games(TM)'s Scores

  • Games
For 2,995 reviews, this publication has graded:
  • 23% higher than the average critic
  • 4% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Super Mario Galaxy 2
Lowest review score: 10 Darkstar: The Interactive Movie
Score distribution:
2995 game reviews
    • 61 Metascore
    • 30 Critic Score
    How ironic that Revenge Of The Fallen should be weighed down with options to keep you coming back, yet offer pitifully few reasons to play it in the first place. [Sept 2009, p.120]
    • games(TM)
    • 61 Metascore
    • 30 Critic Score
    Rigidity under the façade of freedom … prevents Rogue Ops from being aything other than a sub-standard stealth clone. Against the competition, which is growing stronger by the month, it's hardly surprising, but we expected better than this. [Feb 2004, p.110]
    • games(TM)
    • 61 Metascore
    • 40 Critic Score
    It's almost as though Jam can't decide what kind of fighting game it wants to be, thanks to a dramatic clash of styles in terms of both combat and visuals. [March 2005, p.118]
    • games(TM)
    • 61 Metascore
    • 30 Critic Score
    Quite simply, Revenge… is the worst kind of Star Wars game - one that looks good enough to appeal to impulsive fans, but ultimately fails to deliver by being a horribly derivative, stale and linear example of the genre it so lazily falls into. [July 2005, p.114]
    • games(TM)
    • 61 Metascore
    • 40 Critic Score
    Full credit to Vicarious Visions for creating a whole new game instead of porting the GameBoy Advance version to the DS but, unfortunately, it’s hard to tell what it achieved by doing so. [Jan 2005, p.121]
    • games(TM)
    • 61 Metascore
    • 40 Critic Score
    It's with some remorse that we bestow upon it a fairly low score, but don't let it fool you... anyone with the means to play Lifeline shouldn't let a chance to sample this unique title pass them by. [July 2004, p.114]
    • games(TM)
    • 60 Metascore
    • 40 Critic Score
    You'll have a few hours of fun but by the time its YouTuber-friendly novelty factor wears off you'll have decided it's far from the best thing since sliced bread. [Issue#161, p.104]
    • 60 Metascore
    • 40 Critic Score
    A bunch of misfit characters, bland stages and overly repetitive, mash-happy action. [Issue#109, p.110]
    • games(TM)
    • 60 Metascore
    • 40 Critic Score
    It should have been a cause for celebration that an EA Sports game review has forced us to abandon the well-worn ‘It’s like last year but slightly better!’ template, yet Rory McIlroy PGA Tour is like two years ago but significantly worse. Not nearly good enough, especially for a game whose slogan is ‘golf without limits’.
    • 60 Metascore
    • 30 Critic Score
    We're cataclysmically disappointed that Rogue Agent even exists. Just when it seemed like EA had pulled its socks up and become a real unstoppable force with games to match its resources, we get this ' perhaps the most cynical and cobbled-together excuse for a key release we've ever seen. [Christmas 2004, p.111]
    • games(TM)
    • 60 Metascore
    • 30 Critic Score
    We're cataclysmically disappointed that Rogue Agent even exists. Just when it seemed like EA had pulled its socks up and become a real unstoppable force with games to match its resources, we get this ' perhaps the most cynical and cobbled-together excuse for a key release we've ever seen. [Christmas 2004, p.111]
    • games(TM)
    • 60 Metascore
    • 40 Critic Score
    Switching from an open threat such as the desert to the enclosed dangers of the Vietnamese jungle has caused Conflict: Vietnam to effectively cut out much of the need for having a squad in the first place; instead of having more freedom and creativity in taking down your enemies, your team become more like fish trapped in a jungle-shaped barrel. [Oct 2004, p.108]
    • games(TM)
    • 60 Metascore
    • 40 Critic Score
    Nowhere near the level of 2K's NBA productions. [Issue#168, p.90]
    • 60 Metascore
    • 40 Critic Score
    Perhaps the biggest letdown of all is that Wario’s mischievous side is never allowed to flourish with few opportunities to create havoc in Kaitou Wario The Seven’s sprawling levels. [JPN Import; Apr 2007, p.108]
    • games(TM)
    • 60 Metascore
    • 30 Critic Score
    The range of puzzles on display is also sorely lacking for a game of this type. [Issue#118, p.114]
    • games(TM)
    • 60 Metascore
    • 40 Critic Score
    Firefall quickly wears out its welcome; beaten to the punch by games like Tribes Ascend and the aforementioned Planetside 2. There’s still space for a PvE focused take on open world combat, and in time, this could well fill it. For now though, it’s a few well engineered systems in search of a game that fully deserves them.
    • 60 Metascore
    • 40 Critic Score
    It just feels too much like an engaging tech demo that had nowhere solid to expand to. [Issue#115, p.110]
    • games(TM)
    • 60 Metascore
    • 30 Critic Score
    Quite simply, Revenge… is the worst kind of Star Wars game - one that looks good enough to appeal to impulsive fans, but ultimately fails to deliver by being a horribly derivative, stale and linear example of the genre it so lazily falls into. [July 2005, p.114]
    • games(TM)
    • 60 Metascore
    • 30 Critic Score
    It bears all the hallmarks of a game rushed to meet a deadline and its refusal to use the touch screen is the biggest faux pas a launch game can commit on the DS. [Jan 2005, p.121]
    • games(TM)
    • 60 Metascore
    • 30 Critic Score
    Blade Dancer is an RPG lacking in character, soul, and most importantly, entertainment. Not recommended. [Oct 2006, p.129]
    • games(TM)
    • 59 Metascore
    • 30 Critic Score
    Saw
    As an extra disc to a six-film box set its existence is just about justified, but placed against a slew of superior titles it offers nothing more than an evening's mild distraction. [Christmas 2009, p.128]
    • games(TM)
    • 59 Metascore
    • 40 Critic Score
    The inclusion of the original Splatterhouse titles as unlockables, along with its many old-school sensibilities - such as side-scrolling stages with arranged music from the old arcade soundtrack - just about tip this into guilty pleasure territory. [Issue#104, p.108]
    • games(TM)
    • 59 Metascore
    • 40 Critic Score
    Ill-advised from concept to execution. [Issue#93, p.112]
    • games(TM)
    • 59 Metascore
    • 40 Critic Score
    The Deer God attempts to give meaning to death but fails to deliver. [Issue#159, p.106]
    • 59 Metascore
    • 40 Critic Score
    The combat ideas are awfully implemented. [Issue#141, p.108]
    • games(TM)
    • 59 Metascore
    • 30 Critic Score
    If you’re truly worried about your vision we recommend spending the £20 on an eye test instead, as Sight Training will offer you nothing but prolonged boredom and headaches. [Jan 2008, p.127]
    • games(TM)
    • 59 Metascore
    • 30 Critic Score
    The gameplay mechanics are uninspired and borderline on being broken entirely. [Issue#150, p.123]
    • games(TM)
    • 59 Metascore
    • 40 Critic Score
    Blade Kitten saves itself from the lower reaches of the ten-point scale with some genuinely impressive level design. It's complex without being confusing, the tangled and involved areas seemingly offering multiple avenues but always pushing you along the correct route. [Issue#101, p.127]
    • games(TM)
    • 59 Metascore
    • 40 Critic Score
    Invasion's innocent looks and gameplay do have some cohesion and its very simplicity is its one saving grace. It's bubblegum for your mind and never offensive. If it had appeared five years ago at the same price it would come recommended for the younger gamer. [Feb 2005, p.108]
    • games(TM)
    • 58 Metascore
    • 20 Critic Score
    A few hours ambling around this vapid environment is far too long. [Issue#136, p.113]
    • games(TM)

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