Giant Bomb's Scores

  • Games
For 877 reviews, this publication has graded:
  • 29% higher than the average critic
  • 3% same as the average critic
  • 68% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Mortal Kombat
Lowest review score: 20 Madden NFL Football
Score distribution:
877 game reviews
    • 73 Metascore
    • 60 Critic Score
    The story is the main thing that I'll remember about The Force Unleashed--I found it to be more satisfying than the last three movies combined. Though you go in sort of knowing how it has to end, since it has to lead into Star Wars, there are plenty of significant events occurring throughout. It's enjoyable to watch it all unfold. That said, it's unfortunate that the game isn't a bit more even, because the constant flips from too easy to too hard really drag things down and prevent The Force Unleashed from being great.
    • 79 Metascore
    • 60 Critic Score
    Perhaps most baffling to me about my experience with Ghostbusters: The Video Game is, as problematic as I found the single-player experience, how much I found myself enjoying the multiplayer.
    • 72 Metascore
    • 60 Critic Score
    That Mercenaries 2: World in Flames isn't better seriously bums me out. Even in its current state you can see so much potential for breakneck, anarchic fun, which makes its laundry list of problems that much more frustrating.
    • 82 Metascore
    • 60 Critic Score
    It's a predictable entry in the series, and it's also competing in what's still the most competitive genre on the platform. I ended up liking UT3 for its constancy--at times it feels like a warm handshake from an old friend. But it also feels totally routine from start to finish.
    • 73 Metascore
    • 60 Critic Score
    But The Saboteur's gameplay systems never let you forget that you are playing a game, and the nakedness of the underlying machinery is one of the game's greatest shortcomings.
    • 72 Metascore
    • 60 Critic Score
    But The Saboteur's gameplay systems never let you forget that you are playing a game, and the nakedness of the underlying machinery is one of the game's greatest shortcomings.
    • 82 Metascore
    • 60 Critic Score
    I really enjoy the look and feel of Midnight Club: Los Angeles, and there's a good amount of content here, but the severe difficulty level makes it all much harder to appreciate. It's punishing, but if you're up for it, there are some sights worth seeing here.
    • 81 Metascore
    • 60 Critic Score
    I really enjoy the look and feel of Midnight Club: Los Angeles, and there's a good amount of content here, but the severe difficulty level makes it all much harder to appreciate. It's punishing, but if you're up for it, there are some sights worth seeing here.
    • 85 Metascore
    • 60 Critic Score
    Overall, it's sort of hard to recommend Soulcalibur IV to anyone who isn't already a big fan of the series. It felt like everything I liked about the game (the actual fighting) was countered by something else (the meaningless story mode, equipment stats, Ivy's creepy-looking boobs) that made me want to take the disc out and put it away forever.
    • 85 Metascore
    • 60 Critic Score
    Overall, it's sort of hard to recommend Soulcalibur IV to anyone who isn't already a big fan of the series. It felt like everything I liked about the game (the actual fighting) was countered by something else (the meaningless story mode, equipment stats, Ivy's creepy-looking boobs) that made me want to take the disc out and put it away forever.
    • 71 Metascore
    • 60 Critic Score
    The Bourne Conspiracy is a short game that can be clumsy and repetitive at times, but it does it with enough style that I didn’t feel like it was a complete waste of time. For what you get, though, it’s still tough to justify the $60 price tag.
    • 60 Metascore
    • 60 Critic Score
    Space Siege is genuinely fun for a while, but at some point in the dozen-or-so-hour campaign it became more tedious than entertaining, and I just wished there was more depth in the mechanics to hold my interest.
    • 79 Metascore
    • 60 Critic Score
    The highs in Mirror's Edge are undeniable, and Digital Illusions deserves credit for some of the bold choices it makes here, but the first-person perspective that helps make it so singular is also its biggest liability. Momentum is the biggest strength of Mirror's Edge, and it's unfortunate that it trips over itself so often.
    • 68 Metascore
    • 60 Critic Score
    The problem is that everything is counterbalanced by a quest that quickly grows stale and repetitive after its first third. Even the final boss fight is just a minor twist on an encounter you’ll have done at least five times before.
    • 69 Metascore
    • 60 Critic Score
    Wet
    The story of double-crosses and revenge feels pretty inconsequential over the course of Wet, but it manages to get the game's sharp dialogue across, so it certainly has its place. But that's probably the best thing that can be said about Wet, because the rest of its interesting moments get driven into the ground through repetition over the course of its 12 chapters.
    • 70 Metascore
    • 60 Critic Score
    Wet
    The story of double-crosses and revenge feels pretty inconsequential over the course of Wet, but it manages to get the game's sharp dialogue across, so it certainly has its place. But that's probably the best thing that can be said about Wet, because the rest of its interesting moments get driven into the ground through repetition over the course of its 12 chapters.
    • 81 Metascore
    • 60 Critic Score
    There are worse ways to spend a lazy Sunday morning.
    • 82 Metascore
    • 60 Critic Score
    The gameplay, as singular a combination of gameplay styles as it is, suffers from being a jack of all trades and master of none. Like most teenage metalheads, this game has got issues, but if you're willing to look past some very uneven gameplay, Brutal Legend will rock you. Hard.
    • 83 Metascore
    • 60 Critic Score
    The gameplay, as singular a combination of gameplay styles as it is, suffers from being a jack of all trades and master of none. Like most teenage metalheads, this game has got issues, but if you're willing to look past some very uneven gameplay, Brutal Legend will rock you. Hard.
    • 82 Metascore
    • 60 Critic Score
    Personally, I’m completely tired of getting exactly what I expect.
    • 80 Metascore
    • 60 Critic Score
    Wii Fit is a decent package, and it works exactly as advertised. But you may outgrow it quickly. Unless you’re already convinced that you’ll want other balance board games down the line, you’re probably better off just going for a nice, long walk.
    • 80 Metascore
    • 60 Critic Score
    I like what Gran Turismo 5 Prologue offers, I just don’t care for the decision to monetize it. "Gran Turismo 4" featured more than 50 tracks and more than 700 cars, so if $39.99 buys you just six tracks and 70 cars in 2008, I don’t even want to imagine how much Gran Turismo 5 will cost.
    • 62 Metascore
    • 60 Critic Score
    It's a solid first step. With some iteration, more content, and more vocal contributions from more members of the TNA roster, a sequel could be just as viable of an alternative to the SmackDown! series as TNA's brand of wrestling is to WWE's.
    • 63 Metascore
    • 60 Critic Score
    If you decide to play Alpha Protocol, just know that your main enemies over the course of its 15-or-so hours will be its collection of misery-inducing technical issues and the clash between its action and role-playing elements. There are parts of Alpha Protocol that I feel are totally amazing and absolutely worth seeing, but you'll have to trudge through a lot of very disappointing stuff just to see it.
    • 64 Metascore
    • 60 Critic Score
    If you decide to play Alpha Protocol, just know that your main enemies over the course of its 15-or-so hours will be its collection of misery-inducing technical issues and the clash between its action and role-playing elements. There are parts of Alpha Protocol that I feel are totally amazing and absolutely worth seeing, but you'll have to trudge through a lot of very disappointing stuff just to see it.
    • 68 Metascore
    • 60 Critic Score
    If you have a soft spot in your heart for any of these old big-cart classics, you’ll probably be able to overlook the emulation issues and load times, but some of these early Neo-Geo games don’t hold up so well today, so make sure you know what you’re getting yourself into before you commit.
    • 71 Metascore
    • 60 Critic Score
    Parts of this 50 Cent adventure are downright enjoyable, but I think the most enjoyment I got out of Blood on the Sand came ironically. The action is pretty generic, but it's functional enough to keep you moving from one bout of unintentional comedy to the next.
    • 72 Metascore
    • 60 Critic Score
    Parts of this 50 Cent adventure are downright enjoyable, but I think the most enjoyment I got out of Blood on the Sand came ironically. The action is pretty generic, but it's functional enough to keep you moving from one bout of unintentional comedy to the next.
    • 73 Metascore
    • 60 Critic Score
    HAWX is a little too short and a little too easy to recommend wholeheartedly, though if the thought of embarking on a cooperative jet-fighting mission or participating in high-powered dogfights is enough to get your pulse racing, you'll probably find enough going on to keep you occupied.
    • 65 Metascore
    • 60 Critic Score
    Afro Samurai achieves a decent balance, providing enough style and combat to work more often than it doesn't. But considering how short it is, and how annoying parts of it can be, you'll want to approach this game with some caution, especially while it's being sold for full price.
    • 64 Metascore
    • 60 Critic Score
    It's certainly mechanically sound, but you should probably attempt to find it at a slight discount.
    • 66 Metascore
    • 60 Critic Score
    It's certainly mechanically sound, but you should probably attempt to find it at a slight discount.
    • 58 Metascore
    • 60 Critic Score
    It's certainly mechanically sound, but you should probably attempt to find it at a slight discount.
    • 72 Metascore
    • 60 Critic Score
    Dragon Ball Z: Burst Limit is definitely more a game for those familiar with the series than players looking for a deep, competitive fighting game. While it's visually engaging, those without an interest in the actual Dragon Ball Z franchise will find the fighting too simplistic to be rewarding.
    • 71 Metascore
    • 60 Critic Score
    Dragon Ball Z: Burst Limit is definitely more a game for those familiar with the series than players looking for a deep, competitive fighting game. While it's visually engaging, those without an interest in the actual Dragon Ball Z franchise will find the fighting too simplistic to be rewarding.
    • 65 Metascore
    • 60 Critic Score
    The presentation goes a long way towards making Defend Your Castle a worthwhile experience, but after a few hours of fending off hordes of DIY enemies, I was done with it.
    • 77 Metascore
    • 60 Critic Score
    After Lego Batman comes out, though, I hope Traveller’s Tales takes a good look at where its Lego games are going and makes the tweaks and additions necessary to keep the franchise relevant.
    • 77 Metascore
    • 60 Critic Score
    After Lego Batman comes out, though, I hope Traveller’s Tales takes a good look at where its Lego games are going and makes the tweaks and additions necessary to keep the franchise relevant.
    • 59 Metascore
    • 60 Critic Score
    The core elements in Dark Void are well-designed and fun to play, and it tells an interesting story while setting up a world that's developed enough to deserve a sequel. But with its technical problems and a lack of enemy variety, Dark Void starts to feel like the game is getting in the way of its own universe.
    • 68 Metascore
    • 60 Critic Score
    Web of Shadows opens strong, but it seems like it runs out of interesting and varied ways to put them to use well before you get to the end, and it turns into a bit of a grind.
    • 67 Metascore
    • 60 Critic Score
    Web of Shadows opens strong, but it seems like it runs out of interesting and varied ways to put them to use well before you get to the end, and it turns into a bit of a grind.
    • 69 Metascore
    • 60 Critic Score
    A good, solid scrolling shooter. It's tough, but not so tough that it will only appeal to genre crazies who can only feel emotion when it's filtered through a bullet hell pattern.
    • 68 Metascore
    • 60 Critic Score
    A good, solid scrolling shooter. It's tough, but not so tough that it will only appeal to genre crazies who can only feel emotion when it's filtered through a bullet hell pattern.
    • 78 Metascore
    • 60 Critic Score
    For as many times as I had to replay certain stages, Wario Land: Shake It! felt kind of brief, though there were aspects that managed to wear out their welcome before it was over. Still, a 2D game with this kind of detail is enough of an anomaly that it can be enjoyable for that alone, and despite some structural issues, it shakes up the usual platformer formula enough to be interesting.
    • 65 Metascore
    • 60 Critic Score
    A passable shooter in a world that's filled with much, much better ones.
    • 76 Metascore
    • 60 Critic Score
    It has all the same elements as the original, but it just doesn't deliver the charm and appeal.
    • 76 Metascore
    • 60 Critic Score
    While some will definitely enjoy the sandbox nature of the game and the variety of units it provides, others might be put off by the arcadey gameplay and simplistic strategy. The game provides a decent amount of replayability through its multiplayer modes but it's hard to tell if there are enough gamers online as of this writing to make that a sure thing.
    • 74 Metascore
    • 60 Critic Score
    While some will definitely enjoy the sandbox nature of the game and the variety of units it provides, others might be put off by the arcadey gameplay and simplistic strategy. The game provides a decent amount of replayability through its multiplayer modes but it's hard to tell if there are enough gamers online as of this writing to make that a sure thing.
    • 71 Metascore
    • 60 Critic Score
    But Lips is hardly a bad game, so if you're unable to go the Sony route, Microsoft's answer does most of what it needs to do to be successful.
    • 81 Metascore
    • 60 Critic Score
    It makes an amazing first impression, and it has a consistently great sense of style. But once I started digging deeper, I hit bottom fast, and the spell was broken. If you're the type of person who can appreciate style-over-substance games, you'll probably love it. But once I figured out what was really going on in MadWorld, it felt pretty thin.
    • 74 Metascore
    • 60 Critic Score
    As a game following in the footsteps of the Galaga legacy, Legions doesn't do a very good job. Other than the ability for ships to capture other ships, nothing about this game feels much like the original game.
    • 71 Metascore
    • 60 Critic Score
    That simple control style makes the multiplayer feel flat.
    • 70 Metascore
    • 60 Critic Score
    That simple control style makes the multiplayer feel flat.
    • 65 Metascore
    • 60 Critic Score
    It took me about 12 hours to finish The Godfather II, but I felt like it just ran out of steam about two-thirds of the way through. There are definitely a lot of interesting ideas at work here, but the game was never challenging enough to make any of the decisions I had to make feel very weighty.
    • 76 Metascore
    • 60 Critic Score
    While demand for this style of gaming and for Homestar-licensed products both peaked a while ago, it's an enjoyably goofy diversion.
    • 73 Metascore
    • 60 Critic Score
    While demand for this style of gaming and for Homestar-licensed products both peaked a while ago, it's an enjoyably goofy diversion.
    • 73 Metascore
    • 60 Critic Score
    If you've never played an Animal Crossing game before, you'll probably love its charm and get lost in all the different tasks you can perform. And if you've stayed away from the series for any serious length of time, you'll probably still be able to enjoy yourself. But the formula hasn't changed, and for a lot of repeat players, it'll probably wear thin quickly.
    • 77 Metascore
    • 60 Critic Score
    While you could say that there's nothing quite like The Last Guy--well, beyond the Work Time Fun minigame that the whole thing was based on--its unique feel doesn't make it a great purchase at $9.99.
    • 80 Metascore
    • 60 Critic Score
    The awkward campaign mode would be completely forgettable if Tekken 6 worked better online. But with it ranging from "almost acceptable" to "pre-patch King of Fighters XII" in connection quality, it's hard to recommend to anyone who doesn't already have a local crew of Tekken fiends at their disposal.
    • 67 Metascore
    • 60 Critic Score
    So no version is perfect, but the faster loading makes the Wii version the best choice, provided you've got the right controllers on-hand.
    • 61 Metascore
    • 60 Critic Score
    So no version is perfect, but the faster loading makes the Wii version the best choice, provided you've got the right controllers on-hand.
    • 70 Metascore
    • 60 Critic Score
    So no version is perfect, but the faster loading makes the Wii version the best choice, provided you've got the right controllers on-hand.
    • 55 Metascore
    • 60 Critic Score
    There are neat ideas at work, but ultimately, the premise and structure of You're In The Movies is a little too thin to recommend. If you're going to be getting a rowdy group together, and you're patient enough to get the camera working, it can make for a fun evening or two. But the thrills don't last.
    • 71 Metascore
    • 60 Critic Score
    While the mission mode and various attack modes can certainly keep you occupied for a time, Meteos' real legs come from human competition. Unless you're planning on playing with friends and don't care about random encounters in ranked matches, Meteos Wars is pretty tough to recommend.
    • 62 Metascore
    • 60 Critic Score
    PowerUp Forever is a pretty good dual-joystick shooter that stands out, even though there are now around a billion of these games available on various digital download services. If you felt that Flow was too soft, or that you wanted more guns in the first stage of Spore, you'll certainly dig it.
    • 70 Metascore
    • 60 Critic Score
    For experienced players, though, Tales of Valor offers enough distractions to fill your need for something new. Just don't be surprised if you find yourself returning to the original campaign and multiplayer modes the next time you need a fix.
    • 77 Metascore
    • 60 Critic Score
    Retro Game Challenge is a great concept, but the execution makes things more tedious than they needed to be. If it were a bit more open-ended about which games you could play at any given time and didn't double-up on some of the games, it'd be a pretty cool little collection. But once I got finished playing a game I really didn't want to play anymore only to be faced with a "new" version of a game I had already unlocked, the spell was broken and the rest became simple, repetitive grinding.
    • 80 Metascore
    • 60 Critic Score
    While I think that anyone with a reasonable level of interest in puzzle or rhythm games should absolutely own Lumines, there's really no good reason to collect them all. If you've somehow managed to dodge the series until now, Supernova's a fine place to start. But as someone that's been playing it since it was originally released on the PSP in Japan, I got tired of it almost immediately.
    • 79 Metascore
    • 60 Critic Score
    For what Sonic's Ultimate Genesis Collection lacks in quality, it at least partially makes up for by its sheer quantity of emulated games.
    • 80 Metascore
    • 60 Critic Score
    For what Sonic's Ultimate Genesis Collection lacks in quality, it at least partially makes up for by its sheer quantity of emulated games.
    • 77 Metascore
    • 60 Critic Score
    Makes for a good diversion. It doesn't last too long, tells a decent story, and offers enough multiplayer to give you something to mess around with when the single-player's done. It certainly isn't the most ambitious game in the world, but if you're looking for a competent western shooter, Juarez fits the bill just fine.
    • 78 Metascore
    • 60 Critic Score
    Makes for a good diversion. It doesn't last too long, tells a decent story, and offers enough multiplayer to give you something to mess around with when the single-player's done. It certainly isn't the most ambitious game in the world, but if you're looking for a competent western shooter, Juarez fits the bill just fine.
    • 62 Metascore
    • 60 Critic Score
    It's a short game, but if it were longer, the excitement of bullet curving would probably wear off. That said, it's got some cool concepts and it compliments the film fairly well. If you can find it for less-than-full price, it's worth checking out.
    • 61 Metascore
    • 60 Critic Score
    It's a short game, but if it were longer, the excitement of bullet curving would probably wear off. That said, it's got some cool concepts and it compliments the film fairly well. If you can find it for less-than-full price, it's worth checking out.
    • 62 Metascore
    • 60 Critic Score
    It's a short game, but if it were longer, the excitement of bullet curving would probably wear off. That said, it's got some cool concepts and it compliments the film fairly well. If you can find it for less-than-full price, it's worth checking out.
    • 87 Metascore
    • 60 Critic Score
    Unfortunately, most of the kind words I have for Bayonetta are reserved for the Xbox 360 version, as the PlayStation 3 version suffers from crippling performance issues. Load times are bad, even popping up when you're simply cycling through options on your inventory menus, but what really kills it is the way the game stutters and chops through the action, dropping frames and bogging down at an almost constant rate.
    • 61 Metascore
    • 60 Critic Score
    If you're just a regular Joe looking for a great action game, you could do better. But if you've still got a special place in your heart for the Transformers series--despite what Michael Bay may have done to it in recent years--the game is fun enough to be worth taking a look at.
    • 82 Metascore
    • 60 Critic Score
    Extraction presents a quandary. It's a pretty short game, at only five or six hours, and after what looks like a great setup for a big exciting finale, the game just sort of... ends, abruptly and poorly.
    • 61 Metascore
    • 60 Critic Score
    Perhaps the greatest issue with Dead To Rights: Retribution is that it feels like last generation's ideas and standards reanimated for a new set of consoles.
    • 60 Metascore
    • 60 Critic Score
    Perhaps the greatest issue with Dead To Rights: Retribution is that it feels like last generation's ideas and standards reanimated for a new set of consoles.
    • 72 Metascore
    • 60 Critic Score
    The first Puzzle Quest was a revelation; Galactrix is just a complication.
    • 76 Metascore
    • 60 Critic Score
    The first Puzzle Quest was a revelation; Galactrix is just a complication.
    • 73 Metascore
    • 60 Critic Score
    It's a technically competent shooter with co-operative play. For some, that's plenty. But if you're more discerning about your shooters, you'll probably get bored of this one before you've seen the end credits.
    • 74 Metascore
    • 60 Critic Score
    It's a technically competent shooter with co-operative play. For some, that's plenty. But if you're more discerning about your shooters, you'll probably get bored of this one before you've seen the end credits.
    • 48 Metascore
    • 60 Critic Score
    Terminator Salvation ultimately just feels too small for a $60 game. Even the environments, which consist mostly of war-torn streets and boxy, brownish interiors, give you little sense that there's a world outside of the path that you're on. It's not a bad experience, but what it offers is so simple that it would feel repetitive if it were any longer.
    • 75 Metascore
    • 60 Critic Score
    Once the game stopped stunning me with new outrageous depictions of slaughter, the repetition of the combat started to set in, and I started noticing some of the game's other shortcomings, like the dodgy frame rate and buggy collision detection. These issues aside, if you've come to see Wolverine at his most brutal, this game does not disappoint.
    • 53 Metascore
    • 60 Critic Score
    WarioWare: Snapped! does make for a great tech demo, though. It's pretty crazy that you can do all this on a handheld, and it's goofy enough that you'll want to show it to your friends.
    • 71 Metascore
    • 60 Critic Score
    There are definitely some quality songs on the list, but I think I would have rather been able to pick and choose a few of them as downloadable content for World Tour than be forced to buy them as a package.
    • 76 Metascore
    • 60 Critic Score
    Demigod can be a lot of fun online when it works right, when the gameplay is smooth and you're working with your teammates efficiently to buff up your defenses, take the right flags, and chase down and slaughter the enemy heroes with a one-two punch of special abilities. It's just a shame that experience is so hard to come by right now. When--or if--Stardock and Gas Powered get all these issues fully ironed out, Demigod will be easier to recommend, but for now you should be aware of exactly what you're getting into.
    • 83 Metascore
    • 60 Critic Score
    The game feels like it's stuck between two worlds, and it doesn't execute well enough on either side to fully satisfy any type of racing fan.
    • 84 Metascore
    • 60 Critic Score
    The game feels like it's stuck between two worlds, and it doesn't execute well enough on either side to fully satisfy any type of racing fan.
    • 69 Metascore
    • 60 Critic Score
    There are some neat aspects of Section 8 and some good ideas that keep the game from getting too straightforward. But it feels like half of a game.
    • 72 Metascore
    • 60 Critic Score
    There are some neat aspects of Section 8 and some good ideas that keep the game from getting too straightforward. But it feels like half of a game.
    • 75 Metascore
    • 60 Critic Score
    If you don't come into Resident Evil: The Darkside Chronicles with an innate appreciation for the fiction of Resident Evil, all it really has to offer is a pretty by-the-numbers guided shooter experience. This doesn't make it a bad game, just an unambitious one, and one that has a hard limit on the audience for whom it will hold any significant appeal.
    • 63 Metascore
    • 60 Critic Score
    The fighting at the center of King of Fighters XII is totally fine, but with everything surrounding that action coming off so half-cocked, there are a lot of annoying little barriers to enjoying that fighting.
    • 57 Metascore
    • 60 Critic Score
    The fighting at the center of King of Fighters XII is totally fine, but with everything surrounding that action coming off so half-cocked, there are a lot of annoying little barriers to enjoying that fighting.
    • 71 Metascore
    • 60 Critic Score
    In the end, LEGO Rock Band just doesn't do a terrific job of justifying its existence as a standalone game.
    • 73 Metascore
    • 60 Critic Score
    At $19.99, Raiden Fighters Aces compares favorably to the standard Xbox Live Arcade pricing structure, where each one of these three games would probably run $10. So if you have a hankering for this type of classic scrolling shooter gameplay, Raiden Fighters Aces is a strong package that you'll certainly enjoy.
    • 79 Metascore
    • 60 Critic Score
    It's an imperfect package, but even the sporadic frame rate chop and well-worn track list couldn't conspire to keep me from really enjoying most of my time with Rock Band Unplugged. There aren't many rhythm games on the PSP, but this is easily the most satisfying experience I've had with the genre on the PSP, warts and all.
    • 89 Metascore
    • 60 Critic Score
    Time and expectations have taken a certain toll on Grand Theft Auto IV, but all that aside, the bottom line for The Ballad of Gay Tony is that it's just not as good as the GTAIV experiences that preceded it. It feels like Rockstar has run out of tricks, and it has got its work cut out for it with whatever comes next for Grand Theft Auto.