
    Family Guy: The Quest for Stuff doesn't come near the quality of the show. It's a shameless rip-off of The Simpsons: Tapped Out!, but doesn't compensate for its lack of originality.
    • 54 Metascore
    • 40 Critic Score
    The potential interesting story of Moebius: Empire Rising is mostly buried underneath the messy engine. Who perseveres sees parts of a literary thriller. The rest is an embarrassment.
    • 59 Metascore
    • 40 Critic Score
    If Ghost would be directed by an As The World Turns-director you'd probably get something like Murdered: Suspect Soul, a game with useless gameplay mechanics that are trying to hide the fact that you have always done the same uninteresting actions. The somewhat amusing story could have saved the game, were it not for Murdered to not take you seriously as a player.
    • 50 Metascore
    • 35 Critic Score
    It does not happen very often that there's nothing positive to mention about a game, but Bodycount manages. The controls aren't adequate, the destruction and AI are largely missing and the scoring-system is misplaced. For a game that's supposed to be inspired by Black it's a slap in the face of gamers.
    • 53 Metascore
    • 35 Critic Score
    It does not happen very often that there's nothing positive to mention about a game, but Bodycount manages. The controls aren't adequate, the destruction and AI are largely missing and the scoring-system is misplaced. For a game that's supposed to be inspired by Black it's a slap in the face of gamers.
    • 58 Metascore
    • 35 Critic Score
    Once again a Game of Thrones-game disappoints, because the last Game of Thrones-game by Cyanide was also average at best. This role playing game lacks any polish, looks amateurish and lacks a good enough story arc to remain interesting. Even for diehard fans of Game of Thrones we can't recommend this.
    • 38 Metascore
    • 30 Critic Score
    Seven Kingdoms: Conquest is a bad RTS game. There are only a few elements in the game that are worth while. Mainly the game just feels like an old and boring RTS. Thats why we can't crown this game to the list of best seven RTS games.
    • 44 Metascore
    • 30 Critic Score
    If you ever plan to design a hack & slash-game, you should definitely play Golden Axe: Beast Rider. It's the perfect example of what not to do.
    • 45 Metascore
    • 30 Critic Score
    If you ever plan to design a hack & slash-game, you should definitely play Golden Axe: Beast Rider. It's the perfect example of what not to do.
    • 56 Metascore
    • 30 Critic Score
    Naruto Shippuden Ninja Council 3 European Version is a big disappointment in every way. The platforming doesn't work and the fighting system is shallow. The low production value, dull multiplayer and a short story mode result in a game that should be avoided.
    • 50 Metascore
    • 30 Critic Score
    Even if you would get this game for free I advice you not to play it. The game lacks any depth and it has the crappiest voices ever.
    • 43 Metascore
    • 30 Critic Score
    Once a great game in the arcade, now not worth mentioning on Xbox Live Arcade. The controls are way too slow and inaccurate and everything feels so outdated. Not worth 400 points!
    • 49 Metascore
    • 30 Critic Score
    NFL Tour is not a good game, simple as that. The NFL Street franchise had enough good elements for the developers to come up with an entertaining game. NFL Tour, however, fails in this. If you don't like American Football, ignore this game. If you do like American Football, ignore this game extra hard. This sport deserves a better treatment.
    • 45 Metascore
    • 30 Critic Score
    NFL Tour is not a good game, simple as that. The NFL Street franchise had enough good elements for the developers to come up with an entertaining game. NFL Tour, however, fails in this. If you don't like American Football, ignore this game. If you do like American Football, ignore this game extra hard. This sport deserves a better treatment.
    • 64 Metascore
    • 30 Critic Score
    This version of Ghostbusters is a poor port of the Wii version with a plethora of technical and gameplay issues. Fans are better off picking up the game on the Xbox 360 or Playstation 3.
    • 54 Metascore
    • 30 Critic Score
    Yeah, it's cute. But damn, it's boring! It's not an original concept, the perspective is confusing and making combos doesn't help you.