Gamervision's Scores

  • Games
For 749 reviews, this publication has graded:
  • 59% higher than the average critic
  • 5% same as the average critic
  • 36% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 NHL 10
Lowest review score: 13 Leisure Suit Larry: Box Office Bust
Score distribution:
  1. Negative: 41 out of 749
749 game reviews
    • 76 Metascore
    • 80 Critic Score
    Still clearly a Guitar Hero game, and it’s a little frustrating to see the second full-priced game in the series on store shelves within two months.
    • 83 Metascore
    • 80 Critic Score
    The high moments are certainly high, and while it doesn’t have too many “lows” to speak of, the conclusion certainly fails to inspire any sense of satisfaction, making the previous hours of character development, storytelling, and foreshadowing feel weaker.
    • 85 Metascore
    • 80 Critic Score
    What’s New, Beezlebub? is a fantastic ending to the series with few faults worth mentioning. Everything fans of the series love are here in ample supply, and there is really no excuse, barring not owning a computer, for not picking up the entire season if you haven’t done so already.
    • 79 Metascore
    • 80 Critic Score
    The main problems are more accurately missed opportunities, and much of the time playing the game will be spent wondering what could have been created if Monolith would have taken more creative risks instead of allowing themselves to craft a game too deeply within their comfort zone.
    • 75 Metascore
    • 80 Critic Score
    A grand adventure, indeed. The humor is spot on, the new characters and locations are entertaining, and it's obvious that Telltale has really found the niche into which Wallace and Gromit's story fits.
    • 79 Metascore
    • 80 Critic Score
    It’s easy to grow frustrated with Mirror’s Edge; the game doesn’t bother being that user friendly. At times, it might feel like pixel-perfect precision needed in old platformers is needed to complete the game, but it’s usually worth the extended effort to try.
    • 82 Metascore
    • 80 Critic Score
    Motorstorm: Pacific Rift improves on many of its predecessor’s shortcomings without losing any of what worked so well the first time around. In addition to the visual treats it offers, there’s enough speed, competition, and, yes, strategy, to keep players coming back for more insane, off-road action.
    • 81 Metascore
    • 80 Critic Score
    The later of the 20 unique levels can grow frustratingly difficult, but the amount of replayability due to different challenges and scoreboards are more than enough to justify picking it up, or at least buying it when it eventually makes its way to Xbox Live.
    • 77 Metascore
    • 80 Critic Score
    An incredibly charming adventure.
    • 83 Metascore
    • 80 Critic Score
    Battlefield doesn’t put a scratch on Call of Duty 4 in either the multiplayer or single player departments, but it doesn’t really try to. Bad Company refuses to let you take it too seriously, and the constant humor and over-the-top gameplay blend together well to create a unique experience.
    • 81 Metascore
    • 80 Critic Score
    While it lacks certain elements that would have made it more memorable, the sleek gameplay and beautiful graphics represent a stellar example of genres melting together, something which too often fails in execution. After completing the game, a second play though is opened, turning up the difficulty and starting the story anew, something that many gamers will likely end up taking advantage of.
    • 82 Metascore
    • 80 Critic Score
    It’s hard not to become engrossed by the characters and their story, but that’s not the only reason you’ll keep on playing. The combined gameplay styles work well together to provide players with enough variation that the game doesn’t become too repetitive, save for the times you’ll die and have to replay lengthier portions of the game.
    • 80 Metascore
    • 80 Critic Score
    Even without a plot, somewhat stunted multiplayer offerings, and a few issues with the game design, Pixeljunk Eden is definitely worth checking out.
    • 75 Metascore
    • 80 Critic Score
    Weighing the minimal problems of Groovin' Blocks against the things it does right, I find that the game's benefits far outweigh its issues. Fans of not only rhythm games, but of old-school puzzlers will find plenty to fall in love with here.
    • 82 Metascore
    • 80 Critic Score
    There is plenty of content, several different multiplayer modes, and a large amount of replayability.
    • 85 Metascore
    • 80 Critic Score
    Overall, while there’s nothing to draw in new players, fans of Lord of the Rings Online should find that the Mines of Moria are definitely worth exploring.
    • 78 Metascore
    • 80 Critic Score
    JRPG haters will just find more things to complain about here, but for fans of the genre, this is the 360 game you’ve been waiting for.
    • 86 Metascore
    • 80 Critic Score
    The cheery music and shiny graphics may be enough to hypnotize you into having a good time and that isn’t really a bad thing.
    • 84 Metascore
    • 80 Critic Score
    an ordinary game on an extraordinary engine. The faults are mostly swept aside by the gameplay, which is taken straight from Call of Duty 4, and the multiplayer should be different enough to pull those stuck on its prequel away in favor of a change of location and weapons.
    • 71 Metascore
    • 80 Critic Score
    The game would be much better and more complete with some kind of a competitive experience. Even without multiplayer, Moon is still worth trying out, and hopefully a sequel will polish up the remaining faults and take another small step towards the creation of the definitive DS FPS. It might not be Halo for the DS, but it’s definitely one giant leap towards that sort of an experience.
    • 72 Metascore
    • 80 Critic Score
    Not everything needs to be "Gears of War," there is room for good shooters with some original elements that fill the gaps in-between "Super Smash Brothers" and "Grand Theft Auto," and that is where games like Dark Sector come in. The multiplayer isn’t good enough to keep you playing for long, but it is definitely worth a single play through.
    • 58 Metascore
    • 80 Critic Score
    There's very little to like in this package. With a backbone as strong as How to Train Your Dragon, there shouldn't have been much of a problem creating a fun game for children with the license.
    • 83 Metascore
    • 80 Critic Score
    Recommending a game that doesn’t give gamers nearly as many options as a virtually identical game that came out less than eight months ago is tough, but people who missed out on EA’s yearly title, or those of you who only dabble in soccer titles every few years, will find plenty of charm and great gameplay in 2010 FIFA World Cup South Africa.
    • 80 Metascore
    • 80 Critic Score
    Few games released have as much charm as Snoopy Flying Ace; it's surreal to the point of brilliance.
    • 80 Metascore
    • 80 Critic Score
    High production values take the game to a level of quality usually unreached on the Nintendo DS, and the game’s sound and graphics, while a little bit dated, help the battles from becoming too chaotic and move the game’s story along.
    • 81 Metascore
    • 80 Critic Score
    It’s fast, original, and beautiful – everything you should expect from a holiday blockbuster. If you’re easily frustrated by difficult games it might be wise to rent it first, but be warned; the beauty and addictive race modes might pull you in for a purchase.
    • 70 Metascore
    • 80 Critic Score
    The way Telltale tied together the story is somewhat brilliant, even if it's not entirely fulfilling.
    • 81 Metascore
    • 80 Critic Score
    Whether you’ve played through the other two downloadable packs, or you’ve been waiting them out in favor of “Broken Steel,” this new addition is well worth the time and money. Hopefully there’s more to come, but even if there isn’t, at least Bethesda gave gamers a much more satisfying conclusion for their character.
    • 72 Metascore
    • 80 Critic Score
    The wonderful graphics and catchy music feel almost wasted in this release, and it definitely feels more like a series of side-missions than its own adventure.
    • 78 Metascore
    • 80 Critic Score
    Probably the most realistic tennis sim ever created. Whether or not you’ll have any fun playing it is a matter of how willing you are to dedicate some time to mastering the game’s nuances and surprising level of depth.