Gamestyle's Scores

  • Games
For 1,500 reviews, this publication has graded:
  • 37% higher than the average critic
  • 3% same as the average critic
  • 60% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Halo: Combat Evolved
Lowest review score: 10 Ninjabread Man
Score distribution:
1,500 game reviews
    • 49 Metascore
    • 40 Critic Score
    It tries to make the most of a stupid idea, and compared to previous efforts at a 3D Castlevania game it’s quite a triumph.
    • 61 Metascore
    • 40 Critic Score
    Featuring a compilation of near identical games, complete with a poor versus mode and terrible glitches KOF is hardly a celebration the series deserves.
    • 52 Metascore
    • 40 Critic Score
    Rygar: The Battle of Argus should have been a challenging and thrilling Wii experience, if only more care and attention was put into the final package.
    • 53 Metascore
    • 40 Critic Score
    Overall Dash of Destruction is a pleasant enough detor that for younger gamers may prove to be more entertaining.
    • 71 Metascore
    • 40 Critic Score
    It's sad to say that it's just not worth persevering through the tortuous controls. The story is not particularly gripping, and the decisions that affect the progression aren't provoking.
    • 61 Metascore
    • 40 Critic Score
    Wanted: Weapons of Fate with more care and attention would have made for a decent video game.
    • 70 Metascore
    • 40 Critic Score
    We're not completely humourless, and the whimsical silliness of game, particularly the guitar duels, still raise a smile; but the first On Tour did that too, and it was considerably more fun.
    • 45 Metascore
    • 40 Critic Score
    Sega may have tried to bring something new to the sporting genre but they fallen foul of the same problems and clichés that blight many releases for the Wii.
    • 57 Metascore
    • 40 Critic Score
    Family Game Night does exactly what is sets out to do. It brings together four family games, and successfully recreates them on the DS.
    • 56 Metascore
    • 40 Critic Score
    Vancouver 2010 fails to impress on many levels; whilst the events covered are not implemented badly, they are shallow and tedious, saved only by the simple controls and impressive visuals.
    • 36 Metascore
    • 40 Critic Score
    Sadly outside of the main mode Kung Fu Rider offers very little else for your money.
    • 38 Metascore
    • 40 Critic Score
    Potter fans will be disappointed by this lazy attempt that is substandard fare and lacks options. EA Bright Light will have to revolutionise its approach if the franchise is to end on a high.
    • 61 Metascore
    • 40 Critic Score
    There are much better Kinect games available and more deserving of your time than this.
    • 54 Metascore
    • 40 Critic Score
    Marvel Super Hero Squad: The Infinity Gauntlet is a mess of a game.
    • 72 Metascore
    • 40 Critic Score
    chick chick BOOM does a lot of things right. It looks and sounds polished and attractive and the core mechanics have promise. It feels like it deserves better. But comparisons with luminary artillery games are foolish; there are too many imperfections to leave them unmentioned and any multiplayer game that leaves you celebrating the end for the end's sake is a failure. chick chick BOOM could have, should have been so much more: a tremendous shame that it is not.
    • 58 Metascore
    • 40 Critic Score
    Shining Soul is too shallow to appeal to the turn-based RPG crowd and the combat is too tedious to appeal to action RPG fans, or indeed anyone not wanting to inflict a repetitive strain injury upon themselves.
    • 60 Metascore
    • 40 Critic Score
    How such a raft of glitches and mistakes and bugs got through the test phase (perhaps the testing team was a group of trained gorillas?) defies reason.
    • 61 Metascore
    • 40 Critic Score
    It isn't a terrible game, it's just repetitive, flat, murky and rushed out for Christmas.
    • 75 Metascore
    • 40 Critic Score
    Repeated playthoughs are marginally less frustrating as you already know what's coming, but hardly counter for the sloppiness of level design.
    • 69 Metascore
    • 40 Critic Score
    Fighting really isn't Sonic's strength - at least not with regard to good gameplay. He needs to be kept on his feet - a balled blur of blue - not flat on his face.
    • 62 Metascore
    • 40 Critic Score
    Imaginative and meticulously-produced, but its flaws are too numerous to recommend over superior pinball titles. For a first-party Nintendo release, this is a poor showing indeed.
    • 65 Metascore
    • 40 Critic Score
    It's a perfect example of a lazily-produced game because the makers thought that the target audience wouldn't notice.
    • 63 Metascore
    • 40 Critic Score
    The large levels are deceptive, as these do not provide freedom to explore. Even the much-maligned "Wild Metal" managed to offer some degree of exploration, and atmosphere.
    • 59 Metascore
    • 40 Critic Score
    Maybe like American Football and Baseball, Whacked is simply going to become another title that many English gamers will simply not get. I know this one didn’t.
    • 71 Metascore
    • 40 Critic Score
    Unrewarding, derivative, insulting and just plain dull, and worse of all, shamefully ignorant of the huge leaps forward in level design, characterisation and game structure and in the last decade, and as such is best avoided.
    • 57 Metascore
    • 40 Critic Score
    The worst issue, however, is the handling - akin to pushing a shopping trolley with one wheel locked, the cars in Group S are just about as twitchy as they can be.
    • 78 Metascore
    • 40 Critic Score
    Where Ubisoft's teams have exponentially raised the bar for squad-based titles, the LucasArts kowtowers have inconsolably brought the entry level down. Troops: step forward and press 'A' at my command. [Sir, yes sir!]
    • 72 Metascore
    • 40 Critic Score
    Two steps removed from the CCG it seeks to emulate, and is unlikely to appeal to anyone but Magic aficionados - and even then it has so cruelly crushed the freedom and essence of the licence that players of 'chess with cards' cannot help but shun it.
    • 63 Metascore
    • 40 Critic Score
    It's a shame that cinema's most iconic monster doesn't get the towering experience he deserves.
    • 77 Metascore
    • 40 Critic Score
    One word describes Ultimate Spider-Man: disappointment.