Gamer.no's Scores

  • Games
For 538 reviews, this publication has graded:
  • 31% higher than the average critic
  • 3% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 4.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score:
Lowest review score:
Critic Score 20
Score distribution:
  1. Negative: 53 out of 538
538 game reviews
    • Metascore: 64
    • Critic Score 40
    The lack of in tactical options and base building, together with an a unbalanced experience system and bad storytelling makes this game a naked and weak ending to the franchise.
    • Metascore: 45
    • Critic Score 40
    The game is suffering from an identity crisis as it cannot decide wether to be a standard first person shooter or a game that focuses on sniping and stealth combat. Low production values and sloppy design doesn´t exactly help either.
    • Metascore: 60
    • Critic Score 40
    MicroBot is ultimately a game with a somewhat fresh idea executed poorly. I quickly grew tired exploring the different areas of the body, and sadly the repetitive shooting offers no variation or real challenge throughout the game.
    • Metascore: 61
    • Critic Score 40
    The original was a classic, but this plattformer is more or less worn out. Ad a bad camera and a lacking sound design, and you have a very forgettable Rayman title.
    • Metascore: 53
    • Critic Score 40
    This remake of Chaos Theory is not very impressive. The camera leaves a lot to be desired, and the controls in general makes you wish you had the original game in front of you, Sam Fisher would be embarassed.
    • Metascore: 53
    • Critic Score 40
    Dreamcast Collection is an odd hodge-podge of games. Sonic Adventure is nearly unplayable, while Sega Bass Fishing is simply boring. The remaining games, Space Channel 5: Part 2 and Crazy Taxi, are not strong enough elevate this collection by themselves.
    • Metascore: 46
    • Critic Score 40
    Dungeons & Dragon's: Daggerdale starts off well enough, but you quickly discover that this games is a collection of infinite loops. The gameplay, story and setting is unimpressive in what really is an unremarkable action RPG.
    • Metascore: 57
    • Critic Score 40
    It seems like the developer ran out of the time before they could iterate upon last year's Transformers: War for Cybertron. This game winds up being a product of significantly lesser quality than it predecessor.
    • Metascore: 59
    • Critic Score 40
    It seems like the developer ran out of the time before they could iterate upon last year's Transformers: War for Cybertron. This game winds up being a product of significantly lesser quality than it predecessor.
    • Metascore: 72
    • Critic Score 40
    A game that tries present itself as a serious "eco thriller" but fails completely due to stupid, illogical puzzles, moronic characters and poor dialogues. Fans of puzzle-heavy Euro-adventures might find something to enjoy here, but most gamers should steer clear.
    • Metascore: 72
    • Critic Score 40
    Final Fantasy Tactics is one of the deepest, most engrossing strategy RPGs of all time, but the iPhone is far and away the worst device to experience it on. The sluggish performance and blurry visuals of Square's iOS port make the steep price tag very hard to swallow.
    • Metascore: 61
    • Critic Score 40
    Hunted: The Demon's Forge suffers from an identity crisis. It can't quite figure out if it is a thirdperson shooter or a action RPG. The combat tendens towards being boring and the level design is less than inspirational. Some of the side quests are good, but that's just not enough for this game.
    • Metascore: 54
    • Critic Score 40
    While attempting to be innovative, Dream Trigger 3D fails to keep me engaged. Its horribly steep learning curve, combined with repetitive gameplay when you finally master it, makes this a game I'd rather avoid.
    • Metascore: 66
    • Critic Score 40
    With it's over the top package and lighthearted gameplay, this arcade/puzzler succeeds in implementing the Burnout feel we all know and love. Sadly, it's plagued by shallow, repetitive and all to random gameplay that even EA's ingenius Autolog feature fails to make rewarding. Despite all it's promise and potential, this is little but a failed Criterion-funded experiment.
    • Metascore: 75
    • Critic Score 40
    El Shaddai: Ascension of the Metatron could have been a well executed mix of action and platforming, with a unique and artistic look. The combat system is interesting at first, but turns out to be too monotone and simple. With better combat mechanics and a more interesting story, it would have more to offer than simply good looks.
    • Metascore: 45
    • Critic Score 40
    I'm sure the X-Fighters tournament is an impressive affair in real life. It's virtual counterpart, however, is not. The game has some initial appeal, but a complete lack of content, outdated graphics and frustrating controls ruin the experience. This might have worked as a promotional freebie, but it's not something you'd want to pay for.
    • Metascore: 55
    • Critic Score 40
    Kinect Star Wars is a double edged sword. On one side, using the force with the Kinect sensor is immensely satisfying. On the other side, Kinect is just what is holding this game back. All in all, it's just another shallow and lacking tech demo from Microsofts admittingly impressive motion sensor.
    • Metascore: 65
    • Critic Score 40
    UEFA Euro 2012 is a rather disappointing expansion to FIFA 12. National teams and a few new and rather boring modes is not enough to justify this as good representation of this summers biggest football event.
    • Metascore: 55
    • Critic Score 40
    Fable Heroes looks charming and quirky, but sadly has monotonous, boring gameplay that relies solely on button-mashing. This might be a good investment for fans of the Fable games, mainly because the gold collected in-game can be transferred to the upcoming Fable: The Journey.
    • Metascore: 69
    • Critic Score 40
    Mario Tennis Open is a more pure tennis experience than it's predecessors, giving you a sense of control on the court. Unfortunately the game is still plagued with elements that leave you at the mercy of chance all too often.
    • Metascore: 74
    • Critic Score 40
    Tokyo Jungle initially comes across as an original, fast paced game with some fun ideas and a quirky environment. However, its freshness quickly wears off and reveals game play mechanics that feel simple, shallow and repetitive.
    • Metascore: 61
    • Critic Score 40
    Lionhead tried to use the Kinect controls in an unconventional way, and succeeds in doing that. You'll spend a lot of time grooming and taking care of your horse, the one installment which kind of works. But with broken controls and mediocre graphics The Journey ends up a disappointing addition to the Fable series.
    • Metascore: 59
    • Critic Score 40
    Dull football matches and uninspired minigames make up Inazuma Eleven Strikers and there's never much incentive to play on. Your team mates are anonymous and interchangeable, and the arcade inspired gameplay is not enough to make this a great sports game experience.
    • Metascore: 56
    • Critic Score 40
    Inversion is the epitome of uninspired game design, as even it's core elements never manage to be anything but mediocre. On top of that it does nothing to set itself apart from every other third person shooter on the market, and even the slightly entertaining gravity-powers doesn't do it much good.
    • Metascore: 47
    • Critic Score 40
    The PlayStation version of the game not only fails to improve upon the problems of the original release, it adds several new technical problems. Texture delays, blurry graphics and sound issues combines with the horrid combat system to make this a frustrating experience. Risen 2 should be considered a "PC-only" game.
    • Metascore: 68
    • Critic Score 40
    Pro Cycling Manager is the best cycling game on the market, not for being a great game, but because of the lack of competition. The 2012 edition makes a lot of small changes that actually makes the game worse. Even if the new multiplayer is innovative, I would rather stick with last year's version.
    • Metascore: 43
    • Critic Score 40
    Ben 10: Omniverse is first and foremost a disappointing game, with a developer apparently afraid to take any gameplay or story risks with one of Cartoon Network's most popular franchises. The fun and colourful visual design does little to make up for the uninspired, brawler based gameplay and wholly uninteresting story.
    • Metascore: 52
    • Critic Score 40
    Sniper: Ghost Warrior 2 is a mediocre shooter where the shooting actually isn’t all that bad. It’s just all the useless stuffing that comes with it that really makes it bad, like the clichéd story, the poor graphics, the linear fashion with which you take every single shot throughout the campaign and the complete lack of polish.
    • Metascore: 51
    • Critic Score 40
    Frozen Hearth is an overambitious RTS game, with several good ideas such as specialization of your army, and focus on battles instead of base management. The lack of Internet support in a game designed for cooperation, as well as many glitches and unpolished features are major drawbacks.
    • Metascore: 54
    • Critic Score 40
    The third adventure of Army of Two is the weakest of the series, sending the player on a cliche-ridden journey through a boring Mexican landscape. Even in co-op, the gameplay is often monotone, focusing on all to familiar action with weak AI.
    • Metascore: 58
    • Critic Score 30
    Although based on a neat idea, this movie tie-in is hampered by a severe lack of content. A broken battle system and some extremely tedious gathering of items make How to Train Your Dragon hard to recommend to anyone.
    • Metascore: 41
    • Critic Score 30
    Rome wasn't built in a day, but Iron Man 2 might have been. The game had potential, but a rushed production and poor craftsmanship diminishes the joy of controlling Iron Man.
    • Metascore: 41
    • Critic Score 30
    Rome wasn't built in a day, but Iron Man 2 might have been. The game had potential, but a rushed production and poor craftsmanship diminishes the joy of controlling Iron Man.
    • Metascore: 41
    • Critic Score 30
    Rome wasn't built in a day, but Iron Man 2 might have been. The game had potential, but a rushed production and poor craftsmanship diminishes the joy of controlling Iron Man.
    • Metascore: 44
    • Critic Score 30
    Quotation forthcoming.
    • Metascore: 36
    • Critic Score 30
    Pure garbage is one way to put it, but it would be strict. This ridiculous racer has it's moments, deeply hidden in between terrible controls that will make you test if the Move controllers can destroy a TV.
    • Metascore: 61
    • Critic Score 30
    It is obvious that the team behind this game had some sort of crazy fun vision, but the execution is lacking to say the least. Sometimes you just have to accept that some games are genuinely bad.
    • Metascore: 40
    • Critic Score 30
    Guns, cars and zombies are apparently not enough. The lack of the all important fun factor ruins most of the fun you could have had running down zombies with your fancy muscle cars.
    • Metascore: 43
    • Critic Score 30
    Slow and unexciting firefights with never-ending waves of enemies, a general lack of variation and a horrible form of storytelling resides at the top of a long list of problems.
    • Metascore: 53
    • Critic Score 30
    Bodycount isn't entertaining, it looks awful and fast forwards through a story that is irrelevant in the first place. Bulletstorm did this concept ten times better, and wasn't haunted by imbecile artificial intelligence or major, game-breaking bugs.
    • Metascore: 45
    • Critic Score 30
    The sheer realism of the combat might make you fall a little bit in love at first, but as enemies never seem to die, and the controls never seem to respond well to what you do, you quickly lose interest.
    • Metascore: 44
    • Critic Score 30
    Le Tour de France fails at the very core of its concept. Controlling both a team and a rider does not work, and the game is neither realistic nor entertaining. It fails in every aspect and cannot be recommended for anyone.
    • Metascore: 39
    • Critic Score 30
    Rollercoaster Tycoon 3D does little to capture the magic and joy of Chris Sawyer's original theme park simulator. Everything's been dumbed down and compacted to fit onto a 3DS game card, and the game ends up feeling severely stunted because of this.
    • Metascore: 45
    • Critic Score 30
    Playing Tank! Tank! Tank! feels like wasting time better spent elsewhere. The game is uninspired, tiresome and boring. Perhaps the concept works better at the arcade halls, but it's pointless as a console game.
    • Metascore: 43
    • Critic Score 30
    The developers deserve praise for creating a different kind of movie game, and the kids can have fun with it for a short while. Sadly it still quickly becomes incredibly boring from the lack of any challenge what so ever.
    • Metascore: 69
    • Critic Score 30
    The new innovative controls using the GamePad's touchscreen are more tortuous than convenient. And behind lies the gameplay and mechanics of FIFA 12. The lack of functions and online modes that has been in the competing consoles' versions for years makes this a no-go.
    • Metascore: 45
    • Critic Score 30
    There are good ideas in this attempt at a dungeon simulator, but the execution is poor. The constant micro management becomes a chore, and the lack of any meaningful interaction with both units and dungeon ensures the highs are few and far between.
    • Metascore: 42
    • Critic Score 20
    Prison Break: The Conspiracy should never have been published. It fails to deliver as a stealth game, and the fighting system is riddled with shortcomings. It doesn't help that the story feels washed up and boring.
    • Metascore: 47
    • Critic Score 20
    Prison Break: The Conspiracy should never have been published. It fails to deliver as a stealth game, and the fighting system is riddled with shortcomings. It doesn't help that the story feels washed up and boring.
    • Metascore: tbd
    • Critic Score 20
    Spongebob's Boating Bash on the DS is nothing short of abysmal. Poor players get rewarded and the randomness takes away all joy that might be hidden somewhere withing its otherwise frustrating gameplay.
    • Metascore: 60
    • Critic Score 20
    The Shoot is a rail-shooter that will soon be forgotten. It´s overly casual style and rotten gameplay is an abysmal addition to a genre haunted by bad titles. It´s Playstation Move integration feels like a bad gimmick, and you much rather want to poke your eye out with the controller than point it at the screen.
    • Metascore: 50
    • Critic Score 20
    If you're not tired of zombies yet you will be by the time you've survived this game. It provides its cheap thrills, and building traps is fun at times, but the ridiculously slow speed and the boring weapon selection suck this dead corpse dry before you've even started.
    • Metascore: 32
    • Critic Score 20
    Survival Instinct is a major disappointment with its brainless story and buggy, repetitive and lazy gameplay. This game provides neither chills, thrills or challenges for the player. Do yourself a favor and stay as far away from this cash grab as possible. What a terrible waste of a license.