Giant Bomb's Scores

  • Games
For 880 reviews, this publication has graded:
  • 29% higher than the average critic
  • 3% same as the average critic
  • 68% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Super Street Fighter II Turbo HD Remix
Lowest review score: 20 Aliens: Colonial Marines
Score distribution:
880 game reviews
    • 84 Metascore
    • 80 Critic Score
    Feels like a genuine step up from its impressive predecessor. Everything about the game is better in only an incremental way, leading to the occasional feeling of excessive familiarity. But then, Trine was already so good that it's hard to argue with more of the same great game, right?
    • 84 Metascore
    • 80 Critic Score
    It's not a surprise that Fallout: New Vegas sticks closely to Fallout 3's structure and style. But if it weren't for the game's way-too-long list of technical issues, New Vegas would actually be better than its predecessor. Instead, it's a well-written game with so many issues that some of you might want to take a pass, at least until some of this nonsense gets fixed.
    • 84 Metascore
    • 80 Critic Score
    The suit abilities are easy and powerful, giving you just enough variety to let you deal with encounters in multiple ways. And though you'll recognize large parts of its multiplayer design and gameplay from, well, every other shooter released over the last three years, the suit abilities add enough of a new wrinkle to make Crysis 2 stand out in an incredibly crowded field.
    • 73 Metascore
    • 80 Critic Score
    The great training offered by Killer Instinct will help you get your feet wet, and it might just introduce you to some concepts that'll make you understand all fighting games on a slightly deeper level. That's a great touch.
    • 82 Metascore
    • 80 Critic Score
    Most of what's great about Far Cry 4 is emergent in a way that doesn't need to be attached to a story or locale, so in most of the ways that matter, Far Cry 4 is more of Far Cry 3. But the little additions and co-op play do make meaningful differences, and on its own terms, Far Cry 4 is a great time.
    • 77 Metascore
    • 80 Critic Score
    I honestly think there are few developers today with both the technical and creative chops to establish such a specific tone as Monolith does so successfully with F.E.A.R. 2. Even though the ghost-story stuff ends up being about as threatening as a trip through The Haunted Mansion at Disneyland, and the tactical gameplay is softened up by an abundance of player-boosting pick-ups, F.E.A.R. 2 still puts on one hell of a show.
    • 78 Metascore
    • 80 Critic Score
    The clunky social integration and overabundance of games systems strata ultimately don't negate the old-school rhythm game fun in Rock Band Blitz, and if you're already invested in the Rock Band platform, it almost seems foolish not to spend the $15 to extend the life of your library.
    • 80 Metascore
    • 80 Critic Score
    It also runs great on PC, where the higher potential resolution and better image quality really stands out. That's the version to play, if you have a PC that's capable of running it properly.
    • 85 Metascore
    • 80 Critic Score
    It's a well-rendered world with a good draw distance and foliage that is as fun to hide in as it is to burn. It runs well on both PS4 and Xbox One.
    • 71 Metascore
    • 80 Critic Score
    A great little time-waster that's nice to have in your pocket, always at the ready. Two dollars for the package of two varieties is a heck of a deal.
    • 85 Metascore
    • 80 Critic Score
    Getting into online matches quickly and easily is probably Super Street Fighter IV's strongest component. It even seems to be faster and more reliable than its console counterparts, with none of the "unable to join session" errors that plague Capcom's other fighting games, but once a rush of domestic players get their hands on the system, it's anyone's guess about how that will change.
    • 87 Metascore
    • 80 Critic Score
    If you're yearning for solid, demanding 2D platforming and can look past some slightly misplaced motion controls, you could do far worse than Donkey Kong Country Returns.
    • 84 Metascore
    • 80 Critic Score
    While the career mode of Skate 2 lacks focus, the open-ended nature of it works out pretty well, and the additional online components really add a lot to the overall experience, as well. Some players may find the difficulty or the open progression a bit overwhelming at times, but the advances in the trick system and the new ways to play make Skate 2 a great sequel that further capitalizes on the concepts introduced in the original.
    • 91 Metascore
    • 80 Critic Score
    Across the three platforms, the PC version of Fallout 3 is the best, provided you have hardware that can handle it. The PC version has better lighting, a bit more graphical detail, and just looks better, overall. It's a Games For Windows Live game, too, so if you're dead set on playing the game with an Xbox 360 controller, you can do that on the PC, as well. Additionally, it has achievements, just like the 360 version, though they're kept separately--this means you could technically double up, play the game to completion on both the 360 and the PC, and have double the points as a result.
    • 86 Metascore
    • 80 Critic Score
    It's a weird mixing of genres that might leave diehard fans on either side of the genre line wondering if they'd even be capable of fully enjoying the game. But it ends up working out reasonably well.
    • 83 Metascore
    • 80 Critic Score
    If you honestly care about the universe and its characters, you'll probably take what you can get in whatever format you can get your hands on, but at times this story feels like it'd be better suited for a short manga series than a video game.
    • 90 Metascore
    • 80 Critic Score
    In the end, Empire's only blemish is its unresponsive units and pathing. For a game whose greatest thrills result from the specific gambles you make with your troop movements, it's a shame you're sometimes punished when that movement seems out of your control. Even with its flaws, though, the newest Total War is so breathtaking and immersive that it's hard not to recommend to avid strategy fans.
    • 88 Metascore
    • 80 Critic Score
    Shovel Knight is an exceptionally well-made action platformer, one worthy of being celebrated far beyond the nostalgic foundation it's built upon. Shovel Knight won't be the last old school game made in the modern age, but it's unlikely many others will be as much fun.
    • 87 Metascore
    • 80 Critic Score
    Yes, it's most certainly "just" more of the Pikmin we came to know during the GameCube era, but after nine years on the shelf, coming back to a Pikmin game this solidly designed quickly reminded me why I had such affection for this series in the first place.
    • 81 Metascore
    • 80 Critic Score
    It's equally silly and serious, a frivolous adventure that becomes infinitely more meaningful as you trek deeper and deeper into it. And yet, I can't quite call To the Moon a great "game," exactly, because for as much as To the Moon is something you play, its attempts at interactivity are often relegated to the sidelines in favor of pure narrative.
    • 89 Metascore
    • 80 Critic Score
    Fable II comes packed to the gills with content to keep you busy. While there are definitely some issues with the user interface and the occasional NPC freakout, they are easy to stagger past whilst getting drunk on the world.
    • 80 Metascore
    • 80 Critic Score
    If you're strictly a solo player, you'll probably find Skate 3 to be a sterile, temporary environment that doesn't feel as inviting as the previous game may have. But if you've even dabbled in the online world of Skate 2, you'll surely enjoy what Skate 3 has to offer.
    • 77 Metascore
    • 80 Critic Score
    Maybe the best addition is the Vault, which ties into the in-game achievements/trophies but extends well beyond them with extra challenges like "beat this game using less than 18 continues" or "finish every level with Guy."
    • 82 Metascore
    • 80 Critic Score
    If you played the first game to death and are absolutely ready for more, Vegas 2 is right up your alley, but all those similarities mean that you’ll probably burn out on this one a bit faster.
    • 74 Metascore
    • 80 Critic Score
    Katamari Forever also has online leaderboards and a local two-player option, but the game's at its best when you're just sort of rolling around, semi-aimlessly, grabbing anything and everything in your path.
    • 81 Metascore
    • 80 Critic Score
    An exciting and lengthy adventure with interesting characters and a host of items and features that make its mix of combat and puzzle-solving very attractive. It's better if you also played the original game, but even if you didn't, Darksiders II is definitely worth looking at.
    • 83 Metascore
    • 80 Critic Score
    A smart, original evolution of the previous game's concepts with plenty of new things to see and do, from its new protagonist to its faster combat and engaging loot system.
    • 84 Metascore
    • 80 Critic Score
    The technical side of Darksiders II isn't as laudable, especially on consoles, where the frame rate gets rough when the action picks up and little things like shadow detail are noticeably drawing in as you run around.
    • 84 Metascore
    • 80 Critic Score
    An intense, replayable multiplayer shooter that's fully worthy of both the Battlefield name and the price of entry.
    • 74 Metascore
    • 80 Critic Score
    It's hard not to let the experience of the first MUA color the expectations for MUA2. By those standards, MUA2 isn't as exciting a game, largely due to the choices it makes with the fiction. On its own, though, this is still an enjoyable action RPG romp that makes good use of the Marvel Universe in its own way.
    • 82 Metascore
    • 80 Critic Score
    A nicely executed, nostalgic way to keep Master Chief active in the public consciousness on an off year.
    • 90 Metascore
    • 80 Critic Score
    It has its issues, but its the world, the setting, and the story that make Human Revolution great. These aspects of the game are so solid that I happily waded through the game's low points in search of the next hackable terminal or other flavor-filled bit of dialogue or text. That stuff is so strong that, unless you're an extreme stickler for the above-mentioned problems, you'll more than likely be able to look past the game's weak points as well.
    • 81 Metascore
    • 80 Critic Score
    If GoldenEye 007 wasn't called GoldenEye 007, people would likely not know entirely what to make of it, perhaps viewing it as an interesting, entertaining curiosity.
    • 70 Metascore
    • 80 Critic Score
    Bionic Commando goes back and forth between moments of great, navigation-based gameplay and a lot of little touches that don't work as well as you'd like. It makes the final product a little frustrating, because you can almost see a better game trying to bust its way out of its constraints.
    • 77 Metascore
    • 80 Critic Score
    Ubisoft Montpellier's take on the first World War is a surprisingly heartfelt adventure.
    • 81 Metascore
    • 80 Critic Score
    The sheer bulk of things to do in Cold War does a good job of offsetting a core campaign that's merely pretty decent, and the overall presentation of the package, wailing guitar solos and all, make it a game that tower defense fans ought to feel good about playing.
    • 80 Metascore
    • 80 Critic Score
    To put it succinctly: it is more Civilization V to add to your copy of Civilization V. If you still have even a flicker of a desire to play more Civilzation V, that news should be all you need to justify picking up Gods & Kings.
    • 76 Metascore
    • 80 Critic Score
    Won't tax your skills much, but makes for a fun and easygoing ride while it lasts.
    • 89 Metascore
    • 80 Critic Score
    It has its issues, but its the world, the setting, and the story that make Human Revolution great. These aspects of the game are so solid that I happily waded through the game's low points in search of the next hackable terminal or other flavor-filled bit of dialogue or text. That stuff is so strong that, unless you're an extreme stickler for the above-mentioned problems, you'll more than likely be able to look past the game's weak points as well.
    • 86 Metascore
    • 80 Critic Score
    This is no big leap forward for the franchise, mind you--comparatively, it's almost less of a leap over NHL 10 than NHL 11 was--but for those who just want to tool around with their favorite franchise, build up a pro of their own design, and hop online against the masses of like-minded players, NHL 12 shan't disappoint.
    • 82 Metascore
    • 80 Critic Score
    The more people who get to find out what made--and still makes--Riddick special, the better.
    • 91 Metascore
    • 80 Critic Score
    But this isn't a reinvention, it's a refinement. Assassin's Creed II offers, fundamentally, the same kinds of thrills as its predecessor--leaping from rooftop to rooftop with surefooted ease, appearing out of nowhere to kill your target with a quick blade, then vanishing effortlessly into a crowd. It's just been expanded, streamlined, and overhauled in ways that bring it closer to grace and make it a much easier game to recommend.
    • 89 Metascore
    • 80 Critic Score
    It has its issues, but its the world, the setting, and the story that make Human Revolution great. These aspects of the game are so solid that I happily waded through the game's low points in search of the next hackable terminal or other flavor-filled bit of dialogue or text. That stuff is so strong that, unless you're an extreme stickler for the above-mentioned problems, you'll more than likely be able to look past the game's weak points as well.
    • 86 Metascore
    • 80 Critic Score
    This is no big leap forward for the franchise, mind you--comparatively, it's almost less of a leap over NHL 10 than NHL 11 was--but for those who just want to tool around with their favorite franchise, build up a pro of their own design, and hop online against the masses of like-minded players, NHL 12 shan't disappoint.
    • 84 Metascore
    • 80 Critic Score
    With all of these things in mind, I respect that Saints Row: The Third might not be a game for everyone. Specifically, those who do not find joy in the act of inflicting terrible, fiery, dildo-y pain on whatever innocent polygonal creature happens to wander too close to their personal blast zone will probably not get much out of Saints Row's unrelenting dedication to preposterous anarchy. It is a game specifically designed for annihilation junkies, those who can embrace the idea of an infantile playground of seemingly infinite obliterative pleasures. For those who prefer their games a tad less absurdly--perhaps needlessly--violent, any number of other games this fall will likely suit your fancy just fine.
    • 82 Metascore
    • 80 Critic Score
    With all of these things in mind, I respect that Saints Row: The Third might not be a game for everyone. Specifically, those who do not find joy in the act of inflicting terrible, fiery, dildo-y pain on whatever innocent polygonal creature happens to wander too close to their personal blast zone will probably not get much out of Saints Row's unrelenting dedication to preposterous anarchy. It is a game specifically designed for annihilation junkies, those who can embrace the idea of an infantile playground of seemingly infinite obliterative pleasures. For those who prefer their games a tad less absurdly--perhaps needlessly--violent, any number of other games this fall will likely suit your fancy just fine.
    • 75 Metascore
    • 80 Critic Score
    It's an exciting game that's entertaining in a way that no wrestling game has been for a generation or more. And it's all backed up by a great roster of current and past WWE performers, letting you relive a few classic moments while also letting you put together matches that wouldn't be possible today.
    • 84 Metascore
    • 80 Critic Score
    Just fun enough and charming enough to make it worth gritting your teeth through all the tough spots. It's a great second effort from Twisted Pixel, and a tidy little value for the money.
    • 75 Metascore
    • 80 Critic Score
    It's an exciting game that's entertaining in a way that no wrestling game has been for a generation or more. And it's all backed up by a great roster of current and past WWE performers, letting you relive a few classic moments while also letting you put together matches that wouldn't be possible today.
    • 83 Metascore
    • 80 Critic Score
    A tough, rewarding puzzle game that will take you a while to master, and even longer to unlock all the available content.
    • 81 Metascore
    • 80 Critic Score
    This is meat-and-potatoes action game design with a few antiquated quirks, but it does what it does well enough--and looks legitimately stunning while doing it--to deliver a satisfying experience, all told.
    • 79 Metascore
    • 80 Critic Score
    I was really satisfied with the three or four hours it took me to get through Launch of the Narwhal, and the episode ends on a delicious cliffhanger that has me eager to see what happens in next month's episode.
    • 81 Metascore
    • 80 Critic Score
    This is meat-and-potatoes action game design with a few antiquated quirks, but it does what it does well enough--and looks legitimately stunning while doing it--to deliver a satisfying experience, all told.
    • 84 Metascore
    • 80 Critic Score
    In more ways than one, No More Heroes is to games what Crank is the movies--this is a deliberately stupid and absurd game made with incredible craft and passion by people who love video games and hate being bored. No More Heroes 2 is a game seemingly designed specifically to surprise people who have played a lot of video games, and to this end, it's a smashing success.
    • 79 Metascore
    • 80 Critic Score
    This is meat-and-potatoes action game design with a few antiquated quirks, but it does what it does well enough--and looks legitimately stunning while doing it--to deliver a satisfying experience, all told.
    • 84 Metascore
    • 80 Critic Score
    A game with some amazing moments and enough little issues to make you constantly wish that it was slightly better, slightly smoother, and (on consoles) slightly cleaner.
    • 87 Metascore
    • 80 Critic Score
    It's good that the developers have backed this story up with sharp, time-tested gameplay that gets enhanced in meaningful ways across all modes.
    • 78 Metascore
    • 80 Critic Score
    If you're looking for a solid, lengthy solo campaign from a driving game, this isn't what you're looking for. Most Wanted is a multiplayer-first game, and taken in that context, few games do it better than this.
    • 75 Metascore
    • 80 Critic Score
    Some of the trimming around the outer edges is shaky, but the core of Def Jam Rapstar is rock-solid, and the community video feature is sure to provide a lot of entertainment on its own.
    • 82 Metascore
    • 80 Critic Score
    The 360 game offers enough value for block-building neophytes to justify its existence in a world where Minecraft has already seemingly been wallpapered everywhere you look for the last couple of years.
    • 87 Metascore
    • 80 Critic Score
    Interactive storytelling might not yet be able to evoke the same degree of raw human emotion as more traditional art forms, but this is a big step in the right direction.
    • 74 Metascore
    • 80 Critic Score
    Some of the trimming around the outer edges is shaky, but the core of Def Jam Rapstar is rock-solid, and the community video feature is sure to provide a lot of entertainment on its own.
    • 81 Metascore
    • 80 Critic Score
    It clearly establishes a repeating theme of Max gaining and then exploiting ridiculous new psychic powers with each episode, something that, if the quality of the execution stays where it is, should make for a fun season.
    • 76 Metascore
    • 80 Critic Score
    One of my favorite things about Hell's Highway is the fact that you can spend as much time commanding your squads as you do actually shooting enemies yourself.
    • 80 Metascore
    • 80 Critic Score
    So perhaps Sleeping Dogs isn't one of those games you'll want to keep on playing long after you've seen its story's conclusion. But while you're engaged with that story, this is an effective open-world experience, filled with interesting characters, some exciting action, and enough unpredictability to keep you hooked. It might feel familiar, but that doesn't make it any less fun.
    • 83 Metascore
    • 80 Critic Score
    Electronic Symphony doesn't rebuild the concept of Lumines block-by-block, but this Vita launch game is still the most fun I've had with the franchise since it debuted on the PSP back in 2004.
    • 85 Metascore
    • 80 Critic Score
    Call of Duty: World at War is a perfectly competent game with exciting multiplayer options and a campaign that's worth playing. But in most of the ways that actually count, last year's game was better.
    • 81 Metascore
    • 80 Critic Score
    The finished game--which only made it to release thanks to a last-minute rescue from Square Enix--won't be remembered as one of the world's great open-world crime games. But it will be thought of as a good, solid one that did enough right to be mostly fun from start to finish. And I don't think there's anything wrong with that.
    • 86 Metascore
    • 80 Critic Score
    If anything, NBA 2K14 signals that great things are on the horizon for this franchise on these new platforms, and that things are already off to a very good start.
    • 85 Metascore
    • 80 Critic Score
    Even with what it's missing, the wide swath of visual improvements to NBA 2K14 alone make it worth consideration for anyone looking for a great looking sports game to go along with their new console purchase.
    • 86 Metascore
    • 80 Critic Score
    Even though it's a categorically better game, Bash Party doesn't benefit from the exciting kick of such a fresh idea that the original Boom Blox did. It's still a terrific game, though, and one that's easy to enjoy for anyone with an appetite for destruction.
    • 88 Metascore
    • 80 Critic Score
    If you appreciate the way Battlefield has done this kind of open, spacious warfare in the past, you're going to love it. Fans of the previous game's campaign mode, however, will probably feel a little disappointed.
    • 71 Metascore
    • 80 Critic Score
    It's familiar enough in spots, but the way the Veil powers function gives everything just enough of a tweak to feel exciting.
    • 85 Metascore
    • 80 Critic Score
    Between the core missions and the side stuff, you could easily spend another 10 hours or more going through General Knoxx.
    • 83 Metascore
    • 80 Critic Score
    You don't need me to tell you that digital pinball isn't for everyone. And Pinball Hall of Fame isn't a perfect re-creation of the original tables. But if you're already into playing pinball on a TV, the variety of tables and the bargain price makes Pinball Hall of Fame: The Williams Collection a solid addition to your library.
    • 86 Metascore
    • 80 Critic Score
    Overall, DJ Hero 2 just feels tight. Everything from the menus to the gameplay has a clean, streamlined look and feel to it. The gameplay additions--with the exception of the weak vocals--are intelligent and really make the game more playable than it was last year. While other rhythm game franchises feel like they're fizzling out, DJ Hero still feels like it's just getting started.
    • 81 Metascore
    • 80 Critic Score
    If you step back and look at the parts, there's a weird dissonance to Blur, and it doesn't seem like it should work as well as it does, even if it can be an imperfect experience. Bizarre Creations has always danced along the line between simulation and style, and this game only serves to further blur that line.
    • 86 Metascore
    • 80 Critic Score
    Overall, DJ Hero 2 just feels tight. Everything from the menus to the gameplay has a clean, streamlined look and feel to it. The gameplay additions--with the exception of the weak vocals--are intelligent and really make the game more playable than it was last year. While other rhythm game franchises feel like they're fizzling out, DJ Hero still feels like it's just getting started.
    • 87 Metascore
    • 80 Critic Score
    The pacing of this game is relentless.
    • 86 Metascore
    • 80 Critic Score
    The menu-based interface is clunky as hell, and the odd letterboxed look of the visuals betrays the fact that Game Dev Story was somewhat hastily ported from another mobile platform. But the quick, turn-based pacing still makes this a pretty terrific fit for the iPhone.
    • 83 Metascore
    • 80 Critic Score
    For those who just like the idea of a game in which sailing and stabbing exist in harmony across a vast ocean of entertaining objectives, Black Flag most definitely delivers the goods.
    • 88 Metascore
    • 80 Critic Score
    It largely does what it needs to do, what you would want it to do, and does so with just enough distinction to make it stand out among the many other sequels in this series.
    • 84 Metascore
    • 80 Critic Score
    As complex, over-stuffed, top-heavy game of football that EA has been producing since this console generation gained its bearings. That is either a thing you want, or a thing you don't. Madden 11 won't change any minds yet, but at the very least, it's a big step in the right direction.
    • 76 Metascore
    • 80 Critic Score
    It's easy to hear the words "console" and "real-time strategy" in the same sentence and immediately determine that Age of Booty is not for you. But the game really feels like it was built with the constraints of the average gamepad in mind while simultaneously not feeling dumbed-down or stripped.
    • 77 Metascore
    • 80 Critic Score
    The best part about this new remake of Klonoa is that it's going for the discounted price of $29.99. Considering the game won't take you an especially long time to finish, that's a great price for a classic platformer that still has some appeal for modern players while also being charming enough for younger kids to get into, as well.
    • 83 Metascore
    • 80 Critic Score
    Insomniac makes the same, face-palming mistake from Resistance 2 of placing important story details in notes hidden in the environment, notes tied to unlocking trophies. Added narrative through optional exploration is fine, but please, please don't hide crucial bits of insight within things you may never come across.
    • 77 Metascore
    • 80 Critic Score
    Ultimately, the length of time you spend with Uno Rush is pretty dependent on how cool you are under pressure. If the thought of a fast-paced multiplayer card game where you have to keep one eye on your cards and the other eye on three other hands excites you, chances are you'll have a great time.
    • 80 Metascore
    • 80 Critic Score
    It's short and light, but that doesn't mean that Driver: San Francisco is insubstantial. It has a good open world with a lot of options, and its supernatural cop tale builds to an effective climax that gives you a super-crazy ability that's absolutely worth experiencing for yourself... even if it only lasts for one mission.
    • 85 Metascore
    • 80 Critic Score
    While there are clunky bits at the fringes of Red Faction: Guerrilla that give it a handful of frustrating or disappointing moments, the core moments of the game are exciting and well-conceived. Factor in a thrilling multiplayer component and the sheer satisfaction provided by the wholesale destruction of huge structures and you've got more than enough reasons to get your ass to Mars.
    • 83 Metascore
    • 80 Critic Score
    Halo 3: ODST fills in a few interesting spots in the Halo timeline, even if the characters themselves aren't strong enough to carry the narrative. But it strikes a healthy balance between new twists and more content done in Bungie's trademark style. The more important thing is that if you've enjoyed playing Bungie's Halo games in the past, chances are you'll continue to enjoy that style in ODST.
    • 79 Metascore
    • 80 Critic Score
    It's short and light, but that doesn't mean that Driver: San Francisco is insubstantial. It has a good open world with a lot of options, and its supernatural cop tale builds to an effective climax that gives you a super-crazy ability that's absolutely worth experiencing for yourself... even if it only lasts for one mission.
    • 93 Metascore
    • 80 Critic Score
    Even though it has some interesting ideas, it's hard to get excited about yet another take on wave-based survival, especially one that uses the occasionally-clumsy Mass Effect combat as its base. Once you start thinking about how most of the campaign's side content either uses these same multiplayer levels or has you performing extremely basic retrieval tasks, it's easy to start feeling slightly indignant about the whole thing...But only slightly. At the end of the day, Mass Effect 3 is a game for people who liked Mass Effect 2 so much that they absolutely need to see how it all ends. Despite claims to the contrary from the game's publisher, I really don't think newcomers will get much out of it at all.
    • 81 Metascore
    • 80 Critic Score
    Advanced Warfare's increased focus on player mobility makes a huge impact that freshens up the action and, in some ways, makes every other game in the franchise feel obsolete by comparison.
    • 93 Metascore
    • 80 Critic Score
    Even though it has some interesting ideas, it's hard to get excited about yet another take on wave-based survival, especially one that uses the occasionally-clumsy Mass Effect combat as its base. Once you start thinking about how most of the campaign's side content either uses these same multiplayer levels or has you performing extremely basic retrieval tasks, it's easy to start feeling slightly indignant about the whole thing...But only slightly. At the end of the day, Mass Effect 3 is a game for people who liked Mass Effect 2 so much that they absolutely need to see how it all ends. Despite claims to the contrary from the game's publisher, I really don't think newcomers will get much out of it at all.
    • 85 Metascore
    • 80 Critic Score
    Between the core missions and the side stuff, you could easily spend another 10 hours or more going through General Knoxx.
    • 83 Metascore
    • 80 Critic Score
    As someone who has been drifting further and further away from Call of Duty for the past few years, I can certainly say that Advanced Warfare's mobility kept me interested much longer than Ghosts or Black Ops II has. It's the best multiplayer the game has seen in some time and the whole thing totals up to a satisfying, if familiar experience.
    • 81 Metascore
    • 80 Critic Score
    Patapon 2 hits the same notes, and it hits them just as hard, though as a mildly iterative sequel, it might not have the same impact on returning players. If you haven't played Patapon before, though, this is arguably a more approachable game, and a more attractive package in general.
    • 78 Metascore
    • 80 Critic Score
    Advanced Warfare's mobility kept me interested much longer than Ghosts or Black Ops II has. It's the best multiplayer the game has seen in some time and the whole thing totals up to a satisfying, if familiar experience.
    • 79 Metascore
    • 80 Critic Score
    Prototype is really all about player empowerment, ramping up the number and intensity of larger-than-life superhero abilities consistently as you go. If you've ever harbored fantasies about soaring over skyscrapers and going on destructive urban rampages involving wantonly thrown automobiles--and who among us hasn't, really--odds are you'll find a lot to like about this game.
    • 88 Metascore
    • 80 Critic Score
    Though I occasionally felt like I was fighting the front-end UI to get it to tell me which events I should be trying next, the gameplay offers just enough variety to work well in short bursts and the online modes are terrific fun that could keep you coming back for a while as you strive to gain levels and get a better, longer spike strip.

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