GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Infestation: Survivor Stories (The War Z)
Score distribution:
4784 game reviews
    • 85 Metascore
    • 50 Critic Score
    I found myself eager for Hotline Miami to end before it did (after about eight hours) and had little desire to return to improve my scores.
    • 55 Metascore
    • 50 Critic Score
    Warfighter was clearly rushed out the door to get the jump on Call of Duty: Black Ops 2, and suffers for it.
    • 44 Metascore
    • 40 Critic Score
    In a way, Cortex Command seems like it's asking for a lot of concessions because, for the most part, it still feels like an unfinished game.
    • 91 Metascore
    • 90 Critic Score
    The joy is in figuring out what kind of ninja you want to be. Mark of the Ninja gives you the tools to get the job done, and lets you run wild through levels with diverging paths, tons of secrets, and ways of slaughtering guards. As a result, that feeling of badassery I get upon pulling off a perfectly executed symphony of violence is a well-earned one.
    • 64 Metascore
    • 60 Critic Score
    Ravaged didn't help itself with its $25 price tag, either. It's not an unreasonable cost by any means, but with a growing number of strong free-to-play shooter options and Valve doing the Valve thing by charging $15 for Counter-Strike: Global Offensive, Ravaged seems slightly overpriced by comparison -- especially without bots to give it value when no one else is playing.
    • 71 Metascore
    • 50 Critic Score
    At first, it's all very charming, but with the frustrations that come with difficulty spikes and often clunky controls, it gets old very quick. We don't play games for the same reason we go to museums, and RCR makes that frustratingly clear.
    • 80 Metascore
    • 80 Critic Score
    Captain Scarlett and Her Pirate's Booty gets Borderlands 2's four planned DLC expansions off to a very good start, and it's well worth the asking price. I just hope there's another Handsome Jack on Pandora somewhere, twisting his mustache while plotting his grand DLC entrance.
    • 64 Metascore
    • 60 Critic Score
    Keep in mind that this isn't an everyman's game -- its linear levels, the absence of bundles of loot, and even the quirks of its combat whittle down its potential audience -- but there's a lot to love about how this RPG sings the glories of the underdogs.
    • 73 Metascore
    • 60 Critic Score
    Collectively, these tweaks add a number of new tactics to the Worms repertoire, and another layer of customization. Revolution is a positive step forward. It's not, however, a game-changer, and if you're tired of the basic Worms template, it's not going to draw you back. It's no revolution. As a revival though, there's lots to like, in the old and the new.
    • 80 Metascore
    • 80 Critic Score
    As the series gears up for its conclusion, in which even formerly "safe" characters' fates will be up for grabs, Episode 4's cliffhanger ending sets a new tone of urgency. At this point, I won't even hazard a guess as to what's around the next corner for our survivors, but don't count on a happy ending.
    • 73 Metascore
    • 60 Critic Score
    War of the Roses is a game I desperately want to like more than I do. It's the end product of so many high-quality pieces, but unfortunately it fails to really pull everything together.
    • 89 Metascore
    • 100 Critic Score
    I don't want to leave you with the impression that XCOM: Enemy Unknown is anything less than an amazing, triumphant game right down to its core. It's XCOM's Batman Begins, in effect -- it does a magnificent job of rebooting the series with its soul intact, delivering an awesome modern experience and paving the way for a future that doesn't just recreate the tense tactical battles and global strategy of the 18-year-old original, but builds on them.
    • 82 Metascore
    • 80 Critic Score
    World of Warcraft is one of the few MMORPGs that manages to pull off a satisfying endgame (and thereby justify its outdated subscription model), and the classes and gameplay have reached a blinding level of polish over the last seven years. While it's no longer the only choice out there for a great MMO experience, World of Warcraft seems content with its place.
    • 91 Metascore
    • 90 Critic Score
    Drawing its strength from such greats as Thief, BioShock, Batman: Arkham City, and Portal, Arkane Studios' latest manages to deliver that magical formula of intimately familiar and refreshingly new. It doesn't shine as brightly as it should on PC, and it might not offer the challenge stealth-action fans are used to, but it's an impressive accomplishment that immediately stands out as one of the best things we've seen this year.
    • 85 Metascore
    • 90 Critic Score
    While this port isn't the significant enhancement that we'd all hoped for (to put it kindly), Prepare to Die Edition is still clearly the definitive version of Dark Souls. It plays smoother, multiplayer is improved, mods have enhanced the resolution and promise further improvements, and there's content not currently available on the consoles.
    • tbd Metascore
    • 30 Critic Score
    It's frustrating, because I can see how much more fun this could be with the ability to play against more human players, and until there is I can't recommend Miner Wars Arena. There's the inkling of a good game in here, but you shouldn't have to pay $10 to go digging for it.
    • 80 Metascore
    • 80 Critic Score
    It's true that F1 2012 will never compete with iRacing for hardcore driving realism and authenticity, but it doesn't need to. It's a lovingly rendered and refreshingly accessible game that gives racing fans of all backgrounds a prime seat in the world's fastest and most exhilarating form of motorsport.
    • 88 Metascore
    • 100 Critic Score
    There's oodles more I could go into detail on about why Torchlight 2 is simply an amazing game, but I think you get the idea by now -- it's not to be missed by anyone who considers themselves a fan of the proud tradition of action RPGs. It's great, it's gorgeous, it's hugely replayable, it's multiplayer, it's moddable (with Steam Workshop!), and it's dirt cheap.
    • 89 Metascore
    • 90 Critic Score
    It feels funny to say this about a 13-year-old developer with a portfolio of work that includes Half-Life and Counter-Strike expansions, stellar squad-based WWII shooter franchise Brothers in Arms, and the original Borderlands, but with Borderlands 2, Gearbox has arrived as a real blockbuster studio. Right from the toe-tapping "Short Change Hero" opening cinematic, Borderlands 2 stands out as Gearbox's magnum opus, and one of the most memorable and fun gaming rides I've ever been on.
    • 84 Metascore
    • 90 Critic Score
    It's exciting, it's challenging, and it makes space action feel fresh.
    • 59 Metascore
    • 30 Critic Score
    It feels painfully slow on the PC, and the controls are better-suited for a mobile touchscreen than a mouse and keyboard combo. It even manages to lose a feature in the translation, which is stunning given how much more powerful the PC is than, say, the iPad. Throw in the fact that it has little to nothing to do with the series proper, and it becomes impossible to recommend this spinoff, even to the most dedicated Total War fans.
    • 87 Metascore
    • 80 Critic Score
    Battlefield Premium members have access to Armored Kill right now, and everyone else who's interested will be able to buy it for $15 on September 25th. If you're still playing Battlefield 3, or burnt out from claustrophobia or lack of tanks, I suggest that you do.
    • 78 Metascore
    • 80 Critic Score
    The concept behind Closure is superb though, and well served by the wrapping. Everything is tightly bound, from the look to the music to the puzzles. With plenty of levels and some fiendishly hidden bonuses, it'll also last you a decent amount of time.
    • 60 Metascore
    • 40 Critic Score
    As a concept, Starvoid is pleasantly surprising; as a multiplayer game, the lack of community is disastrous, which makes Starvoid both quite easy and annoyingly difficult to recommend.
    • 90 Metascore
    • 90 Critic Score
    To Guild Wars 2's credit, its issues do little detract from the immensely rewarding experience of the whole. It doesn't overthrow the conventions of the MMORPG, but it presents them in fresher and livelier packaging than its competitors.
    • 85 Metascore
    • 60 Critic Score
    Speaking of puzzles, most in the episode are easy and you should have no problem finishing it in less than three hours. Another annoying case of "adventure game logic" rears its ugly head towards the end of the game, though: Lee appears to have the magical ability to fit a full-sized blowtorch and gas canister inside his back pocket and climb up a ladder unaided. In the real world, getting this contraption up the ladder would've been a puzzle in itself. For a franchise that depends on realism to sell the misery and horror of something so implausible as reanimated corpses, that disregard for authenticity is a step in the wrong direction.
    • 75 Metascore
    • 70 Critic Score
    Leviathan's core problem though is that it's a DLC created to answer questions that nobody was asking, after an ending that itself answered too many, which you know from the start isn't actually going to mean much in the great sweep of things. If you can ignore that though, or simply don't care, it's fun addition to Mass Effect 3 and a great reason to be excited about whatever new adventure comes next.
    • 78 Metascore
    • 70 Critic Score
    The thing that really annoys me about this port is the controls. It's absolutely ridiculous that we can't customize the keys at all beyond cycling through the preset options and inverting the mouse. Other than that, Activision has done a respectable, though not exceptional job here.
    • 81 Metascore
    • 60 Critic Score
    I can say, though, that Darksiders 2 plays really, really well on a decent PC, so what it lacks in fidelity it at least partially makes up for in smooth framerates.
    • 83 Metascore
    • 80 Critic Score
    Playing CS:GO reminded me just how much many of the new shooter features out there -- the Air Strikes, the perks, the tanks -- can help make up for a lack of core FPS skills. There's no faking it here, and if you really want to get right down to it and find out just how good of an online gunslinger you are, the crucible of Counter-Strike: Global Offensive is a great place to do it.

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