Hooked Gamers' Scores

  • Games
For 215 reviews, this publication has graded:
  • 58% higher than the average critic
  • 9% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 2.5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 The Swapper
Score distribution:
  1. Negative: 21 out of 215
215 game reviews
    • 63 Metascore
    • 49 Critic Score
    It doesn’t look or sound particularly good, there are loads of issues, and there’s barely anything original about it. But when all is said and done, this is still a Tower Defense game.
    • 61 Metascore
    • 45 Critic Score
    Evoland is a cheap, short adventure game and if you are looking for an afternoon trip down memory lane, the ten Euros it costs is not that big a price to pay. If however, you are looking for a good indie game to spend a few days with, you will be better off looking somewhere else.
    • 48 Metascore
    • 40 Critic Score
    Everything in the game has been done before, and done a lot better. To top it all off, the game is often buggy, spawning players in the middle of enemies, giving false score and player count readings, and saying there are new items unlocked when there aren’t (or visa versa).
    • 54 Metascore
    • 40 Critic Score
    Stretched out levels, punishing design, and imprecise controls make for an experience best avoided. It is a shame because there are some great ideas here, they just need a little more time and development to become consistently fun.
    • 47 Metascore
    • 40 Critic Score
    Hexodius is the kind of game that you’re likely to forget a week after finishing it. That is, if you're not bored to tears by the time you do finish it. Trust me when I say that there are many more experiences that are better worth your time and money, because this is the kind of game that will make you ask yourself “Why did I buy this again?”
    • 55 Metascore
    • 35 Critic Score
    However, in the case of Zack Zero, rest assured, no such grace need be afforded. It is a convoluted mess, it is not fun to play most of the time, and its many sins overwhelm its scant virtues.
    • 20 Metascore
    • 35 Critic Score
    It is clear that a lot of hard labor went into Citadels, but it is difficult to ascertain whether it was a labor of love. If it was, it never shines through. Citadels feels empty of spirit, empty of passion and the crashes destroy what little fun there is to be had playing it.
    • 50 Metascore
    • 35 Critic Score
    It’s cute, but it’s useless. Let’s just call it what it is.
    • 32 Metascore
    • 35 Critic Score
    Rekoil is an uninspired first-person shooter that fails to deliver on any of its promise.
    • 43 Metascore
    • 32 Critic Score
    It is, simply put, not a good game. In fact, the lack of polish to the game mechanics almost make the 30 euro price tag laughable. If you're still interested in buying the game after reading this, however, at least wait until the developers have released a few updates to address the control issues. It will it infinitely more playable.
    • 45 Metascore
    • 30 Critic Score
    Following Duke Nuken: Forever, Gearbox needed a hit to show that they could do more than Borderlands well. If their next game doesn't deliver, Aliens: Colonial Marines may well be remembered as the game that began their downfall.
    • 45 Metascore
    • 25 Critic Score
    The mission structure is repetitive, the basic gameplay is far from engaging, and I might even have fallen asleep at some point while playing. Impire is monotonous, banal and boring, and I can’t wait to forget about it in the coming weeks.