games(TM)'s Scores

  • Games
For 2,985 reviews, this publication has graded:
  • 23% higher than the average critic
  • 4% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 7.5 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Burnout 3: Takedown
Lowest review score: 10 Darkstar: The Interactive Movie
Score distribution:
2985 game reviews
    • 81 Metascore
    • 80 Critic Score
    Quadrilateral Cowboy is a puzzle game unlike any other, but it’s not quite substantial enough to establish itself as a bonafide classic.
    • 80 Metascore
    • 80 Critic Score
    An enthralling and time-sapping trial of nerve and persistence. [Issue#147, p.125]
    • 80 Metascore
    • 80 Critic Score
    The two different modes may play completely differently but they compliment each other far better than we'd anticipated. For that, EA should be commended. [Dec 2005, p.94]
    • games(TM)
    • 74 Metascore
    • 80 Critic Score
    It could be argued that Pandemic’s extra-terrestrial effort is a little on the simple side, but in terms of sheer playability, scale and freedom - albeit within fairly limited areas - Destroy All Humans! is a class act indeed. [July 2005, p.96]
    • games(TM)
    • 83 Metascore
    • 80 Critic Score
    N+
    The depth of play and excellent level design make up for any problems that you may have with the visual style. [Apr 2008, p.117]
    • games(TM)
    • 84 Metascore
    • 80 Critic Score
    Take away the costumes and the lasers and you've still got an excellent example of how to produce multiplayer bedlam. [Dec 2005, p.110]
    • games(TM)
    • 90 Metascore
    • 80 Critic Score
    GTR 2 is a serious driver’s utopia and an experience unrivalled by any other PC racing game to date. [Nov 2006, p.118]
    • games(TM)
    • 86 Metascore
    • 80 Critic Score
    It’s the sheer epic nature of the single-player campaign that will leave you craving more. [May 2007, p.104]
    • games(TM)
    • 68 Metascore
    • 80 Critic Score
    Excels where it counts thanks to its imaginative and engrossing battles. [Issue#93, p.120]
    • games(TM)
    • 84 Metascore
    • 80 Critic Score
    It’s not the best 2D adventure to be found on PlayStation systems, but it’s a wonderful example of Sony’s dedication to bringing new and independent experiences to the hands of its gamers.
    • 72 Metascore
    • 80 Critic Score
    A compulsive burst of deeply gratifying challenge. [Issue#147, p.125]
    • games(TM)
    • 72 Metascore
    • 80 Critic Score
    Tokobot may be disappointingly straightforward for a game that could have involved so much more player creativity in terms of solving puzzles, but it’s still very enjoyable. [Mar 2006, p.100]
    • games(TM)
    • 80 Metascore
    • 80 Critic Score
    Intoxicating stuff. [Issue#138, p.102]
    • games(TM)
    • 87 Metascore
    • 80 Critic Score
    It’s classic WipEout adorned with the kind of hypnotic visuals that only PS3 can slupply. [Dec 2008, p.100]
    • games(TM)
    • 69 Metascore
    • 80 Critic Score
    A game that's just as enjoyable as any other in the series but with a wow factor that far exceeds the vast majority of them. [July 2008, p.123]
    • games(TM)
    • 74 Metascore
    • 80 Critic Score
    Every Extend Extra is undeniably an ingenious game, but not easy to recommend for everyone simply due to being so different and very tough. [Nov 2006, p.107]
    • games(TM)
    • 84 Metascore
    • 80 Critic Score
    An emergent party game that's fun for everyone to take part in even if they don't crawl away the victor. [July 2009, p.130]
    • games(TM)
    • 88 Metascore
    • 80 Critic Score
    Visually, stylistically and technically, Pure is nothing short of breathtaking. If the guy sat behind you on the bus doesn't peer over your shoulder in a slightly creepy manner while youâ??re tearing through the skies of Sol 2, you can pretty much assume heâ??s blind - that kind of breathtaking. [May 2005, p.92]
    • games(TM)
    • 81 Metascore
    • 80 Critic Score
    If you’re after a fair few hours of well-presented violence combined with a surprisingly interesting history lesson, then look no further than Dawn Of Dreams. [Apr 2006, p.118]
    • games(TM)
    • 93 Metascore
    • 80 Critic Score
    If you've ever so much as seen an Unreal Tournament game, you'll know what to expect here and, thanks to the addition of vehicles, modes and maps galore, this clearly represents the culmination of genre evolution thus far. [May 2004, p.108]
    • games(TM)
    • 74 Metascore
    • 80 Critic Score
    This is a game for the fans, paid for by the fans, and limited only by its budget. The music won’t be to everyone’s taste, and of course doesn’t include any pop classics, but the precision and excitement of the moment-to-moment musical action has never been stronger.
    • 81 Metascore
    • 80 Critic Score
    Absolutely Capcom at its best. [Issue#141, p.115]
    • games(TM)
    • 74 Metascore
    • 80 Critic Score
    It feels as though Techland has always had this game inside of it, like it’s been waiting to bust out this technically proficient outpouring of destructive fun. Dying Light is a class apart from its typical output, and a class apart from most zombie games too. A shining beacon in a sea of grisly rotting death.
    • 82 Metascore
    • 80 Critic Score
    Maybe Lunar Knights doesn’t have enough moments you’d really describe as spectacular, but similarly you’ll rarely be playing without a smile on your face. [Apr 2007, p.100]
    • games(TM)
    • 89 Metascore
    • 80 Critic Score
    Sands of Time is very much a 21st century product - sumptuous visuals, intuitive control and many unique ideas. Buy it, play it, love it. [Dec 2003, p.92]
    • games(TM)
    • 80 Metascore
    • 80 Critic Score
    There's a lot to admire in La-Mulana. After struggling to hit Western shores in its WiiWare incarnation for years, it's a treat to finally be able to play it. Actually, it's not a treat. It's a nightmare. But if the success of Dark Souls has proven anything, it's that there's a world of people out there who just want to be punished.
    • 77 Metascore
    • 80 Critic Score
    Massively derivative and dated. [Issue#96, p.102]
    • games(TM)
    • 67 Metascore
    • 80 Critic Score
    Mario & Sonic brings with it the return of the dreaded ‘Nintendonitis’. Play for more than an hour, aiming to break the world record on each event and it’s likely that your arms won’t forgive you for the rest of the day. [Chrismas 2007, p.128]
    • games(TM)
    • 80 Metascore
    • 80 Critic Score
    It's happy faces all round when Tekken goes on. It's fast, accessible, varied and incredibly pretty. [Dec 2009, p.127]
    • games(TM)
    • 70 Metascore
    • 80 Critic Score
    Not all videogames should be like Beyond Two Souls. But be thankful that some are. Another flawed but essential tale from a man who genuinely cares and a publisher that believes in the power of videogames.

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