GamerWeb Nintendo's Scores

  • Games
For 210 reviews, this publication has graded:
  • 41% higher than the average critic
  • 6% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 4 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Super Smash Bros. Melee
Lowest review score: 20 NFL Blitz 20-03
Score distribution:
  1. Negative: 23 out of 210
210 game reviews
    • 78 Metascore
    • 73 Critic Score
    Exploring the mansion and capturing ghosts is an engrossing experience, despite being a tad light in the depth department.
    • 77 Metascore
    • 72 Critic Score
    Nothing innovative, nothing truly new, just the same comfortable game we've known for years.
    • 78 Metascore
    • 70 Critic Score
    Doing the classic Konami trick (up, up, down, down, left, right, left, right, B, A) on the title screen of each game will yield a surprise.
    • 61 Metascore
    • 70 Critic Score
    The necessity of replaying levels is grating, but Pinobee is charming and fun.
    • 79 Metascore
    • 70 Critic Score
    Each game can be played for a few minutes at a time or a few hours at a time if you're addicted.
    • 80 Metascore
    • 70 Critic Score
    It is far from perfect, with the lack of battery saving, the lack of in game music and not being able to keep the weapons collected in a level. However, good graphics and well executed play mechanics keep it above mediocrity.
    • 82 Metascore
    • 70 Critic Score
    The gameplay in FFO is very accurate despite fewer on-screen enemies than the incredibly hectic and awesome arcade version and the extras are pretty cool.
    • 77 Metascore
    • 70 Critic Score
    It's a little banged and bruised, but it gets where it's going.
    • 68 Metascore
    • 70 Critic Score
    A sleek engine, a crazy gameplay style, and reasonably good sound combined with excellent visuals make NHL 2003 quite the pack.
    • 73 Metascore
    • 70 Critic Score
    It suffers from hideous framerate problems at times but the texture detail is high.
    • 66 Metascore
    • 70 Critic Score
    The complete antithesis of "All Star Baseball 2003." It relies on tons of big hits and arcade action in general to keep its brand of baseball interesting.
    • 70 Metascore
    • 70 Critic Score
    It's a good game, but since you can blow through it so quickly you may want to give it a rent instead of buying it.
    • 79 Metascore
    • 70 Critic Score
    An awesome multi-player title and a perfect travel companion that can be played in quick ten-minute bursts.
    • 74 Metascore
    • 70 Critic Score
    Essentially a good game hampered by some careless oversights. Some levels will force players to endure countless deaths (falling into bottomless pits), the camera system is archaic and some bosses are cheap as hell.
    • 75 Metascore
    • 70 Critic Score
    The extras included in Mega Collection could have been spiffier, but they're interesting enough and round out the package well.
    • 73 Metascore
    • 70 Critic Score
    Sonic and Shadow's levels are great, but every one else's levels are, unfortunately, dull. In the end, 1/3rd of the main game is great but hampered by camera and some control issues.
    • 80 Metascore
    • 70 Critic Score
    Stat hounds beware... the lack of depth, all the MLB ballparks, current rosters and trading will really turn you off... [but] easily the best GBA baseball title on the market for the time being.
    • 66 Metascore
    • 70 Critic Score
    The clean anime-ish graphics make the tennis action itself easy to keep track of and the audio portion of the game was paid a surprising amount of attention by the developers.
    • 69 Metascore
    • 70 Critic Score
    As good a game as it ever was. If you've never played it before, then now is an ideal time to take the plunge.
    • 71 Metascore
    • 70 Critic Score
    The graphics are good, the music is pretty good and the varied gameplay sets it apart from other games in the genre.
    • 58 Metascore
    • 70 Critic Score
    The thing that I hate the most about the game is the use of passwords to save progress.
    • 81 Metascore
    • 70 Critic Score
    The new characters, new battle system, the Krypt and psuedo-3D engine all help make the portable version of Deadly Alliance a decent experience.
    • 67 Metascore
    • 70 Critic Score
    If you need a fighter fix UFC would be the place to go for Cube owners, boring or not it's pretty much all you've got for now.
    • 63 Metascore
    • 70 Critic Score
    That there are better fighting games out there, and better uses of the X-Men license.
    • 67 Metascore
    • 70 Critic Score
    It still uses falling pieces but the whole 3D angle is a refreshing change of pace.
    • 63 Metascore
    • 70 Critic Score
    A sloppy port of two games that weren't that great to begin with. However, for those unfamiliar with the originals it's a solid, but limited, RPG experience.
    • 82 Metascore
    • 70 Critic Score
    The combat is boring, the menial fetch-quests are boring and the backtracking gets downright frustrating.
    • 68 Metascore
    • 70 Critic Score
    The best 2D fighter released on a major Nintendo console in about eight years. The GameCube controller may not be ideal for this kind of game, but neither are any other next-gen system controllers.
    • 79 Metascore
    • 70 Critic Score
    If you've got the retro bug, you could do much worse than this collection of Namco classics.
    • 68 Metascore
    • 65 Critic Score
    The game's shortness and lame graphics drag down a piece of merchandise that could have been terrific.