GameSpot's Scores

  • Games
For 10,288 reviews, this publication has graded:
  • 44% higher than the average critic
  • 6% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Bayonetta 2
Lowest review score: 10 Air Control
Score distribution:
10,288 game reviews
    • 67 Metascore
    • 45 Critic Score
    Questionable design choices aside, the problem with almost every aspect of The Godfather II is simply that it feels unfinished.
    • 66 Metascore
    • 49 Critic Score
    RtCW has always been a pretty uninteresting single-player game, and without solid multiplayer to cushion the blow, the PlayStation 2 version of the game is a real failure.
    • 66 Metascore
    • 40 Critic Score
    3 on 3 NHL Arcade is overpriced and annoying.
    • 66 Metascore
    • 40 Critic Score
    Tedious quests and little payoff make this Korean massively multiplayer online game a real grind.
    • 66 Metascore
    • 45 Critic Score
    Disney Universe isn't much of a Disney product--nor much of a game, either.
    • 66 Metascore
    • 45 Critic Score
    Memento Mori is a plodding adventure that makes the world of art forgeries and ancient mysteries seem dull.
    • 65 Metascore
    • 40 Critic Score
    If this is what immortality is about, then you have to wonder why anyone would bother to guard it in the first place.
    • 65 Metascore
    • 42 Critic Score
    Bankshot Billiards 2 doesn't play a great game of pool, and as the most expensive Xbox Live Arcade game available, it represents lousy value for the money.
    • 65 Metascore
    • 48 Critic Score
    While the game does a lot of things right, severe graphical issues surface at almost every turn and essentially nullify its strong points, leaving behind a game with lots of untapped potential.
    • 65 Metascore
    • 26 Critic Score
    In Barrow Hill, nobody can hear you yawn.
    • 65 Metascore
    • 45 Critic Score
    Supreme Ruler 2020's steep learning curve and micromanagement will turn off all but the most fanatical strategy gamers.
    • 65 Metascore
    • 45 Critic Score
    Questionable design choices aside, the problem with almost every aspect of The Godfather II is simply that it feels unfinished.
    • 65 Metascore
    • 45 Critic Score
    The interface and poor control are bigger enemies than the game's Iraqi soldiers ever are, and in the end, this is a game you can surely live without.
    • 65 Metascore
    • 45 Critic Score
    Shallow, mindless hack-and-slash action makes this a crushingly tedious slog through an anachronistic version of 16th-century Japan.
    • 65 Metascore
    • 48 Critic Score
    Despite its attempts to add a unique spin to the genre, Daemonica is generally a tedious and unappealing adventure game.
    • 65 Metascore
    • 21 Critic Score
    Tetris Worlds does what countless iterations of the game haven't managed to do in the past--it actually breaks Tetris.
    • 65 Metascore
    • 45 Critic Score
    Excruciating difficulty makes this latest addition to the Desperados family one frustrating trip back to the Wild West.
    • 64 Metascore
    • 45 Critic Score
    Pop
    Though Pop can be fun in short bursts, it isn't worth 700 Wii points ($7).
    • 64 Metascore
    • 40 Critic Score
    Akiba's Trip has a bizarre concept that might turn a few heads, but once you strip away the promiscuity, there's little left to keep your attention.
    • 64 Metascore
    • 40 Critic Score
    Its sci-fi galaxy is mostly abstracted, and its unit models are simple and blocky. It's not those issues that really put me off of Starships, but rather the way it seems to aspire to that narrow, dated idea of what makes a "good" mobile game. I can turn aside the quick and obvious assaults on PC sensibilities--the rough graphics, the lack of options--but it's the cynical design that guts me, in the end.
    • 64 Metascore
    • 40 Critic Score
    Mario's latest athletic endeavor lacks the sort of skillful competition that could have made for a compelling challenge.
    • 64 Metascore
    • 40 Critic Score
    Zany flair puts a bit of wind in its sails, but One Piece: Pirate Warriors is still a shallow, tedious game.
    • 64 Metascore
    • 45 Critic Score
    The Phantom Fortress is full of lame minigames, occasional fights, and tons of repetition. Enter at your own risk.
    • 64 Metascore
    • 40 Critic Score
    A lesson in boredom. Without a jump command, the platforming elements are all but wasted, while the spell-flinging portions of the game are equally forgettable.
    • 64 Metascore
    • 45 Critic Score
    MLB 2K9 is a deeply flawed funhouse-mirror distortion of baseball.
    • 63 Metascore
    • 45 Critic Score
    Even if it were finished, this movie-inspired action game wouldn't be deserving of its prestigious license.
    • 63 Metascore
    • 45 Critic Score
    Lame jokes and long loads are all you need to know about point-and-click adventure Everlight.
    • 63 Metascore
    • 47 Critic Score
    Rang[es] from boring to silly to confusing, with only the odd moment of interest to keep you trudging along.
    • 63 Metascore
    • 46 Critic Score
    The added training mode in the home version doesn't make up for the fact that you can master the game in less than a day.
    • 63 Metascore
    • 48 Critic Score
    As the title advertises, Crashday has a fair number of car crashes, but the trouble is that it doesn't have much of anything else.