Gamestyle's Scores

  • Games
For 1,665 reviews, this publication has graded:
  • 38% higher than the average critic
  • 3% same as the average critic
  • 59% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 The Elder Scrolls V: Skyrim
Lowest review score: 0 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
1665 game reviews
    • 73 Metascore
    • 50 Critic Score
    'Average Hour' would seem a better appellation for Call of Duty: Finest Hour.
    • 80 Metascore
    • 50 Critic Score
    Condemned 2 really is a menagerie of bad design choices.
    • 70 Metascore
    • 50 Critic Score
    Everyone involved with its creation probably had a swell time putting it together, laughing about all the nods and winks they could cram in, its just a shame more of that exuberance didn't go towards refining the core of the game. The end result is that Hell Yeah is the gaming equivalent of a novelty tie.
    • 67 Metascore
    • 50 Critic Score
    Apparently no lessons were learned from that game, as Resident Evil 6 is a textbook example of too many cooks spoiling the broth; a jack of all trades but a master of none.
    • 71 Metascore
    • 50 Critic Score
    Time will no doubt address its faults but for a quick blast with friends or for fans of ragdoll physics it may prove to be an interesting diversion.
    • 44 Metascore
    • 50 Critic Score
    Along with "Army Men Tactics" its certainly one of the better releases in the series. Admittedly, this for some (including Gamestyle) is not saying much at all, but more than anything it shows that with a little more thought, development and invention these green men could be so much more.
    • 59 Metascore
    • 50 Critic Score
    It really is a shame, because the time spent inbetween battles completely ruins the fun and entertainment that the battles themselves produced. It leaves you with no interest in the story, characters, or perfecting your squad.
    • 67 Metascore
    • 50 Critic Score
    This game is certainly entertaining, but only for a few days, and several of the events just prove too aggravating to replay again once you’ve done them as often as you need to.
    • 72 Metascore
    • 50 Critic Score
    As it stands, like its predecessor this game is by no means horrible, and definite attempts to improve the formula have been made, but the control issues and various other bugbears mean that this is still only worth a rental at best.
    • 63 Metascore
    • 50 Critic Score
    Seek & Destroy will never make it into the best releases for any year, however for the measly sum of £9.99 you are guaranteed value and some enjoyment.
    • 77 Metascore
    • 50 Critic Score
    Overall, it feels like a very rocky beginning to a potentially exciting series.
    • 55 Metascore
    • 50 Critic Score
    Really, the best we can say is that it's better than we expected, which isn't exactly a glowing statement, but it's proven that not all of Koei's hack-and-slash games are mind numbingly awful.
    • 41 Metascore
    • 50 Critic Score
    Let’s Fish! Hooked On is simply an average game, one that you will go back to once in a while, but not one that you will seek out to play. It is a game that does the basics well enough, but could have done with more time engaging the player. It is by no means a game you should avoid, but neither is it one that you should rush and download.
    • 76 Metascore
    • 50 Critic Score
    Shadow Vanguard, despite all its bells and whistles, proves to be a lacklustre affair, to be endured rather than enjoyed. Its initial showy promise is just a facade. Move along, there's nothing more to see here.
    • 50 Metascore
    • 50 Critic Score
    The humour does little more than raise the game's entertainment value from below average to average.
    • 83 Metascore
    • 50 Critic Score
    The move to third-person is bold and different, but in order for it to succeed an effective auto-targeting system is essential; unfortunately, the lock-on provided is patchy at best - and just as likely to target the guy at the back over the guy who is inches away from ramming an Uzi up your rectum. Compounding the problem is the relative uselessness of shooting when not using the lock-on.
    • 64 Metascore
    • 50 Critic Score
    A short simple action filled blast. The camera is annoying at times, and it becomes a trifle unoriginal, but if you enjoyed the film (on the assumption of course that you didn’t expect it to be great) then you’ll feel the same way about the game.
    • 60 Metascore
    • 50 Critic Score
    Despite a decent opening it soon descends into mediocrity that so many licensed games fall into.
    • 56 Metascore
    • 50 Critic Score
    Sure, the graphics are splendid (and the in-car cockpit view is tremendous) but with such a limited array of cars prescribed by the license and the sad truth that the game doesn't really offer anything new, Gamestyle is hard pushed to really recommend it.
    • 74 Metascore
    • 50 Critic Score
    Despite the outlandish setting and undoubted promise, what survives is just an average first-person adventure without bite.
    • 79 Metascore
    • 50 Critic Score
    Ultimately very few players will wish to repeat the experience and for such a high profile release questions have to be asked just what went wrong.
    • 54 Metascore
    • 50 Critic Score
    The motorcycle sections inject some much needed variety, with massive jumps and homing missiles to dispatch oncoming enemies with, but they get also get very repetitive very quickly, as it's just a straight rush from A to B while shooting or chaining enemies.
    • 60 Metascore
    • 50 Critic Score
    It is nice to see some of the forgotten games from SNK's past making their way onto systems where everyone can enjoy them, but there are so many better titles that we wish they would dig out.
    • 69 Metascore
    • 50 Critic Score
    Just as you are beginning to be entertained by Kororinpa, its all over. Frankly this would have been better placed as a budget release as outside of the main mode you only have a standard two player offering or the option to beat your previous best time.
    • 79 Metascore
    • 50 Critic Score
    Success or failure in Metroid Prime Pinball is down to little more than what day of the week it is; what modicum of skill that actually makes a difference is frequently undone by chance. With such a randomly uncontrollable element to the proceedings, you'll find yourself thinking this is either a really good addictive game, or the most infuriating thing since those Michael Winner commercials.
    • 58 Metascore
    • 50 Critic Score
    Distinctly average. The concept and structure have potential, but it was largely unrealised in this game.
    • 59 Metascore
    • 50 Critic Score
    Ultimately The Spiderwick Chronicles achieves what it sets out to accomplish, and that is satisfy fans of the source material.
    • 58 Metascore
    • 50 Critic Score
    TRON: Evolution is a solid romp, whose entertainment is hampered by some niggling control and camera issues.
    • 73 Metascore
    • 50 Critic Score
    This game has so much going for it, but the crippling problems make it hard to recommend as more than a rental.
    • 53 Metascore
    • 50 Critic Score
    While it does take advantage of the Wii remote to good effect, there is not enough variety in the game play to make for a swashbuckling experience.