GamesBeat's Scores

  • Games
For 324 reviews, this publication has graded:
  • 60% higher than the average critic
  • 4% same as the average critic
  • 36% lower than the average critic
On average, this publication grades 3.3 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 98 Persona 4 Golden
Lowest review score: 13 Defenders of Ardania
Score distribution:
  1. Negative: 17 out of 324
324 game reviews
    • 93 Metascore
    • 98 Critic Score
    A beautiful and content-rich bundle of joy for Vita owners looking to dust off their woefully undersupported handhelds. The subtle incorporation of new characters, scenarios, and even online connectivity takes full advantage of the new hardware without compromising content or story quality.
    • 93 Metascore
    • 97 Critic Score
    It is beautiful. It sounds amazing. Its controls are perfect. It loves you with its pacing and variety, and it never wants you to get bored.
    • 83 Metascore
    • 95 Critic Score
    I do not regret the possible hundreds of hours I am going to continue to lose to Shin Megami Tensei IV, and I hope it has the power to win over newcomers to the franchise. I like quirky, demon-summoning high schoolers as much as the next Persona fan, but you haven’t truly experienced a Megaten game until you’ve tried to wrap your mind around the infamous conversation system.
    • 97 Metascore
    • 95 Critic Score
    Time just melted away as I lived a second, third, and fourth life in GTA V. The experience consists of more than just crimes. I played tennis, enrolled in a flight school, captured fugitives, watched movies, and towed cars. A lot of that doesn’t sound fun on paper, but they bring some semblance of real life to a world that otherwise runs on its own bizarre rules.
    • 90 Metascore
    • 95 Critic Score
    This HD version not only makes everything look sharper than before, but the new additions and features make for an even more enjoyable experience without tarnishing the spirit the original. Simply put, The Wind Waker HD makes one of Nintendo’s greatest games even better.
    • 87 Metascore
    • 95 Critic Score
    I left Tearaway feeling happy and content. What more could you ask for?
    • 85 Metascore
    • 95 Critic Score
    Not only is it a great South Park game, but it’s a fantastic RPG in its own right. The plot has enough ridiculous twists to keep you engaged, and the battle system offers enough variety to keep encounters from growing stale and tiresome...This is one of the greatest licensed games ever made.
    • 87 Metascore
    • 95 Critic Score
    You’re going to get a lot of play out of TowerFall: Ascension, which is likely going to be the best version of this deep, clever, and wildly fun game. I loved what I got, and I wanted more. If you thought local multiplayer was dead, you might want to give Ascension a try.
    • 88 Metascore
    • 95 Critic Score
    It’s easy to learn, easy to get into matches and play, and it’s fun. It’s led me to check out other digital card games — and I’m again surprised at how much I enjoy these.
    • 92 Metascore
    • 95 Critic Score
    Dark Souls II is demonstrative of what all video game sequels should aspire toward. It takes the successful formula of the original, expands it with tons of new content, trims away clunky and confusing gameplay elements, and delivers an experience that is an improvement on all fronts. If this is the kind of trend we can expect from From Software, I truly can’t wait for Dark Souls III.
    • 85 Metascore
    • 95 Critic Score
    Cry Wolf ends Telltale’s Fables series on a memorable and effective note, taking everything that has worked in the series so far and amplifying it to its most spectacular.
    • 92 Metascore
    • 94 Critic Score
    Fire Emblem: Awakening completely engaged me while I was playing it, whether I was connecting with its well-written characters or taxing my (limited) intellect as I tried to win a difficult battle while keeping everyone alive. It's hard to ask for much more from a strategy game, but Awakening goes beyond that by supporting its great mechanics with immersion and beautiful art.
    • 85 Metascore
    • 94 Critic Score
    I’ll keep going back for more punishment because Kingdom Rush: Frontiers is just that damn good. It’s not only worthy of carrying the title of “sequel to Kingdom Rush,” it’s one of the finest tower-defense games you’ll find anywhere, regardless of platform.
    • 91 Metascore
    • 94 Critic Score
    Despite its many references and callbacks to the 1991 classic, A Link Between Worlds feels fresh. Not only does it feature some of the best dungeons and bosses in the series’ long history, but its stunning use of the system’s 3D effect should make anyone thinking about saving a few bucks by getting a Nintendo 2DS pause and reconsider.
    • 85 Metascore
    • 94 Critic Score
    Bravely Default is the best JRPG you could play on the 3DS. If I were Square Enix, I would give this same team a Final Fantasy-sized budget and let them make a proper, numbered entry in the series.
    • 80 Metascore
    • 94 Critic Score
    A phenomenal game, and a must-play for any PlayStation 4 owner. If you don’t own a PS4, it’s worth buying one just to play Second Son — that’s how good it is. If you’re looking for an open-world game with lots of side quests, a satisfying story told through groundbreaking animation, and an arsenal of one-of-a-kind superpowers, Infamous: Second Son has it all.
    • 83 Metascore
    • 93 Critic Score
    One of the best open-world games available, portable or otherwise. The atmospheric world, likable cast, and clever, entertaining mechanics make it a title that you can easily sink many joyous hours into, even if you spend a lot of them just flying around the city and hunting for gems.
    • 90 Metascore
    • 93 Critic Score
    Even if you've never liked a stealth game, you shouldn't miss Mark of the Ninja. It redefines the silent assassin.
    • 88 Metascore
    • 93 Critic Score
    Being able to use my fingers to manage items onscreen in both story and creation environments is a significant upgrade in the playability of the title.
    • 88 Metascore
    • 93 Critic Score
    Old school gamers will love Shovel Knight’s retro sensibilities, but they’ll also appreciate its modern touches.
    • 89 Metascore
    • 92 Critic Score
    Borderlands 2 is everything fans of the original could have hoped for. No, it doesn't mess with a formula that already proved itself. Instead it supports the framework for a great role-playing game with a bigger world, while offering more customization options for its players. It's also one of the funnier games you're likely to play this year.
    • 82 Metascore
    • 92 Critic Score
    Antichamber is the film "Cube" sans horror, the threat of death, and poor acting. It's insanely hard and painfully simple, just like any expertly crafted puzzle. Bruce has created one of the finest and most challenging puzzle games I have ever experienced.
    • 80 Metascore
    • 92 Critic Score
    If you ever enjoyed a Kirby game, you really should check this one out.
    • 69 Metascore
    • 91 Critic Score
    Octodad is a great example of a game that conveys a message through gameplay. In conjunction with its story, characters, and setting, the controls offer an empathetic look into the life of an extreme outsider trying to fit in and trying to do right by his family...I love that. Gaming is growing up, and Octodad is some of the best evidence of that.
    • 92 Metascore
    • 90 Critic Score
    The game evokes an incredible amount of emotion from you, and it is the kind of game that its fans will play over and over.
    • 90 Metascore
    • 90 Critic Score
    The quintessential pick-up-and-play party game, especially now that multiplayer has been added. Anyone can "get it" within seconds of grabbing the controller, and the difficulty ramps up much more smoothly than in the original.
    • 88 Metascore
    • 90 Critic Score
    FIFA 13 is irritating and painful yet wonderful and nuanced, just like the sport it so painstakingly emulates.
    • 61 Metascore
    • 90 Critic Score
    Some core players might find the puzzle elements and on-rails battle sequences too easy, but I'm definitely not one of them. As a story-focused motion control offering, Fable: The Journey shows off the Kinect's potential while still existing as far more than a technology demo; this is a true Fable in all senses of the word.
    • 86 Metascore
    • 90 Critic Score
    With its addition of 45 more tracks and routines to the franchise's repertoire, and its suite of new multiplayer modes that push the genre in new and interesting ways, the series is stronger than ever.
    • 87 Metascore
    • 90 Critic Score
    It's unfortunate that 343 didn't stretch past the standard Halo playbook instead of falling back to so many recognizable gameplay beats (and I do wonder if that was a conscious decision meant to counter the "Will it be Halo?" doubters), but the gameplay itself offsets those issues. The level design is a precision instrument. Above and beyond that, Halo 4 expertly folds an intimate story into an epic scope, taking risks with iconic characters and sticking the landing every time.
    • 73 Metascore
    • 90 Critic Score
    It's a cute, easy-to-play, innovative brawler presented with humor and a well-developed sense of fun. It's even more fun played through with a partner or two, and though the vs. multiplayer isn't to my taste, I'm sure many gamers will like it.
    • 74 Metascore
    • 90 Critic Score
    This game offers a potential for endless hours of fun...We all expected a knock-off, but this fighter has an identity that's completely unique.
    • 89 Metascore
    • 90 Critic Score
    Thanks to Episode 5: No Time Left, I spent nearly three hours sitting at my computer with a knot in my stomach and a few unshed tears in my eyes. It's rare to play a game that moves you emotionally, makes you care about its characters, and causes you to gasp out loud as it shocks and disgusts you.
    • 64 Metascore
    • 90 Critic Score
    It’s a joy to see SimCity return in a better form than it has ever been. It is wonderfully complex, but very easy to play. The title is a massive undertaking and it has come together beautifully overall.
    • 80 Metascore
    • 90 Critic Score
    Children deserve massive, explorable worlds just as much as adults. It’s wonderful that TT Fusion took that concept and made a fully functioning and largely non-violent world without sacrificing action. You won’t miss firing guns or swinging lightsabers in Lego City — not when you’re scouring the landscape for super builds and smashing everything in sight.
    • 64 Metascore
    • 90 Critic Score
    It brings real innovation to a genre that’s seen little significant deviation from 1989’s Populous.
    • 95 Metascore
    • 90 Critic Score
    The pacing becomes somewhat sluggish right before you hit the final act, but from there it moves at a 100 miles an hour. I didn’t leave my couch until well after the credits rolled.
    • 82 Metascore
    • 90 Critic Score
    Smashing baddies, exploring dungeons, and scrounging for as much money and items as you can find is a satisfying departure from many strategy-heavy games coming out these days. Dragon’s Crown is a nostalgic return to classic side-scrolling brawlers found in arcades in the early ’90s, complete with flashing “go” arrows and food that falls out of villains and chests.
    • 81 Metascore
    • 90 Critic Score
    This may be one of the most memorable handheld titles you’ll play this year. And what a special year it is.
    • 87 Metascore
    • 90 Critic Score
    For those who know what they’re doing, the seasoned grand strategy player, they’re going to find more of what they love — and better ways to exploit what they love and determine their destiny.
    • 86 Metascore
    • 90 Critic Score
    It is a rare title that all generations or genders of players can enjoy. I heartily recommend it, as there are no rotten vegetables in this game.
    • 81 Metascore
    • 90 Critic Score
    While this is a game about a gang of sociopaths killing thousands of enemies and collecting a bunch of stupid blue things that give them magical powers, it’s secretly about a gang of puckish rogues that care deeply for one another. It’s admirable that Volition even attempted something like that. It’s astounding that it succeeded.
    • 76 Metascore
    • 90 Critic Score
    I’ve played many games in this series, including Shogun: Total War and Total War: Rome, and I have been amazed each time by the improvements in gameplay and graphics. This title is the most impressive yet, and I can easily see someone sinking in hundreds of hours — without running into constant reruns of gameplay or visuals.
    • 80 Metascore
    • 90 Critic Score
    Most of what this adventure does is refreshing and just plain charming — especially for its take-my-money-please $39.99 price. The title made me smile with its top-notch production value, radiant world, and phenomenal music.
    • 83 Metascore
    • 90 Critic Score
    I never thought I would be this enthusiastic about an MMO again, but I’m in love with A Realm Reborn. Its beautiful world always offers something fun and interesting to do.
    • 77 Metascore
    • 90 Critic Score
    Kingdom Hearts 1.5 HD Remix offers old fans a great excuse to play some of the series’ older installments while also giving curious newcomers the best way to get their first fix.
    • 83 Metascore
    • 90 Critic Score
    It’s even more remarkable that all of this exists in a browser-based game.
    • 83 Metascore
    • 90 Critic Score
    Despite the slightly higher cost of admission ($75 versus $60), and the addictive yet very wallet-unfriendly collectible aspect, Skylanders Swap Force is still a great game and a great value for the content and replayability you get right out of the box.
    • 81 Metascore
    • 90 Critic Score
    While Episode 1 had the unenviable task of reintroducing people to the world of The Walking Dead — Episode 2: A House Divided takes off running with numerous action sequences and tension-filled scenarios that will keep you guessing until the end.
    • 80 Metascore
    • 90 Critic Score
    If you strip away the Rauser parts and the catchy soundtrack, Luftrausers would still stand on its own because of its excellent gameplay. But those features add so much depth and excitement that they actually pushed me to become a better player.
    • 71 Metascore
    • 90 Critic Score
    Enough defining design elements of the Elder Scrolls single-player RPGs have been successfully grafted onto the traditional MMO template to make The Elder Scrolls Online feel like what an Elder Scrolls massively multiplayer online game ought to be.
    • 77 Metascore
    • 90 Critic Score
    After the ever-so-slightly lackluster Smoke and Mirrors, A Crooked Mile brings the series back up to its promising beginnings. The plot is increasingly dire and bleak, but it’s also one of the most sharply written games in recent memory.
    • 80 Metascore
    • 90 Critic Score
    If you’re unsure if you’re ready for more Trials — but you loved the previous games — you’ll find plenty to love here. Just make sure to hold a conclave with your friends to agree on a platform.
    • 74 Metascore
    • 90 Critic Score
    In Sheep’s Clothing continues on the brutal and downright insane path that Smoke and Mirrors began. It’s a little on the short side, but Telltale uses the time to maximum effect through heightened drama and expansion of the game’s world and society. It’ll leave you excited for the final episode and angry that you can’t play it immediately after finishing this one.
    • 71 Metascore
    • 90 Critic Score
    Tomodachi Life reminds me what I love about Nintendo. Another developer might try an experience like this on iOS or Android, but it’s unlikely they would leave it unsullied by in-game purchases. I also doubt that many other studios could nail the effortless humor that makes this so refreshing to play.
    • 78 Metascore
    • 90 Critic Score
    Like many penultimate television episodes, Episode 4: Amid the Ruins serves to set up the series’ finale by applying pressure to The Walking Dead’s characters and upping the stakes. Clementine’s group has never been more desperate.
    • 81 Metascore
    • 89 Critic Score
    The game's best narrative trick - again borrowed from Silent Hill - is its mystery, leaving itself open to interpretation and examination. Who was the Man Who Wears A Box? The Seated Figure? The White-faced Man? Who was the brown-haired girl I held hands with in my dreams? The answers aren't overtly clear, but I can't wait to play again to find out.
    • 84 Metascore
    • 89 Critic Score
    This is a polished, well constructed gaming experience with few glaring errors.
    • GamesBeat
    • 86 Metascore
    • 89 Critic Score
    Staggeringly beautiful and provides just enough fan service for the RPG players while ramping up the challenge for the fighting game guys.
    • 79 Metascore
    • 89 Critic Score
    If Fall of Cybertron has one lesson that it's trying to convey, it's the same thing that players will quickly learn upon trying out the multiplayer mode: Keep moving, adapt, and be willing to change. Otherwise, you'll probably blow up.
    • 83 Metascore
    • 89 Critic Score
    The common thread of all of the subgames is that they are very hard to master. Most of them are easy to pick up and start playing, with the exception of Strike Force. But you'll want to play them over and over again until you finally conquer a mission. Once you get that mastery, you'll feel great.
    • 86 Metascore
    • 89 Critic Score
    Crashmo is a fine example of what a talented developer can do with a solid gameplay mechanic. It's also a great argument for separating business from play.
    • 91 Metascore
    • 89 Critic Score
    Far Cry 3 executes beautifully on its promises, rolling together a massive open world, excellent stealth, smartly designed RPG elements, and tense gunfights into one smooth whole. The multiplayer fails to distinguish itself in any meaningful way, and a slightly smarter A.I. would've been nice, but those are the only things robbing Ubisoft of an uncontested victory.
    • 75 Metascore
    • 89 Critic Score
    Sly Cooper: Thieves is Time is a fantastic addition to the series and a great entry point for newcomers. Most of my gripes are minor, but the aggressive load times present the biggest detriment to the game, and the need for a PS Vita might irritate anyone who wants to collect everything these time periods have to offer. The rest is just a few hiccups in history, but they shouldn’t stop you from enjoying the latest chapter in the Cooper story.
    • 87 Metascore
    • 89 Critic Score
    Did you miss the part where this is Star Wars Pinball? If you like both of those things, and you have a device capable of playing video games, you really have no excuse not to pick this up.
    • 94 Metascore
    • 89 Critic Score
    Infinite’s biggest issue is that the stiff nonplayer characters really dampen the impact of the social themes. Irrational worked so hard building this world filled with terrible racial imagery, but it’s difficult to feel the effects of that when I can’t relate to the mechanical mannequins that populate Columbia...It’s actually a minor complaint, but it’s very noticeable in a product that is otherwise so exquisitely put together.
    • 80 Metascore
    • 89 Critic Score
    It’s stressful and terrifying in a way that most recent horror games can’t match... I say play it in a brightly lit room surrounded by pictures of kittens. The heart can only take so much.
    • 82 Metascore
    • 89 Critic Score
    The characters are interesting, the writing is sharp, and the story switches effortlessly between thoughtful investigation sequences and more action-heavy scenes featuring some of the most effective quick-time events I’ve seen in a while.
    • 59 Metascore
    • 89 Critic Score
    One of the most surprisingly good games I’ve played in a long time. It manages to sell its bizarre premise and builds a solid, moving story out of it, and the plot-propelling investigations add immensely to the detective feel. Walking around as a ghost is clever and entertaining, and it even manages to inject variety into some of gaming’s most overused elements.
    • 83 Metascore
    • 88 Critic Score
    It's not only the best-looking 2D fighter ever created, but in my opinion, it's also one of the best and most feature-laden fighting games period - a statement I do not make lightly.
    • 79 Metascore
    • 88 Critic Score
    It is astounding to me that such a small team can create a game that is as moving and inspiring as The Unfinished Swan. It is the kind of game that big game studios won't make, to their loss.
    • 63 Metascore
    • 88 Critic Score
    A delightful, engaging, and clever tribute to one of Mickey's greatest games. In many ways, it surpasses the original Castle of Illusion. In fact, this is the best title starring Mickey in years.
    • 77 Metascore
    • 88 Critic Score
    The seamless integration of the GamePad hardware with the atmospheric gameplay is nothing short of a triumph, and Ubisoft deserves full credit for not only seeing the possibilities but capitalizing on them.
    • 86 Metascore
    • 88 Critic Score
    A number of minor gaffes, an uninspired multiplayer, and a severe drop in tension defuse Tomb Raider somewhat, but nothing stops it from living up to Lara’s legacy.
    • 88 Metascore
    • 88 Critic Score
    New Leaf is a delightful way to spend a lazy afternoon. It does have stagnation issues — this is basically the same thing we played on GameCube, Nintendo DS, and Wii — but the magic is still real.
    • 70 Metascore
    • 88 Critic Score
    Beyond is hands-down one of the most emotionally accomplished experiences I have ever had in a video game, and it’s enjoyable from start to finish. The controls and gameplay are tiresome, and they can be difficult to manage (or boring), but they’re of little consequence compared to the well-written story, the depth of the characters, and the empathy you feel toward them.
    • 81 Metascore
    • 88 Critic Score
    An amazing conclusion to the beloved puzzle series. Its variety and clever storytelling make it the most interesting and well-executed installment of the franchise, and it’s nice to see that after six games, Level-5 can keep surprising players with intriguing, surprisingly moving plots and hundreds of clever puzzles.
    • 82 Metascore
    • 87 Critic Score
    Few console games in recent years are as special as Dyad. It can captivate with its beautiful synthesis of visuals and audio while delivering a gameplay experience that grabs hold of you and simply won't let go.
    • 72 Metascore
    • 87 Critic Score
    Rain is a wonderful, atmospheric game that’s too short but well worth the experience. It takes turns that I never expected it to.