Gaming Age's Scores

  • Games
For 4,720 reviews, this publication has graded:
  • 49% higher than the average critic
  • 3% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 MotoGP 3: Ultimate Racing Technology
Lowest review score: 0 Carnival Games: Mini-Golf
Score distribution:
4720 game reviews
    • 69 Metascore
    • 50 Critic Score
    I get the impression that far too much effort was put into locking up a great soundtrack.
    • 68 Metascore
    • 50 Critic Score
    It's just not as solid as it could be, the unrealized potential suggesting this was more of an excuse to put out a third version of Mega Man Battle Network 5 instead of a legitimate, well-intentioned port.
    • 65 Metascore
    • 50 Critic Score
    So while Baja is technically impressive, it's also maddeningly difficult, and easily one of the more frustrating racers I've played recently. The controls are unforgiving, and the vehicle damage is definitely realistic but also provides a huge hurdle for actually enjoying the game.
    • 74 Metascore
    • 50 Critic Score
    The Swindle is impossibly hard, to the point that only masochists need apply.
    • 60 Metascore
    • 50 Critic Score
    If you are a fan of platform games and love Nintendo's previous efforts you won't find much fun or excitement here.
    • 72 Metascore
    • 50 Critic Score
    It's a simple game, from a simpler time in video game history. Maybe not the best there was, but definitely far from the worst. Would I spend $10 on it? No. Am I glad I got to play it to make sure? Yeah.
    • 56 Metascore
    • 50 Critic Score
    Like I said, it just is, and it exists to be a generic platformer, and there's no reason why you should care about it one way or another.
    • 60 Metascore
    • 50 Critic Score
    Large improvements need to be made to the AI to make the game challenging and enjoyable, and more time needs to be spent on improving the character models and announcing work.
    • 70 Metascore
    • 50 Critic Score
    I can't lie and say I didn't enjoy some of the time I spent with the sequel, it had been quite a while since I played the original after all, but I was totally disappointed in it by the time I put the controller down.
    • 83 Metascore
    • 50 Critic Score
    Theoretically Monaco: What’s Yours is Mine is a great game. In actuality, your mileage may vary.
    • 65 Metascore
    • 50 Critic Score
    While I think the idea behind a 3D brawler in the Dragon Ball universe is a decent idea, I can't see the point in a game that only allows you to fight as Goku, and keeps up the overall length that this game does. It does try to offer some replay value, but not having additional characters to check out outside of the Tournament mode is a waste, and not what I was hoping for with this game.
    • tbd Metascore
    • 50 Critic Score
    From any objective perspective, it's probably not worth your time, so unless you happen to be me, stay far, far away.
    • 59 Metascore
    • 50 Critic Score
    Unfortunately, Murdered: Soul Suspect falls flat when it comes to the core mystery-solving mechanics found in its gameplay, and unless you’re really invested in the storyline, most will see little worth in seeing this story through to the end.
    • 70 Metascore
    • 50 Critic Score
    Even something that's a little comparable, like God Hand, has a more interesting combat system involved than Kenka's basic attacks and options, regardless of whether the game was actually lacking any polish or not. Kenka nails the theme, setting, and humor that I expected, but actually fails at being particularly fun to play.
    • 73 Metascore
    • 50 Critic Score
    Oni
    The combat is what really grabs this game and barely keeps it from sinking into oblivion.
    • 71 Metascore
    • 50 Critic Score
    If there had been more secrets, perhaps some power-ups like the Mario games, and more variety to the action the game would have scored much higher. As it is, Wario World delivers on the action, but falls short when it comes to actual substance.
    • 64 Metascore
    • 50 Critic Score
    Overall, for the asking price, I'd hesitate to say this is worth picking up unless you already know what you're getting into, and have a fondness for the original release. As a new experience, I don't think there's a whole lot here to appreciate without some type of nostalgia for the original release. With a bit more content, and a better online experience, maybe you would have had something here, but JoJo's Bizarre Adventure HD feels a bit like a lazy port outside of the decent HD re-skin.
    • 62 Metascore
    • 50 Critic Score
    If you're absolutely, positively dying to play some type of action oriented title, and you're not feeling particularly picky about the story aspect or how engaged you'll get with the characters used, then Fracture will probably satisfy that itch for a short while.
    • 65 Metascore
    • 50 Critic Score
    As you can tell, Super Motherload is not a particularly exciting game, unless you have a real passion for digging. And digging and digging and digging.
    • 63 Metascore
    • 50 Critic Score
    As it is, the game ends far to quickly and seems like it might have been rushed to market.
    • 42 Metascore
    • 50 Critic Score
    I’m not even sure if diehard BlazBlue fans will find this appealing for more than 30 minutes, as it is more suited to the casual gamer.
    • 63 Metascore
    • 50 Critic Score
    While this does give the player a reason to continue playing, the game's frustrating mechanics could be enough of a reason to leave Rome as nothing more than a pile of rubble.
    • 52 Metascore
    • 50 Critic Score
    As I said at the beginning of this review, I've never been able to get into pinball, but Rollers of the Realm had me hooked. There's just something about replacing questing after a high score with a literal medieval quest that drew me in and kept me there…at least until the glitches became too much to overlook.
    • 67 Metascore
    • 50 Critic Score
    There's no reason to knock a formula that works, but keeping too close to the formula through five editions is only going to satisfy those who have a truly insatiable thirst for more of the same.
    • 70 Metascore
    • 50 Critic Score
    But at no point does it feel like anything but an old fashioned arcade shooter with a few more controls. When there are so many first person shooters available that offer opportunity for strategy ' with wide open levels and options for how to approach an objective ' it's disappointing that Killzone is so thin in that dimension.
    • 61 Metascore
    • 50 Critic Score
    The camera angles in the PSP version of the game are as frustrating as ever. Basically traditional or coach camera modes are the only ones remotely useful.
    • 63 Metascore
    • 50 Critic Score
    All in all, the idea of "The Life" mode is more interesting on paper than it is in actual execution.
    • 58 Metascore
    • 50 Critic Score
    It's just not executed as well as we've grown to expect. If you're familiar with the first Outbreak, you'll find File #2 to be very much an expansion of that game.
    • 65 Metascore
    • 50 Critic Score
    Even by taking the plots from two films, the game is somewhat short, and definitely on the easy side when played on the default difficulty. The multiplayer is fun in bursts, but it's not going to draw players away from the big guns that are currently popular, so I can't imagine it having much of a community past the first few months of release.
    • 64 Metascore
    • 50 Critic Score
    If the gameplay could match the quality of the plot or dialogue options then you'd have a real winner here, but as it stands Alpha Protocol isn't a title I'd want to revisit anytime soon.