IGN's Scores

  • TV
  • Games
For 12,938 reviews, this publication has graded:
  • 60% higher than the average critic
  • 7% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 3.9 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Grand Theft Auto V
Lowest review score: 8 Action Girlz Racing
Score distribution:
12,938 game reviews
    • 51 Metascore
    • 48 Critic Score
    Super Monkey Ball games are popular today partly because of their simplistic nature. They are designed for everybody to enjoy. And yet, Super Monkey Ball Adventure throws all of this out of the window for a half-baked storyline and a hub world separated by load times and marred by technical inconsistencies.
    • 45 Metascore
    • 47 Critic Score
    A long list of shortcomings, from stupid level design, unrefined controls and useless gunplay to disappointingly outdated graphics.
    • 58 Metascore
    • 47 Critic Score
    It isn't very interesting and it has a severe lack of fun. Had the control scheme been simplified and the movements been made looser, Rocky could have had a better chance.
    • 49 Metascore
    • 47 Critic Score
    Not only has NFL Tour dropped the ball, it's completely taken the air out of the old NFL Street series entirely. The tricks, attitude and character that made its predecessors enjoyable is lost in favor of unbalanced play, missing incentives to progress through a bland tour, and a horrible presentation.
    • 41 Metascore
    • 47 Critic Score
    Everything works in Legends Of Aethereus, but nothing actually works well enough to make it recommendable at any level.
    • 41 Metascore
    • 47 Critic Score
    Building your own galleria is fun for a bit, but because it's such a simple economic simulation, there's just no staying power here.
    • 51 Metascore
    • 47 Critic Score
    Considering the fact that Where the Wild Things Are offers nothing in the way of exciting platforming or combat, and it doesn't even run all that well, I'd avoid this one altogether.
    • 53 Metascore
    • 47 Critic Score
    Considering the fact that Where the Wild Things Are offers nothing in the way of exciting platforming or combat, and it doesn't even run all that well, I'd avoid this one altogether.
    • 65 Metascore
    • 47 Critic Score
    Considering the fact that Where the Wild Things Are offers nothing in the way of exciting platforming or combat, and it doesn't even run all that well, I'd avoid this one altogether.
    • 46 Metascore
    • 47 Critic Score
    Tenchu: Shadow Assault feels disjointed and lacks focus. Neither dissimilar half works well alone and together they appear confused.
    • 48 Metascore
    • 47 Critic Score
    Eragon isn't worth the brief amount of time it takes to play through it. The gameplay and presentation aren't up to snuff and the storytelling cutscenes don't do their job at all.
    • 53 Metascore
    • 47 Critic Score
    The game looks good and holds promise, but that promise is never kept – single player just drags on and on with very little challenge, and multiplayer just doesn’t have enough to it to extend it beyond a short diversion. And that’s only if you have three buddies to play with you.
    • 51 Metascore
    • 47 Critic Score
    Eragon isn't worth the brief amount of time it takes to play through it. The gameplay and presentation aren't up to snuff and the storytelling cutscenes don't do their job at all.
    • 62 Metascore
    • 47 Critic Score
    The foundation of Orgarhythm is an enticing fusion of several game types. But the slow pacing of play, in conjunction with flawed command chains and unit path-finding, result in a miserable mess of unfulfilled potential.
    • 68 Metascore
    • 47 Critic Score
    Maybe if the gameplay were more endearing to the casual gamer, or if the visuals didn’t make half of the people who play the game foam at the mouth, or perhaps if the levels weren’t designed to cheat the player, then maybe, just maybe Space Giraffe would have been as cool as its designers had hoped.
    • 72 Metascore
    • 47 Critic Score
    Its emphasis on fragmented exploration and shallow leveling is the exact opposite of what Castlevania fans like myself love, want and have come to expect.
    • 62 Metascore
    • 47 Critic Score
    On other platforms, I was lenient on the game because even though the missions were terrible, the web-swinging was fun. Sadly, that's not the case here. The swinging through the city on the PC is cumbersome and awkward. You'll never feel like you're Spider-Man if your wielding webs with your keyboard.
    • 49 Metascore
    • 47 Critic Score
    Eragon isn't worth the brief amount of time it takes to play through it. The gameplay and presentation aren't up to snuff and the storytelling cutscenes don't do their job at all.
    • 55 Metascore
    • 47 Critic Score
    Almost a fun game, except that its controls really hold it back and kill any enjoyment that might have been had with the game.
    • 55 Metascore
    • 47 Critic Score
    If you’re a diehard fan of the show -- yes, I realize there are many of you out there -- then you might want to check this out as the characters do come with some decent personalities and funny quips, but the common gamer probably won’t (and shouldn’t) look twice at this exercise in tedium.
    • 44 Metascore
    • 47 Critic Score
    The price of Niki: Rock and Ball is small, but so is the game's fun factor and challenge. I appreciate the attempt to recreate the feel and simple quick-shot action of classics like Bubble Bobble, but what the team created on the Wii just doesn't stack up to its inspiration.
    • 54 Metascore
    • 47 Critic Score
    Everything that can make a board game less enjoyable is done here... and I'm talking about load times up the wazoo, complex instructions, and too many options that will bewilder most players, especially during a multiplayer game.
    • 52 Metascore
    • 47 Critic Score
    Enemy Front's attempt to show a different side of war is thwarted by awful AI and behind-the-times combat that can't support the emphasis it puts on stealth and sniping. The multiplayer could have been a saving grace, but it's so threadbare that a sizable player community seems highly unlikely.
    • 44 Metascore
    • 47 Critic Score
    Superman can be more difficult to control than a pop diva who's just won a Grammy.
    • tbd Metascore
    • 47 Critic Score
    It isn't hard on the eyes or ears, but it lacks any sort of challenge (apart from wrestling with the controls).
    • 62 Metascore
    • 47 Critic Score
    There is an opportunity for something really valuable with this series, but it will have to pick more interesting topics and be a less lazy teacher.
    • 36 Metascore
    • 47 Critic Score
    This game is literally you punching as your favorite member of the Fantastic Four for hours on end.
    • 62 Metascore
    • 47 Critic Score
    No matter how you look at it, Escape 2 Africa just isn't a good game. You'd be better served by diverting your attention to the virtually countless, fantastic titles that have hit retail in the last few months. Leave Alex and co. on the shelf.
    • 58 Metascore
    • 47 Critic Score
    The best thing I can say about Escape is that nothing seems broken or fundamentally flawed, but that's not saying much. No matter how you look at it, Escape 2 Africa just isn't a good game.
    • 60 Metascore
    • 47 Critic Score
    The execution is half-hearted and not remotely rewarding.