Gamer.nl's Scores

  • Games
For 1,879 reviews, this publication has graded:
  • 34% higher than the average critic
  • 5% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 3.2 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 Fighters Uncaged
Score distribution:
1,879 game reviews
    • 55 Metascore
    • 45 Critic Score
    Fable Heroes is a beat-'em-up game that doesn't challenge, has clumsy controls, has a handful of average mini games but boasts a decent, though not optimally executed graphical style. The foremost purpose that this game serves is providing in-game gold for the upcoming Fable: The Journey.
    • 73 Metascore
    • 45 Critic Score
    Be careful what you wish for. Everyone who wondered why ModNation Racers wasn't a LittleBigPlanet game to begin with, gets an answer. LittleBigPlanet Karting misses a lot of the elements present in ModNation Racers, a few of which are spunk, depth, well implemented social elements and well-built editors for karts and racers. Even the narration of Stephen Fry can't save this disaster.
    • 58 Metascore
    • 45 Critic Score
    Space Hulk offers little value as a videogame and is in many ways even inferior to the board game. The slow pace doesn't translate well to the digital version, with sluggish and boring games as a consequence. We'll forgive it for its lack of atmosphere and uninspired look, but that the very important multiplayer is plagued by technical problems is an unforgivable flaw.
    • 55 Metascore
    • 45 Critic Score
    Shinobido 2 is a game with a few nice ideas. For instance: it has a decent pace for a stealth game with open levels that offer multiple paths. But before you'll be able to see the good that it has to offer, you'll most likely be scared off by the other awful aspects it has, like atrocious graphics, too many menus and load screens, a boring and cliché-filled story and constant repetition in gameplay.
    • 69 Metascore
    • 45 Critic Score
    Castle of Illusion is badly made, and not a very good game in and of itself. This remake has no right to exist whatsoever and is better off forgotten.
    • 52 Metascore
    • 45 Critic Score
    Resident Evil: Operation Raccoon City lacks insight. It lacks good level design, good shooting mechanics or a good cover system. It can be fun to relive some recognizable Resident Evil-moments with a few friends, but for no more than half an hour. After that, you'll crave for a game with a well thought-through design.
    • 83 Metascore
    • 45 Critic Score
    Knights of Pen and Paper is being praised as a pocket sized Dungeons & Dragons-simulator. Because of the indie-spirit, many geeky references and addicting gameplay you might actually start to believe it. But then you’d be fooling yourself and you’re missing the essence of role playing games. This is a grinding simulator, not a night of D&D.
    • 58 Metascore
    • 45 Critic Score
    God Mode tries to vary, but fails to do so completely. It comes down to being a game in which you'll shoot a lot of enemies, mindlessly running towards you. Which is as exciting and original as it sounds: not at all.
    • 45 Metascore
    • 45 Critic Score
    Tank! Tank! Tank! Is a questionable budget game that gets sold for nearly full price. Driving around in a tank and shooting everything into the afterlife barely manages to entertain for a few hours at the most, not in the least because levels have to be replayed over and over again. The multiplayer might entertain a bit more thanks to hectic action, but that too gets old really soon.
    • tbd Metascore
    • 45 Critic Score
    When planting trees is more important than the accommodations of a camping, something is wrong. Camping Manager 2012 focuses on the wrong parts of a simulation-game, which is why you'll never really feel like a camping manager playing this game.
    • 68 Metascore
    • 45 Critic Score
    War for the Overworld was supposed to be the new Dungeon Keeper. They were on the right track, but the game that is available for download now is definitely not right; lots of bugs, crashes, bad AI, and many missing features make this game impossible to recommend.
    • 53 Metascore
    • 45 Critic Score
    The Witch and the Hundred Knight saves its fun elements until long after the opening. By then you'll probably be long done with this game, which tells a semi-acceptable story extremely badly and regularly frustrates with its gameplay.
    • 45 Metascore
    • 45 Critic Score
    Instead of an intense horror-experience with amazing action-scenes, Aliens: Colonial Marines manages to feel like an interactive extra on a bonus-dvd that came with the movie. The game is a horrible disappointment thanks to the Xeno’s lack of ferocity, the absence of an exciting story and many bad design decisions.
    • 49 Metascore
    • 40 Critic Score
    The pre-historic puzzle-animals Bub and Bob shoot bubbles in three different dimensions this time, which really says it all. The game has no multiplayer modes, doesn't use the unique 3D-capabilities and can be finished in a few hours. The game simply isn't worth your money.
    • 52 Metascore
    • 40 Critic Score
    As a starter in the running towards Red Faction: Armageddon, Red Faction: Battlegrounds doesn't exactly work enticingly. And when viewing the game as a separate project, not much remains. What holds the game down the most is the meagre singleplayer campaign, which has little variation and too small maps. The items you'll unlock for Armageddon just don't suffice.
    • 49 Metascore
    • 40 Critic Score
    As a starter in the running towards Red Faction: Armageddon, Red Faction: Battlegrounds doesn't exactly work enticingly. And when viewing the game as a separate project, not much remains. What holds the game down the most is the meagre singleplayer campaign, which has little variation and too small maps. The items you'll unlock for Armageddon just don't suffice.
    • 38 Metascore
    • 40 Critic Score
    Take your hard earned money and spend it on something else. Or grab a pen and paper to play some actual old school Battleship.
    • 65 Metascore
    • 40 Critic Score
    The series had some good games but this latest addition doesn't convince us. The storyline and fighting are simply poor. The movements just aren't right. The developers probably had good idea, we just don't see them in-game.
    • 57 Metascore
    • 40 Critic Score
    Bomberman Land Wii is simply the weaker version of Bomberman Land Touch!. The game which was released a year ago for the NDS. The visuals and audio of the game disappionts us. The minigames are average of quality and it lacks a WiFi support. Luckily the developer has put the original Bomberman game on the disc as well. Else the result would even been lower.
    • 69 Metascore
    • 40 Critic Score
    Boom Beach is a time management app with funny pictures and a light atmosphere. You can't call it a game though, because it lacks any fun, whatsoever. There are numerous good free-to-play games. Boom Beach isn't one of them.
    • 54 Metascore
    • 40 Critic Score
    The marriage between Pokémon and Mystery Dungeon should end up in divorce right now if it were up to us. Nowhere have there been any improvements implanted compared to the previous games in the series. It’s also not a very clever concept: making a game that’s for the hardcore Pokémon fan simpler so anyone can play it? Who’s going to play it besides the hardcore Pokémon fan then? The little critters are still cute, but that’s the only positive thing to be said here.
    • 60 Metascore
    • 40 Critic Score
    The most important reason why Beijing 2008 doesn't work is that the events become plain boring after a few tries. After an hour of playtime your fingers will hurt from the button bashing. The multiplayer is alright, but you would do well to spend your money elsewere, unless you're a complete (Olympic) sportsfan.
    • 45 Metascore
    • 40 Critic Score
    Iron Man is a typical movie game. The game has outdated graphics, repetitive gameplay and unsatisfying controls. Almost everything in this game feels wrong. Even the official licenses and soundtrack don't do the game justice. Even Marvel fanatics should stay far away from this product.
    • 49 Metascore
    • 40 Critic Score
    Unfortunately Ninja Reflex consists of only six minigames. Although the minigames have a unique concept, it becomes quite frustrating to play the same minigames over and over again. The lack of variation will make sure everyone will put this game in the closet after an hour of playing.
    • 51 Metascore
    • 40 Critic Score
    Conflict: Denied Ops feels and plays like an early preview version of an inspireless budget game. It looks very suspicious that the devolopers might have intended to make a cheap outdated product in order to make us pay money. Even the coop mode is really unplayable. Now we understand why Eidos waited one month before sending us a review copy.
    • 56 Metascore
    • 40 Critic Score
    Rooms: The Main Building not only suffers from a terrible name, but also from a bad storyline, blurry graphics and a lingering difficulty that stays easy for way too long. It has some good ideas gameplay-wise, but they will present themselves long after you've put this game down.
    • 43 Metascore
    • 40 Critic Score
    Offers little variation and hardly requires strategic input, which leaves a mindless third-person shooter. The well-executed story and great looking characters make it a tad more interesting, but these elements can't hide the fact that the four-eyed magician often turns to his wands for simple and selfish needs.
    • 47 Metascore
    • 40 Critic Score
    Family Guy: The Quest for Stuff doesn't come near the quality of the show. It's a shameless rip-off of The Simpsons: Tapped Out!, but doesn't compensate for its lack of originality.
    • 44 Metascore
    • 40 Critic Score
    Offers little variation and hardly requires strategic input, which leaves a mindless third-person shooter. The well-executed story and great looking characters make it a tad more interesting, but these elements can't hide the fact that the four-eyed magician often turns to his wands for simple and selfish needs.
    • 40 Metascore
    • 40 Critic Score
    Prison Break is a disappointment on all fronts. The fighting system has been badly implanted and the presentation is lacklustre. The only redeeming features are the sneaking around and the development of the plot, but it’s not enough to keep this game from falling flat on it’s face. Someone throw the keys away.