IGN's Scores

  • TV
  • Games
For 12,921 reviews, this publication has graded:
  • 60% higher than the average critic
  • 7% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 4 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Infinity Blade II
Lowest review score: 8 Action Girlz Racing
Score distribution:
12,921 game reviews
    • 40 Metascore
    • 45 Critic Score
    Not liking Brain Boost has nothing to do with Majesco "copying" Nintendo and has everything to do with Majesco not copying what made Nintendo's Brain games good.
    • 50 Metascore
    • 45 Critic Score
    Not bad technically, but it just seems pointless.
    • 36 Metascore
    • 45 Critic Score
    Dead Space Ignition is a cool idea -- a prologue that bears fruit in the real game -- but it's just so poorly executed.
    • 48 Metascore
    • 45 Critic Score
    The single player is more a trial of frustration than anything else. Players don't behave the way they should. Ball physics are ridiculous. The whole gang turf war theme is absurd.
    • 58 Metascore
    • 45 Critic Score
    While Manhattan has been beautifully realised (at least by mobile standards), it’s been weighed down by clumsy controls, and random drops in frame rate. The combat had potential, but it lacks the depth necessary to fully realise it. In-app purchases are thankfully unnecessary, but their existence is still troublesome, and the internet connection requirement is an unnecessary nuisance.
    • 45 Metascore
    • 45 Critic Score
    For the most part, the game is just boring with lackluster gameplay and reused environments, and then it gets frustrating. Toss in issues I didn't even mention such as unresponsive weapons and repetitive music, and I know I wouldn't want to suit up for this one.
    • 42 Metascore
    • 45 Critic Score
    For the most part, the game is just boring with lackluster gameplay and reused environments, and then it gets frustrating. Toss in issues I didn't even mention such as unresponsive weapons and repetitive music, and I know I wouldn't want to suit up for this one.
    • 52 Metascore
    • 45 Critic Score
    There's something to be said for slow-burn strategy games that require precise tweaks and purchases to gain the edge in battle. Unfortunately, Defenders of Ardania lacks these nuances and insists on wasting the player's time with needless limitations and wave after wave of opposing forces that result in an ongoing stalemate.
    • 48 Metascore
    • 45 Critic Score
    Interpol is good for a few short bursts of seek-and-find fun, but it's just not a game that's very well suited to the console.
    • 58 Metascore
    • 45 Critic Score
    There's something to be said for slow-burn strategy games that require precise tweaks and purchases to gain the edge in battle. Unfortunately, Defenders of Ardania lacks these nuances and insists on wasting the player's time with needless limitations and wave after wave of opposing forces that result in an ongoing stalemate.
    • 59 Metascore
    • 45 Critic Score
    Visuals and music are identical to the GBA games, failing to take advantage of what the DS can offer, and menus are oddly confusing this time. Lack of single-cart multiplayer really hurts, as does the inability to shout "Uno!"
    • 50 Metascore
    • 45 Critic Score
    It’s a traditional adventure game that mucks up all the traditional reasons for playing.
    • 44 Metascore
    • 45 Critic Score
    There are some morsels of mildly amusing gameplay, but for the most part it is a long, tiring, frustrating process.
    • tbd Metascore
    • 45 Critic Score
    This title plays poorly. It's hard to maneuver Natasha, monotonous to continuously destroy the same enemies over and over again, and difficult to deal with the hit detection to get that destruction done.
    • 34 Metascore
    • 45 Critic Score
    A ho-hum action game that despite its bang and bluster fails even to achieve mediocrity. It promises what looks like an interesting stealth/shooter mechanic but never lives up to it, settling instead for an approach that's linear and predictably formulaic.
    • 46 Metascore
    • 45 Critic Score
    A waste of ten dollars. It has mundane, awkward platforming, no story context, and a strange difficulty imbalance. There are countless platformers more worth your time.
    • 58 Metascore
    • 45 Critic Score
    It provides a subpar experience all around. There's a solid feeling to the robots and the style of the game is cute, but there's nothing that really makes the game stand out and as such is only deserving of attention for those who are absolute die-hard fans who really need to see these robots in action.
    • 53 Metascore
    • 45 Critic Score
    Even Daisy's breasts aren't enough to warrant buying this tired, unimaginative chunk of cornbread.
    • 51 Metascore
    • 45 Critic Score
    The menus are horrendous, and the graphics are appalling. Come on, when you see a series of games, you expect them to improve, in graphics, sound, gameplay, and level design. In TMSB they're all worse.
    • 58 Metascore
    • 45 Critic Score
    There is the skeleton of a good game in here: a multiplayer-focused Smash Bros clone starring Cartoon Network characters. But it's just too buried under poor controls and a mediocre single player campaign to achieve fun status.
    • 55 Metascore
    • 45 Critic Score
    With subpar platforming and boring level design, Rabbids is only fit for easily distracted youngsters or adults looking to throw away $40.
    • 51 Metascore
    • 45 Critic Score
    Much that was important in a global simulation has been left out; and much that’s included is bug-ridden, inactive, confusing or unbalanced.
    • tbd Metascore
    • 45 Critic Score
    This mini-game collection is strung together too loosely. Its plot doesn't make much sense, and its look leaves a lot to be desired.
    • 57 Metascore
    • 45 Critic Score
    Ubisoft, you've tried it twice on the handheld. If you work on a third, let's go back to its basics. Leave the stylus alone.
    • 57 Metascore
    • 45 Critic Score
    It's an out of the box idea, a commendable effort for a console that built itself on thinking differently, but ultimately Creature from the Krusty Krab loses the charm and style of the property it's based on.
    • tbd Metascore
    • 45 Critic Score
    The game works, it's functional, but it is by no means a recruitment device for this underground sport. If anything, you'll really want some IHOP ham and pancakes when you're done playing.
    • 58 Metascore
    • 45 Critic Score
    BreakQuest isn’t a bad game, but it never comes together. The speed problems and the lack of any kind of “wow” just make it something you don’t need to play.
    • 57 Metascore
    • 45 Critic Score
    The well quickly runs dry and the races leave practically everything to be desired. If you really, really, really, want to see cars collide, play "Driver."
    • tbd Metascore
    • 45 Critic Score
    A simple music rhythm game.
    • 47 Metascore
    • 45 Critic Score
    Taking the story into modern times seems to have robbed it of its passion and charm, replacing it with asinine characters and more cuss words than an Al Pacino flick. It's not the worst shooter I've played, but it's got all the problems of a budget title and few redeeming qualities to make it worth recommending.