IGN's Scores

  • TV
  • Games
For 12,603 reviews, this publication has graded:
  • 60% higher than the average critic
  • 7% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 3.8 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Super Mario Galaxy 2
Lowest review score: 8 Action Girlz Racing
Score distribution:
12,603 game reviews
    • 37 Metascore
    • 40 Critic Score
    The play mechanics, while passable, are uninspired, repetitive and downright boring.
    • 46 Metascore
    • 40 Critic Score
    As generic as action games come.
    • 47 Metascore
    • 40 Critic Score
    There is a lot of sheen resting over what's essentially an empty shell. While the development team has done a better-than-average job of heaping sparkles and gloss over these broken bones of a game, the end result is that Catwoman is a overly simplistic combat game.
    • 48 Metascore
    • 40 Critic Score
    Control, the most important factor in many games (and certainly fighting games) suffers from a lack of precision and finesse. Most of the environments feel bland, and level layout is equally uninspired.
    • 47 Metascore
    • 40 Critic Score
    Not enough characters and not enough lanes and not enough modes and not enough polish is just not enough, darn it.
    • 58 Metascore
    • 40 Critic Score
    Operation V.I.D.E.O.G.A.M.E. is a limited action platformer with an unhealthy amount of problems only devout KND fans will be able to appreciate.
    • 47 Metascore
    • 40 Critic Score
    There are few solid gameplay elements, such as some clever use of Rita's grappling hook, but the overall feel of the game screams "rush job" from nearly every angle. The music is generic, the VO is repetitive, the overall presentation is extremely bland, and the gameplay is chalk full of quirky execution.
    • 48 Metascore
    • 40 Critic Score
    Single-player fun runs out very quick due to severe lack of mode variety, and the multiplayer fun never even starts.
    • 43 Metascore
    • 40 Critic Score
    I can't really recommend this game to anyone in good faith, even fans jonesing for any motocross game. Stay away.
    • 61 Metascore
    • 40 Critic Score
    Alas, what we're left with isn't a "Virtua" disappointment, it's a real one.
    • 51 Metascore
    • 40 Critic Score
    Ex-Patriot is a drab, boring example of the dangers of nostalgia-mining down an unstable shaft. It plays badly, it looks dated and its design is uninspired and boring.
    • 47 Metascore
    • 40 Critic Score
    Ex-Patriot is a drab, boring example of the dangers of nostalgia-mining down an unstable shaft. It plays badly, it looks dated and its design is uninspired and boring.
    • 63 Metascore
    • 40 Critic Score
    Poorly designed cue cards, nebulous vocal feedback, and bad multiplayer options are critical issues here.
    • 52 Metascore
    • 40 Critic Score
    It's the sort of title you'd be disappointed if your parents picked up, because it's not only broken at times, but it also reminds you of all the other games that do the same thing but better.
    • 57 Metascore
    • 40 Critic Score
    The First Templar is not good. Maybe with a bigger team, more time or a bigger budget this could have become something worthwhile, but it feels like an unpolished knock off.
    • 60 Metascore
    • 40 Critic Score
    There is absolutely no reason to buy this game. The only potential reason would be if you somehow don't have a single Wii Motion Plus controller. Then again, I already gave you four better options to solve that problem. Move along.
    • 65 Metascore
    • 40 Critic Score
    For the longtime fans, this is what you like (though even fans should be disappointed at the lack of variety in Gundam 3).
    • 58 Metascore
    • 40 Critic Score
    For the longtime fans, this is what you like (though even fans should be disappointed at the lack of variety in Gundam 3).
    • 43 Metascore
    • 40 Critic Score
    An embarrassing, shovelware shooter that feels more like a bargain bin Wii title than a first party affair.
    • 50 Metascore
    • 40 Critic Score
    The current game is broken, buggy, and not very fun. The plans for the future of Gods & Heroes are noble, but the core game needs to be reworked first and that could take far longer than it's worth.
    • 54 Metascore
    • 40 Critic Score
    In some ways, UFC Personal Trainer is less like a game and more like an instructional home video. It clearly wasn't designed with the Wii in mind, and the experience suffers because of it.
    • 50 Metascore
    • 40 Critic Score
    Killing the first few zombies in the tutorial level alone shows the violence and tactical planning that could have made the game something special. As you progress however, all the bugs, all the inconsistent controls, all the unbalanced gameplay, and the awful checkpoint system completely ruin the experience.
    • 54 Metascore
    • 40 Critic Score
    The ironic thing about Rise of Nightmares is that the control scheme is so basic it comes off feeling like a game for kids, when it tries so damn hard not to be. Even if you like the novelty of chopping off undead heads longer than I did, a bad horror game is a bad horror game. And Rise of Nightmares is a monster.
    • 54 Metascore
    • 40 Critic Score
    If Rise of Immortals is still around a year from now it might be worth a second look, but right now, too many things need too much work to make it worth your time.
    • 45 Metascore
    • 40 Critic Score
    The Cursed Crusade is a perfect example of the sort of game that's being squeezed out nowadays: badly produced, cheaply made and full of tired clichés, both in gameplay and in its story.
    • 39 Metascore
    • 40 Critic Score
    The Cursed Crusade is a perfect example of the sort of game that's being squeezed out nowadays: badly produced, cheaply made and full of tired clichés, both in gameplay and in its story.
    • 55 Metascore
    • 40 Critic Score
    War of the Worlds hurts its notable successes with its drive to make you fail, and it proves to be a hugely disappointing test of tolerance.
    • 35 Metascore
    • 40 Critic Score
    At the close of NCIS: The Game's final episode, I didn't feel as though I'd gained any insight into investigative procedure.
    • 41 Metascore
    • 40 Critic Score
    While the subject matter is full of exciting potential, the imprecise controls and repetitive movements across events keep Motionsports Adrenaline from becoming a hit.
    • 50 Metascore
    • 40 Critic Score
    The gameplay itself is simplistic, repetitive and fails to convey the powerful feeling of piloting a team of robot lions that transform into a towering intergalactic badass. It may be Voltron by name, but in this case the five cats have come together to form an absolute dog.