Gaming Age's Scores

  • Games
For 4,720 reviews, this publication has graded:
  • 49% higher than the average critic
  • 3% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Score distribution:
4720 game reviews
    • 90 Metascore
    • 58 Critic Score
    Once I made it past that initial stage of astonishment, I made an unfortunate discovery: the single-player game, as designed, just isn't much fun in the long term.
    • 89 Metascore
    • 58 Critic Score
    Despite how accurate it looks and feels for the time period, it still ends up being little more than a 3D cardboard cut-out most of the time. Also, while the detective aspect is pretty well realized, all of the action sequences I was involved in felt far too planned out, and eliminating any sort of random element from them makes them a little too sterile for my taste.
    • 89 Metascore
    • 50 Critic Score
    It's the bugs, the lousy camera, ... and absolute necessity to adjust all of the gameplay sliders to find that decent game that shoots the overall score way down.
    • 88 Metascore
    • 67 Critic Score
    That doesn't mean the online play is perfect. In fact, many people have reported matchmaking issues and assorted glitches. Matchmaking shouldn't be a problem when playing with friends via invites (on either PSN or XBL), but when playing random players it's a mixed bag.
    • 88 Metascore
    • 67 Critic Score
    Although Dark Age doesn't innovate much, it's the best and most viable MMORPG out there right now.
    • 87 Metascore
    • 67 Critic Score
    I can only strongly recommend this to a particular group of people. Fans of horror, fans of relentless shooters, and those who have a fantastic PC. The rest of the crowd will leave underwhelmed.
    • 87 Metascore
    • 67 Critic Score
    That doesn't mean the online play is perfect. In fact, many people have reported matchmaking issues and assorted glitches. Matchmaking shouldn't be a problem when playing with friends via invites (on either PSN or XBL), but when playing random players it's a mixed bag.
    • 87 Metascore
    • 67 Critic Score
    I personally could have done without the majority of the hovercar and weapon-based missions, but overall the game works well, looks and sounds fantastic, and provides many hours of mostly enjoyable gaming.
    • 87 Metascore
    • 67 Critic Score
    While some of the gameplay concepts feel familiar, the theme, writing and setting really wraps it up well and makes it worthy of spending some free time with.
    • 87 Metascore
    • 50 Critic Score
    It's the bugs, the lousy camera, the lack of online leagues for Xbox and absolute necessity to adjust all of the gameplay sliders to find that decent game that shoots the overall score way down.
    • 86 Metascore
    • 67 Critic Score
    All in all, this Tomb Raider reboot isn’t perfect. But it is a step in the right direction for the series, and again marks the most fun I’ve had with a Tomb Raider title in a while. It’s got enough of that AAA polish to make it a contender, but I feel that the series is going to need some fresh ideas if it really wants to compete with the big hitters.
    • 86 Metascore
    • 67 Critic Score
    The new modes are weak, there is no online play, and with only 3 new characters, the game will begin to feel too similar after a few short hours of game play.
    • 86 Metascore
    • 67 Critic Score
    Playing over a LAN without the headaches associated with internet play can be a blast, either in head to head, teamplay, or grouping against those vicious computer opponents.
    • 86 Metascore
    • 67 Critic Score
    A solid first effort and actually makes me look forward to a sequel. I really hope they can mess around with the control scheme a bit next time to allow for more versatility in your trick making so you can be more creative on the pavement.
    • 85 Metascore
    • 67 Critic Score
    I don't feel like enough effort went into this to improve upon the flaws of the original, and something needs to be done with career mode to make it a little more exciting and enticing in my opinion.
    • 85 Metascore
    • 67 Critic Score
    I found it to be a jack-of-all-trades, but a master of none. Because of this, you’re left having your attention continually and equally divided, forcing you to pour in tons of hours just to start feeling invested in the world.
    • 85 Metascore
    • 50 Critic Score
    X-2 comes off as a flashy expansion pack, and not the full fledged sequel promised. The mission-based approach will work for some, but to me, it comes off as a cheap excuse to skimp out on a proper narrative.
    • 85 Metascore
    • 67 Critic Score
    The end result is a Dead or Alive game that's arguably deeper, dizzyingly beautiful and a blast to play online when the damn thing isn't just locking up.
    • 85 Metascore
    • 58 Critic Score
    Speaking of the A.I., this is where my biggest gripe with the game lies...The control is overall a bit slippery at times, even when using a 4WD car with a high Handling rating. That is a bad combo usually, and drove me crazy on several opportunities.
    • 85 Metascore
    • 67 Critic Score
    In terms of sheer pace, NFL 2k2 and Madden are truly apples and oranges when it comes to game speed. I frankly feel that NFL 2k2 plays too fast.
    • 85 Metascore
    • 58 Critic Score
    The length is less to blame than the overall design as an RPG, where players will notice things such as a striking contrast between pacing when considering how strong the story is. Stick of Truth’s main concern ultimately lies in its ability to match a good game to a really entertaining premise, which is a far more alienating factor than whether people like your show.
    • 85 Metascore
    • 50 Critic Score
    There's no doubt that plenty of fun is to be had; it's simply that much of it is hindered by poor design choices.
    • 85 Metascore
    • 58 Critic Score
    Hopefully, for those that bought Halo: TMCC a permanent fix comes along sooner than later, or you can get some enjoyment out of the single-player experience for the time being. But it’s certainly not fair to wait for the product your purchased to work, and because of that, I want to be sure that my review score for this retail product reflects that.
    • 85 Metascore
    • 50 Critic Score
    As fun as it starts out to be, it gets old rather quickly. Fortunately or unfortunately, the game is extremely short, and on its easiest mode can be completed in about an hour.
    • 85 Metascore
    • 67 Critic Score
    It is funny, but the fact that it is so big makes large portions of the game seem like a boring chore.
    • 85 Metascore
    • 67 Critic Score
    It is funny, but the fact that it is so big makes large portions of the game seem like a boring chore.
    • 85 Metascore
    • 67 Critic Score
    A solid first effort and actually makes me look forward to a sequel. I really hope they can mess around with the control scheme a bit next time to allow for more versatility in your trick making so you can be more creative on the pavement.
    • 84 Metascore
    • 67 Critic Score
    Somewhat of a mixed bag - the game has frenetic shooting action and decent control, but it's mediocre mission design and short length make keep it from the greatness of such predecessors like "Tie Fighter" and "Rogue Squadron."
    • 84 Metascore
    • 67 Critic Score
    Still a high-quality brawler after all these years. Just don’t expect much that's new.
    • 84 Metascore
    • 67 Critic Score
    I don't feel like enough effort went into this to improve upon the flaws of the original, and something needs to be done with career mode to make it a little more exciting and enticing in my opinion.