Gamer.no's Scores

  • Games
For 987 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 3.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Hearts of Iron IV
Lowest review score: 20 Dead Block
Score distribution:
  1. Negative: 79 out of 987
987 game reviews
    • 69 Metascore
    • 50 Critic Score
    Ghost Recon Wildlands offers a stunningly beautiful open world – and little else. The awful storytelling leaves much to be desired, and the mediocre shooting and driving.
    • 64 Metascore
    • 50 Critic Score
    Gat out of Hell feels like a sequel that was turned into a downloadable side story. It's jam packed with enough collectibles and side missions to fill an entire new Saints Row game, but is sorely lacking in story content. What's there is as funny as always, but it still leaves much to be desired.
    • 63 Metascore
    • 50 Critic Score
    The Youtube-style presentation is a success, but the rest of the game is just plain mediocre. The story is boring and the action feels far too generic. Might be worth buying for the coop.
    • 62 Metascore
    • 50 Critic Score
    The Youtube-style presentation is a success, but the rest of the game is just plain mediocre. The story is boring and the action feels far too generic. Might be worth buying for the coop.
    • 58 Metascore
    • 50 Critic Score
    Tron: Evolution suffers from the original movie's main affliction: Monotony. While initially interesting, the gameplay feels repetitive, and an inconsistent control system causes additional frustration. The soundtrack is, on the other hand, awesome – but that's sadly not enough to make this game a classic.
    • 52 Metascore
    • 50 Critic Score
    Blades of Time is a lazy patchwork of already exhausted mechanics and ideas which Gajin has stolen from most of the hack and slash games seen this millenium. The result is a lot of uncreative, badly executed nonsense wrapped around some fairly decent fighting mechanics.
    • 76 Metascore
    • 50 Critic Score
    There's no reason why a Dynasty Warriors game wearing a Legend of Zelda costume can't work, and at first Hyrule Warriors is surprisingly entertaining. Unfortunately the game runs out of steam after only a couple of hours. There's no depth to the combat system and slaying countless monsters becomes fairly monotonous.
    • 69 Metascore
    • 50 Critic Score
    The simple, enjoyable rail shooting of Star Fox 64 has in Star Fox Zero been replaced by contrived and obscure hardware gimmicks. A few decent levels salvage the overall experience to a small degree.
    • 66 Metascore
    • 50 Critic Score
    A lackluster remake in every way. A lack of new content and poor presentation calls the price tag into question, while the game's one attempt at something new – a hardware gimmick mode – is outright embarrassing. Turbo HD Remix is still the superior remake of Super Street Fighter II.
    • 52 Metascore
    • 50 Critic Score
    This highly anticipated platformer falls flat on its back, having inferior controls, level design and overall presentation compared to the game series it attempts to recreate.
    • 72 Metascore
    • 50 Critic Score
    Excellent combat aside, the boring story and cookie cutter characters drags this experience down to forgettable levels.
    • 64 Metascore
    • 50 Critic Score
    One Piece: Pirate Warriors partly unsuccessful capturing the heart and soul of the One Piece franchise. The dialogue is funny and the Straw Hat Pirates are well animated, but the gameplay is repetitive, and unless you're a true Dynasty Warriors fan this button mashing title might end up disappointing.
    • 38 Metascore
    • 50 Critic Score
    This could have been a brilliant game. The problem is that it just doesn't work. The Kinect controls work only when they want to, and most of the time they don't, something that ruins an otherwise great experience.
    • 71 Metascore
    • 50 Critic Score
    It feels like a pale copy of Rocksteadys Batman: Arkham Asylum, lacking in charm and unique features. The game is also plagued by both small and big technical issues that drop it down to a disappointing level of mediocrity. It's not all bad, but as a package it is uninspired, empty and flat.
    • 66 Metascore
    • 50 Critic Score
    It's obvious that Ghost Games and Electronic Arts are trying to build a great Need for Speed game, but they still haven't quite gotten there. This more reboot friendly Need for Speed feels incredibly shallow, resulting in a racing game that seems to be running on empty.
    • 70 Metascore
    • 50 Critic Score
    Portal Knights is a visually appealing game, but lacks the sense of wonder and awe we are used to from the likes of Minecraft. The crafting and building systems might be present, but the game lacks a world worth exploring, which makes it all fall apart fairly quickly.
    • 64 Metascore
    • 50 Critic Score
    Yoshi’s New Island is a cute and colorful game. Unfortunately the game is an almost complete copy of Super Mario Land 2: Yoshi’s Island 2. The gameplay is exactly the same, and the developer, Arzest, have barely come up with any new ideas to the game. It looks like Arzest haven’t truly put their heart and into this project.
    • 79 Metascore
    • 50 Critic Score
    If you manage to look past the large amounts of fan service and really dig deep into the game you'll quickly find just another average shooter with some interesting visuals. This is a game by fans, for fans.
    • 71 Metascore
    • 50 Critic Score
    Klang is both fun and interesting in its first half hour but from there on out, the game tries to do too much at once, asking the player to cope with incredible amounts of tasks and frustrations at the same time. The game has a unique visual style, some really cool ideas and a swell soundtrack but that's simply not enough to make this a really good experience.
    • 77 Metascore
    • 50 Critic Score
    The concept is fine in its basic form, and it emulates the Disney like conducting from the movie The Sorcerers Apprentice in an entertaining way. However, Kinect's more unpredictable elements makes for some bumpy moments at times.
    • 74 Metascore
    • 50 Critic Score
    This game would have been a lot more exciting if it either way genuinely scary or embraces its action parts a lot more. Instead it's stuck in purgatory, as a generic shooter with superficial horror elements.
    • 67 Metascore
    • 50 Critic Score
    Digimon World: Next Order is dated, empty and lacking, but with its addictive training mechanics and large variety of nostalgia-indusing digimon manages to - in some ways at least - charm old time fans of the universe.
    • 58 Metascore
    • 50 Critic Score
    The early stages is very promising, with rock solid Wanzer control, and fun customization, but the boring level design quickly puts a dampener on the fun.
    • 72 Metascore
    • 50 Critic Score
    While the Beastmen faction itself is a great one, offering new horde mechanics and fast gameplay, the campaign is lackluster and does nothing previous expansions have not already explored - and done much better.
    • 67 Metascore
    • 50 Critic Score
    A disappointing end to the trilogy. The story is often nonsensical and the puzzles tend to be to easy, while still having the kind of over-complicated solutions that wouldn't work in real life. It's mostly still fun to play, but it doesn't leave a lasting impression.
    • 58 Metascore
    • 50 Critic Score
    1-2-Switch is fun with the right group of people, there’s no doubt about it, but the steep price and current technical issues with the Joy-Con makes this a game you should hold off on until the wrinkles are out.
    • 63 Metascore
    • 50 Critic Score
    While its gorgeous visuals and 90's platforming gameplay throwback promises much, Epic Mickey: Power of Illusion ends up being no more than a simple nostalgia trip down memory lane. The paint/thinner mechanic from previous games are haphazardly implemented and completely ruins what sluggish flow the game already had.
    • 64 Metascore
    • 50 Critic Score
    An incredibly detailed and realistic experience in the world of militaristic strategy games is bogged down by an inanely sluggish sense of pacing, laughably stupid AI and a high entry threshold that explains very little.
    • 51 Metascore
    • 50 Critic Score
    This game is neither a classic nor a complete failure. What ultimately makes it worth playing is the variety. The different parts don't all work quite as well as they should, but there's always something fresh around the next corner.
    • 57 Metascore
    • 50 Critic Score
    Riptide is an unimaginative rerun of the predecessors few strengths and many weaknesses. Sure, the game offers moments of zombie smashing fun online, but a horrible story-line and repetitive game play quickly turns the single player into a boring gorefest.

Top Trailers