IGN's Scores

  • TV
  • Games
For 13,580 reviews, this publication has graded:
  • 60% higher than the average critic
  • 7% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 3.8 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 The Witness
Lowest review score: 8 Action Girlz Racing
Score distribution:
13581 game reviews
    • 89 Metascore
    • 71 Critic Score
    The steep learning curve took the wind out of the wings and kept this bird on the ground.
    • 87 Metascore
    • 70 Critic Score
    Ultimately, Spy Mouse lacks the punch and spark that urges me to break out my phone to fill gaps in my life. It's just a bit too slow-paced.
    • 87 Metascore
    • 73 Critic Score
    The ridiculous amount of content, large degree of variety and finely-tuned challenge will keep you glued to your mobile device's screen.
    • 86 Metascore
    • 73 Critic Score
    Its appeal is shortened by the ludicrous speed at which we can zip across it and grow tired of its lack of challenge.
    • 86 Metascore
    • 65 Critic Score
    It’s a decent MOBA with some good ideas, and it has a promising patch-filled future, but they need refinement before Heroes of the Storm can join the big leagues.
    • 85 Metascore
    • 71 Critic Score
    Doom is a tale of two very different shooters (and one quirky creation tool). The single-player campaign's reverent worship of the series' roots results in an old-school run-and-gun shooter which feels like imitation Doom, a cover of an old hit which nails all the right power chords but isn't exactly transformative. The multiplayer's attempts to borrow from the new to reinvigorate the old results in an experience which won't satisfy either school of thought. SnapMap, meanwhile, is a blend of weird and simple and endearing.
    • 84 Metascore
    • 69 Critic Score
    Fans of the original will dig this, and fans of blood and cleavage...are advised to pick the game up without delay, but FE2's gameplay is going to turn off those who've come to expect something more from an adventure game, and I'm inclined to say its content will offend more than just canting zealots.
    • 84 Metascore
    • 70 Critic Score
    The left/right controls, simple as they are, are perfectly responsive and snappy. Into the Dead's lack of ambition and limited scope help keep the experience focused and fun, but this also means that the title never manages to feel like more than a simple, albeit effective, time killer.
    • 84 Metascore
    • 65 Critic Score
    Waking Mars ends up feeling too long for the number of mechanics included, and without an excellent story to carry it, its shortcomings stand out more and more as the levels go on.
    • 84 Metascore
    • 70 Critic Score
    And so more than its predecessor, the faults and quirks of Battlefront II stand out and become glaring because the new adds feel unpolished while the old gripes manage to rear their heads for a second time.
    • 84 Metascore
    • 65 Critic Score
    After having played so many Resident Evil games, I want more from it. I want better controls, less ludicrous key-searching missions, and more forgiving camera angles, for starters.
    • 83 Metascore
    • 70 Critic Score
    Samurai Bloodshow presents an interesting take on tower defense games via its card collecting system. However, it lacks the polish and refinement keeps it from reaching the plateau currently set by Plants vs Zombies.
    • 83 Metascore
    • 69 Critic Score
    I just wish that the dating elements had been more smoothly incorporated into the established narrative and not forced (gruesomely at times) on the player. Sometimes, it’s enough to just be friends.
    • 83 Metascore
    • 70 Critic Score
    Most of the changes from the last version are cosmetic, so if you are happy with the World Cup version then stick with that.
    • 83 Metascore
    • 70 Critic Score
    If you enjoyed Rhythm Heaven for the DS, Rhythm Heaven Fever is more of the same. The music is memorable, the style is outrageous and the 50 mini-games are addictively fun. The downside is that it hasn't seen any true evolution since its first installment on the GBA.
    • 83 Metascore
    • 74 Critic Score
    Eliminate is ambitious, intriguing, and out of balance. The initial price for a game that is obviously in an early stage of its evolutionary cycle is appropriate: free.
    • 83 Metascore
    • 70 Critic Score
    And so more than its predecessor, the faults and quirks of Battlefront II stand out and become glaring because the new adds feel unpolished while the old gripes manage to rear their heads for a second time.
    • 83 Metascore
    • 70 Critic Score
    The light-potion combo for exterminating monsters is a great idea. But the lack of challenge is a real problem.
    • 82 Metascore
    • 71 Critic Score
    While the Korg DS-10 can produce some really cool sounds and it's fun to play around with, it isn't standalone, full-featured music software.
    • 82 Metascore
    • 70 Critic Score
    Ninjatown is no cakewalk, though, so if you are looking for a real challenge, Trees of Doom brings it. Just don't expect it to bring much originality with it.
    • 82 Metascore
    • 69 Critic Score
    It alternates between frustrating and exhilarating. The courses all look incredible, but also all look the same.
    • 82 Metascore
    • 70 Critic Score
    Katamari mixed with 2D platforming, and it actually works. Who knew? Bring Me Sandwiches isn't the next App Store classic, but I'm always happy to see new things done with one of the oldest of genres.
    • 82 Metascore
    • 73 Critic Score
    Dawn of Discovery for the Nintendo DS is without a doubt a high-quality game, one strategy fans should certainly lend some of their valuable attention.
    • 82 Metascore
    • 68 Critic Score
    Fans of the other LEGO games will certainly enjoy it; just don't expect anything you haven't seen before.
    • 82 Metascore
    • 73 Critic Score
    Etrian Odyssey is a meaty adventure with dozens of dungeon floors and bone-crushing challenges to overcome with its competent turn-based combat. The story isn’t perfect, but I was happily kept busy with exploring the world, battling bosses, and feeding the hungry citizens of my hubtown.
    • 82 Metascore
    • 70 Critic Score
    Blur isn't the addictive, competitive online game that people wanted it to be. Rather, Blur is a pallete-cleansing game, the type of experience you pop in for a few minutes with your friends when you're looking for a break between sessions of a game you really like marathoning.
    • 82 Metascore
    • 73 Critic Score
    Extreme-G is a slick arcade racer ... while it can't quite compete with the graphics, physics and control of Wave Race and Top Gear Rally, it is a solid and well-designed game that is sure to appeal to action and racing fans alike.
    • 82 Metascore
    • 74 Critic Score
    The first half of the game, Escape from Butcher Bay, certainly shows its age, but is still an innovative game. The sequel, however, comes off as a poor imitation. It's far more frustrating and seems more shooter than anything else. It's not a terrible game for a sequel, but it's inferior to Butcher Bay.
    • 82 Metascore
    • 70 Critic Score
    The divide between the highs and lows of The Last Guardian is staggering. For every wonderful moment of absolute beauty and emotional attachment to its lifelike companion, there’s an equal and opposite baffling moment that ruins the mood with frustrating controls and camera angles. But I found myself willing to put up with all of these hiccups if it meant experiencing any of its multitude of incredibly-beautiful moments.
    • 82 Metascore
    • 71 Critic Score
    It falls far short of being a great game because of its much too simplistic puzzles, boring story, characters you don't fall in love with and a really bad ending.