God is a Geek's Scores

  • Games
For 610 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 2.1 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Hearthstone: Heroes of Warcraft
Lowest review score: 20 Release The Hounds
Score distribution:
  1. Negative: 53 out of 610
610 game reviews
    • 77 Metascore
    • 80 Critic Score
    Getting a rhythm going as you charge across the battlefield can be quite hypnotic, and while it is easy for anyone to pick up and play, mastering it will take much, much longer.
    • 83 Metascore
    • 80 Critic Score
    The RPG elements are still too confusing and convoluted, too, but much like in 2012, Theatrhythm is a fun, heart-warming piece of fan service that offers better value for money than before, while giving fans plenty of museum-based goodies to explore and reminisce over.
    • 73 Metascore
    • 80 Critic Score
    It is still miles away from a BlazBlue, but it is much more intuitive to play. There is a ridiculous amount of fan service going on, including more original movie sections than you can shake a nunchaku at. CyberConnect, don’t you ever change.
    • 75 Metascore
    • 80 Critic Score
    Destiny is a confident, solid, sometimes stunningly beautiful shooter with RPG mechanics that add longevity and depth, and the beginnings of what could be an incredible online universe. But it feels like the tip of the glacier, and I’m not sure it’s a good thing to be more excited about what a game might one day be, than what it is actually is.
    • 72 Metascore
    • 80 Critic Score
    If I had to criticise what is otherwise a brilliant value package, it is the woefully disappointing story and the way it doesn’t warrant much emotional investment. Luckily the desire to max out your character and become a master of the many fun and diverse occupations more than makes up for it.
    • 76 Metascore
    • 80 Critic Score
    GoD Factory: Wingmen may win the award for worst named game of 2014 thus far, but this naming blunder masks one of the smartest multiplayer team games of recent years. Layers of thoughtful design are married to tight, responsive, spontaneous space flight controls to make a four-versus-four online space shooter that’s both thrilling and satisfying in equal measure.
    • 86 Metascore
    • 80 Critic Score
    Fast and frantic, Bayonetta is still a quality action game. The visuals may have aged somewhat, and the difficulty may be hard as nails, but this is the definitive version of a game that feels strangely at home on a Nintendo console.
    • 82 Metascore
    • 80 Critic Score
    This is undoubtedly the finest handheld version of the Disgaea-verse that you could possibly wish to own.
    • 77 Metascore
    • 80 Critic Score
    There is a real richness of content and back-story that has been invented, and despite the feeling that you don’t really make much progress in solving the case in question, I really wanted to press on and find out what was going on.
    • 82 Metascore
    • 80 Critic Score
    It’s a shame Career Mode has seen such little love this year, but regardless, there are enough changes overall that FIFA feels a very different game this year. They’ve not reinvented the wheel, just put shinier trims on it, and perhaps this isn’t the year that the presentation needed to take centre stage.
    • 85 Metascore
    • 80 Critic Score
    It would be easy to sit and reel off a list of things Super Smash Bros. for Nintendo 3DS doesn’t have, but it’s better to focus on what it is. And what it is, is a functionally excellent, portable version of Super Smash Bros.
    • 81 Metascore
    • 80 Critic Score
    It’s not a classic of its genre, but it is ultimately a beacon of hope for a certain style of RPG – the video game pen and paper style – that many thought had been lost in more recent years.
    • 74 Metascore
    • 80 Critic Score
    The bright visuals pop and sing thanks to the increased power and the game runs as smooth as butter at all times. Addictive and entertaining, CastleStorm’s mix of fairytale whimsy and challenging strategy – as well as its mishmash of play styles – makes it a solid and enticing prospect whatever the platform.
    • 73 Metascore
    • 80 Critic Score
    Chariot is up there with the best of them: its take on puzzle platforming is unique enough and challenging enough to keep you engaged for some time. It won’t capture the attention or admiration of everybody, of course, but for those of you who yearn for days gone by, Chariot is a must see.
    • 78 Metascore
    • 80 Critic Score
    It’s weird to think that with the fourth game, Skylanders has fully earned my trust.
    • 77 Metascore
    • 80 Critic Score
    Definitive Edition is not quite an essential purchase – especially if you already played and finished the original release – but it’s definitely worth picking up if you’re hankering after the kind of open world criminal action that doesn’t take itself too seriously.
    • 75 Metascore
    • 80 Critic Score
    The horrible feeling that creeps over your skin as you play makes you want to stop, but the gameplay is good enough that you’ll keep going regardless. If you’re fed up of where Resident Evil is at, then The Evil Within might be the foul-smelling breath of fetid air you are craving, even if it might have benefited from being a tighter, leaner affair.
    • 74 Metascore
    • 80 Critic Score
    Jammed full of the nuts-out, irreverent humour that has come to be synonymous with the brand, Borderlands: The Pre-Sequel firmly refuses to fix what ain’t broke and delivers what arguably amounts to a feature-length expansion to Borderlands 2, but still manages to be utterly engrossing at the same time. Looting, laughing and butt-slamming your way across the moon couldn’t be more fun.
    • 71 Metascore
    • 80 Critic Score
    Disney Magical World may not be revolutionary, but it feels like an evolution of the Animal Crossing model.
    • 77 Metascore
    • 80 Critic Score
    Most impressively, perhaps, Harmonix have implemented Kinect with confidence and skill, so that it never feels like a chore or a gimmick, instead it is the perfect control method for conducting and crafting magical melodies.
    • 81 Metascore
    • 80 Critic Score
    It’s a real breath of fresh air to travel around an open world with such wild abandon, and the variety of enemies combines with the general movement to make fun the most important aspect of the whole package.
    • 82 Metascore
    • 80 Critic Score
    While the ideas aren’t all perfect, it’s still a marvellous and unique precision puzzle platformer when it focuses its ideas.
    • 74 Metascore
    • 80 Critic Score
    Although Gabriel Knight: Sins of the Fathers is still a great story, with some really gripping sequences and a great cast of characters, the Anniversary Edition doesn’t really add much to the experience.
    • 72 Metascore
    • 80 Critic Score
    Unity is immensely good fun to play, even though an average story combined with a number of smaller issues let it down. That said, the improvements to free-running and combat make the experience very enjoyable. The best part of Unity is Paris itself, and just how good everything looks. The city is full of interesting things to do, and when you factor in some enjoyable co-op and the brilliantly overhauled assassinations, you’re left with a solid adventure that just isn’t quite as revolutionary as you might have hoped.
    • 80 Metascore
    • 80 Critic Score
    With the best level design yet, this is more LittleBigPlanet, but the new characters help keep it fresh.
    • 72 Metascore
    • 80 Critic Score
    Even with some hiccups when playing single-player, the attention to detail in this beautiful story all about friendship is bliss.
    • 73 Metascore
    • 80 Critic Score
    Rogue doesn’t bring much new to the table, but there’s more to enjoy than simple fan service.
    • 83 Metascore
    • 80 Critic Score
    Gotta catch ‘em all, and nary a Pikachu in sight. Shin Megami Tensei IV marries a bonkers, branching, heavily religious plot to wildly imaginative monster husbandry.
    • 79 Metascore
    • 80 Critic Score
    Project Diva f 2nd is fantastic. It’s harder and not quite as good as its predecessor, but it’s definitely very, very fun. It is hard to recommend the game to someone who doesn’t like J-pop and the idea of Divas, but I would recommend downloading the demo of Project Diva f and giving it a try. It’s toe-tappingly good and a hearty challenge, and quite often that’s all you really want in a music game.
    • 81 Metascore
    • 80 Critic Score
    The usual high quality Nintendo level design and charm makes up for the lack of challenge and longevity.