Jolt Online Gaming UK's Scores

  • Games
For 1,125 reviews, this publication has graded:
  • 58% higher than the average critic
  • 6% same as the average critic
  • 36% lower than the average critic
On average, this publication grades 0.2 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Grand Theft Auto IV
Lowest review score: 10 Ape Escape Academy
Score distribution:
1125 game reviews
    • 59 Metascore
    • 66 Critic Score
    Had the puzzling been of a more engaging nature, then we may have warmed up to the game considerably, but even at a budget price there isn’t much to recommend.
    • 62 Metascore
    • 66 Critic Score
    We can see some hardcore puzzle addicts playing this (and probably being very good at it), but for the average gamer it represents little more than a curiosity with little long-term appeal.
    • 66 Metascore
    • 66 Critic Score
    After a while it’ll begin feeling like you’re playing the game in auto pilot, but that won’t last long because, well, the game doesn’t last all that long.
    • 67 Metascore
    • 66 Critic Score
    Considering the game is too dissimilar to appeal to Civ fans, too simplistic to appeal to SimCity veterans and too bland to appeal to gamers looking for a Roman epic, it’s tricky to pinpoint who exactly will want to buy CivCity: Rome. It’s not irredeemably broken, but it is repetitive and a little on the dull side.
    • 72 Metascore
    • 65 Critic Score
    If you can live with the fact that there are no expansions aside from a minor collection of downloadable extras, and that, unless you’re somehow immune to the boredom which strikes after playing any instalment of The Sims for more than a week, it probably won’t last you very long, then Life Stories might make for a decent introduction to one of the most over-exposed series of all time.
    • 50 Metascore
    • 65 Critic Score
    It’s mildly entertaining, mildly disappointing, mildly challenging and overall just mild.
    • 65 Metascore
    • 65 Critic Score
    It's incredibly hard not to spend hours just wandering about the beautiful rooms that form the foundations of Opoona's play, but it's just a shame that most of the time there's little to do in them.
    • 75 Metascore
    • 65 Critic Score
    Featuring jumping, gliding, twatting things with sticks, and bucket loads of what some would call "wit", this game has it all.
    • 75 Metascore
    • 65 Critic Score
    It’s a full blown advert for anyone doubting the need to upgrade and a serious slur on the series’ newfound "Unlimited" take on the racer.
    • 63 Metascore
    • 65 Critic Score
    It has some decent ideas and concepts, let down by bad enemy A.I. and very repetitive gameplay.
    • 66 Metascore
    • 65 Critic Score
    If VT's controls are too simple for you, then Top Spin is waiting in the wings to take your money.
    • 71 Metascore
    • 65 Critic Score
    Featuring jumping, gliding, twatting things with sticks, and bucket loads of what some would call “wit”, this game has it all.
    • 65 Metascore
    • 65 Critic Score
    A by-the-numbers hack’n’slash – technically competent but emotionally void.
    • 61 Metascore
    • 65 Critic Score
    It has some decent ideas and concepts, let down by bad enemy A.I. and very repetitive gameplay.
    • 69 Metascore
    • 65 Critic Score
    THAW is a step backwards, with its uninspiring Story mode being mostly to blame. The PC version suffers even more thanks to it being the recipient of such a sloppy conversion.
    • 61 Metascore
    • 65 Critic Score
    It’s automatically a better game than any in the "Dynasty Warriors" series, but still comes a distant second place to Phantagram’s own "Kingdom Under Fire" titles.
    • 75 Metascore
    • 65 Critic Score
    All told, even with the addition of unlockable race and time trial modes, Pursuit Force is actually a very short game. Certainly it is if you give up due to frustration (we wouldn’t blame you), but even if you spend ten hours completing, about eight of those hours will be failed attempts.
    • 65 Metascore
    • 65 Critic Score
    Series veterans will love the endless customisation, four-on-four multiplayer battles and blindingly fast combat, but even the most loyal fan will wonder why Armored Core 4 couldn’t have been so much more than it is.
    • 61 Metascore
    • 65 Critic Score
    It has some decent ideas and concepts, let down by bad enemy A.I. and very repetitive gameplay.
    • 73 Metascore
    • 65 Critic Score
    Featuring jumping, gliding, twatting things with sticks, and bucket loads of what some would call "wit", this game has it all.
    • 71 Metascore
    • 65 Critic Score
    It’s not that the game doesn’t look great – it does. It’s not that it doesn’t control well – it does. It’s not that it has bugs or camera issues – the camera never presented a problem and, aside from falling through the floor a couple of times, the game ran smoothly. It’s just that this is a short game, and yet still not short enough to stop the gameplay from wearing thin.
    • 64 Metascore
    • 65 Critic Score
    Sonic CD is a title worth purchasing on pure merit, and whatever their standard, the sheer number of games on the disc make Gems an economical acquisition.
    • 85 Metascore
    • 65 Critic Score
    It shows off, but doesn’t have the talent to cash the cheques its looks and potential are writing.
    • 70 Metascore
    • 65 Critic Score
    It’s not that the game doesn’t look great – it does. It’s not that it doesn’t control well – it does. It’s not that it has bugs or camera issues – the camera never presented a problem and, aside from falling through the floor a couple of times, the game ran smoothly. It’s just that this is a short game, and yet still not short enough to stop the gameplay from wearing thin.
    • 66 Metascore
    • 64 Critic Score
    Unfortunately, Rumble Roses is just stuck inside a teenage boy’s fantasy about Anime and the WWE, with no ambition or revolutionary features even attempted.
    • 67 Metascore
    • 64 Critic Score
    The gameplay had the potential to be really quite good, but its limitations – i.e. the interface – seem to be borne of the PSP’s shortcomings, which rather defeats the purpose of this being a handheld game. The best feature of Squad Command we have found is the multiplayer.
    • 75 Metascore
    • 64 Critic Score
    Yet no matter how straightforward Still Life is and how simple it looks, it’s incredibly easy to fall for. Aside from a few unnecessary inflections and misplaced accents here and there, the storytelling and voice acting is superb.
    • 51 Metascore
    • 64 Critic Score
    Restricted Area is not astounding, or flashy, or new, or even particularly exciting to most gamers but it is at least decent, reasonably priced and fairly enjoyable if you like cyberpunk and combat RPGs.
    • 63 Metascore
    • 64 Critic Score
    The genre has moved on in terms of gameplay, presentation and even hardware, leaving Vanguard feeling like a relic from years ago rather than something to whet your appetite for EA’s next effort.
    • 73 Metascore
    • 64 Critic Score
    Only time will tell whether Naruto will become a gaming joke or not, but for now Naruto fans in the UK could do a lot worse than Naruto: Ultimate Ninja 2, though they could also do better.

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