Gamezilla!'s Scores

  • Games
For 1,193 reviews, this publication has graded:
  • 72% higher than the average critic
  • 3% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 4.9 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Far Cry
Lowest review score: 20 Fear Factor: Unleashed
Score distribution:
1193 game reviews
    • 70 Metascore
    • 72 Critic Score
    Despite its similarities to other extreme-type racers, it offers enough of a difference in physics and control to provide a fresh experience.
    • 69 Metascore
    • 70 Critic Score
    Worms 4 Mayhem won't rock your world with its refinement and it won't keep you on the edge of your seat with excitement, but it's certainly an entertaining and interesting diversion, if nothing else.
    • 69 Metascore
    • 59 Critic Score
    There are far better motocross games out there...it isn’t worthy of gracing the PlayStation 2.
    • 69 Metascore
    • 60 Critic Score
    The overall feeling I got after playing this title was “what could it have been”.
    • 69 Metascore
    • 74 Critic Score
    If they could've fixed the little gameplay flaws and put a good script in the hands of the voice actors, it would've meant so much in this game.
    • 69 Metascore
    • 69 Critic Score
    An overall disappointment. As the direct port of a three-year-old game, certain steps should have been taken to bring it up to par.
    • 69 Metascore
    • 70 Critic Score
    If you enjoy a good bit of puzzling, you’ll likely be able to play this game without much frustration.
    • 69 Metascore
    • 70 Critic Score
    I wasn’t impressed much by the game’s visuals. They don’t seem to offer much beyond any other game, unless you like drab pre-rendered backgrounds and some remarkably not-stunning character designs.
    • 69 Metascore
    • 58 Critic Score
    Castlevania Chronicles will probably only appeal to fans of the series who can’t ever get enough.
    • 69 Metascore
    • 70 Critic Score
    The graphics are actually well done and do a good job of mimicking the animation from the movie while the audio offers some nice soundtracks and voice-overs.
    • 69 Metascore
    • 55 Critic Score
    It's a completely weak title. If you're a diehard KOF fan, you might find something worthwhile here, but I can't say as I found more than a few minutes of fun.
    • 69 Metascore
    • 74 Critic Score
    There’s nothing that’s going to knock your socks off, but enough for your 10 year old to enjoy it at least as a rental.
    • 69 Metascore
    • 70 Critic Score
    Unless you’re only into multiplay, Pariah quickly loses it’s appeal. First person storyline has low appeal and almost no replay value, and frankly, there are other titles out there that do it much, much better.
    • 69 Metascore
    • 65 Critic Score
    The game itself is showing signs of wear. There’s only so much cosmetic surgery they can do and so many new lands they can create before it becomes obvious that the game is just on its last legs.
    • 69 Metascore
    • 74 Critic Score
    It was missing however that polished interface and feel of Rainbow Six and also didn't have the in-depth tactical abilities.
    • 68 Metascore
    • 65 Critic Score
    As far as my ears went, I think the jarringly bad voice acting, especially with units that are talking regularly, is what really killed me.
    • 68 Metascore
    • 70 Critic Score
    There are games that stand out, and then there are games that are just good. Painkiller doesn't really break any new ground, but it presents an experience that was satisfying throughout.
    • 68 Metascore
    • 50 Critic Score
    This is obviously a labor of love for the programmers who made the title, but the focus (a little known conflict in the early 80’s) is just too narrow to be of any entertainment value for all but the most rabid of war sim gamers.
    • 68 Metascore
    • 70 Critic Score
    What makes this game original is the storyline.
    • 68 Metascore
    • 70 Critic Score
    The controls seemed chunky, the gameplay wasn’t diverse, and the graphics were average.
    • 68 Metascore
    • 60 Critic Score
    I think the graphics in this game were best summed up by one of my friends, who said that these graphics couldn't be more annoying if they tried.
    • 68 Metascore
    • 70 Critic Score
    Personally, I would have liked a slightly more complex gameplay but what’s here works well enough.
    • 68 Metascore
    • 70 Critic Score
    A decent game but isn’t going to be on a top ten list. The graphics and audio follow suit with the gameplay by not distracting but not giving an impressive showing either.
    • 68 Metascore
    • 55 Critic Score
    With racing that’s both difficult and hard to control, as well a poor trick system, I’d be quick to pass this up.
    • 68 Metascore
    • 70 Critic Score
    Most fans will more then get their money out of it especially if you missed last year’s version, but otherwise you might need to decide if the enhancements are enough to purchase again.
    • 68 Metascore
    • 50 Critic Score
    The repetitiveness of the locations is where it falls apart. The audio doesn't have any excuse however but is in desperate need of one. The sound effects are low quality and even distract from the game.
    • 68 Metascore
    • 71 Critic Score
    Some of the game’s courses are a bit on the bland side. To me this is entirely unacceptable, as the developers had obviously proven that beautiful course design was possible with the power of the Xbox.
    • 68 Metascore
    • 63 Critic Score
    Disappointing. With poor gameplay and embarrassing graphics, Spider-Man definitely looks better on the shelf than on your computer.
    • 68 Metascore
    • 65 Critic Score
    Nothing chaps my hide more than a really good idea for a video game absolutely destroyed by poor controls and subpar cause and effect.
    • 68 Metascore
    • 72 Critic Score
    Once they fix the problems, and I’m sure they will, the game will be a great diversion for kids and adults alike looking for a good, educational and more-or-less non-violent game.

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