IGN's Scores

  • TV
  • Games
For 12,928 reviews, this publication has graded:
  • 60% higher than the average critic
  • 7% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 4 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Grand Theft Auto V
Lowest review score: 8 Action Girlz Racing
Score distribution:
12,928 game reviews
    • 48 Metascore
    • 47 Critic Score
    Eragon isn't worth the brief amount of time it takes to play through it. The gameplay and presentation aren't up to snuff and the storytelling cutscenes don't do their job at all.
    • 53 Metascore
    • 47 Critic Score
    The game looks good and holds promise, but that promise is never kept – single player just drags on and on with very little challenge, and multiplayer just doesn’t have enough to it to extend it beyond a short diversion. And that’s only if you have three buddies to play with you.
    • 51 Metascore
    • 47 Critic Score
    Eragon isn't worth the brief amount of time it takes to play through it. The gameplay and presentation aren't up to snuff and the storytelling cutscenes don't do their job at all.
    • 62 Metascore
    • 47 Critic Score
    The foundation of Orgarhythm is an enticing fusion of several game types. But the slow pacing of play, in conjunction with flawed command chains and unit path-finding, result in a miserable mess of unfulfilled potential.
    • 68 Metascore
    • 47 Critic Score
    Maybe if the gameplay were more endearing to the casual gamer, or if the visuals didn’t make half of the people who play the game foam at the mouth, or perhaps if the levels weren’t designed to cheat the player, then maybe, just maybe Space Giraffe would have been as cool as its designers had hoped.
    • 72 Metascore
    • 47 Critic Score
    Its emphasis on fragmented exploration and shallow leveling is the exact opposite of what Castlevania fans like myself love, want and have come to expect.
    • 62 Metascore
    • 47 Critic Score
    On other platforms, I was lenient on the game because even though the missions were terrible, the web-swinging was fun. Sadly, that's not the case here. The swinging through the city on the PC is cumbersome and awkward. You'll never feel like you're Spider-Man if your wielding webs with your keyboard.
    • 49 Metascore
    • 47 Critic Score
    Eragon isn't worth the brief amount of time it takes to play through it. The gameplay and presentation aren't up to snuff and the storytelling cutscenes don't do their job at all.
    • 55 Metascore
    • 47 Critic Score
    Almost a fun game, except that its controls really hold it back and kill any enjoyment that might have been had with the game.
    • 55 Metascore
    • 47 Critic Score
    If you’re a diehard fan of the show -- yes, I realize there are many of you out there -- then you might want to check this out as the characters do come with some decent personalities and funny quips, but the common gamer probably won’t (and shouldn’t) look twice at this exercise in tedium.
    • 44 Metascore
    • 47 Critic Score
    The price of Niki: Rock and Ball is small, but so is the game's fun factor and challenge. I appreciate the attempt to recreate the feel and simple quick-shot action of classics like Bubble Bobble, but what the team created on the Wii just doesn't stack up to its inspiration.
    • 54 Metascore
    • 47 Critic Score
    Everything that can make a board game less enjoyable is done here... and I'm talking about load times up the wazoo, complex instructions, and too many options that will bewilder most players, especially during a multiplayer game.
    • 52 Metascore
    • 47 Critic Score
    Enemy Front's attempt to show a different side of war is thwarted by awful AI and behind-the-times combat that can't support the emphasis it puts on stealth and sniping. The multiplayer could have been a saving grace, but it's so threadbare that a sizable player community seems highly unlikely.
    • 44 Metascore
    • 47 Critic Score
    Superman can be more difficult to control than a pop diva who's just won a Grammy.
    • tbd Metascore
    • 47 Critic Score
    It isn't hard on the eyes or ears, but it lacks any sort of challenge (apart from wrestling with the controls).
    • 62 Metascore
    • 47 Critic Score
    There is an opportunity for something really valuable with this series, but it will have to pick more interesting topics and be a less lazy teacher.
    • 36 Metascore
    • 47 Critic Score
    This game is literally you punching as your favorite member of the Fantastic Four for hours on end.
    • 62 Metascore
    • 47 Critic Score
    No matter how you look at it, Escape 2 Africa just isn't a good game. You'd be better served by diverting your attention to the virtually countless, fantastic titles that have hit retail in the last few months. Leave Alex and co. on the shelf.
    • 58 Metascore
    • 47 Critic Score
    The best thing I can say about Escape is that nothing seems broken or fundamentally flawed, but that's not saying much. No matter how you look at it, Escape 2 Africa just isn't a good game.
    • 60 Metascore
    • 47 Critic Score
    The execution is half-hearted and not remotely rewarding.
    • 51 Metascore
    • 46 Critic Score
    The arcade original is a fun game, but this version forgets some of the things that made it cool and doesn't give us an opportunity to spend any quality time with its new features. Ten bucks for twenty minutes of gameplay? Kick this one to the curb.
    • 62 Metascore
    • 46 Critic Score
    I suppose a young gamer might get a kick out of this one if he or she is really into the Madagascar movies, but the bland gameplay and awkward structure do very little to provide an enjoyable experience.
    • 44 Metascore
    • 46 Critic Score
    There's honestly no reason to buy this game. If you're a fan of the movie just go buy the DVD, because this game really isn't worth playing.
    • 47 Metascore
    • 46 Critic Score
    Frogger Returns is ugly, it forces the player to use a batcrap crazy control scheme, a bad camera angle results in cheap deaths, and it can't go online.
    • 53 Metascore
    • 46 Critic Score
    It has a nice box -- all embossed, with a raised, textured logo and a cool-looking referee pointing right at you. Other than that, there's not much good to say about Rules of the Game.
    • 46 Metascore
    • 46 Critic Score
    If the very idea of pirates and ninjas wielding bright red rubber balls is inherently hilarious to you, chances are Pirates vs. Ninjas Dodgeball will at least provide a few decent chuckles. For everyone else, the meager supply of content and repetitive gameplay mechanics fall flatter than the decades-old debate upon which the game is based.
    • 64 Metascore
    • 46 Critic Score
    Legendo has managed to take something as interesting as World War II's air battle over the Pacific and turn it into something as repetitive as bouncing a tennis ball against a wall. It offers a lot of missions, sure, but they're all basically the same three repeated ad nauseum or mashed together into one mission to make it seem new.
    • 46 Metascore
    • 46 Critic Score
    There is a good detective story buried somewhere here, but it's hindered by archaic gameplay, and terrible pacing.
    • 61 Metascore
    • 46 Critic Score
    Sure, it's a stand-alone expansion, but it's not a good stand-alone expansion. Rune was all about the single-player experience.
    • 61 Metascore
    • 46 Critic Score
    Had Cypron Studios and Strategy First done more to modernize the ancient design of the game's original release, this review may have been entirely different. As it is, though, Jagged Alliance is faithful to a fault, likely to appeal exclusively to fans of the original with no concern for the broader audience.