IGN's Scores

  • TV
  • Games
For 13,148 reviews, this publication has graded:
  • 60% higher than the average critic
  • 7% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 4 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Pac-Man Championship Edition DX
Lowest review score: 8 Action Girlz Racing
Score distribution:
13148 game reviews
    • tbd Metascore
    • 40 Critic Score
    There's been no attempt to properly localize this release for our region, and playing it will make you feel like a moke.
    • tbd Metascore
    • 40 Critic Score
    Command and Destroy has all the makings of a good RTS, but the awful controls and the even worse save system kill the fun.
    • 44 Metascore
    • 40 Critic Score
    I could only recommend this game to the hardest of the hardcore Warriors enthusiasts who can completely disregard the overwhelming (and apparently increasing) number of problems that plague this title.
    • tbd Metascore
    • 40 Critic Score
    Playable? Mildly. If you've never played the originals they won't hold your attention for more than a couple of plays, and for those familiar with the brands the flaws are too obvious to ignore.
    • tbd Metascore
    • 40 Critic Score
    Gauntlet is a dreadfully dull game as a solo outing, and it was only when players worked together that the game actually became one of the greatest times ever had in the arcade. As a single player game, it never gets to be any fun, simply becoming a mindless romp.
    • 44 Metascore
    • 40 Critic Score
    While there is some fun to be had at the most simplistic of levels, no effort was put into making this a stand-alone great DS title.
    • 37 Metascore
    • 40 Critic Score
    Like I say, then, leave this sucker alone.
    • 49 Metascore
    • 40 Critic Score
    Kids deserve better than this. Neighborhood Games is a cheaply produced collection of mediocre games, and you'd be better off spending the cash at Walmart on a set of horseshoes, lawn darts, bocce balls and a basketball, because the real games are far more rewarding than these poorly controlling virtual representations.
    • 44 Metascore
    • 40 Critic Score
    The collision detection in the combat engine is a bit wonky since some punches connect but others don't...and it's not exactly fun to miss stabbing someone in the chest by only a pixel or two when they're down on the ground.
    • 50 Metascore
    • 40 Critic Score
    Killing the first few zombies in the tutorial level alone shows the violence and tactical planning that could have made the game something special. As you progress however, all the bugs, all the inconsistent controls, all the unbalanced gameplay, and the awful checkpoint system completely ruin the experience.
    • 51 Metascore
    • 40 Critic Score
    The frame-rate is borderline unbearable, and what could have been a solid DS tennis title turned into one of the better examples of why not to use 3D on Nintendo’s newest handheld.
    • 39 Metascore
    • 40 Critic Score
    The biggest fans of the game will be the ones that are most disappointed. It's not just that the game is bad, which it is. It's that the game is bad when for many reasons it should be good. The load times are ridiculous, the gameplay is tedious, and sometimes the thing crashes, so it's not even a functional game.
    • tbd Metascore
    • 40 Critic Score
    Hollywood Square's tantamount sin – boring and monotonous gameplay – compounds the game's shallow options.
    • 57 Metascore
    • 40 Critic Score
    A limited action platformer with an unhealthy amount of problems only devout KND fans will be able to appreciate.
    • tbd Metascore
    • 40 Critic Score
    It's just way, way too thin. In fact, the game also runs in 4:3 only, and makes use of so much 2D presentation (some of which actually isn't that bad, including a lot of parallax and decent pixel art) and classic Super NES-like audio that we actually thought it might have been a port of an older game that we missed over the years.
    • 61 Metascore
    • 40 Critic Score
    Niche wargaming at its worst: clunky, obscure, and sterile. It ultimately feels more like homework than a wargame.
    • 57 Metascore
    • 40 Critic Score
    Prime Time can't decide if it wants to be a sim or more of an arcade title. It flounders between the two, failing to capture any of the excitement of football.
    • 62 Metascore
    • 40 Critic Score
    Other games have managed to marry over-the-top violence and sex with sound game design, and Splatterhouse just feels like an imitator.
    • 47 Metascore
    • 40 Critic Score
    A comedy of errors, but without the humor. From the camera to the movement to the over-powered tetsugen to the uninspired nature of pretty much everything this game disappoints in so many different ways.
    • tbd Metascore
    • 40 Critic Score
    Yes, pre-school-aged kids will probably get a kick out of the game, though they'd likely be more entertained mowing down prostitutes in "Grand Theft Auto."
    • 66 Metascore
    • 40 Critic Score
    It lost me in the mess and noise and the punishing and arbitrary deaths, and the one-note nature of the single-gun shooting and the tactics against the Titans didn't grab me in the slightest.
    • 51 Metascore
    • 40 Critic Score
    For as much potential as the Wii version had, Dirt 2 just ends up being a letdown, especially when the package boils down to being a port/crossover of the PSP offering that Sony fans are getting.
    • 46 Metascore
    • 40 Critic Score
    It's a rather interesting adventure game marred by annoying, imprecise controls and an even more maddening and nonsensical camera.
    • 63 Metascore
    • 40 Critic Score
    Only if you're desperate, really, really desperate. But if you were looking forward to a new kind of game, a fun, arcade-style hoops game that will really open your eyes, wait for "NBA Street."
    • tbd Metascore
    • 40 Critic Score
    Heavenly Guardian is an affront to everything that games are now and were back in the day. It can be held up as a brazen defiance of the march of technology, a testament to when games were simple but fun (and despite all my bitching, Heavenly Guardian is still fun... to a degree). It's also a painfully generic, downright pitiful display of what 2D gaming can still offer.
    • 38 Metascore
    • 40 Critic Score
    Rise of the Dark Spark is a bad Transformers game to begin with, and the corners cut on the Wii U make it the worst one of all.
    • 46 Metascore
    • 40 Critic Score
    Fish Tycoon isn’t bad, it’s just boring.
    • 49 Metascore
    • 40 Critic Score
    As generic as action games come.
    • 51 Metascore
    • 40 Critic Score
    Darkest of Days indeed. This first-person shooter from 8monkey Labs fails on nearly all fronts. A promising narrative setup is roasted over a bonfire of mangled mechanics, poor presentation, and sloppily implemented missions and objectives.
    • 52 Metascore
    • 40 Critic Score
    The terrible AI, the lackluster locations and the complete lack of atmosphere or memorable characters destroy what could have been a brilliant offshoot. In the end, Operation Raccoon City is little more than a poor man's SOCOM, and a destitute man's Resident Evil.